10 Commits

Author SHA1 Message Date
gentlegiantJGC
22cd4c97c4
Reformat (#1160) 2025-04-29 09:32:38 +01:00
gentlegiantJGC
106fd028b9 Reformatted 2024-03-18 13:26:44 +00:00
gentlegiantJGC
c0e3bbcbcc Improved logging
Switched to getLogger to get the logger instead of importing the object.
Added file handlers for the libraries.
Merged the file output into one file.
Made the file include the process id so that each process has its own log file.
2022-04-20 11:30:43 +01:00
gentlegiantJGC
3a0c71f458 Reformatted using Black release 2022-02-13 12:05:51 +00:00
gentlegiantJGC
39d946a6ed Cleaned up imports 2021-05-23 17:56:10 +01:00
gentlegiantJGC
0bd2e2d846 Cache texture atlas
It takes a couple of seconds each load to merge the textures into a texture atlas.
This saves the atlas to a file so it can be loaded from there to save a bit of time on load.
2021-03-14 10:06:23 +00:00
gentlegiantJGC
0f59866aa5 Cleaned up imports
log and config were referring directly to api rather than the one imported to amulet_map_editor
2021-01-19 12:13:42 +00:00
gentlegiantJGC
c169064b05 Reformatted 2020-09-10 15:36:52 +01:00
gentlegiantJGC
be2201c1be Switched images to use path 2020-09-09 15:03:53 +01:00
gentlegiantJGC
82cd25986c moved opengl, lang and config into api 2020-08-07 13:59:12 +01:00