flip_vulkan: port to imageLoad()
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a535639620
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@ -40,7 +40,6 @@ typedef struct FlipVulkanContext {
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FFVkExecPool e;
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AVVulkanDeviceQueueFamily *qf;
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FFVulkanShader shd;
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VkSampler sampler;
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} FlipVulkanContext;
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static av_cold int init_filter(AVFilterContext *ctx, AVFrame *in, enum FlipType type)
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@ -70,7 +69,6 @@ static av_cold int init_filter(AVFilterContext *ctx, AVFrame *in, enum FlipType
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}
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RET(ff_vk_exec_pool_init(vkctx, s->qf, &s->e, s->qf->num*4, 0, 0, 0, NULL));
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RET(ff_vk_init_sampler(vkctx, &s->sampler, 1, VK_FILTER_LINEAR));
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RET(ff_vk_shader_init(vkctx, &s->shd, "flip",
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VK_SHADER_STAGE_COMPUTE_BIT,
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NULL, 0,
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@ -80,11 +78,12 @@ static av_cold int init_filter(AVFilterContext *ctx, AVFrame *in, enum FlipType
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desc = (FFVulkanDescriptorSetBinding []) {
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{
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.name = "input_image",
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.type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
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.type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
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.mem_layout = ff_vk_shader_rep_fmt(s->vkctx.input_format, FF_VK_REP_FLOAT),
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.mem_quali = "readonly",
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.dimensions = 2,
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.elems = planes,
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.stages = VK_SHADER_STAGE_COMPUTE_BIT,
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.samplers = DUP_SAMPLER(s->sampler),
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},
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{
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.name = "output_image",
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@ -110,16 +109,16 @@ static av_cold int init_filter(AVFilterContext *ctx, AVFrame *in, enum FlipType
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switch (type)
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{
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case FLIP_HORIZONTAL:
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GLSLF(2, vec4 res = texture(input_image[%i], ivec2(size.x - pos.x, pos.y)); ,i);
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GLSLF(2, vec4 res = imageLoad(input_image[%i], ivec2(size.x - pos.x, pos.y)); ,i);
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break;
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case FLIP_VERTICAL:
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GLSLF(2, vec4 res = texture(input_image[%i], ivec2(pos.x, size.y - pos.y)); ,i);
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GLSLF(2, vec4 res = imageLoad(input_image[%i], ivec2(pos.x, size.y - pos.y)); ,i);
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break;
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case FLIP_BOTH:
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GLSLF(2, vec4 res = texture(input_image[%i], ivec2(size.xy - pos.xy));, i);
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GLSLF(2, vec4 res = imageLoad(input_image[%i], ivec2(size.xy - pos.xy));, i);
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break;
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default:
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GLSLF(2, vec4 res = texture(input_image[%i], pos); ,i);
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GLSLF(2, vec4 res = imageLoad(input_image[%i], pos); ,i);
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break;
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}
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GLSLF(2, imageStore(output_image[%i], pos, res); ,i);
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@ -147,17 +146,11 @@ fail:
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static av_cold void flip_vulkan_uninit(AVFilterContext *avctx)
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{
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FlipVulkanContext *s = avctx->priv;
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FFVulkanContext *vkctx = &s->vkctx;
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FFVulkanFunctions *vk = &vkctx->vkfn;
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ff_vk_exec_pool_free(vkctx, &s->e);
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ff_vk_shader_free(vkctx, &s->shd);
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if (s->sampler)
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vk->DestroySampler(vkctx->hwctx->act_dev, s->sampler,
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vkctx->hwctx->alloc);
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ff_vk_uninit(&s->vkctx);
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s->initialized = 0;
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@ -181,7 +174,7 @@ static int filter_frame(AVFilterLink *link, AVFrame *in, enum FlipType type)
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RET(init_filter(ctx, in, type));
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RET(ff_vk_filter_process_simple(&s->vkctx, &s->e, &s->shd, out, in,
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s->sampler, NULL, 0));
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VK_NULL_HANDLE, NULL, 0));
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RET(av_frame_copy_props(out, in));
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