MobiusMapEditor/CnCTDRAMapEditor/GameInstallationPathForm.Designer.cs

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C#
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namespace MobiusEditor
{
partial class GameInstallationPathForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.label1 = new System.Windows.Forms.Label();
this.textBox1 = new System.Windows.Forms.TextBox();
this.btnBrowse = new System.Windows.Forms.Button();
this.btnContinue = new System.Windows.Forms.Button();
this.btnQuit = new System.Windows.Forms.Button();
this.btnClassic = new System.Windows.Forms.Button();
this.label2 = new System.Windows.Forms.Label();
this.SuspendLayout();
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(13, 13);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(300, 13);
this.label1.TabIndex = 0;
this.label1.Text = "Please enter your C&&C Remastered Collection installation path:";
//
// textBox1
//
this.textBox1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.textBox1.Location = new System.Drawing.Point(12, 39);
this.textBox1.Name = "textBox1";
this.textBox1.Size = new System.Drawing.Size(310, 20);
this.textBox1.TabIndex = 1;
//
// btnBrowse
//
this.btnBrowse.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
this.btnBrowse.Location = new System.Drawing.Point(328, 37);
this.btnBrowse.Name = "btnBrowse";
this.btnBrowse.Size = new System.Drawing.Size(84, 23);
this.btnBrowse.TabIndex = 2;
this.btnBrowse.Text = "Browse";
this.btnBrowse.UseVisualStyleBackColor = true;
this.btnBrowse.Click += new System.EventHandler(this.btnBrowse_Click);
//
// btnContinue
//
this.btnContinue.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.btnContinue.DialogResult = System.Windows.Forms.DialogResult.OK;
this.btnContinue.Location = new System.Drawing.Point(328, 106);
this.btnContinue.Name = "btnContinue";
this.btnContinue.Size = new System.Drawing.Size(84, 23);
this.btnContinue.TabIndex = 5;
this.btnContinue.Text = "OK";
this.btnContinue.UseVisualStyleBackColor = true;
this.btnContinue.Click += new System.EventHandler(this.btnContinue_Click);
//
// btnQuit
//
this.btnQuit.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.btnQuit.DialogResult = System.Windows.Forms.DialogResult.No;
this.btnQuit.Location = new System.Drawing.Point(12, 106);
this.btnQuit.Name = "btnQuit";
this.btnQuit.Size = new System.Drawing.Size(84, 23);
this.btnQuit.TabIndex = 4;
this.btnQuit.Text = "Quit Editor";
this.btnQuit.UseVisualStyleBackColor = true;
this.btnQuit.Visible = false;
this.btnQuit.Click += new System.EventHandler(this.btnQuit_Click);
//
// btnClassic
//
this.btnClassic.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.btnClassic.DialogResult = System.Windows.Forms.DialogResult.Cancel;
this.btnClassic.Location = new System.Drawing.Point(161, 106);
this.btnClassic.Name = "btnClassic";
this.btnClassic.Size = new System.Drawing.Size(161, 23);
this.btnClassic.TabIndex = 3;
this.btnClassic.Text = "Continue with classic graphics";
this.btnClassic.UseVisualStyleBackColor = true;
this.btnClassic.Click += new System.EventHandler(this.btnClassic_Click);
//
// label2
//
this.label2.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.label2.Location = new System.Drawing.Point(13, 70);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(395, 33);
this.label2.TabIndex = 0;
this.label2.Text = "To skip this dialog and always start with the classic graphics, edit CnCTDRAMapEd" +
"itor.exe.config and set the \"UseClassicFiles\" setting to True.";
//
// GameInstallationPathForm
//
this.AcceptButton = this.btnContinue;
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.CancelButton = this.btnClassic;
this.ClientSize = new System.Drawing.Size(424, 141);
this.ControlBox = false;
this.Controls.Add(this.btnClassic);
this.Controls.Add(this.btnQuit);
this.Controls.Add(this.btnContinue);
this.Controls.Add(this.btnBrowse);
this.Controls.Add(this.textBox1);
this.Controls.Add(this.label2);
this.Controls.Add(this.label1);
this.Icon = global::MobiusEditor.Properties.Resources.GameIcon00;
this.MaximizeBox = false;
this.MinimizeBox = false;
this.Name = "GameInstallationPathForm";
this.Text = "Select C&C Remastered installation path";
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Label label1;
private System.Windows.Forms.TextBox textBox1;
private System.Windows.Forms.Button btnBrowse;
private System.Windows.Forms.Button btnContinue;
private System.Windows.Forms.Button btnQuit;
private System.Windows.Forms.Button btnClassic;
private System.Windows.Forms.Label label2;
}
}