41 lines
1.7 KiB
C#
41 lines
1.7 KiB
C#
//
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// Copyright 2020 Electronic Arts Inc.
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//
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// The Command & Conquer Map Editor and corresponding source code is free
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// software: you can redistribute it and/or modify it under the terms of
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// the GNU General Public License as published by the Free Software Foundation,
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// either version 3 of the License, or (at your option) any later version.
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// The Command & Conquer Map Editor and corresponding source code is distributed
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// in the hope that it will be useful, but with permitted additional restrictions
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// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
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// distributed with this program. You should have received a copy of the
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// GNU General Public License along with permitted additional restrictions
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// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
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using MobiusEditor.Interface;
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using MobiusEditor.Model;
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using MobiusEditor.Utility;
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using System.Windows.Forms;
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namespace MobiusEditor.Controls
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{
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public partial class BriefingSettings : UserControl
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{
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IGamePlugin plugin;
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string lenText;
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public BriefingSettings(IGamePlugin plugin, PropertyTracker<BriefingSection> briefingSection)
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{
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InitializeComponent();
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this.plugin = plugin;
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lenText = lblLength.Text;
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txtBriefing.DataBindings.Add("Text", briefingSection, "Briefing");
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}
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private void txtBriefing_TextChanged(System.Object sender, System.EventArgs e)
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{
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string briefing = txtBriefing.Text.Replace('\t', ' ').Trim('\r', '\n', ' ').Replace("\r\n", "\n").Replace("\r", "\n");
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lblLength.Text = lenText.Trim() + " " + briefing.Length;
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}
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}
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}
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