- Changed Structure (Moved Settings, Data and Enums into own header files) - Changed how AudioBackend is created to fix issues (fixes #208) - Made AudioBackend switch to pipewire when pipewire-pulse was detected as server in pulseaudio - Refactored Code for IconFetcher and moved getPpid from misc into IconFetcher - Removed unused code in proccessingqueue, renamed processingqueue to queue.
198 lines
5.3 KiB
C++
198 lines
5.3 KiB
C++
#include "data.hpp"
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#include <core/global/globals.hpp>
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#include <fancy.hpp>
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namespace Soundux::Objects
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{
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Tab Data::addTab(Tab tab)
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{
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tab.id = tabs.size();
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tabs.emplace_back(tab);
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for (auto &sound : tabs.back().sounds)
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{
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Globals::gSounds->insert({sound.id, sound});
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if (sound.isFavorite)
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{
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Globals::gFavorites->insert({sound.id, sound});
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}
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}
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return tabs.back();
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}
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void Data::removeTabById(const std::uint32_t &index)
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{
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if (tabs.size() > index)
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{
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auto &tab = tabs.at(index);
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for (auto &sound : tab.sounds)
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{
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Globals::gSounds->erase(sound.id);
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if (sound.isFavorite)
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{
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Globals::gFavorites->erase(sound.id);
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}
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}
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tabs.erase(tabs.begin() + index);
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for (std::size_t i = 0; tabs.size() > i; i++)
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{
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tabs.at(i).id = i;
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}
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}
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else
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{
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Fancy::fancy.logTime().warning() << "Tried to remove non existent tab" << std::endl;
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}
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}
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void Data::setTabs(const std::vector<Tab> &newTabs)
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{
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tabs = newTabs;
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Globals::gSounds->clear();
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Globals::gFavorites->clear();
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for (std::size_t i = 0; tabs.size() > i; i++)
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{
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auto &tab = tabs.at(i);
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tab.id = i;
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for (auto &sound : tab.sounds)
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{
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Globals::gSounds->insert({sound.id, sound});
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if (sound.isFavorite)
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{
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Globals::gFavorites->insert({sound.id, sound});
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}
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}
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}
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}
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std::vector<Tab> Data::getTabs() const
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{
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return tabs;
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}
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std::optional<Tab> Data::getTab(const std::uint32_t &id) const
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{
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if (tabs.size() > id)
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{
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return tabs.at(id);
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}
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Fancy::fancy.logTime().warning() << "Tried to access non existent tab " << id << std::endl;
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return std::nullopt;
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}
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std::optional<std::reference_wrapper<Sound>> Data::getSound(const std::uint32_t &id)
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{
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auto scopedSounds = Globals::gSounds.scoped();
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if (scopedSounds->find(id) != scopedSounds->end())
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{
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return scopedSounds->at(id);
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}
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Fancy::fancy.logTime().warning() << "Tried to access non existent sound " << id << std::endl;
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return std::nullopt;
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}
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std::optional<Tab> Data::setTab(const std::uint32_t &id, const Tab &tab)
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{
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if (tabs.size() > id)
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{
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auto &realTab = tabs.at(id);
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for (const auto &sound : realTab.sounds)
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{
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Globals::gSounds->erase(sound.id);
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if (sound.isFavorite)
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{
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Globals::gFavorites->erase(sound.id);
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}
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}
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realTab = tab;
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for (auto &sound : realTab.sounds)
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{
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Globals::gSounds->insert({sound.id, sound});
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if (sound.isFavorite)
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{
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Globals::gFavorites->insert({sound.id, sound});
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}
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}
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return realTab;
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}
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Fancy::fancy.logTime().warning() << "Tried to access non existent Tab " << id << std::endl;
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return std::nullopt;
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}
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void Data::set(const Data &other)
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{
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tabs = other.tabs;
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width = other.width;
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height = other.height;
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soundIdCounter = other.soundIdCounter;
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Globals::gSounds->clear();
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Globals::gFavorites->clear();
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for (std::size_t i = 0; tabs.size() > i; i++)
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{
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auto &tab = tabs.at(i);
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tab.id = i;
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for (auto &sound : tab.sounds)
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{
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Globals::gSounds->insert({sound.id, sound});
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if (sound.isFavorite)
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{
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Globals::gFavorites->insert({sound.id, sound});
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}
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}
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}
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}
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void Data::markFavorite(const std::uint32_t &id, bool favourite)
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{
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auto sound = getSound(id);
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if (sound)
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{
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sound->get().isFavorite = favourite;
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if (favourite)
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{
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Globals::gFavorites->insert({id, sound->get()});
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}
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else
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{
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auto scopedFavorites = Globals::gFavorites.scoped();
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if (scopedFavorites->find(id) != scopedFavorites->end())
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{
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scopedFavorites->erase(id);
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}
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}
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}
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}
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std::vector<std::uint32_t> Data::getFavoriteIds()
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{
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auto scopedFavorites = Globals::gFavorites.scoped();
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std::vector<std::uint32_t> rtn;
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rtn.reserve(scopedFavorites->size());
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for (const auto &sound : *scopedFavorites)
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{
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rtn.emplace_back(sound.first);
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}
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return rtn;
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}
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std::vector<Sound> Data::getFavorites()
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{
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auto scopedFavorites = Globals::gFavorites.scoped();
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std::vector<Sound> rtn;
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rtn.reserve(scopedFavorites->size());
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for (const auto &sound : *scopedFavorites)
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{
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rtn.emplace_back(sound.second);
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}
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return rtn;
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}
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} // namespace Soundux::Objects
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