2023-11-20 17:52:28 +01:00
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# SPDX-FileCopyrightText: 2023 Blender Authors
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#
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# SPDX-License-Identifier: GPL-2.0-or-later
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"""
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Tests the evaluation of NLA strips based on their properties and placement on NLA tracks.
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2024-09-13 11:24:36 +02:00
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blender -b --factory-startup --python tests/python/bl_animation_nla_strip.py
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2023-11-20 17:52:28 +01:00
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"""
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import bpy
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import sys
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import unittest
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class AbstractNlaStripTest(unittest.TestCase):
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""" Sets up a series of strips in one NLA track. """
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test_object: bpy.types.Object = None
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""" Object whose X Location is animated to check strip evaluation. """
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nla_tracks: bpy.types.NlaTracks = None
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""" NLA tracks of the test object, which are cleared after each test case. """
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action: bpy.types.Action = None
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""" Action with X Location keyed on frames 1 to 4 with the same value as the frame, with constant interpolation. """
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def setUp(self):
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bpy.ops.wm.read_factory_settings(use_empty=True)
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self.test_object = bpy.data.objects.new(name="Object", object_data=bpy.data.meshes.new("Mesh"))
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bpy.context.collection.objects.link(self.test_object)
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self.test_object.animation_data_create()
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self.nla_tracks = self.test_object.animation_data.nla_tracks
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self.action = bpy.data.actions.new(name="ObjectAction")
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x_location_fcurve = self.action.fcurves.new(data_path="location", index=0, action_group="Object Transforms")
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for frame in range(1, 5):
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x_location_fcurve.keyframe_points.insert(frame, value=frame).interpolation = "CONSTANT"
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def add_strip_no_extrapolation(self, nla_track: bpy.types.NlaTrack, start: int) -> bpy.types.NlaStrip:
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""" Places a new strip with the test action on the given track, setting extrapolation to nothing. """
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strip = nla_track.strips.new("ObjectAction", start, self.action)
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strip.extrapolation = "NOTHING"
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return strip
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def assertFrameValue(self, frame: float, expected_value: float):
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""" Checks the evaluated X Location at the given frame. """
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int_frame, subframe = divmod(frame, 1)
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bpy.context.scene.frame_set(frame=int(int_frame), subframe=subframe)
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self.assertEqual(expected_value, self.test_object.evaluated_get(
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bpy.context.evaluated_depsgraph_get()
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).matrix_world.translation[0])
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class NlaStripSingleTest(AbstractNlaStripTest):
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""" Tests the inner values as well as the boundaries of one strip on one track. """
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def test_extrapolation_nothing(self):
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""" Tests one strip with no extrapolation. """
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self.add_strip_no_extrapolation(self.nla_tracks.new(), 1)
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self.assertFrameValue(0.9, 0.0)
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self.assertFrameValue(1.0, 1.0)
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self.assertFrameValue(1.1, 1.0)
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self.assertFrameValue(3.9, 3.0)
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self.assertFrameValue(4.0, 4.0)
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self.assertFrameValue(4.1, 0.0)
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class NlaStripBoundaryTest(AbstractNlaStripTest):
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""" Tests two strips, the second one starting when the first one ends. """
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# Incorrectly, the first strip is currently evaluated at the boundary between two adjacent strips (see #113487).
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@unittest.expectedFailure
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def test_adjacent(self):
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""" The second strip should be evaluated at the boundary between two adjacent strips. """
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nla_track = self.nla_tracks.new()
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self.add_strip_no_extrapolation(nla_track, 1)
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self.add_strip_no_extrapolation(nla_track, 4)
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self.assertFrameValue(3.9, 3.0)
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self.assertFrameValue(4.0, 1.0)
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self.assertFrameValue(4.1, 1.0)
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def test_adjacent_muted(self):
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""" The first strip should be evaluated at the boundary if it is adjacent to a muted strip. """
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nla_track = self.nla_tracks.new()
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self.add_strip_no_extrapolation(nla_track, 1)
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self.add_strip_no_extrapolation(nla_track, 4).mute = True
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self.assertFrameValue(3.9, 3.0)
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self.assertFrameValue(4.0, 4.0)
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self.assertFrameValue(4.1, 0.0)
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def test_first_above_second(self):
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""" The first strip should be evaluated at the boundary, when followed by another strip on a track below. """
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self.add_strip_no_extrapolation(self.nla_tracks.new(), 4)
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self.add_strip_no_extrapolation(self.nla_tracks.new(), 1)
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self.assertFrameValue(3.9, 3.0)
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self.assertFrameValue(4.0, 4.0)
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self.assertFrameValue(4.1, 1.0)
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def test_second_above_first(self):
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""" The second strip should be evaluated at the boundary, when preceded by another strip on a track below. """
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self.add_strip_no_extrapolation(self.nla_tracks.new(), 1)
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self.add_strip_no_extrapolation(self.nla_tracks.new(), 4)
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self.assertFrameValue(3.9, 3.0)
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self.assertFrameValue(4.0, 1.0)
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self.assertFrameValue(4.1, 1.0)
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Anim: Fix NLA Strip Action assignment
When creating a new NLA strip for an action, as well as when setting
`strip.action` via RNA, use the generic action-assignment code. This
ensures that the slot selection follows the same logic as other Action
assignments.
If the generic slot selection doesn't find a suitable slot, and there is
a single slot on that Action of a suitable ID type, always assign it.
This is to support the following scenario:
- Python script creates an Action and adds F-Curves via the legacy API.
- This creates a slot 'XXSlot'.
- The script creates multiple NLA strips for that Action.
- The desired result is that these strips get the same Slot assigned as
well.
The generic code doesn't work for this, because:
- The first strip assignment would see the slot `XXSlot` (`XX`
indicating "not bound to any ID type yet"). Because that slot has
never been used, it will be assigned (which is good). This assignment
would change its name to, for example, `OBSlot`.
- The second strip assignment would not see a 'virgin' slot, and thus
not auto-select `OBSlot`. This behaviour makes sense when assigning
Actions in the Action editor (assigning an Action that already
animates 'Cube' to 'Suzanne' should not assign the 'OBCube' slot to
Suzanne), but for the NLA I feel that it could be a bit more
'enthousiastic' in auto-picking a slot to support the above case.
This is preparation for the removal of the 'Slotted Actions'
experimental flag, and getting the new code to run as compatibly as
possible with the legacy code.
The return value of `animrig::nla::assign_action()` has changed a bit.
It used to indicate whether a slot was auto-selected; it now indicates
whether the Action assignment was successful. Whether a slot was
assigned or not can be seen at `strip.action_slot`.
Pull Request: https://projects.blender.org/blender/blender/pulls/128892
2024-10-11 10:38:24 +02:00
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class NLAStripActionSlotSelectionTest(AbstractNlaStripTest):
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def test_two_strips_for_same_action(self):
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action = bpy.data.actions.new("StripAction")
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action.slots.new('OBJECT', "Slot")
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Anim: Fix NLA Strip Action assignment
When creating a new NLA strip for an action, as well as when setting
`strip.action` via RNA, use the generic action-assignment code. This
ensures that the slot selection follows the same logic as other Action
assignments.
If the generic slot selection doesn't find a suitable slot, and there is
a single slot on that Action of a suitable ID type, always assign it.
This is to support the following scenario:
- Python script creates an Action and adds F-Curves via the legacy API.
- This creates a slot 'XXSlot'.
- The script creates multiple NLA strips for that Action.
- The desired result is that these strips get the same Slot assigned as
well.
The generic code doesn't work for this, because:
- The first strip assignment would see the slot `XXSlot` (`XX`
indicating "not bound to any ID type yet"). Because that slot has
never been used, it will be assigned (which is good). This assignment
would change its name to, for example, `OBSlot`.
- The second strip assignment would not see a 'virgin' slot, and thus
not auto-select `OBSlot`. This behaviour makes sense when assigning
Actions in the Action editor (assigning an Action that already
animates 'Cube' to 'Suzanne' should not assign the 'OBCube' slot to
Suzanne), but for the NLA I feel that it could be a bit more
'enthousiastic' in auto-picking a slot to support the above case.
This is preparation for the removal of the 'Slotted Actions'
experimental flag, and getting the new code to run as compatibly as
possible with the legacy code.
The return value of `animrig::nla::assign_action()` has changed a bit.
It used to indicate whether a slot was auto-selected; it now indicates
whether the Action assignment was successful. Whether a slot was
assigned or not can be seen at `strip.action_slot`.
Pull Request: https://projects.blender.org/blender/blender/pulls/128892
2024-10-11 10:38:24 +02:00
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self.assertTrue(action.is_action_layered)
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self.assertEqual(1, len(action.slots))
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track = self.nla_tracks.new()
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strip1 = track.strips.new("name", 1, action)
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self.assertEqual(action.slots[0], strip1.action_slot)
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2025-01-20 15:24:08 +01:00
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self.assertEqual('OBJECT', action.slots[0].target_id_type, "Slot should have been rooted to object")
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Anim: Fix NLA Strip Action assignment
When creating a new NLA strip for an action, as well as when setting
`strip.action` via RNA, use the generic action-assignment code. This
ensures that the slot selection follows the same logic as other Action
assignments.
If the generic slot selection doesn't find a suitable slot, and there is
a single slot on that Action of a suitable ID type, always assign it.
This is to support the following scenario:
- Python script creates an Action and adds F-Curves via the legacy API.
- This creates a slot 'XXSlot'.
- The script creates multiple NLA strips for that Action.
- The desired result is that these strips get the same Slot assigned as
well.
The generic code doesn't work for this, because:
- The first strip assignment would see the slot `XXSlot` (`XX`
indicating "not bound to any ID type yet"). Because that slot has
never been used, it will be assigned (which is good). This assignment
would change its name to, for example, `OBSlot`.
- The second strip assignment would not see a 'virgin' slot, and thus
not auto-select `OBSlot`. This behaviour makes sense when assigning
Actions in the Action editor (assigning an Action that already
animates 'Cube' to 'Suzanne' should not assign the 'OBCube' slot to
Suzanne), but for the NLA I feel that it could be a bit more
'enthousiastic' in auto-picking a slot to support the above case.
This is preparation for the removal of the 'Slotted Actions'
experimental flag, and getting the new code to run as compatibly as
possible with the legacy code.
The return value of `animrig::nla::assign_action()` has changed a bit.
It used to indicate whether a slot was auto-selected; it now indicates
whether the Action assignment was successful. Whether a slot was
assigned or not can be seen at `strip.action_slot`.
Pull Request: https://projects.blender.org/blender/blender/pulls/128892
2024-10-11 10:38:24 +02:00
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strip2 = track.strips.new("name", 10, action)
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self.assertEqual(action.slots[0], strip2.action_slot)
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def test_switch_action_via_assignment(self):
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action1 = bpy.data.actions.new("StripAction 1")
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2024-12-02 17:04:37 +01:00
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action1.slots.new('OBJECT', "Slot")
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Anim: Fix NLA Strip Action assignment
When creating a new NLA strip for an action, as well as when setting
`strip.action` via RNA, use the generic action-assignment code. This
ensures that the slot selection follows the same logic as other Action
assignments.
If the generic slot selection doesn't find a suitable slot, and there is
a single slot on that Action of a suitable ID type, always assign it.
This is to support the following scenario:
- Python script creates an Action and adds F-Curves via the legacy API.
- This creates a slot 'XXSlot'.
- The script creates multiple NLA strips for that Action.
- The desired result is that these strips get the same Slot assigned as
well.
The generic code doesn't work for this, because:
- The first strip assignment would see the slot `XXSlot` (`XX`
indicating "not bound to any ID type yet"). Because that slot has
never been used, it will be assigned (which is good). This assignment
would change its name to, for example, `OBSlot`.
- The second strip assignment would not see a 'virgin' slot, and thus
not auto-select `OBSlot`. This behaviour makes sense when assigning
Actions in the Action editor (assigning an Action that already
animates 'Cube' to 'Suzanne' should not assign the 'OBCube' slot to
Suzanne), but for the NLA I feel that it could be a bit more
'enthousiastic' in auto-picking a slot to support the above case.
This is preparation for the removal of the 'Slotted Actions'
experimental flag, and getting the new code to run as compatibly as
possible with the legacy code.
The return value of `animrig::nla::assign_action()` has changed a bit.
It used to indicate whether a slot was auto-selected; it now indicates
whether the Action assignment was successful. Whether a slot was
assigned or not can be seen at `strip.action_slot`.
Pull Request: https://projects.blender.org/blender/blender/pulls/128892
2024-10-11 10:38:24 +02:00
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self.assertTrue(action1.is_action_layered)
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self.assertEqual(1, len(action1.slots))
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action2 = bpy.data.actions.new("StripAction 2")
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2024-12-02 17:04:37 +01:00
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action2.slots.new('OBJECT', "Slot")
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Anim: Fix NLA Strip Action assignment
When creating a new NLA strip for an action, as well as when setting
`strip.action` via RNA, use the generic action-assignment code. This
ensures that the slot selection follows the same logic as other Action
assignments.
If the generic slot selection doesn't find a suitable slot, and there is
a single slot on that Action of a suitable ID type, always assign it.
This is to support the following scenario:
- Python script creates an Action and adds F-Curves via the legacy API.
- This creates a slot 'XXSlot'.
- The script creates multiple NLA strips for that Action.
- The desired result is that these strips get the same Slot assigned as
well.
The generic code doesn't work for this, because:
- The first strip assignment would see the slot `XXSlot` (`XX`
indicating "not bound to any ID type yet"). Because that slot has
never been used, it will be assigned (which is good). This assignment
would change its name to, for example, `OBSlot`.
- The second strip assignment would not see a 'virgin' slot, and thus
not auto-select `OBSlot`. This behaviour makes sense when assigning
Actions in the Action editor (assigning an Action that already
animates 'Cube' to 'Suzanne' should not assign the 'OBCube' slot to
Suzanne), but for the NLA I feel that it could be a bit more
'enthousiastic' in auto-picking a slot to support the above case.
This is preparation for the removal of the 'Slotted Actions'
experimental flag, and getting the new code to run as compatibly as
possible with the legacy code.
The return value of `animrig::nla::assign_action()` has changed a bit.
It used to indicate whether a slot was auto-selected; it now indicates
whether the Action assignment was successful. Whether a slot was
assigned or not can be seen at `strip.action_slot`.
Pull Request: https://projects.blender.org/blender/blender/pulls/128892
2024-10-11 10:38:24 +02:00
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self.assertTrue(action2.is_action_layered)
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self.assertEqual(1, len(action2.slots))
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track = self.nla_tracks.new()
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strip = track.strips.new("name", 1, action1)
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self.assertEqual(action1.slots[0], strip.action_slot)
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2025-01-20 15:24:08 +01:00
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self.assertEqual('OBJECT', action1.slots[0].target_id_type,
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"Slot of Action 1 should have been rooted to object")
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Anim: Fix NLA Strip Action assignment
When creating a new NLA strip for an action, as well as when setting
`strip.action` via RNA, use the generic action-assignment code. This
ensures that the slot selection follows the same logic as other Action
assignments.
If the generic slot selection doesn't find a suitable slot, and there is
a single slot on that Action of a suitable ID type, always assign it.
This is to support the following scenario:
- Python script creates an Action and adds F-Curves via the legacy API.
- This creates a slot 'XXSlot'.
- The script creates multiple NLA strips for that Action.
- The desired result is that these strips get the same Slot assigned as
well.
The generic code doesn't work for this, because:
- The first strip assignment would see the slot `XXSlot` (`XX`
indicating "not bound to any ID type yet"). Because that slot has
never been used, it will be assigned (which is good). This assignment
would change its name to, for example, `OBSlot`.
- The second strip assignment would not see a 'virgin' slot, and thus
not auto-select `OBSlot`. This behaviour makes sense when assigning
Actions in the Action editor (assigning an Action that already
animates 'Cube' to 'Suzanne' should not assign the 'OBCube' slot to
Suzanne), but for the NLA I feel that it could be a bit more
'enthousiastic' in auto-picking a slot to support the above case.
This is preparation for the removal of the 'Slotted Actions'
experimental flag, and getting the new code to run as compatibly as
possible with the legacy code.
The return value of `animrig::nla::assign_action()` has changed a bit.
It used to indicate whether a slot was auto-selected; it now indicates
whether the Action assignment was successful. Whether a slot was
assigned or not can be seen at `strip.action_slot`.
Pull Request: https://projects.blender.org/blender/blender/pulls/128892
2024-10-11 10:38:24 +02:00
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strip.action = action2
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self.assertEqual(action2.slots[0], strip.action_slot)
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2025-01-20 15:24:08 +01:00
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self.assertEqual('OBJECT', action2.slots[0].target_id_type,
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"Slot of Action 2 should have been rooted to object")
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Anim: Fix NLA Strip Action assignment
When creating a new NLA strip for an action, as well as when setting
`strip.action` via RNA, use the generic action-assignment code. This
ensures that the slot selection follows the same logic as other Action
assignments.
If the generic slot selection doesn't find a suitable slot, and there is
a single slot on that Action of a suitable ID type, always assign it.
This is to support the following scenario:
- Python script creates an Action and adds F-Curves via the legacy API.
- This creates a slot 'XXSlot'.
- The script creates multiple NLA strips for that Action.
- The desired result is that these strips get the same Slot assigned as
well.
The generic code doesn't work for this, because:
- The first strip assignment would see the slot `XXSlot` (`XX`
indicating "not bound to any ID type yet"). Because that slot has
never been used, it will be assigned (which is good). This assignment
would change its name to, for example, `OBSlot`.
- The second strip assignment would not see a 'virgin' slot, and thus
not auto-select `OBSlot`. This behaviour makes sense when assigning
Actions in the Action editor (assigning an Action that already
animates 'Cube' to 'Suzanne' should not assign the 'OBCube' slot to
Suzanne), but for the NLA I feel that it could be a bit more
'enthousiastic' in auto-picking a slot to support the above case.
This is preparation for the removal of the 'Slotted Actions'
experimental flag, and getting the new code to run as compatibly as
possible with the legacy code.
The return value of `animrig::nla::assign_action()` has changed a bit.
It used to indicate whether a slot was auto-selected; it now indicates
whether the Action assignment was successful. Whether a slot was
assigned or not can be seen at `strip.action_slot`.
Pull Request: https://projects.blender.org/blender/blender/pulls/128892
2024-10-11 10:38:24 +02:00
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2023-11-20 17:52:28 +01:00
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if __name__ == "__main__":
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# Drop all arguments before "--", or everything if the delimiter is absent. Keep the executable path.
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unittest.main(argv=sys.argv[:1] + (sys.argv[sys.argv.index("--") + 1:] if "--" in sys.argv else []))
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