Fix #129589: Crash when pushing down NLA track
The issue is that the action line may be there, but containing no action, `bAnimListElem->data` pointer is a nullptr. caused by b952782a44 In this refactor the function call was changed from `BKE_action_frame_range_get` which could handle the case of a nullptr passed to it. Pull Request: https://projects.blender.org/blender/blender/pulls/129648
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@ -883,6 +883,11 @@ void draw_nla_main_data(bAnimContext *ac, SpaceNla *snla, ARegion *region)
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break;
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}
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case NLASTRIP_EXTEND_HOLD_FORWARD: {
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if (ale->data == nullptr) {
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/* This can happen if the object itself has no action attached anymore (e.g. after
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* using "push down"). */
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break;
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}
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const animrig::Action &action = static_cast<bAction *>(ale->data)->wrap();
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float2 frame_range = action.get_frame_range();
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BKE_nla_clip_length_ensure_nonzero(&frame_range[0], &frame_range[1]);
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