Merge remote-tracking branch 'origin/blender-v3.3-release'

This commit is contained in:
Dalai Felinto 2022-08-31 16:30:57 +02:00
commit 370b17a8c6

View File

@ -117,11 +117,11 @@ def mesh_node_items(context):
yield NodeItem("GeometryNodeMeshToCurve") yield NodeItem("GeometryNodeMeshToCurve")
yield NodeItem("GeometryNodeMeshToPoints") yield NodeItem("GeometryNodeMeshToPoints")
yield NodeItem("GeometryNodeMeshToVolume") yield NodeItem("GeometryNodeMeshToVolume")
yield NodeItem("GeometryNodeScaleElements")
yield NodeItem("GeometryNodeSplitEdges") yield NodeItem("GeometryNodeSplitEdges")
yield NodeItem("GeometryNodeSubdivideMesh") yield NodeItem("GeometryNodeSubdivideMesh")
yield NodeItem("GeometryNodeSubdivisionSurface") yield NodeItem("GeometryNodeSubdivisionSurface")
yield NodeItem("GeometryNodeTriangulate") yield NodeItem("GeometryNodeTriangulate")
yield NodeItem("GeometryNodeScaleElements")
yield NodeItemCustom(draw=lambda self, layout, context: layout.separator()) yield NodeItemCustom(draw=lambda self, layout, context: layout.separator())
yield NodeItem("GeometryNodeInputMeshEdgeAngle") yield NodeItem("GeometryNodeInputMeshEdgeAngle")
yield NodeItem("GeometryNodeInputMeshEdgeNeighbors") yield NodeItem("GeometryNodeInputMeshEdgeNeighbors")
@ -129,8 +129,8 @@ def mesh_node_items(context):
yield NodeItem("GeometryNodeInputMeshFaceArea") yield NodeItem("GeometryNodeInputMeshFaceArea")
yield NodeItem("GeometryNodeInputMeshFaceNeighbors") yield NodeItem("GeometryNodeInputMeshFaceNeighbors")
yield NodeItem("GeometryNodeInputMeshFaceIsPlanar") yield NodeItem("GeometryNodeInputMeshFaceIsPlanar")
yield NodeItem("GeometryNodeInputMeshIsland")
yield NodeItem("GeometryNodeInputShadeSmooth") yield NodeItem("GeometryNodeInputShadeSmooth")
yield NodeItem("GeometryNodeInputMeshIsland")
yield NodeItem("GeometryNodeInputShortestEdgePaths") yield NodeItem("GeometryNodeInputShortestEdgePaths")
yield NodeItem("GeometryNodeInputMeshVertexNeighbors") yield NodeItem("GeometryNodeInputMeshVertexNeighbors")
yield NodeItemCustom(draw=lambda self, layout, context: layout.separator()) yield NodeItemCustom(draw=lambda self, layout, context: layout.separator())