style cleanup

This commit is contained in:
Campbell Barton 2012-04-21 12:51:47 +00:00
parent 96b024333e
commit 6701933f5c
64 changed files with 121 additions and 113 deletions

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@ -2769,7 +2769,7 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs,
for (b = 0; b < gattribs->totlayer; b++) {
if (gattribs->layer[b].type == CD_MTFACE) {
/* uv coordinates */
if(dm->type == DM_TYPE_EDITBMESH) {
if (dm->type == DM_TYPE_EDITBMESH) {
/* exception .. */
CustomData *ldata = dm->getLoopDataLayout(dm);
@ -2806,7 +2806,7 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs,
}
}
else if (gattribs->layer[b].type == CD_MCOL) {
if(dm->type == DM_TYPE_EDITBMESH) {
if (dm->type == DM_TYPE_EDITBMESH) {
/* exception .. */
CustomData *ldata = dm->getLoopDataLayout(dm);

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@ -1561,7 +1561,7 @@ static void do_nla(Scene *scene, Object *ob, int blocktype)
}
}
/* To handle repeat, we add 0.1 frame extra to make sure the last frame is included */
else {
else {
/* Mod to repeat */
if (strip->repeat!=1.0f) {

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@ -635,7 +635,7 @@ int where_on_path(Object *ob, float ctime, float vec[4], float dir[3], float qua
p3= pp + s3;
/* note, commented out for follow constraint */
//if(cu->flag & CU_FOLLOW) {
//if (cu->flag & CU_FOLLOW) {
key_curve_tangent_weights(1.0f-fac, data, KEY_BSPLINE);

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@ -1254,7 +1254,7 @@ void boid_body(BoidBrainData *bbd, ParticleData *pa)
madd_v3_v3fl(pa->state.vel, acc, dtime);
//if(bpa->data.mode != eBoidMode_InAir)
//if (bpa->data.mode != eBoidMode_InAir)
bpa->ground = boid_find_ground(bbd, pa, ground_co, ground_nor);
/* change modes, constrain movement & keep track of down vector */

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@ -700,7 +700,7 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm,
GPU_normal_setup( dm );
GPU_uv_setup( dm );
if ( col != NULL ) {
/*if( realcol && dm->drawObject->colType == CD_TEXTURE_MCOL ) {
/*if ( realcol && dm->drawObject->colType == CD_TEXTURE_MCOL ) {
col = 0;
}
else if ( mcol && dm->drawObject->colType == CD_MCOL ) {

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@ -1803,7 +1803,7 @@ void DAG_scene_sort(Main *bmain, Scene *sce)
while (base) {
BLI_remlink(&sce->base,base);
BLI_addhead(&tempbase,base);
//if(G.debug & G_DEBUG)
//if (G.debug & G_DEBUG)
printf("cyclic %s\n", base->object->id.name);
base = sce->base.first;
}

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@ -3337,7 +3337,7 @@ static int dynamicPaint_paintMesh(DynamicPaintSurface *surface,
else if (brush->ray_dir == MOD_DPAINT_RAY_BRUSH_AVG) {
copy_v3_v3(proj_ray, avg_brushNor);
}
else { /* MOD_DPAINT_RAY_ZPLUS */
else { /* MOD_DPAINT_RAY_ZPLUS */
proj_ray[2] = 1.0f;
}
hit.index = -1;

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@ -1320,7 +1320,7 @@ static void emDM_getVert(DerivedMesh *dm, int index, MVert *vert_r)
ev = BM_vert_at_index(bmdm->tc->bm, index); /* warning, does list loop, _not_ ideal */
bmvert_to_mvert(bmdm->tc->bm, ev, vert_r);
if(bmdm->vertexCos)
if (bmdm->vertexCos)
copy_v3_v3(vert_r->co, bmdm->vertexCos[index]);
}

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@ -622,7 +622,7 @@ int get_effector_data(EffectorCache *eff, EffectorData *efd, EffectedPoint *poin
ret = psys_get_particle_state(&sim, *efd->index, &state, 0);
/* TODO */
//if(eff->pd->forcefiled == PFIELD_HARMONIC && ret==0) {
//if (eff->pd->forcefiled == PFIELD_HARMONIC && ret==0) {
// if (pa->dietime < eff->psys->cfra)
// eff->flag |= PE_VELOCITY_TO_IMPULSE;
//}

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@ -1695,7 +1695,7 @@ static int psys_map_index_on_dm(DerivedMesh *dm, int from, int index, int index_
*mapindex = index;
}
else { /* FROM_FACE/FROM_VOLUME */
else { /* FROM_FACE/FROM_VOLUME */
if (index >= dm->getNumTessFaces(dm))
return 0;
@ -1713,7 +1713,7 @@ static int psys_map_index_on_dm(DerivedMesh *dm, int from, int index, int index_
*mapindex = index_dmcache;
}
else { /* FROM_FACE/FROM_VOLUME */
else { /* FROM_FACE/FROM_VOLUME */
/* find a face on the derived mesh that uses this face */
MFace *mface;
OrigSpaceFace *osface;

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@ -1479,7 +1479,7 @@ void psys_threads_free(ParticleThread *threads)
if (ctx->index) MEM_freeN(ctx->index);
if (ctx->skip) MEM_freeN(ctx->skip);
if (ctx->seams) MEM_freeN(ctx->seams);
//if(ctx->vertpart) MEM_freeN(ctx->vertpart);
//if (ctx->vertpart) MEM_freeN(ctx->vertpart);
BLI_kdtree_free(ctx->tree);
/* threads */
@ -4125,7 +4125,7 @@ static void particles_fluid_step(ParticleSimulationData *sim, int UNUSED(cfra))
pa->dietime = sim->scene->r.efra + 1;
pa->lifetime = sim->scene->r.efra;
pa->alive = PARS_ALIVE;
//if(a<25) fprintf(stderr,"FSPARTICLE debug set %s , a%d = %f,%f,%f , life=%f\n", filename, a, pa->co[0],pa->co[1],pa->co[2], pa->lifetime );
//if (a < 25) fprintf(stderr,"FSPARTICLE debug set %s , a%d = %f,%f,%f , life=%f\n", filename, a, pa->co[0],pa->co[1],pa->co[2], pa->lifetime );
}
else {
// skip...

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@ -1352,7 +1352,8 @@ static void seq_proxy_build_frame(SeqRenderData context,
IMB_freeImBuf(ibuf);
}
struct SeqIndexBuildContext *seq_proxy_rebuild_context(Main *bmain, Scene *scene, Sequence *seq){
struct SeqIndexBuildContext *seq_proxy_rebuild_context(Main *bmain, Scene *scene, Sequence *seq)
{
SeqIndexBuildContext *context;
Sequence *nseq;
@ -3778,7 +3779,7 @@ Sequence *sequencer_add_sound_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo
sound = sound_new_file(CTX_data_main(C), seq_load->path); /* handles relative paths */
if (sound == NULL || sound->playback_handle == NULL) {
//if(op)
//if (op)
// BKE_report(op->reports, RPT_ERROR, "Unsupported audio format");
return NULL;
}
@ -3787,7 +3788,7 @@ Sequence *sequencer_add_sound_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo
if (info.specs.channels == AUD_CHANNELS_INVALID) {
sound_delete(bmain, sound);
//if(op)
//if (op)
// BKE_report(op->reports, RPT_ERROR, "Unsupported audio format");
return NULL;
}

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@ -1358,7 +1358,7 @@ static void scan_for_ext_face_forces(Object *ob,float timenow)
/*---edges intruding*/
/*+++ close vertices*/
if (( bf->flag & BFF_INTERSECT)==0) {
if (( bf->flag & BFF_INTERSECT)==0) {
bf->flag &= ~BFF_CLOSEVERT;
tune = -1.0f;
feedback[0]=feedback[1]=feedback[2]=0.0f;
@ -2190,7 +2190,7 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene, Object *ob, flo
}
/* debugerin */
if (sb->totpoint < ifirst) {
if (sb->totpoint < ifirst) {
printf("Aye 998");
return (998);
}
@ -2960,7 +2960,7 @@ static void softbody_apply_forces(Object *ob, float forcetime, int mode, float *
/* the freezer coming sooner or later */
/*
if ((dot_v3v3(dx,dx)<freezeloc )&&(dot_v3v3(bp->force,bp->force)<freezeforce )) {
if ((dot_v3v3(dx,dx)<freezeloc )&&(dot_v3v3(bp->force,bp->force)<freezeforce )) {
bp->frozen /=2;
}
else {

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@ -142,7 +142,7 @@ static float squared_distance(const float v2[3], const float v1[3], float *UNUSE
dist = dot_v3v3(d, d);
//if(n1 && n2 && (dot_v3v3(n1, n2) < 0.0f))
//if (n1 && n2 && (dot_v3v3(n1, n2) < 0.0f))
/* can someone explain why this is done?*/
if (n2 && (dot_v3v3(d, n2) < 0.0f)) {

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@ -222,7 +222,7 @@ gzFile BLI_gzopen(const char *filename, const char *mode)
int i = 0;
/* xxx Creates file before transcribing the path */
if(mode[0] == 'w')
if (mode[0] == 'w')
fclose(ufopen(filename,"a"));
UTF16_ENCODE(filename);

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@ -1126,10 +1126,10 @@ int isect_axial_line_tri_v3(const int axis, const float p1[3], const float p2[3]
//return isect_line_tri_v3(p1,p2,v0,v1,v2,lambda);
///* first a simple bounding box test */
//if(MIN3(v0[a1],v1[a1],v2[a1]) > p1[a1]) return 0;
//if(MIN3(v0[a2],v1[a2],v2[a2]) > p1[a2]) return 0;
//if(MAX3(v0[a1],v1[a1],v2[a1]) < p1[a1]) return 0;
//if(MAX3(v0[a2],v1[a2],v2[a2]) < p1[a2]) return 0;
//if (MIN3(v0[a1],v1[a1],v2[a1]) > p1[a1]) return 0;
//if (MIN3(v0[a2],v1[a2],v2[a2]) > p1[a2]) return 0;
//if (MAX3(v0[a1],v1[a1],v2[a1]) < p1[a1]) return 0;
//if (MAX3(v0[a2],v1[a2],v2[a2]) < p1[a2]) return 0;
///* then a full intersection test */

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@ -1452,7 +1452,7 @@ static int ray_aabb_intersect(PBVHNode *node, void *data_v)
// XXX jwilkins: tmax does not need to be updated since we don't use it
// keeping this here for future reference
//if(tzmax < tmax) tmax = tzmax;
//if (tzmax < tmax) tmax = tzmax;
node->tmin = tmin;

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@ -13255,9 +13255,9 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
Object *ob;
ModifierData *md;
for(ob = main->object.first; ob; ob = ob->id.next) {
for(md=ob->modifiers.first; md; md=md->next) {
if(md->type == eModifierType_Lattice) {
for (ob = main->object.first; ob; ob = ob->id.next) {
for (md=ob->modifiers.first; md; md=md->next) {
if (md->type == eModifierType_Lattice) {
LatticeModifierData *lmd = (LatticeModifierData *)md;
lmd->strength = 1.0f;
}
@ -13275,11 +13275,11 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
for (md = ob->modifiers.first; md; md = md->next) {
if (md->type == eModifierType_Fluidsim) {
FluidsimModifierData *fmd = (FluidsimModifierData *)md;
if(fmd->fss->viscosityMode == 3) {
if (fmd->fss->viscosityMode == 3) {
fmd->fss->viscosityValue = 5.0;
fmd->fss->viscosityExponent = 5;
}
else if(fmd->fss->viscosityMode == 4) {
else if (fmd->fss->viscosityMode == 4) {
fmd->fss->viscosityValue = 2.0;
fmd->fss->viscosityExponent = 3;
}

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@ -183,7 +183,7 @@ static void laplacian_triangle_area(LaplacianSystem *sys, int i1, int i2, int i3
t2= cotan_weight(v2, v3, v1);
t3= cotan_weight(v3, v1, v2);
if (angle_v3v3v3(v2, v1, v3) > DEG2RADF(90.0f)) obtuse= 1;
if (angle_v3v3v3(v2, v1, v3) > DEG2RADF(90.0f)) obtuse= 1;
else if (angle_v3v3v3(v1, v2, v3) > DEG2RADF(90.0f)) obtuse= 2;
else if (angle_v3v3v3(v1, v3, v2) > DEG2RADF(90.0f)) obtuse= 3;

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@ -2892,7 +2892,7 @@ static void subdividenurb(Object *obedit, int number_cuts)
calchandlesNurb(nu);
}
} /* End of 'if(nu->type == CU_BEZIER)' */
} /* End of 'if (nu->type == CU_BEZIER)' */
else if (nu->pntsv==1) {
/*
* All flat lines (ie. co-planar), except flat Nurbs. Flat NURB curves
@ -3085,7 +3085,7 @@ static void subdividenurb(Object *obedit, int number_cuts)
nu->pntsv= (number_cuts+1)*nu->pntsv-number_cuts;
nurbs_knot_calc_u(nu);
nurbs_knot_calc_v(nu);
} /* End of 'if(sel== nu->pntsu*nu->pntsv)' (subdivide entire NURB) */
} /* End of 'if (sel== nu->pntsu*nu->pntsv)' (subdivide entire NURB) */
else {
/* subdivide in v direction? */
sel= 0;
@ -3177,7 +3177,7 @@ static void subdividenurb(Object *obedit, int number_cuts)
MEM_freeN(usel);
MEM_freeN(vsel);
} /* End of 'if(nu->type == CU_NURBS)' */
} /* End of 'if (nu->type == CU_NURBS)' */
}
}

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@ -1017,7 +1017,7 @@ static void ui_apply_button(bContext *C, uiBlock *block, uiBut *but, uiHandleBut
ui_apply_but_BLOCK(C, but, data);
break;
case COL:
if(data->cancel)
if (data->cancel)
ui_apply_but_VEC(C, but, data);
else
ui_apply_but_BLOCK(C, but, data);
@ -2062,7 +2062,7 @@ static void ui_blockopen_begin(bContext *C, uiBut *but, uiHandleButtonData *data
}
/* this makes adjacent blocks auto open from now on */
//if(but->block->auto_open==0) but->block->auto_open= 1;
//if (but->block->auto_open==0) but->block->auto_open= 1;
}
static void ui_blockopen_end(bContext *C, uiBut *but, uiHandleButtonData *data)

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@ -735,8 +735,8 @@ typedef struct MirrTopoVert_t {
static int mirrtopo_hash_sort(const void *l1, const void *l2)
{
if ((MirrTopoHash_t)(intptr_t)l1 > (MirrTopoHash_t)(intptr_t)l2) return 1;
else if ((MirrTopoHash_t)(intptr_t)l1 < (MirrTopoHash_t)(intptr_t)l2) return -1;
if ((MirrTopoHash_t)(intptr_t)l1 > (MirrTopoHash_t)(intptr_t)l2) return 1;
else if ((MirrTopoHash_t)(intptr_t)l1 < (MirrTopoHash_t)(intptr_t)l2) return -1;
return 0;
}

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@ -1418,7 +1418,7 @@ static int edbm_shortest_path_select_invoke(bContext *C, wmOperator *UNUSED(op),
static int edbm_shortest_path_select_poll(bContext *C)
{
if(ED_operator_editmesh_region_view3d(C)) {
if (ED_operator_editmesh_region_view3d(C)) {
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
return (em->selectmode & SCE_SELECT_EDGE) != 0;
@ -1907,7 +1907,7 @@ static int edbm_select_linked_exec(bContext *C, wmOperator *op)
}
BMW_end(&walker);
}
else {
else {
BM_ITER_MESH (v, &iter, em->bm, BM_VERTS_OF_MESH) {
if (BM_elem_flag_test(v, BM_ELEM_SELECT)) {
BM_elem_flag_enable(v, BM_ELEM_TAG);

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@ -685,7 +685,10 @@ static int edbm_vertex_slide_exec(bContext *C, wmOperator *op)
start_vert = (BMVert *)ese->ele;
/* Prepare operator */
if (!EDBM_op_init(em, &bmop, op, "vertex_slide vert=%e edge=%hev distance_t=%f", start_vert, BM_ELEM_SELECT, distance_t)) {
if (!EDBM_op_init(em, &bmop, op,
"vertex_slide vert=%e edge=%hev distance_t=%f",
start_vert, BM_ELEM_SELECT, distance_t))
{
return OPERATOR_CANCELLED;
}
/* Execute operator */

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@ -345,7 +345,7 @@ static void bake_rasterize(const MBakeRast *bake_rast, const float st0_in[2], co
yhi_beg= (int) ceilf(tmi);
yhi= (int) ceilf(thi);
/*if(fTmi>ceilf(fTlo))*/
/*if (fTmi>ceilf(fTlo))*/
rasterize_half(bake_rast, slo, tlo, smi, tmi, slo, tlo, shi, thi, ylo, yhi_beg, is_mid_right);
rasterize_half(bake_rast, smi, tmi, shi, thi, slo, tlo, shi, thi, yhi_beg, yhi, is_mid_right);
}

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@ -1479,7 +1479,7 @@ static void single_obdata_users(Main *bmain, Scene *scene, int flag)
case OB_MESH:
ob->data= copy_mesh(ob->data);
//me= ob->data;
//if(me && me->key)
//if (me && me->key)
// ipo_idnew(me->key->ipo); /* drivers */
break;
case OB_MBALL:

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@ -233,7 +233,7 @@ static int object_select_linked_exec(bContext *C, wmOperator *op)
if (nr==1) {
// XXX old animation system
//ipo= ob->ipo;
//if(ipo==0) return OPERATOR_CANCELLED;
//if (ipo==0) return OPERATOR_CANCELLED;
return OPERATOR_CANCELLED;
}
else if (nr==2) {
@ -266,7 +266,7 @@ static int object_select_linked_exec(bContext *C, wmOperator *op)
CTX_DATA_BEGIN(C, Base*, base, visible_bases) {
if (nr==1) {
// XXX old animation system
//if(base->object->ipo==ipo) base->flag |= SELECT;
//if (base->object->ipo==ipo) base->flag |= SELECT;
//changed = 1;
}
else if (nr==2) {

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@ -706,7 +706,7 @@ static void shader_preview_render(ShaderPreview *sp, ID *id, int split, int firs
}
else {
/* validate owner */
//if(ri->rect==NULL)
//if (ri->rect==NULL)
// ri->rect= MEM_mallocN(sizeof(int)*ri->pr_rectx*ri->pr_recty, "BIF_previewrender");
//RE_ResultGet32(re, ri->rect);
}

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@ -360,7 +360,7 @@ static void make_vertexcol(Object *ob) /* single ob */
}
}
//if(shade)
//if (shade)
// shadeMeshMCol(scene, ob, me);
//else
@ -822,7 +822,7 @@ static int sample_backbuf_area(ViewContext *vc, int *indexar, int totface, int x
/* brecht: disabled this because it obviously fails for
* brushes with size > 64, why is this here? */
/*if(size > 64.0) size = 64.0;*/
/*if (size > 64.0) size = 64.0;*/
ibuf = view3d_read_backbuf(vc, x - size, y - size, x + size, y + size);
if (ibuf) {

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@ -3082,9 +3082,9 @@ static void sculpt_update_cache_variants(bContext *C, Sculpt *sd, Object *ob,
{
copy_v2_v2(cache->tex_mouse, cache->mouse);
if ( (brush->mtex.brush_map_mode == MTEX_MAP_MODE_FIXED) &&
(brush->flag & BRUSH_RANDOM_ROTATION) &&
!(brush->flag & BRUSH_RAKE))
if ((brush->mtex.brush_map_mode == MTEX_MAP_MODE_FIXED) &&
(brush->flag & BRUSH_RANDOM_ROTATION) &&
!(brush->flag & BRUSH_RAKE))
{
cache->special_rotation = 2.0f * (float)M_PI * BLI_frand();
}

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@ -503,7 +503,7 @@ void file_draw_list(const bContext *C, ARegion *ar)
if (!(file->selflag & EDITING_FILE)) {
if ((params->active_file == i) || (file->selflag & HILITED_FILE) || (file->selflag & SELECTED_FILE) ) {
if ((params->active_file == i) || (file->selflag & HILITED_FILE) || (file->selflag & SELECTED_FILE)) {
int colorid = (file->selflag & SELECTED_FILE) ? TH_HILITE : TH_BACK;
int shade = (params->active_file == i) || (file->selflag & HILITED_FILE) ? 20 : 0;
draw_tile(sx, sy-1, layout->tile_w+4, sfile->layout->tile_h+layout->tile_border_y, colorid, shade);

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@ -191,7 +191,7 @@ static FileSelect file_select_do(bContext* C, int selected_idx)
retval = FILE_SELECT_DIR;
}
}
else {
else {
if (file->relname) {
BLI_strncpy(params->file, file->relname, FILE_MAXFILE);
}

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@ -641,7 +641,7 @@ struct ImBuf * filelist_geticon(struct FileList* filelist, int index)
if ( strcmp(filelist->filelist[fidx].relname, "..") == 0) {
ibuf = gSpecialFileImages[SPECIAL_IMG_PARENT];
}
else if ( strcmp(filelist->filelist[fidx].relname, ".") == 0) {
else if (strcmp(filelist->filelist[fidx].relname, ".") == 0) {
ibuf = gSpecialFileImages[SPECIAL_IMG_REFRESH];
}
else {

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@ -308,7 +308,7 @@ FileSelection ED_fileselect_layout_offset_rect(FileLayout* layout, const rcti* r
CLAMP(rowmax, 0, layout->rows-1);
}
if ( (colmin > layout->columns-1) || (rowmin > layout->rows-1) ) {
if ((colmin > layout->columns-1) || (rowmin > layout->rows-1)) {
sel.first = -1;
}
else {
@ -317,7 +317,7 @@ FileSelection ED_fileselect_layout_offset_rect(FileLayout* layout, const rcti* r
else
sel.first = colmin + layout->columns*rowmin;
}
if ( (colmax > layout->columns-1) || (rowmax > layout->rows-1) ) {
if ((colmax > layout->columns-1) || (rowmax > layout->rows-1)) {
sel.last = -1;
}
else {

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@ -154,7 +154,8 @@ static void image_info(Scene *scene, ImageUser *iuser, Image *ima, ImBuf *ibuf,
}
/* gets active viewer user */
struct ImageUser *ntree_get_active_iuser(bNodeTree *ntree){
struct ImageUser *ntree_get_active_iuser(bNodeTree *ntree)
{
bNode *node;
if (ntree)

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@ -546,7 +546,7 @@ static void image_keymap(struct wmKeyConfig *keyconf)
RNA_boolean_set(kmi->ptr, "toggle", TRUE);
/* fast switch to render slots */
for(i = 0; i < MAX2(IMA_MAX_RENDER_SLOT, 9); i++) {
for (i = 0; i < MAX2(IMA_MAX_RENDER_SLOT, 9); i++) {
kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_int", ONEKEY+i, KM_PRESS, 0, 0);
RNA_string_set(kmi->ptr, "data_path", "space_data.image.render_slot");
RNA_int_set(kmi->ptr, "value", i);

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@ -672,7 +672,7 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN
BLI_strncpy(showname, nodeLabel(node), sizeof(showname));
//if(node->flag & NODE_MUTED)
//if (node->flag & NODE_MUTED)
// BLI_snprintf(showname, sizeof(showname), "[%s]", showname); // XXX - don't print into self!
uiDefBut(node->block, LABEL, 0, showname, (short)(rct->xmin+15), (short)(rct->ymax-NODE_DY),
@ -830,7 +830,7 @@ static void node_draw_hidden(const bContext *C, ARegion *ar, SpaceNode *snode, b
if (node->miniwidth>0.0f) {
BLI_strncpy(showname, nodeLabel(node), sizeof(showname));
//if(node->flag & NODE_MUTED)
//if (node->flag & NODE_MUTED)
// BLI_snprintf(showname, sizeof(showname), "[%s]", showname); // XXX - don't print into self!
uiDefBut(node->block, LABEL, 0, showname, (short)(rct->xmin+15), (short)(centy-10),

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@ -1200,7 +1200,7 @@ static int do_outliner_operation_event(bContext *C, Scene *scene, ARegion *ar, S
set_operation_types(soops, &soops->tree, &scenelevel, &objectlevel, &idlevel, &datalevel);
if (scenelevel) {
//if(objectlevel || datalevel || idlevel) error("Mixed selection");
//if (objectlevel || datalevel || idlevel) error("Mixed selection");
//else pupmenu("Scene Operations%t|Delete");
}
else if (objectlevel) {

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@ -247,7 +247,8 @@ ImBuf *make_waveform_view_from_ibuf(ImBuf *ibuf)
}
static ImBuf *make_sep_waveform_view_from_ibuf_byte(ImBuf *ibuf){
static ImBuf *make_sep_waveform_view_from_ibuf_byte(ImBuf *ibuf)
{
ImBuf *rval = IMB_allocImBuf(
ibuf->x + 3, 515, 32, IB_rect);
int x, y;

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@ -182,11 +182,11 @@ static void draw_empty_cone(float size);
static int check_object_draw_texture(Scene *scene, View3D *v3d, int drawtype)
{
/* texture and material draw modes */
if(ELEM(v3d->drawtype, OB_TEXTURE, OB_MATERIAL) && drawtype > OB_SOLID)
if (ELEM(v3d->drawtype, OB_TEXTURE, OB_MATERIAL) && drawtype > OB_SOLID)
return TRUE;
/* textured solid */
if(v3d->drawtype == OB_SOLID && (v3d->flag2 & V3D_SOLID_TEX) && !scene_use_new_shading_nodes(scene))
if (v3d->drawtype == OB_SOLID && (v3d->flag2 & V3D_SOLID_TEX) && !scene_use_new_shading_nodes(scene))
return TRUE;
return FALSE;
@ -6526,7 +6526,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
zbufoff = 1;
dt = OB_SOLID;
}
else if(ob->mode & (OB_MODE_VERTEX_PAINT | OB_MODE_WEIGHT_PAINT))
else if (ob->mode & (OB_MODE_VERTEX_PAINT | OB_MODE_WEIGHT_PAINT))
dt = OB_PAINT;
glEnable(GL_DEPTH_TEST);

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@ -2987,7 +2987,7 @@ static int viewpan_exec(bContext *C, wmOperator *op)
initgrabz(rv3d, 0.0, 0.0, 0.0);
if (pandir == V3D_VIEW_PANRIGHT) { mval_f[0] = -32.0f; ED_view3d_win_to_delta(ar, mval_f, vec); }
else if (pandir == V3D_VIEW_PANLEFT) { mval_f[0] = 32.0f; ED_view3d_win_to_delta(ar, mval_f, vec); }
else if (pandir == V3D_VIEW_PANUP) { mval_f[1] = -25.0f; ED_view3d_win_to_delta(ar, mval_f, vec); }
else if (pandir == V3D_VIEW_PANUP) { mval_f[1] = -25.0f; ED_view3d_win_to_delta(ar, mval_f, vec); }
else if (pandir == V3D_VIEW_PANDOWN) { mval_f[1] = 25.0f; ED_view3d_win_to_delta(ar, mval_f, vec); }
add_v3_v3(rv3d->ofs, vec);

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@ -4706,12 +4706,12 @@ void projectSVData(TransInfo *t, int final)
if (!em)
return;
if(!(t->settings->uvcalc_flag & UVCALC_TRANSFORM_CORRECT))
if (!(t->settings->uvcalc_flag & UVCALC_TRANSFORM_CORRECT))
return;
/* don't do this at all for non-basis shape keys, too easy to
accidentally break uv maps or vertex colors then */
if(em->bm->shapenr > 1)
if (em->bm->shapenr > 1)
return;
BLI_smallhash_init(&visit);

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@ -1984,7 +1984,7 @@ static void get_edge_center(float cent_r[3], BMVert *eve)
static void VertsToTransData(TransInfo *t, TransData *td, BMEditMesh *em, BMVert *eve, float *bweight)
{
td->flag = 0;
//if(key)
//if (key)
// td->loc = key->co;
//else
td->loc = eve->co;

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@ -921,7 +921,7 @@ void drawLine(TransInfo *t, float *center, float *dir, char axis, short options)
glPushMatrix();
//if(t->obedit) glLoadMatrixf(t->obedit->obmat); // sets opengl viewing
//if (t->obedit) glLoadMatrixf(t->obedit->obmat); // sets opengl viewing
copy_v3_v3(v3, dir);

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@ -4131,8 +4131,9 @@ void param_face_add(ParamHandle *handle, ParamKey key, int nverts,
p_face_add_construct(phandle, key, vkeys, co, uv, 1, 2, 3, pin, select);
}
}
else if(!p_face_exists(phandle, vkeys, 0, 1, 2))
else if (!p_face_exists(phandle, vkeys, 0, 1, 2)) {
p_face_add_construct(phandle, key, vkeys, co, uv, 0, 1, 2, pin, select);
}
}
void param_edge_set_seam(ParamHandle *handle, ParamKey *vkeys)

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@ -243,7 +243,7 @@ static ParamHandle *construct_param_handle(Scene *scene, BMEditMesh *em,
key = (ParamKey)efa;
if(efa->len == 3 || efa->len == 4) {
if (efa->len == 3 || efa->len == 4) {
/* for quads let parametrize split, it can make better decisions
about which split is best for unwrapping than scanfill */
i = 0;
@ -294,7 +294,7 @@ static ParamHandle *construct_param_handle(Scene *scene, BMEditMesh *em,
ls[1] = sefa->v2->tmp.p;
ls[2] = sefa->v3->tmp.p;
for(i = 0; i < 3; i++) {
for (i = 0; i < 3; i++) {
MLoopUV *luv = CustomData_bmesh_get(&em->bm->ldata, ls[i]->head.data, CD_MLOOPUV);
vkeys[i] = (ParamKey)BM_elem_index_get(ls[i]->v);
co[i] = ls[i]->v->co;

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@ -263,11 +263,11 @@ void GPU_codegen_exit(void)
glsl_material_library = NULL;
}
/*if(FUNCTION_PROTOTYPES) {
/*if (FUNCTION_PROTOTYPES) {
MEM_freeN(FUNCTION_PROTOTYPES);
FUNCTION_PROTOTYPES = NULL;
}*/
/*if(FUNCTION_LIB) {
/*if (FUNCTION_LIB) {
GPU_shader_free(FUNCTION_LIB);
FUNCTION_LIB = NULL;
}*/
@ -587,7 +587,7 @@ static char *code_generate_fragment(ListBase *nodes, GPUOutput *output, const ch
codegen_set_unique_ids(nodes);
codegen_print_uniforms_functions(ds, nodes);
//if(G.debug & G_DEBUG)
//if (G.debug & G_DEBUG)
// BLI_dynstr_appendf(ds, "/* %s */\n", name);
BLI_dynstr_append(ds, "void main(void)\n");
@ -602,7 +602,7 @@ static char *code_generate_fragment(ListBase *nodes, GPUOutput *output, const ch
code = BLI_dynstr_get_cstring(ds);
BLI_dynstr_free(ds);
//if(G.debug & G_DEBUG) printf("%s\n", code);
//if (G.debug & G_DEBUG) printf("%s\n", code);
return code;
}
@ -645,7 +645,7 @@ static char *code_generate_vertex(ListBase *nodes)
BLI_dynstr_free(ds);
//if(G.debug & G_DEBUG) printf("%s\n", code);
//if (G.debug & G_DEBUG) printf("%s\n", code);
return code;
}
@ -1319,7 +1319,7 @@ GPUPass *GPU_generate_pass(ListBase *nodes, GPUNodeLink *outlink, GPUVertexAttri
GPUPass *pass;
char *vertexcode, *fragmentcode;
/*if(!FUNCTION_LIB) {
/*if (!FUNCTION_LIB) {
GPU_nodes_free(nodes);
return NULL;
}*/

View File

@ -631,7 +631,7 @@ static void shade_one_light(GPUShadeInput *shi, GPUShadeResult *shr, GPULamp *la
visifac= lamp_get_visibility(mat, lamp, &lv, &dist);
/*if(ma->mode & MA_TANGENT_V)
/*if (ma->mode & MA_TANGENT_V)
GPU_link(mat, "shade_tangent_v", lv, GPU_attribute(CD_TANGENT, ""), &vn);*/
GPU_link(mat, "shade_inp", vn, lv, &inp);

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@ -188,7 +188,7 @@ int IMB_ispic(const char *filename)
) {
return IMB_ispic_name(filename);
}
else {
else {
return FALSE;
}
}
@ -392,7 +392,7 @@ int IMB_isanim(const char *filename)
|| BLI_testextensie(filename, ".mv")) {
type = imb_get_anim_type(filename);
}
else {
else {
return(FALSE);
}
}

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@ -1094,7 +1094,7 @@ static int make_structDNA(char *baseDirectory, FILE *file)
sp += firststruct;
for (a=firststruct; a<nr_types; a++, sp++) {
if (*sp) {
fprintf(fp, "\tif(sizeof(struct %s) - %d) printf(\"ALIGN ERROR:", types[a], *sp);
fprintf(fp, "\tif (sizeof(struct %s) - %d) printf(\"ALIGN ERROR:", types[a], *sp);
fprintf(fp, "%%d %s %d ", types[a], *sp);
fprintf(fp, "\\n\", sizeof(struct %s) - %d);\n", types[a], *sp);
}

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@ -1743,7 +1743,7 @@ static void rna_def_function_funcs(FILE *f, StructDefRNA *dsrna, FunctionDefRNA
if (dparm->prop == func->c_ret)
fprintf(f, "\t_retdata= _data;\n");
else {
else {
const char *data_str;
if (cptr || (flag & PROP_DYNAMIC)) {
ptrstr = "**";

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@ -412,7 +412,7 @@ static void rna_PartSettings_start_set(struct PointerRNA *ptr, float value)
if (value > settings->end)
value = settings->end;
/*if(settings->type==PART_REACTOR && value < 1.0) */
/*if (settings->type==PART_REACTOR && value < 1.0) */
/* value = 1.0; */
/*else */
if (value < MINAFRAMEF)
@ -723,7 +723,7 @@ static void rna_ParticleDupliWeight_name_get(PointerRNA *ptr, char *str)
static EnumPropertyItem *rna_Particle_from_itemf(bContext *UNUSED(C), PointerRNA *UNUSED(ptr),
PropertyRNA *UNUSED(prop), int *UNUSED(free))
{
/*if(part->type==PART_REACTOR) */
/*if (part->type==PART_REACTOR) */
/* return part_reactor_from_items; */
/*else */
return part_from_items;

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@ -453,9 +453,10 @@ static DerivedMesh *arrayModifier_doArray(ArrayModifierData *amd,
v2 = _E(geom_slot, indexMap[i]-1);
/* check in case the target vertex (v2) is already marked
for merging */
while((v3 = BMO_slot_map_ptr_get(em->bm, &weld_op, "targetmap", v2)))
* for merging */
while ((v3 = BMO_slot_map_ptr_get(em->bm, &weld_op, "targetmap", v2))) {
v2 = v3;
}
BMO_slot_map_ptr_insert(em->bm, &weld_op, "targetmap", v, v2);
}
@ -551,7 +552,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
result = arrayModifier_doArray(amd, md->scene, ob, dm, 0);
//if(result != dm)
//if (result != dm)
// CDDM_calc_normals_mapping(result);
return result;

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@ -187,7 +187,7 @@ static void node_composit_exec_math(void *UNUSED(data), bNode *node, bNodeStack
}
/* and if it doesn't exist use the second input since we
know that one of them must exist at this point*/
else {
else {
stackbuf=alloc_compbuf(cbuf2->x, cbuf2->y, CB_VAL, 1);
}

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@ -95,7 +95,7 @@ static void node_shader_exec_geom(void *data, bNode *node, bNodeStack **UNUSED(i
out[GEOM_OUT_VCOL]->vec[3]= scol->col[3];
out[GEOM_OUT_VCOL_ALPHA]->vec[0]= scol->col[3];
}
else {
else {
memcpy(out[GEOM_OUT_VCOL]->vec, defaultvcol, sizeof(defaultvcol));
out[GEOM_OUT_VCOL_ALPHA]->vec[0]= 1.0f;
}

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@ -195,7 +195,7 @@ static PyObject *bpy_resource_path(PyObject *UNUSED(self), PyObject *args, PyObj
return NULL;
/* stupid string compare */
if (!strcmp(type, "USER")) folder_id = BLENDER_RESOURCE_PATH_USER;
if (!strcmp(type, "USER")) folder_id = BLENDER_RESOURCE_PATH_USER;
else if (!strcmp(type, "LOCAL")) folder_id = BLENDER_RESOURCE_PATH_LOCAL;
else if (!strcmp(type, "SYSTEM")) folder_id = BLENDER_RESOURCE_PATH_SYSTEM;
else {

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@ -101,7 +101,7 @@ void bpy_context_update(bContext *C)
/* don't do this from a non-main (e.g. render) thread, it can cause a race
condition on C->data.recursion. ideal solution would be to disable
context entirely from non-main threads, but that's more complicated */
if(!BLI_thread_is_main())
if (!BLI_thread_is_main())
return;
BPy_SetContext(C);

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@ -2483,7 +2483,7 @@ static void init_render_mball(Render *re, ObjectRen *obr)
ver->n[1]= imat[1][0]*xn+imat[1][1]*yn+imat[1][2]*zn;
ver->n[2]= imat[2][0]*xn+imat[2][1]*yn+imat[2][2]*zn;
normalize_v3(ver->n);
//if(ob->transflag & OB_NEG_SCALE) negate_v3(ver->n);
//if (ob->transflag & OB_NEG_SCALE) negate_v3(ver->n);
if (need_orco) {
ver->orco= orco;
@ -5514,7 +5514,7 @@ static int load_fluidsimspeedvectors(Render *re, ObjectInstanceRen *obi, float *
// set both to the same value
speed[0]= speed[2]= zco[0];
speed[1]= speed[3]= zco[1];
//if(a<20) fprintf(stderr,"speed %d %f,%f | camco %f,%f,%f | hoco %f,%f,%f,%f\n", a, speed[0], speed[1], camco[0],camco[1], camco[2], hoco[0],hoco[1], hoco[2],hoco[3]); // NT DEBUG
//if (a < 20) fprintf(stderr,"speed %d %f,%f | camco %f,%f,%f | hoco %f,%f,%f,%f\n", a, speed[0], speed[1], camco[0],camco[1], camco[2], hoco[0],hoco[1], hoco[2],hoco[3]); // NT DEBUG
}
return 1;

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@ -102,7 +102,7 @@ static RayObject* RE_rayobject_create(Render *re, int type, int size)
if (type == R_RAYSTRUCTURE_AUTO)
{
//TODO
//if(detect_simd())
//if (detect_simd())
#ifdef __SSE__
type = BLI_cpu_support_sse2()? R_RAYSTRUCTURE_SIMD_SVBVH: R_RAYSTRUCTURE_VBVH;
#else

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@ -1647,7 +1647,7 @@ static void texco_mapping(ShadeInput* shi, Tex* tex, MTex* mtex, float* co, floa
}
}
if (tex->extend == TEX_REPEAT && (tex->flag & TEX_REPEAT_YMIR)) {
if (tex->texfilter == TXF_BOX)
if (tex->texfilter == TXF_BOX)
texvec[1] -= floorf(texvec[1]);
else if (texvec[1] < 0.f || texvec[1] > 1.f) {
const float ty = 0.5f*texvec[1];

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@ -1189,7 +1189,7 @@ HaloRen *RE_inithalo_particle(Render *re, ObjectRen *obr, DerivedMesh *dm, Mater
har->add = 255.0f*add;
}
/* now what on earth is this good for?? */
//if(mtex->texco & 16) {
//if (mtex->texco & 16) {
// har->alfa= tin;
//}
}

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@ -114,7 +114,7 @@ static int sizeoflampbuf(ShadBuf *shb)
cp= shb->cbuf;
num= (shb->size*shb->size)/256;
while(num--) count+= *(cp++);
while (num--) count+= *(cp++);
return 256*count;
}
@ -446,7 +446,7 @@ static void compress_deepshadowbuf(Render *re, ShadBuf *shb, APixstr *apixbuf, A
/* merge buffers */
dsb= shsample->deepbuf[a];
while(1) {
while (1) {
minz= 0;
found= 0;
@ -829,7 +829,7 @@ static void *do_shadow_thread(void *re_v)
lar->thread_ready= 1;
BLI_unlock_thread(LOCK_CUSTOM1);
}
} while(lar && !re->test_break(re->tbh));
} while (lar && !re->test_break(re->tbh));
return NULL;
}
@ -894,7 +894,7 @@ void threaded_makeshadowbufs(Render *re)
if (lar->shb && !lar->thread_ready)
break;
BLI_unlock_thread(LOCK_CUSTOM1);
} while(lar);
} while (lar);
BLI_end_threads(&threads);
@ -1371,7 +1371,7 @@ float shadow_halo(LampRen *lar, const float p1[3], const float p2[3])
/* printf("start %x %x \n", (int)(0x7FFFFFFF*zf1), (int)(0x7FFFFFFF*zf2)); */
while(1) {
while (1) {
labdao= labda;
if (labdax==labday) {
@ -1613,7 +1613,7 @@ static int isb_bsp_insert(ISBBranch *root, MemArena *memarena, ISBSample *sample
root->totsamp++;
/* going over branches until last one found */
while(bspn->left) {
while (bspn->left) {
if (zco[bspn->index] <= bspn->divider[bspn->index])
bspn= bspn->left;
else
@ -2244,7 +2244,7 @@ static void isb_make_buffer(RenderPart *pa, LampRen *lar)
PixStr *ps= (PixStr *)(*rd);
int mask= (1<<sample);
while(ps) {
while (ps) {
if (ps->mask & mask)
break;
ps= ps->next;
@ -2315,7 +2315,7 @@ static void isb_make_buffer(RenderPart *pa, LampRen *lar)
if (*rd) {
PixStr *ps= (PixStr *)(*rd);
while(ps) {
while (ps) {
if (ps->shadfac)
isb_add_shadfac(isbsa, isbdata->memarena, ps->obi, ps->facenr, ps->shadfac, count_mask(ps->mask));
ps= ps->next;
@ -2382,7 +2382,7 @@ static int isb_add_samples_transp(RenderPart *pa, ISBBranch *root, MemArena *mem
int x= xcos[xi];
samp1= *(samp + y*pa->rectx + x);
while(samp1) {
while (samp1) {
bsp_err |= isb_bsp_insert(root, memarena, (ISBSample *)samp1);
samp1= samp1->next;
}
@ -2572,7 +2572,7 @@ float ISB_getshadow(ShadeInput *shi, ShadBuf *shb)
int obi= shi->obi - R.objectinstance;
ISBShadfacA *isbsa= *(isbdata->shadfaca + sindex);
while(isbsa) {
while (isbsa) {
if (isbsa->facenr==shi->facenr+1 && isbsa->obi==obi)
return isbsa->shadfac>=1.0f?0.0f:1.0f - isbsa->shadfac;
isbsa= isbsa->next;

View File

@ -1152,7 +1152,7 @@ float lamp_get_visibility(LampRen *lar, const float co[3], float lv[3], float *d
/* area type has no quad or sphere option */
if (lar->type==LA_AREA) {
/* area is single sided */
//if(dot_v3v3(lv, lar->vec) > 0.0f)
//if (dot_v3v3(lv, lar->vec) > 0.0f)
// visifac= 1.0f;
//else
// visifac= 0.0f;

View File

@ -285,12 +285,12 @@ static void build_Rd_table(ScatterSettings *ss)
for (i= 0; i < size; i++) {
r= i*(RD_TABLE_RANGE/RD_TABLE_SIZE);
/*if(r < ss->invsigma_t_*ss->invsigma_t_)
/*if (r < ss->invsigma_t_*ss->invsigma_t_)
r= ss->invsigma_t_*ss->invsigma_t_;*/
ss->tableRd[i]= Rd(ss, sqrt(r));
r= i*(RD_TABLE_RANGE_2/RD_TABLE_SIZE);
/*if(r < ss->invsigma_t_)
/*if (r < ss->invsigma_t_)
r= ss->invsigma_t_;*/
ss->tableRd2[i]= Rd(ss, r);
}