Fix: The position of the redo panel was inconsistent
If the redo panel wasn't initalized from scratch, it would not get the scrollbar offset. Now always apply this runtime offset. Pull Request: https://projects.blender.org/blender/blender/pulls/125092
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@ -253,14 +253,6 @@ static ARegion *hud_region_add(ScrArea *area)
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region->overlap = true;
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region->flag |= RGN_FLAG_DYNAMIC_SIZE;
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if (region_win) {
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float x, y;
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UI_view2d_scroller_size_get(®ion_win->v2d, true, &x, &y);
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region->runtime.offset_x = x;
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region->runtime.offset_y = y;
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}
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return region;
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}
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@ -356,6 +348,16 @@ void ED_area_type_hud_ensure(bContext *C, ScrArea *area)
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ED_region_floating_init(region);
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ED_region_tag_redraw(region);
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/* We need to update/initialize the runtime offsets. */
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ARegion *region_win = BKE_area_find_region_type(area, RGN_TYPE_WINDOW);
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if (region_win) {
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float x, y;
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UI_view2d_scroller_size_get(®ion_win->v2d, true, &x, &y);
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region->runtime.offset_x = x;
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region->runtime.offset_y = y;
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}
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/* Reset zoom level (not well supported). */
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rctf reset_rect = {};
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reset_rect.xmax = region->winx;
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