Merge branch 'master' into blender2.8
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commit
eae486f5e6
@ -2,13 +2,14 @@
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Modal Execution
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+++++++++++++++
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This operator defines a :class:`Operator.modal` function which running,
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handling events until it returns ``{'FINISHED'}`` or ``{'CANCELLED'}``.
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This operator defines a :class:`Operator.modal` function that will keep being
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run to handle events until it returns ``{'FINISHED'}`` or ``{'CANCELLED'}``.
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Grab, Rotate, Scale and Fly-Mode are examples of modal operators.
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They are especially useful for interactive tools,
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your operator can have its own state where keys toggle options as the operator
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runs.
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Modal operators run every time a new event is detected, such as a mouse click
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or key press. Conversely, when no new events are detected, the modal operator
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will not run. Modal operators are especially useful for interactive tools, an
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operator can have its own state where keys toggle options as the operator runs.
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Grab, Rotate, Scale, and Fly-Mode are examples of modal operators.
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:class:`Operator.invoke` is used to initialize the operator as being by
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returning ``{'RUNNING_MODAL'}``, initializing the modal loop.
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@ -470,7 +470,8 @@ static std::pair<bool, AbcObjectReader *> visit_object(
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else {
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if (child_claims_this_object) {
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claiming_child_readers.push_back(child_reader);
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} else {
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}
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else {
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nonclaiming_child_readers.push_back(child_reader);
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}
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}
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