Campbell Barton
495e4f2d0e
PyAPI: remove deprecated 2D_/3D_ prefix (update docs)
2023-05-23 16:24:08 +10:00
Campbell Barton
9a8fd2f1dd
PyAPI: remove deprecated 2D_/3D_ prefix for built-in shader names
...
Names passed to gpu.shader.from_builtin()
no longer skip the 2D_/3D_ prefix.
2023-05-23 15:51:54 +10:00
Germano Cavalcante
2ce8b01c59
PyGPU: call 'GPU_shader_bind' in 'GPUShader.uniform_' methods
...
This simplifies python code.
When we call a method like shader.uniform_float("color", (1,1,1,1)),
we expect the shader's uniform to be updated regardless of whether the
shader is bound or not.
And `batch.draw()` already calls `GPU_shader_bind` inside.
Differential Revision: https://developer.blender.org/D15929
2022-09-19 09:40:20 -03:00
Aaron Carlisle
2e52b3206c
PyDoc: Fix warnings from out of bounds include statement
2020-06-02 18:21:42 -04:00
Campbell Barton
3c8c976086
Cleanup: gpu docs
2018-11-20 07:38:20 +11:00
Jacques Lucke
ded780f13e
Py API Docs: fix typos/wording
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found by Omar Ahmad
2018-11-12 13:48:31 +01:00
Jacques Lucke
492dbae4d1
Py API Docs: Restructure gpu module introduction
2018-11-12 12:14:18 +01:00
Jacques Lucke
a4bfccc439
Py API Docs: More gpu module documentation
2018-11-09 19:20:55 +01:00
Jacques Lucke
a8e9959e07
API Docs: gpu api introduction + examples
2018-11-05 19:28:28 +01:00