# SPDX-FileCopyrightText: 2009-2023 Blender Authors # # SPDX-License-Identifier: GPL-2.0-or-later import bpy from bpy.types import ( Menu, Operator, OperatorFileListElement, Panel, WindowManager, ) from bpy.props import ( BoolProperty, CollectionProperty, StringProperty, ) from bpy.app.translations import ( pgettext_rpt as rpt_, pgettext_data as data_, ) from bl_ui.utils import PresetPanel # For preset popover menu WindowManager.preset_name = StringProperty( name="Preset Name", description="Name for new preset", default=data_("New Preset"), ) # ----------------------------------------------------------------------------- # Private Implementation def _call_preset_cb(fn, context, filepath, *, deprecated="4.2"): # Allow "None" so the caller doesn't have to assign a variable and check it. if fn is None: return if hasattr(fn, "__self__"): args_offset = 1 else: args_offset = 0 # Support a `filepath` argument, optional for backwards compatibility. fn_arg_count = getattr(getattr(fn, "__code__", None), "co_argcount", None) if fn_arg_count == 2 + args_offset: args = (context, filepath) else: print("Deprecated since Blender {:s}, a filepath argument should be included in: {!r}".format(deprecated, fn)) args = (context, ) try: fn(*args) except Exception as ex: print("Internal error running", fn, str(ex)) def _is_path_readonly(path): from bpy.utils import ( is_path_builtin, is_path_extension, ) # Consider extension repository paths read-only because they should not be manipulated # since the only way to restore the preset is to re-install the extension. return is_path_builtin(path) or is_path_extension(path) # ----------------------------------------------------------------------------- # Main Preset Implementation class AddPresetBase: """Base preset class, only for subclassing subclasses must define - preset_values - preset_subdir """ # bl_idname = "script.preset_base_add" # bl_label = "Add a Python Preset" # only because invoke_props_popup requires. Also do not add to search menu. bl_options = {'REGISTER', 'INTERNAL'} name: StringProperty( name="Name", description="Name of the preset, used to make the path name", maxlen=64, options={'SKIP_SAVE'}, ) remove_name: BoolProperty( default=False, options={'HIDDEN', 'SKIP_SAVE'}, ) remove_active: BoolProperty( default=False, options={'HIDDEN', 'SKIP_SAVE'}, ) @staticmethod def as_filename(name): # could reuse for other presets # lazy init maketrans def maketrans_init(): cls = AddPresetBase attr = "_as_filename_trans" trans = getattr(cls, attr, None) if trans is None: trans = str.maketrans({char: "_" for char in " !@#$%^&*(){}:\";'[]<>,.\\/?"}) setattr(cls, attr, trans) return trans name = name.strip() name = bpy.path.display_name_to_filepath(name) trans = maketrans_init() # Strip surrounding "_" as they are displayed as spaces. return name.translate(trans).strip("_") def execute(self, context): import os if hasattr(self, "pre_cb"): self.pre_cb(context) preset_menu_class = getattr(bpy.types, self.preset_menu) is_xml = getattr(preset_menu_class, "preset_type", None) == 'XML' is_preset_add = not (self.remove_name or self.remove_active) if is_xml: ext = ".xml" else: ext = ".py" name = self.name.strip() if is_preset_add else self.name if is_preset_add: if not name: return {'FINISHED'} # Reset preset name wm = bpy.data.window_managers[0] if name == wm.preset_name: wm.preset_name = data_("New Preset") filename = self.as_filename(name) target_path = os.path.join("presets", self.preset_subdir) target_path = bpy.utils.user_resource('SCRIPTS', path=target_path, create=True) if not target_path: self.report({'WARNING'}, "Failed to create presets path") return {'CANCELLED'} filepath = os.path.join(target_path, filename) + ext if hasattr(self, "add"): self.add(context, filepath) else: print("Writing Preset: {!r}".format(filepath)) if is_xml: import rna_xml rna_xml.xml_file_write(context, filepath, preset_menu_class.preset_xml_map) else: def rna_recursive_attr_expand(value, rna_path_step, level): if isinstance(value, bpy.types.PropertyGroup): # Avoid properties being handled multiple times. # This happens when a class defines a property which is also defined by it's parent class. # The parents property is shadowed, so it only makes sense to write each property once. # Happens with `OperatorFileListElement` which has two `name` properties. properties_skip = {"rna_type"} for sub_value_attr in value.bl_rna.properties.keys(): if sub_value_attr in properties_skip: continue properties_skip.add(sub_value_attr) sub_value = getattr(value, sub_value_attr) rna_recursive_attr_expand( sub_value, "{:s}.{:s}".format(rna_path_step, sub_value_attr), level, ) elif type(value).__name__ == "bpy_prop_collection_idprop": # could use nicer method file_preset.write("{:s}.clear()\n".format(rna_path_step)) for sub_value in value: file_preset.write("item_sub_{:d} = {:s}.add()\n".format(level, rna_path_step)) rna_recursive_attr_expand(sub_value, "item_sub_{:d}".format(level), level + 1) else: # convert thin wrapped sequences # to simple lists to repr() try: value = value[:] except Exception: pass file_preset.write("{:s} = {!r}\n".format(rna_path_step, value)) with open(filepath, "w", encoding="utf-8") as file_preset: file_preset.write("import bpy\n") namespace_globals = {"bpy": bpy} namespace_locals = {} if hasattr(self, "preset_defines"): for rna_path in self.preset_defines: exec(rna_path, namespace_globals, namespace_locals) file_preset.write("{:s}\n".format(rna_path)) file_preset.write("\n") for rna_path in self.preset_values: value = eval(rna_path, namespace_globals, namespace_locals) rna_recursive_attr_expand(value, rna_path, 1) preset_menu_class.bl_label = bpy.path.display_name(filename) else: if self.remove_active: name = preset_menu_class.bl_label # fairly sloppy but convenient. filepath = bpy.utils.preset_find(name, self.preset_subdir, ext=ext) if not filepath: filepath = bpy.utils.preset_find(name, self.preset_subdir, display_name=True, ext=ext) if not filepath: return {'CANCELLED'} # Do not remove bundled presets if _is_path_readonly(filepath): self.report({'WARNING'}, "Unable to remove default presets") return {'CANCELLED'} try: if hasattr(self, "remove"): self.remove(context, filepath) else: os.remove(filepath) except Exception as ex: self.report({'ERROR'}, rpt_("Unable to remove preset: {!r}").format(ex)) import traceback traceback.print_exc() return {'CANCELLED'} # XXX, stupid! preset_menu_class.bl_label = "Presets" _call_preset_cb(getattr(self, "post_cb", None), context, filepath, deprecated="4.3") return {'FINISHED'} def check(self, _context): self.name = self.as_filename(self.name.strip()) def invoke(self, context, _event): if not (self.remove_active or self.remove_name): wm = context.window_manager return wm.invoke_props_dialog(self) else: return self.execute(context) class ExecutePreset(Operator): """Load a preset""" bl_idname = "script.execute_preset" bl_label = "Execute a Python Preset" filepath: StringProperty( subtype='FILE_PATH', options={'SKIP_SAVE'}, ) menu_idname: StringProperty( name="Menu ID Name", description="ID name of the menu this was called from", options={'SKIP_SAVE'}, ) def execute(self, context): from os.path import basename, splitext filepath = self.filepath # change the menu title to the most recently chosen option preset_class = getattr(bpy.types, self.menu_idname) preset_class.bl_label = bpy.path.display_name(basename(filepath), title_case=False) ext = splitext(filepath)[1].lower() if ext not in {".py", ".xml"}: self.report({'ERROR'}, rpt_("Unknown file type: {!r}").format(ext)) return {'CANCELLED'} _call_preset_cb(getattr(preset_class, "reset_cb", None), context, filepath) if ext == ".py": try: bpy.utils.execfile(filepath) except Exception as ex: self.report({'ERROR'}, "Failed to execute the preset: " + repr(ex)) elif ext == ".xml": import rna_xml preset_xml_map = preset_class.preset_xml_map preset_xml_secure_types = getattr(preset_class, "preset_xml_secure_types", None) rna_xml.xml_file_run(context, filepath, preset_xml_map, secure_types=preset_xml_secure_types) _call_preset_cb(getattr(preset_class, "post_cb", None), context, filepath) return {'FINISHED'} class AddPresetRender(AddPresetBase, Operator): """Add or remove a Render Preset""" bl_idname = "render.preset_add" bl_label = "Add Render Preset" preset_menu = "RENDER_PT_format_presets" preset_defines = [ "scene = bpy.context.scene" ] preset_values = [ "scene.render.fps", "scene.render.fps_base", "scene.render.pixel_aspect_x", "scene.render.pixel_aspect_y", "scene.render.resolution_percentage", "scene.render.resolution_x", "scene.render.resolution_y", ] preset_subdir = "render" class AddPresetCamera(AddPresetBase, Operator): """Add or remove a Camera Preset""" bl_idname = "camera.preset_add" bl_label = "Add Camera Preset" preset_menu = "CAMERA_PT_presets" preset_defines = [ "cam = bpy.context.camera" ] preset_subdir = "camera" use_focal_length: BoolProperty( name="Include Focal Length", description="Include focal length into the preset", options={'SKIP_SAVE'}, ) @property def preset_values(self): preset_values = [ "cam.sensor_width", "cam.sensor_height", "cam.sensor_fit", ] if self.use_focal_length: preset_values.append("cam.lens") preset_values.append("cam.lens_unit") return preset_values class AddPresetCameraSafeAreas(AddPresetBase, Operator): """Add or remove a Safe Areas Preset""" bl_idname = "camera.safe_areas_preset_add" bl_label = "Add Safe Area Preset" preset_menu = "CAMERA_PT_safe_areas_presets" preset_defines = [ "safe_areas = bpy.context.scene.safe_areas" ] preset_values = [ "safe_areas.title", "safe_areas.action", "safe_areas.title_center", "safe_areas.action_center", ] preset_subdir = "safe_areas" class AddPresetCloth(AddPresetBase, Operator): """Add or remove a Cloth Preset""" bl_idname = "cloth.preset_add" bl_label = "Add Cloth Preset" preset_menu = "CLOTH_PT_presets" preset_defines = [ "cloth = bpy.context.cloth" ] preset_values = [ "cloth.settings.quality", "cloth.settings.mass", "cloth.settings.air_damping", "cloth.settings.bending_model", "cloth.settings.tension_stiffness", "cloth.settings.compression_stiffness", "cloth.settings.shear_stiffness", "cloth.settings.bending_stiffness", "cloth.settings.tension_damping", "cloth.settings.compression_damping", "cloth.settings.shear_damping", "cloth.settings.bending_damping", ] preset_subdir = "cloth" class AddPresetFluid(AddPresetBase, Operator): """Add or remove a Fluid Preset""" bl_idname = "fluid.preset_add" bl_label = "Add Fluid Preset" preset_menu = "FLUID_PT_presets" preset_defines = [ "fluid = bpy.context.fluid" ] preset_values = [ "fluid.domain_settings.viscosity_base", "fluid.domain_settings.viscosity_exponent", ] preset_subdir = "fluid" class AddPresetHairDynamics(AddPresetBase, Operator): """Add or remove a Hair Dynamics Preset""" bl_idname = "particle.hair_dynamics_preset_add" bl_label = "Add Hair Dynamics Preset" preset_menu = "PARTICLE_PT_hair_dynamics_presets" preset_defines = [ "psys = bpy.context.particle_system", "cloth = bpy.context.particle_system.cloth", "settings = bpy.context.particle_system.cloth.settings", "collision = bpy.context.particle_system.cloth.collision_settings", ] preset_subdir = "hair_dynamics" preset_values = [ "settings.quality", "settings.mass", "settings.bending_stiffness", "psys.settings.bending_random", "settings.bending_damping", "settings.air_damping", "settings.internal_friction", "settings.density_target", "settings.density_strength", "settings.voxel_cell_size", "settings.pin_stiffness", ] class AddPresetTextEditor(AddPresetBase, Operator): """Add or remove a Text Editor Preset""" bl_idname = "text_editor.preset_add" bl_label = "Add Text Editor Preset" preset_menu = "USERPREF_PT_text_editor_presets" preset_defines = [ "filepaths = bpy.context.preferences.filepaths" ] preset_values = [ "filepaths.text_editor", "filepaths.text_editor_args", ] preset_subdir = "text_editor" class AddPresetTrackingCamera(AddPresetBase, Operator): """Add or remove a Tracking Camera Intrinsics Preset""" bl_idname = "clip.camera_preset_add" bl_label = "Add Camera Preset" preset_menu = "CLIP_PT_camera_presets" preset_defines = [ "camera = bpy.context.edit_movieclip.tracking.camera" ] preset_subdir = "tracking_camera" use_focal_length: BoolProperty( name="Include Focal Length", description="Include focal length into the preset", options={'SKIP_SAVE'}, default=True, ) @property def preset_values(self): preset_values = [ "camera.sensor_width", "camera.pixel_aspect", "camera.k1", "camera.k2", "camera.k3", ] if self.use_focal_length: preset_values.append("camera.units") preset_values.append("camera.focal_length") return preset_values class AddPresetTrackingTrackColor(AddPresetBase, Operator): """Add or remove a Clip Track Color Preset""" bl_idname = "clip.track_color_preset_add" bl_label = "Add Track Color Preset" preset_menu = "CLIP_PT_track_color_presets" preset_defines = [ "track = bpy.context.edit_movieclip.tracking.tracks.active" ] preset_values = [ "track.color", "track.use_custom_color", ] preset_subdir = "tracking_track_color" class AddPresetTrackingSettings(AddPresetBase, Operator): """Add or remove a motion tracking settings preset""" bl_idname = "clip.tracking_settings_preset_add" bl_label = "Add Tracking Settings Preset" preset_menu = "CLIP_PT_tracking_settings_presets" preset_defines = [ "settings = bpy.context.edit_movieclip.tracking.settings" ] preset_values = [ "settings.default_correlation_min", "settings.default_pattern_size", "settings.default_search_size", "settings.default_frames_limit", "settings.default_pattern_match", "settings.default_margin", "settings.default_motion_model", "settings.use_default_brute", "settings.use_default_normalization", "settings.use_default_mask", "settings.use_default_red_channel", "settings.use_default_green_channel", "settings.use_default_blue_channel", "settings.default_weight", ] preset_subdir = "tracking_settings" class AddPresetEEVEERaytracing(AddPresetBase, Operator): """Add or remove an EEVEE ray-tracing preset""" bl_idname = "render.eevee_raytracing_preset_add" bl_label = "Add Raytracing Preset" preset_menu = "RENDER_PT_eevee_next_raytracing_presets" preset_defines = [ "eevee = bpy.context.scene.eevee", "options = eevee.ray_tracing_options", ] preset_values = [ "eevee.ray_tracing_method", "options.resolution_scale", "options.trace_max_roughness", "options.screen_trace_quality", "options.screen_trace_thickness", "options.use_denoise", "options.denoise_spatial", "options.denoise_temporal", "options.denoise_bilateral", "eevee.fast_gi_method", "eevee.fast_gi_resolution", "eevee.fast_gi_ray_count", "eevee.fast_gi_step_count", "eevee.fast_gi_quality", "eevee.fast_gi_distance", "eevee.fast_gi_thickness_near", "eevee.fast_gi_thickness_far", "eevee.fast_gi_bias", ] preset_subdir = "eevee/raytracing" class AddPresetColorManagementWhiteBalance(AddPresetBase, Operator): """Add or remove a white balance preset""" bl_idname = "render.color_management_white_balance_preset_add" bl_label = "Add White Balance Preset" preset_menu = "RENDER_PT_color_management_white_balance_presets" preset_defines = [ "view_settings = bpy.context.scene.view_settings", ] preset_values = [ "view_settings.white_balance_temperature", "view_settings.white_balance_tint", ] preset_subdir = "color_management/white_balance" class AddPresetNodeColor(AddPresetBase, Operator): """Add or remove a Node Color Preset""" bl_idname = "node.node_color_preset_add" bl_label = "Add Node Color Preset" preset_menu = "NODE_PT_node_color_presets" preset_defines = [ "node = bpy.context.active_node" ] preset_values = [ "node.color", "node.use_custom_color", ] preset_subdir = "node_color" class AddPresetInterfaceTheme(AddPresetBase, Operator): """Add a custom theme to the preset list""" bl_idname = "wm.interface_theme_preset_add" bl_label = "Add Theme" preset_menu = "USERPREF_MT_interface_theme_presets" preset_subdir = "interface_theme" def post_cb(self, context, filepath): # Ensure the saved preset is considered "active" after saving. # Typically handled by the classes `bl_label` however themes use the `filepath` instead. context.preferences.themes[0].filepath = filepath class RemovePresetInterfaceTheme(AddPresetBase, Operator): """Remove a custom theme from the preset list""" bl_idname = "wm.interface_theme_preset_remove" bl_label = "Remove Theme" preset_menu = "USERPREF_MT_interface_theme_presets" preset_subdir = "interface_theme" remove_active: BoolProperty( default=True, options={'HIDDEN', 'SKIP_SAVE'}, ) # NOTE: leave poll unset as file-system scanning should be avoided # while redrawing as it may involve remote file-system access. def invoke(self, context, event): filepath = context.preferences.themes[0].filepath if (not filepath) or _is_path_readonly(filepath): self.report({'ERROR'}, "Built-in themes cannot be removed") return {'CANCELLED'} return context.window_manager.invoke_confirm(self, event, title="Remove Custom Theme", confirm_text="Delete") def post_cb(self, context, _filepath): # Without this, the name & colors are kept after removing the theme. # Even though the theme is removed from the list, it's seems like a bug to keep it displayed after removal. bpy.ops.preferences.reset_default_theme() class SavePresetInterfaceTheme(AddPresetBase, Operator): """Save a custom theme in the preset list""" bl_idname = "wm.interface_theme_preset_save" bl_label = "Save Theme" preset_menu = "USERPREF_MT_interface_theme_presets" preset_subdir = "interface_theme" remove_active: BoolProperty( default=True, options={'HIDDEN', 'SKIP_SAVE'}, ) # NOTE: leave poll unset as file-system scanning should be avoided # while redrawing as it may involve remote file-system access. def execute(self, context): import rna_xml filepath = context.preferences.themes[0].filepath if (not filepath) or _is_path_readonly(filepath): self.report({'ERROR'}, "Built-in themes cannot be overwritten") return {'CANCELLED'} preset_menu_class = getattr(bpy.types, self.preset_menu) try: rna_xml.xml_file_write(context, filepath, preset_menu_class.preset_xml_map) except Exception as ex: self.report({'ERROR'}, "Unable to overwrite preset: {:s}".format(str(ex))) import traceback traceback.print_exc() return {'CANCELLED'} context.preferences.themes[0].filepath = filepath return {'FINISHED'} def invoke(self, context, event): filepath = context.preferences.themes[0].filepath if (not filepath) or _is_path_readonly(filepath): self.report({'ERROR'}, "Built-in themes cannot be overwritten") return {'CANCELLED'} return context.window_manager.invoke_confirm(self, event, title="Overwrite Custom Theme?", confirm_text="Save") class AddPresetKeyconfig(AddPresetBase, Operator): """Add a custom keymap configuration to the preset list""" bl_idname = "wm.keyconfig_preset_add" bl_label = "Add Custom Keymap Configuration" preset_menu = "USERPREF_MT_keyconfigs" preset_subdir = "keyconfig" def add(self, _context, filepath): bpy.ops.preferences.keyconfig_export(filepath=filepath) bpy.utils.keyconfig_set(filepath) class RemovePresetKeyconfig(AddPresetBase, Operator): """Remove a custom keymap configuration from the preset list""" bl_idname = "wm.keyconfig_preset_remove" bl_label = "Remove Keymap Configuration" preset_menu = "USERPREF_MT_keyconfigs" preset_subdir = "keyconfig" remove_active: BoolProperty( default=True, options={'HIDDEN', 'SKIP_SAVE'}, ) # NOTE: leave poll unset as file-system scanning should be avoided # while redrawing as it may involve remote file-system access. def pre_cb(self, context): keyconfigs = bpy.context.window_manager.keyconfigs preset_menu_class = getattr(bpy.types, self.preset_menu) preset_menu_class.bl_label = keyconfigs.active.name def post_cb(self, context, _filepath): keyconfigs = bpy.context.window_manager.keyconfigs keyconfigs.remove(keyconfigs.active) def invoke(self, context, event): keyconfigs = bpy.context.window_manager.keyconfigs name = keyconfigs.active.name filepath = bpy.utils.preset_find(name, self.preset_subdir, ext=".py") if (not filepath) or _is_path_readonly(filepath): self.report({'ERROR'}, "Built-in keymap configurations cannot be removed") return {'CANCELLED'} return context.window_manager.invoke_confirm( self, event, title="Remove Keymap Configuration", confirm_text="Delete", ) class AddPresetOperator(AddPresetBase, Operator): """Add or remove an Operator Preset""" bl_idname = "wm.operator_preset_add" bl_label = "Operator Preset" preset_menu = "WM_MT_operator_presets" operator: StringProperty( name="Operator", maxlen=64, options={'HIDDEN', 'SKIP_SAVE'}, ) preset_defines = [ "op = bpy.context.active_operator", ] @property def preset_subdir(self): return AddPresetOperator.operator_path(self.operator) @property def preset_values(self): properties_blacklist = Operator.bl_rna.properties.keys() prefix, suffix = self.operator.split("_OT_", 1) op = getattr(getattr(bpy.ops, prefix.lower()), suffix) operator_rna = op.get_rna_type() del op ret = [] for prop_id, prop in operator_rna.properties.items(): if not prop.is_skip_preset: if prop_id not in properties_blacklist: ret.append("op.{:s}".format(prop_id)) return ret @staticmethod def operator_path(operator): import os prefix, suffix = operator.split("_OT_", 1) return os.path.join("operator", "{:s}.{:s}".format(prefix.lower(), suffix)) class WM_MT_operator_presets(Menu): bl_label = "Operator Presets" def draw(self, context): self.operator = context.active_operator.bl_idname # dummy 'default' menu item layout = self.layout layout.operator("wm.operator_defaults") layout.separator() Menu.draw_preset(self, context) @property def preset_subdir(self): return AddPresetOperator.operator_path(self.operator) preset_operator = "script.execute_preset" class WM_PT_operator_presets(PresetPanel, Panel): bl_label = "Operator Presets" preset_add_operator = "wm.operator_preset_add" preset_operator = "script.execute_preset" @property def preset_subdir(self): return AddPresetOperator.operator_path(self.operator) @property def preset_add_operator_properties(self): return {"operator": self.operator} def draw(self, context): self.operator = context.active_operator.bl_idname PresetPanel.draw(self, context) class WM_OT_operator_presets_cleanup(Operator): """Remove outdated operator properties from presets that may cause problems""" bl_idname = "wm.operator_presets_cleanup" bl_label = "Clean Up Operator Presets" operator: StringProperty(name="operator") properties: CollectionProperty(name="properties", type=OperatorFileListElement) def _cleanup_preset(self, filepath, properties_exclude): import os import re if not (os.path.isfile(filepath) and os.path.splitext(filepath)[1].lower() == ".py"): return with open(filepath, "r", encoding="utf-8") as fh: lines_prev = fh.read().splitlines(True) if not lines_prev: return regex_exclude = re.compile("(" + "|".join([re.escape("op." + prop) for prop in properties_exclude]) + ")\\b") lines_next = [] i = 0 while i < len(lines_prev): m = regex_exclude.match(lines_prev[i]) if m is None: lines_next.append(lines_prev[i]) i += 1 else: is_collection = lines_prev[i][m.end():].startswith(".clear()") i += 1 # Skip non operator lines. if is_collection: while i < len(lines_prev) and (not lines_prev[i].startswith("op.")): i += 1 with open(filepath, "w", encoding="utf-8") as fh: fh.write("".join(lines_next)) def _cleanup_operators_presets(self, operators, properties_exclude): import os base_preset_directory = bpy.utils.user_resource('SCRIPTS', path="presets", create=False) if not base_preset_directory: return for operator in operators: operator_path = AddPresetOperator.operator_path(operator) directory = os.path.join(base_preset_directory, operator_path) if not os.path.isdir(directory): continue for filename in os.listdir(directory): self._cleanup_preset(os.path.join(directory, filename), properties_exclude) def execute(self, context): properties_exclude = [] operators = [] if self.operator: operators.append(self.operator) for prop in self.properties: properties_exclude.append(prop.name) else: # Cleanup by default I/O Operators Presets operators = [ "WM_OT_alembic_export", "WM_OT_alembic_import", "WM_OT_obj_export", "WM_OT_obj_import", "WM_OT_ply_export", "WM_OT_ply_import", "WM_OT_stl_export", "WM_OT_stl_import", "WM_OT_usd_export", "WM_OT_usd_import", "EXPORT_SCENE_OT_fbx", "IMPORT_SCENE_OT_fbx", ] properties_exclude = [ "filepath", "directory", "files", "filename", ] self._cleanup_operators_presets(operators, properties_exclude) return {'FINISHED'} class AddPresetGpencilBrush(AddPresetBase, Operator): """Add or remove grease pencil brush preset""" bl_idname = "scene.gpencil_brush_preset_add" bl_label = "Add Grease Pencil Brush Preset" preset_menu = "VIEW3D_PT_gpencil_brush_presets" preset_defines = [ "brush = bpy.context.tool_settings.gpencil_paint.brush", "settings = brush.gpencil_settings", ] preset_values = [ "settings.input_samples", "settings.active_smooth_factor", "settings.angle", "settings.angle_factor", "settings.use_settings_stabilizer", "brush.smooth_stroke_radius", "brush.smooth_stroke_factor", "settings.pen_smooth_factor", "settings.pen_smooth_steps", "settings.pen_subdivision_steps", "settings.use_settings_random", "settings.random_pressure", "settings.random_strength", "settings.uv_random", "settings.pen_jitter", "settings.use_jitter_pressure", "settings.use_trim", ] preset_subdir = "gpencil_brush" class AddPresetGpencilMaterial(AddPresetBase, Operator): """Add or remove Grease Pencil material preset""" bl_idname = "scene.gpencil_material_preset_add" bl_label = "Add Grease Pencil Material Preset" preset_menu = "MATERIAL_PT_gpencil_material_presets" preset_defines = [ "material = bpy.context.object.active_material", "gpcolor = material.grease_pencil", ] preset_values = [ "gpcolor.mode", "gpcolor.stroke_style", "gpcolor.color", "gpcolor.stroke_image", "gpcolor.pixel_size", "gpcolor.mix_stroke_factor", "gpcolor.alignment_mode", "gpcolor.alignment_rotation", "gpcolor.fill_style", "gpcolor.fill_color", "gpcolor.fill_image", "gpcolor.gradient_type", "gpcolor.mix_color", "gpcolor.mix_factor", "gpcolor.flip", "gpcolor.texture_offset", "gpcolor.texture_scale", "gpcolor.texture_angle", "gpcolor.texture_clamp", "gpcolor.mix_factor", "gpcolor.show_stroke", "gpcolor.show_fill", ] preset_subdir = "gpencil_material" classes = ( AddPresetCamera, AddPresetCloth, AddPresetFluid, AddPresetHairDynamics, AddPresetInterfaceTheme, RemovePresetInterfaceTheme, SavePresetInterfaceTheme, AddPresetKeyconfig, RemovePresetKeyconfig, AddPresetNodeColor, AddPresetOperator, AddPresetRender, AddPresetCameraSafeAreas, AddPresetTextEditor, AddPresetTrackingCamera, AddPresetTrackingSettings, AddPresetTrackingTrackColor, AddPresetGpencilBrush, AddPresetGpencilMaterial, AddPresetEEVEERaytracing, AddPresetColorManagementWhiteBalance, ExecutePreset, WM_MT_operator_presets, WM_PT_operator_presets, WM_OT_operator_presets_cleanup, )