Run `make format` to reformat the Rigify code. It now adheres to the global Blender code style standard, rather than having its own style. Most of the changes are simply adding spaces around operators, newlines below docstrings, and changing some indentation. Note that this does not reformat any stored-as-multiline-strings code blocks. No functional changes. Pull Request: https://projects.blender.org/blender/blender/pulls/123833
395 lines
10 KiB
Python
395 lines
10 KiB
Python
# SPDX-FileCopyrightText: 2019-2022 Blender Foundation
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#
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# SPDX-License-Identifier: GPL-2.0-or-later
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import bpy
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import math
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import collections
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import typing
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from abc import ABC
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from itertools import tee, chain, islice, repeat, permutations
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from mathutils import Vector, Matrix, Color
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from rna_prop_ui import rna_idprop_value_to_python
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T = typing.TypeVar('T')
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IdType = typing.TypeVar('IdType', bound=bpy.types.ID)
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AnyVector = Vector | typing.Sequence[float]
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##############################################
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# Math
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##############################################
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axis_vectors = {
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'x': (1, 0, 0),
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'y': (0, 1, 0),
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'z': (0, 0, 1),
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'-x': (-1, 0, 0),
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'-y': (0, -1, 0),
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'-z': (0, 0, -1),
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}
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# Matrices that reshuffle axis order and/or invert them
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shuffle_matrix = {
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sx + x + sy + y + sz + z: Matrix((
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axis_vectors[sx + x], axis_vectors[sy + y], axis_vectors[sz + z]
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)).transposed().freeze()
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for x, y, z in permutations(['x', 'y', 'z'])
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for sx in ('', '-')
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for sy in ('', '-')
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for sz in ('', '-')
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}
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def angle_on_plane(plane: Vector, vec1: Vector, vec2: Vector):
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""" Return the angle between two vectors projected onto a plane.
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"""
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plane.normalize()
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vec1 = vec1 - (plane * (vec1.dot(plane)))
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vec2 = vec2 - (plane * (vec2.dot(plane)))
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vec1.normalize()
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vec2.normalize()
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# Determine the angle
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angle = math.acos(max(-1.0, min(1.0, vec1.dot(vec2))))
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if angle < 0.00001: # close enough to zero that sign doesn't matter
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return angle
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# Determine the sign of the angle
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vec3 = vec2.cross(vec1)
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vec3.normalize()
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sign = vec3.dot(plane)
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if sign >= 0:
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sign = 1
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else:
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sign = -1
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return angle * sign
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# Convert between a matrix and axis+roll representations.
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# Re-export the C implementation internally used by bones.
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matrix_from_axis_roll = bpy.types.Bone.MatrixFromAxisRoll
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axis_roll_from_matrix = bpy.types.Bone.AxisRollFromMatrix
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def matrix_from_axis_pair(y_axis: AnyVector, other_axis: AnyVector, axis_name: str):
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assert axis_name in 'xz'
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y_axis = Vector(y_axis).normalized()
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if axis_name == 'x':
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z_axis = Vector(other_axis).cross(y_axis).normalized()
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x_axis = y_axis.cross(z_axis)
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else:
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x_axis = y_axis.cross(other_axis).normalized()
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z_axis = x_axis.cross(y_axis)
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return Matrix((x_axis, y_axis, z_axis)).transposed()
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##############################################
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# Color correction functions
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##############################################
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# noinspection SpellCheckingInspection
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def linsrgb_to_srgb(linsrgb: float):
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"""Convert physically linear RGB values into sRGB ones. The transform is
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uniform in the components, so *linsrgb* can be of any shape.
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*linsrgb* values should range between 0 and 1, inclusively.
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"""
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# From Wikipedia, but easy analogue to the above.
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gamma = 1.055 * linsrgb**(1. / 2.4) - 0.055
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scale = linsrgb * 12.92
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# return np.where (linsrgb > 0.0031308, gamma, scale)
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if linsrgb > 0.0031308:
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return gamma
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return scale
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def gamma_correct(color: Color):
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corrected_color = Color()
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for i, component in enumerate(color): # noqa
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corrected_color[i] = linsrgb_to_srgb(color[i]) # noqa
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return corrected_color
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##############################################
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# Iterators
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##############################################
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# noinspection SpellCheckingInspection
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def padnone(iterable, pad=None):
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return chain(iterable, repeat(pad))
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# noinspection SpellCheckingInspection
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def pairwise_nozip(iterable):
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"""s -> (s0,s1), (s1,s2), (s2,s3), ..."""
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a, b = tee(iterable)
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next(b, None)
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return a, b
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def pairwise(iterable):
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"""s -> (s0,s1), (s1,s2), (s2,s3), ..."""
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a, b = tee(iterable)
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next(b, None)
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return zip(a, b)
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def map_list(func, *inputs):
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"""[func(a0,b0...), func(a1,b1...), ...]"""
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return list(map(func, *inputs))
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def skip(n, iterable):
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"""Returns an iterator skipping first n elements of an iterable."""
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iterator = iter(iterable)
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if n == 1:
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next(iterator, None)
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else:
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next(islice(iterator, n, n), None)
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return iterator
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def map_apply(func, *inputs):
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"""Apply the function to inputs like map for side effects, discarding results."""
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collections.deque(map(func, *inputs), maxlen=0)
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def find_index(sequence, item, default=None):
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for i, elem in enumerate(sequence):
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if elem == item:
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return i
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return default
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def flatten_children(iterable: typing.Iterable):
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"""Enumerate the iterator items as well as their children in the tree order."""
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for item in iterable:
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yield item
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yield from flatten_children(item.children)
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def flatten_parents(item):
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"""Enumerate the item and all its parents."""
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while item:
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yield item
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item = item.parent
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##############################################
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# Lazy references
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##############################################
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Lazy: typing.TypeAlias = T | typing.Callable[[], T]
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OptionalLazy: typing.TypeAlias = typing.Optional[T | typing.Callable[[], T]]
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def force_lazy(value: OptionalLazy[T]) -> T:
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"""If the argument is callable, invokes it without arguments.
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Otherwise, returns the argument as is."""
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if callable(value):
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return value()
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else:
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return value
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class LazyRef(typing.Generic[T]):
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"""Hashable lazy reference. When called, evaluates (foo, 'a', 'b'...) as foo('a','b')
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if foo is callable. Otherwise, the remaining arguments are used as attribute names or
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keys, like foo.a.b or foo.a[b] etc."""
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def __init__(self, first, *args):
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self.first = first
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self.args = tuple(args)
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self.first_hashable = first.__hash__ is not None
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def __repr__(self):
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return 'LazyRef{}'.format((self.first, *self.args))
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def __eq__(self, other):
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return (
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isinstance(other, LazyRef) and
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(self.first == other.first if self.first_hashable else self.first is other.first) and
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self.args == other.args
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)
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def __hash__(self):
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return (hash(self.first) if self.first_hashable
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else hash(id(self.first))) ^ hash(self.args)
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def __call__(self) -> T:
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first = self.first
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if callable(first):
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return first(*self.args)
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for item in self.args:
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if isinstance(first, (dict, list)):
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first = first[item]
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else:
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first = getattr(first, item)
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return first
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##############################################
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# Misc
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##############################################
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def copy_attributes(a, b):
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keys = dir(a)
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for key in keys:
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if not (key.startswith("_") or
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key.startswith("error_") or
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key in ("group", "is_valid", "is_valid", "bl_rna")):
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try:
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setattr(b, key, getattr(a, key))
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except AttributeError:
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pass
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def property_to_python(value) -> typing.Any:
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value = rna_idprop_value_to_python(value)
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if isinstance(value, dict):
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return {k: property_to_python(v) for k, v in value.items()}
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elif isinstance(value, list):
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return map_list(property_to_python, value)
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else:
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return value
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def clone_parameters(target):
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return property_to_python(dict(target))
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def assign_parameters(target, val_dict=None, **params):
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if val_dict is not None:
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for key in list(target.keys()):
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del target[key]
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data = {**val_dict, **params}
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else:
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data = params
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for key, value in data.items():
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try:
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target[key] = value
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except Exception as e:
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raise Exception(f"Couldn't set {key} to {value}: {e}")
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def select_object(context: bpy.types.Context, obj: bpy.types.Object, deselect_all=False):
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view_layer = context.view_layer
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if deselect_all:
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for layer_obj in view_layer.objects:
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layer_obj.select_set(False) # deselect all objects
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obj.select_set(True)
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view_layer.objects.active = obj
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def choose_next_uid(collection: typing.Iterable, prop_name: str, *, min_value=0):
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return 1 + max(
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(getattr(obj, prop_name, min_value - 1) for obj in collection),
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default=min_value - 1,
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)
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##############################################
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# Text
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##############################################
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def wrap_list_to_lines(prefix: str, delimiters: tuple[str, str] | str,
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items: typing.Iterable[str], *,
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limit=90, indent=4) -> list[str]:
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"""
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Generate a string representation of a list of items, wrapping lines if necessary.
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Args:
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prefix: Text of the first line before the list.
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delimiters: Start and end of list delimiters.
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items: List items, already converted to strings.
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limit: Maximum line length.
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indent: Wrapped line indent relative to prefix.
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"""
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start, end = delimiters
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items = list(items)
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simple_line = prefix + start + ', '.join(items) + end
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if not items or len(simple_line) <= limit:
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return [simple_line]
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prefix_indent = prefix[0: len(prefix) - len(prefix.lstrip())]
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inner_indent = prefix_indent + ' ' * indent
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result = []
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line = prefix + start
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for item in items:
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item_repr = item + ','
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if not result or len(line) + len(item_repr) + 1 > limit:
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result.append(line)
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line = inner_indent + item_repr
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else:
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line += ' ' + item_repr
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result.append(line[:-1] + end)
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return result
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##############################################
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# Typing
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##############################################
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class TypedObject(bpy.types.Object, typing.Generic[IdType]):
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data: IdType
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ArmatureObject = TypedObject[bpy.types.Armature]
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MeshObject = TypedObject[bpy.types.Mesh]
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def verify_armature_obj(obj: bpy.types.Object) -> ArmatureObject:
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assert obj and obj.type == 'ARMATURE'
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return obj # noqa
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def verify_mesh_obj(obj: bpy.types.Object) -> MeshObject:
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assert obj and obj.type == 'MESH'
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return obj # noqa
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class IdPropSequence(typing.Mapping[str, T], typing.Sequence[T], ABC):
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def __getitem__(self, item: str | int) -> T:
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pass
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def __setitem__(self, key: str | int, value: T):
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pass
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def __iter__(self) -> typing.Iterator[T]:
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pass
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def add(self) -> T:
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pass
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def clear(self):
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pass
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def move(self, from_idx: int, to_idx: int):
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pass
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def remove(self, item: int):
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pass
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