171 lines
5.6 KiB
Python
171 lines
5.6 KiB
Python
# SPDX-FileCopyrightText: 2024 Blender Authors
|
|
#
|
|
# SPDX-License-Identifier: GPL-2.0-or-later
|
|
|
|
import bpy
|
|
import bmesh
|
|
|
|
|
|
class WORLD_OT_convert_volume_to_mesh(bpy.types.Operator):
|
|
"""Convert the volume of a world to a mesh. """ \
|
|
"""The world's volume used to be rendered by EEVEE Legacy. Conversion is needed for it to render properly"""
|
|
bl_label = "Convert Volume"
|
|
bl_options = {'REGISTER', 'UNDO'}
|
|
bl_idname = "world.convert_volume_to_mesh"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
world = cls._world_get(context)
|
|
if not world or not world.use_nodes:
|
|
return False
|
|
|
|
ntree = world.node_tree
|
|
node = ntree.get_output_node('EEVEE')
|
|
return bool(node.inputs["Volume"].links)
|
|
|
|
def execute(self, context):
|
|
cls = self.__class__
|
|
world = cls._world_get(context)
|
|
view_layer = context.view_layer
|
|
|
|
world_tree = world.node_tree
|
|
world_output = world_tree.get_output_node('EEVEE')
|
|
name = "{:s}_volume".format(world.name)
|
|
|
|
collection = bpy.data.collections.new(name)
|
|
view_layer.layer_collection.collection.children.link(collection)
|
|
|
|
# Add World Volume Mesh object to scene
|
|
mesh = bpy.data.meshes.new(name)
|
|
object = bpy.data.objects.new(name, mesh)
|
|
object.display.show_shadows = False
|
|
|
|
bm = bmesh.new()
|
|
bmesh.ops.create_icosphere(bm, subdivisions=0, radius=1e5)
|
|
bm.to_mesh(mesh)
|
|
bm.free()
|
|
|
|
# Remove all non-essential attributes
|
|
for attribute in mesh.attributes:
|
|
if attribute.is_internal or attribute.is_required:
|
|
continue
|
|
mesh.attributes.remove(attribute)
|
|
|
|
material = bpy.data.materials.new(name)
|
|
mesh.materials.append(material)
|
|
material.use_nodes = True
|
|
volume_tree = material.node_tree
|
|
for node in volume_tree.nodes:
|
|
if node.type != 'OUTPUT_MATERIAL':
|
|
volume_tree.nodes.remove(node)
|
|
volume_output = volume_tree.get_output_node('EEVEE')
|
|
|
|
links_to_add = []
|
|
self._sync_rna_properties(volume_output, world_output)
|
|
self._sync_node_input(
|
|
volume_tree,
|
|
volume_output,
|
|
volume_output.inputs["Volume"],
|
|
world_output,
|
|
world_output.inputs["Volume"],
|
|
links_to_add,
|
|
)
|
|
self._sync_links(volume_tree, links_to_add)
|
|
|
|
# Add transparent volume for other render engines
|
|
if volume_output.target == 'EEVEE':
|
|
all_output = volume_tree.nodes.new(type="ShaderNodeOutputMaterial")
|
|
transparent = volume_tree.nodes.new(type="ShaderNodeBsdfTransparent")
|
|
volume_tree.links.new(transparent.outputs[0], all_output.inputs[0])
|
|
|
|
# Remove all volume links from the world node tree.
|
|
for link in world_output.inputs["Volume"].links:
|
|
world_tree.links.remove(link)
|
|
|
|
collection.objects.link(object)
|
|
object.select_set(True)
|
|
view_layer.objects.active = object
|
|
|
|
world.use_eevee_finite_volume = False
|
|
|
|
return {'FINISHED'}
|
|
|
|
@staticmethod
|
|
def _world_get(context):
|
|
if world := getattr(context, "world", None):
|
|
return world
|
|
return context.scene.world
|
|
|
|
def _sync_node_input(
|
|
self,
|
|
dst_tree, # bpy.types.NodeTree
|
|
dst_node, # bpy.types.Node
|
|
dst_socket, # bpy.types.NodeSocket
|
|
src_node, # bpy.types.Node
|
|
src_socket, # bpy.types.NodeSocket
|
|
links_to_add,
|
|
): # -> None
|
|
self._sync_rna_properties(dst_socket, src_socket)
|
|
for src_link in src_socket.links:
|
|
src_linked_node = src_link.from_node
|
|
dst_linked_node = self._sync_node(dst_tree, src_linked_node, links_to_add)
|
|
|
|
from_socket_index = src_node.outputs.find(src_link.from_socket.name)
|
|
dst_tree.links.new(
|
|
dst_linked_node.outputs[from_socket_index],
|
|
dst_socket,
|
|
)
|
|
|
|
def _sync_node(
|
|
self,
|
|
dst_tree, # bpy.types.NodeTree
|
|
src_node, # bpy.types.Node
|
|
links_to_add,
|
|
): # -> bpy.types.Node
|
|
"""
|
|
Find the counter part of the src_node in dst_tree. When found return the counter part. When not found
|
|
create the counter part, sync it and return the created node.
|
|
"""
|
|
if src_node.name in dst_tree.nodes:
|
|
return dst_tree.nodes[src_node.name]
|
|
|
|
dst_node = dst_tree.nodes.new(src_node.bl_idname)
|
|
|
|
self._sync_rna_properties(dst_node, src_node)
|
|
self._sync_node_inputs(dst_tree, dst_node, src_node, links_to_add)
|
|
return dst_node
|
|
|
|
def _sync_rna_properties(self, dst, src): # -> None
|
|
for rna_prop in src.bl_rna.properties:
|
|
if rna_prop.is_readonly:
|
|
continue
|
|
|
|
attr_name = rna_prop.identifier
|
|
if attr_name in {"bl_idname", "bl_static_type"}:
|
|
continue
|
|
setattr(dst, attr_name, getattr(src, attr_name))
|
|
|
|
def _sync_node_inputs(
|
|
self,
|
|
dst_tree, # bpy.types.NodeTree
|
|
dst_node, # bpy.types.Node
|
|
src_node, # bpy.types.Node
|
|
links_to_add,
|
|
): # -> None
|
|
for index in range(len(src_node.inputs)):
|
|
src_socket = src_node.inputs[index]
|
|
dst_socket = dst_node.inputs[index]
|
|
self._sync_node_input(dst_tree, dst_node, dst_socket, src_node, src_socket, links_to_add)
|
|
|
|
def _sync_links(
|
|
self,
|
|
dst_tree, # bpy.types.NodeTree
|
|
links_to_add,
|
|
): # -> None
|
|
pass
|
|
|
|
|
|
classes = (
|
|
WORLD_OT_convert_volume_to_mesh,
|
|
)
|