43 lines
964 B
Python
43 lines
964 B
Python
import bpy
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def main(context):
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for ob in context.scene.objects:
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print(ob)
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class SimpleOperator(bpy.types.Operator):
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"""Tooltip"""
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bl_idname = "object.simple_operator"
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bl_label = "Simple Object Operator"
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@classmethod
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def poll(cls, context):
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return context.active_object is not None
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def execute(self, context):
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main(context)
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return {'FINISHED'}
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def menu_func(self, context):
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self.layout.operator(SimpleOperator.bl_idname, text=SimpleOperator.bl_label)
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# Register and add to the "object" menu (required to also use F3 search "Simple Object Operator" for quick access).
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def register():
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bpy.utils.register_class(SimpleOperator)
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bpy.types.VIEW3D_MT_object.append(menu_func)
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def unregister():
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bpy.utils.unregister_class(SimpleOperator)
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bpy.types.VIEW3D_MT_object.remove(menu_func)
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if __name__ == "__main__":
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register()
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# Test call.
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bpy.ops.object.simple_operator()
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