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Campbell Barton 0daa5b0c47 bmesh: inset tool depth used bad normals for edge verts.
2012-04-26 03:40:10 +00:00
build_files
Enable building of the installer with MinGW-w64, patch by Caleb Joseph (Dobz) thanks a lot!
2012-04-25 11:15:55 +00:00
doc
add mesh example with docs explaining polygon / loop relationship
2012-04-23 00:20:32 +00:00
extern
remove leftover files from last commit
2012-04-24 16:23:47 +00:00
intern
ndof: avoid potential buffer overflow in libspnav
2012-04-25 01:24:29 +00:00
release
2.6 Ocean Modifier UI:
2012-04-25 18:12:41 +00:00
source
bmesh: inset tool depth used bad normals for edge verts.
2012-04-26 03:40:10 +00:00
CMakeLists.txt
Lower optimization settings for MinGW-w64. Full optimization causes artifacts with empties and gods know what else. Turned on -ftree-vectorize to match MSVC behaviour for 64bit.
2012-04-24 17:20:51 +00:00
COPYING
== docs ==
2010-10-13 14:44:22 +00:00
GNUmakefile
Spelling Cleanup
2012-03-01 12:20:18 +00:00
SConstruct
Add libMV and Scons support for MinGW-w64, patches by Caleb Joseph with slight modifications.
2012-04-24 12:57:58 +00:00
Description
Official mirror of Blender
3danimationb3dcomputer-graphicsmodelingrendering
1.4 GiB
Languages
C++ 78%
Python 14.9%
C 3%
GLSL 1.8%
CMake 1.2%
Other 0.9%
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