Nate Rupsis dd5b870d15 Anim: Add channel type options to the Bake Action operator
Currently, we're limited to the type of Bake Data, without any control over the channels that get baked.

With this change, the user now has a fine degree of control as to which types of f-curve data will be written to the baked action (i.e., location, rotation, scale & b-bone channels).

Co-author  @cmbasnett

Pull Request: https://projects.blender.org/blender/blender/pulls/111997
2023-09-29 15:38:24 +02:00

611 lines
21 KiB
Python

# SPDX-FileCopyrightText: 2011-2023 Blender Authors
#
# SPDX-License-Identifier: GPL-2.0-or-later
__all__ = (
"bake_action",
"bake_action_objects",
"bake_action_iter",
"bake_action_objects_iter",
)
import bpy
from bpy.types import Action
from dataclasses import dataclass
from typing import (
List,
Mapping,
Sequence,
Tuple,
)
FCurveKey = Tuple[
# `fcurve.data_path`.
str,
# `fcurve.array_index`.
int,
]
# List of `[frame0, value0, frame1, value1, ...]` pairs.
ListKeyframes = List[float]
@dataclass
class BakeOptions:
only_selected: bool
"""Only bake selected bones."""
do_pose: bool
"""Bake pose channels"""
do_object: bool
"""Bake objects."""
do_visual_keying: bool
"""Use the final transformations for baking ('visual keying')."""
do_constraint_clear: bool
"""Remove constraints after baking."""
do_parents_clear: bool
"""Unparent after baking objects."""
do_clean: bool
"""Remove redundant keyframes after baking."""
do_location: bool
"""Bake location channels"""
do_rotation: bool
"""Bake rotation channels"""
do_scale: bool
"""Bake scale channels"""
do_bbone: bool
"""Bake b-bone channels"""
def bake_action(
obj,
*,
action, frames,
bake_options: BakeOptions
):
"""
:arg obj: Object to bake.
:type obj: :class:`bpy.types.Object`
:arg action: An action to bake the data into, or None for a new action
to be created.
:type action: :class:`bpy.types.Action` or None
:arg frames: Frames to bake.
:type frames: iterable of int
:return: an action or None
:rtype: :class:`bpy.types.Action`
"""
if not (bake_options.do_pose or bake_options.do_object):
return None
action, = bake_action_objects(
[(obj, action)],
frames=frames,
bake_options=bake_options
)
return action
def bake_action_objects(
object_action_pairs,
*,
frames,
bake_options: BakeOptions
):
"""
A version of :func:`bake_action_objects_iter` that takes frames and returns the output.
:arg frames: Frames to bake.
:type frames: iterable of int
:return: A sequence of Action or None types (aligned with `object_action_pairs`)
:rtype: sequence of :class:`bpy.types.Action`
"""
iter = bake_action_objects_iter(object_action_pairs, bake_options=bake_options)
iter.send(None)
for frame in frames:
iter.send(frame)
return iter.send(None)
def bake_action_objects_iter(
object_action_pairs,
bake_options: BakeOptions
):
"""
An coroutine that bakes actions for multiple objects.
:arg object_action_pairs: Sequence of object action tuples,
action is the destination for the baked data. When None a new action will be created.
:type object_action_pairs: Sequence of (:class:`bpy.types.Object`, :class:`bpy.types.Action`)
"""
scene = bpy.context.scene
frame_back = scene.frame_current
iter_all = tuple(
bake_action_iter(obj, action=action, bake_options=bake_options)
for (obj, action) in object_action_pairs
)
for iter in iter_all:
iter.send(None)
while True:
frame = yield None
if frame is None:
break
scene.frame_set(frame)
bpy.context.view_layer.update()
for iter in iter_all:
iter.send(frame)
scene.frame_set(frame_back)
yield tuple(iter.send(None) for iter in iter_all)
# XXX visual keying is actually always considered as True in this code...
def bake_action_iter(
obj,
*,
action,
bake_options: BakeOptions
):
"""
An coroutine that bakes action for a single object.
:arg obj: Object to bake.
:type obj: :class:`bpy.types.Object`
:arg action: An action to bake the data into, or None for a new action
to be created.
:type action: :class:`bpy.types.Action` or None
:arg bake_options: Boolean options of what to include into the action bake.
:type bake_options: :class: `anim_utils.BakeOptions`
:return: an action or None
:rtype: :class:`bpy.types.Action`
"""
# -------------------------------------------------------------------------
# Helper Functions and vars
# Note: BBONE_PROPS is a list so we can preserve the ordering
BBONE_PROPS = [
"bbone_curveinx", "bbone_curveoutx",
"bbone_curveinz", "bbone_curveoutz",
"bbone_rollin", "bbone_rollout",
"bbone_scalein", "bbone_scaleout",
"bbone_easein", "bbone_easeout",
]
BBONE_PROPS_LENGTHS = {
"bbone_curveinx": 1,
"bbone_curveoutx": 1,
"bbone_curveinz": 1,
"bbone_curveoutz": 1,
"bbone_rollin": 1,
"bbone_rollout": 1,
"bbone_scalein": 3,
"bbone_scaleout": 3,
"bbone_easein": 1,
"bbone_easeout": 1,
}
def pose_frame_info(obj):
matrix = {}
bbones = {}
for name, pbone in obj.pose.bones.items():
if bake_options.do_visual_keying:
# Get the final transform of the bone in its own local space...
matrix[name] = obj.convert_space(pose_bone=pbone, matrix=pbone.matrix,
from_space='POSE', to_space='LOCAL')
else:
matrix[name] = pbone.matrix_basis.copy()
# Bendy Bones
if pbone.bone.bbone_segments > 1:
bbones[name] = {bb_prop: getattr(pbone, bb_prop) for bb_prop in BBONE_PROPS}
return matrix, bbones
if bake_options.do_parents_clear:
if bake_options.do_visual_keying:
def obj_frame_info(obj):
return obj.matrix_world.copy()
else:
def obj_frame_info(obj):
parent = obj.parent
matrix = obj.matrix_basis
if parent:
return parent.matrix_world @ matrix
else:
return matrix.copy()
else:
if bake_options.do_visual_keying:
def obj_frame_info(obj):
parent = obj.parent
matrix = obj.matrix_world
if parent:
return parent.matrix_world.inverted_safe() @ matrix
else:
return matrix.copy()
else:
def obj_frame_info(obj):
return obj.matrix_basis.copy()
# -------------------------------------------------------------------------
# Setup the Context
if obj.pose is None:
bake_options.do_pose = False
if not (bake_options.do_pose or bake_options.do_object):
raise Exception("Pose and object baking is disabled, no action needed")
pose_info = []
obj_info = []
# -------------------------------------------------------------------------
# Collect transformations
while True:
# Caller is responsible for setting the frame and updating the scene.
frame = yield None
# Signal we're done!
if frame is None:
break
if bake_options.do_pose:
pose_info.append((frame, *pose_frame_info(obj)))
if bake_options.do_object:
obj_info.append((frame, obj_frame_info(obj)))
# -------------------------------------------------------------------------
# Clean (store initial data)
if bake_options.do_clean and action is not None:
clean_orig_data = {fcu: {p.co[1] for p in fcu.keyframe_points} for fcu in action.fcurves}
else:
clean_orig_data = {}
# -------------------------------------------------------------------------
# Create action
# in case animation data hasn't been created
atd = obj.animation_data_create()
is_new_action = action is None
if is_new_action:
action = bpy.data.actions.new("Action")
# Only leave tweak mode if we actually need to modify the action (#57159)
if action != atd.action:
# Leave tweak mode before trying to modify the action (#48397)
if atd.use_tweak_mode:
atd.use_tweak_mode = False
atd.action = action
# Baking the action only makes sense in Replace mode, so force it (#69105)
if not atd.use_tweak_mode:
atd.action_blend_type = 'REPLACE'
# -------------------------------------------------------------------------
# Apply transformations to action
# pose
lookup_fcurves = {(fcurve.data_path, fcurve.array_index): fcurve for fcurve in action.fcurves}
if bake_options.do_pose:
for name, pbone in obj.pose.bones.items():
if bake_options.only_selected and not pbone.bone.select:
continue
if bake_options.do_constraint_clear:
while pbone.constraints:
pbone.constraints.remove(pbone.constraints[0])
# Create compatible euler & quaternion rotation values.
euler_prev = None
quat_prev = None
base_fcurve_path = pbone.path_from_id() + "."
path_location = base_fcurve_path + "location"
path_quaternion = base_fcurve_path + "rotation_quaternion"
path_axis_angle = base_fcurve_path + "rotation_axis_angle"
path_euler = base_fcurve_path + "rotation_euler"
path_scale = base_fcurve_path + "scale"
paths_bbprops = [(base_fcurve_path + bbprop) for bbprop in BBONE_PROPS]
keyframes = KeyframesCo()
if bake_options.do_location:
keyframes.add_paths(path_location, 3)
if bake_options.do_rotation:
keyframes.add_paths(path_quaternion, 4)
keyframes.add_paths(path_axis_angle, 4)
keyframes.add_paths(path_euler, 3)
if bake_options.do_scale:
keyframes.add_paths(path_scale, 3)
if bake_options.do_bbone and pbone.bone.bbone_segments > 1:
for prop_name, path in zip(BBONE_PROPS, paths_bbprops):
keyframes.add_paths(path, BBONE_PROPS_LENGTHS[prop_name])
rotation_mode = pbone.rotation_mode
total_new_keys = len(pose_info)
for (f, matrix, bbones) in pose_info:
pbone.matrix_basis = matrix[name].copy()
if bake_options.do_location:
keyframes.extend_co_values(path_location, 3, f, pbone.location)
if bake_options.do_rotation:
if rotation_mode == 'QUATERNION':
if quat_prev is not None:
quat = pbone.rotation_quaternion.copy()
quat.make_compatible(quat_prev)
pbone.rotation_quaternion = quat
quat_prev = quat
del quat
else:
quat_prev = pbone.rotation_quaternion.copy()
keyframes.extend_co_values(path_quaternion, 4, f, pbone.rotation_quaternion)
elif rotation_mode == 'AXIS_ANGLE':
keyframes.extend_co_values(path_axis_angle, 4, f, pbone.rotation_axis_angle)
else: # euler, XYZ, ZXY etc
if euler_prev is not None:
euler = pbone.matrix_basis.to_euler(pbone.rotation_mode, euler_prev)
pbone.rotation_euler = euler
del euler
euler_prev = pbone.rotation_euler.copy()
keyframes.extend_co_values(path_euler, 3, f, pbone.rotation_euler)
if bake_options.do_scale:
keyframes.extend_co_values(path_scale, 3, f, pbone.scale)
# Bendy Bones
if bake_options.do_bbone and pbone.bone.bbone_segments > 1:
bbone_shape = bbones[name]
for prop_index, prop_name in enumerate(BBONE_PROPS):
prop_len = BBONE_PROPS_LENGTHS[prop_name]
if prop_len > 1:
keyframes.extend_co_values(
paths_bbprops[prop_index], prop_len, f, bbone_shape[prop_name]
)
else:
keyframes.extend_co_value(
paths_bbprops[prop_index], f, bbone_shape[prop_name]
)
if is_new_action:
keyframes.insert_keyframes_into_new_action(total_new_keys, action, name)
else:
keyframes.insert_keyframes_into_existing_action(lookup_fcurves, total_new_keys, action, name)
# object. TODO. multiple objects
if bake_options.do_object:
if bake_options.do_constraint_clear:
while obj.constraints:
obj.constraints.remove(obj.constraints[0])
# Create compatible euler & quaternion rotations.
euler_prev = None
quat_prev = None
path_location = "location"
path_quaternion = "rotation_quaternion"
path_axis_angle = "rotation_axis_angle"
path_euler = "rotation_euler"
path_scale = "scale"
keyframes = KeyframesCo()
if bake_options.do_location:
keyframes.add_paths(path_location, 3)
if bake_options.do_rotation:
keyframes.add_paths(path_quaternion, 4)
keyframes.add_paths(path_axis_angle, 4)
keyframes.add_paths(path_euler, 3)
if bake_options.do_scale:
keyframes.add_paths(path_scale, 3)
rotation_mode = obj.rotation_mode
total_new_keys = len(obj_info)
for (f, matrix) in obj_info:
name = "Action Bake" # XXX: placeholder
obj.matrix_basis = matrix
if bake_options.do_location:
keyframes.extend_co_values(path_location, 3, f, obj.location)
if bake_options.do_rotation:
if rotation_mode == 'QUATERNION':
if quat_prev is not None:
quat = obj.rotation_quaternion.copy()
quat.make_compatible(quat_prev)
obj.rotation_quaternion = quat
quat_prev = quat
del quat
else:
quat_prev = obj.rotation_quaternion.copy()
keyframes.extend_co_values(path_quaternion, 4, f, obj.rotation_quaternion)
elif rotation_mode == 'AXIS_ANGLE':
keyframes.extend_co_values(path_axis_angle, 4, f, obj.rotation_axis_angle)
else: # euler, XYZ, ZXY etc
if euler_prev is not None:
obj.rotation_euler = matrix.to_euler(obj.rotation_mode, euler_prev)
euler_prev = obj.rotation_euler.copy()
keyframes.extend_co_values(path_euler, 3, f, obj.rotation_euler)
if bake_options.do_scale:
keyframes.extend_co_values(path_scale, 3, f, obj.scale)
if is_new_action:
keyframes.insert_keyframes_into_new_action(total_new_keys, action, name)
else:
keyframes.insert_keyframes_into_existing_action(lookup_fcurves, total_new_keys, action, name)
if bake_options.do_parents_clear:
obj.parent = None
# -------------------------------------------------------------------------
# Clean
if bake_options.do_clean:
for fcu in action.fcurves:
fcu_orig_data = clean_orig_data.get(fcu, set())
keyframe_points = fcu.keyframe_points
i = 1
while i < len(keyframe_points) - 1:
val = keyframe_points[i].co[1]
if val in fcu_orig_data:
i += 1
continue
val_prev = keyframe_points[i - 1].co[1]
val_next = keyframe_points[i + 1].co[1]
if abs(val - val_prev) + abs(val - val_next) < 0.0001:
keyframe_points.remove(keyframe_points[i])
else:
i += 1
yield action
class KeyframesCo:
"""
A buffer for keyframe Co unpacked values per ``FCurveKey``. ``FCurveKeys`` are added using
``add_paths()``, Co values stored using extend_co_values(), then finally use
``insert_keyframes_into_*_action()`` for efficiently inserting keys into the F-curves.
Users are limited to one Action Group per instance.
"""
__slots__ = (
"keyframes_from_fcurve",
)
# `keyframes[(rna_path, array_index)] = list(time0,value0, time1,value1,...)`.
keyframes_from_fcurve: Mapping[FCurveKey, ListKeyframes]
def __init__(self):
self.keyframes_from_fcurve = {}
def add_paths(
self,
rna_path: str,
total_indices: int,
) -> None:
keyframes_from_fcurve = self.keyframes_from_fcurve
for array_index in range(0, total_indices):
keyframes_from_fcurve[(rna_path, array_index)] = []
def extend_co_values(
self,
rna_path: str,
total_indices: int,
frame: float,
values: Sequence[float],
) -> None:
keyframes_from_fcurve = self.keyframes_from_fcurve
for array_index in range(0, total_indices):
keyframes_from_fcurve[(rna_path, array_index)].extend((frame, values[array_index]))
def extend_co_value(
self,
rna_path: str,
frame: float,
value: float,
) -> None:
self.keyframes_from_fcurve[(rna_path, 0)].extend((frame, value))
def insert_keyframes_into_new_action(
self,
total_new_keys: int,
action: Action,
action_group_name: str,
) -> None:
"""
Assumes the action is new, that it has no F-curves. Otherwise, the only difference between versions is
performance and implementation simplicity.
:arg action_group_name: Name of Action Group that F-curves are added to.
:type action_group_name: str
"""
linear_enum_values = [
bpy.types.Keyframe.bl_rna.properties["interpolation"].enum_items["LINEAR"].value
] * total_new_keys
for fc_key, key_values in self.keyframes_from_fcurve.items():
if len(key_values) == 0:
continue
data_path, array_index = fc_key
keyframe_points = action.fcurves.new(
data_path, index=array_index, action_group=action_group_name
).keyframe_points
keyframe_points.add(total_new_keys)
keyframe_points.foreach_set("co", key_values)
keyframe_points.foreach_set("interpolation", linear_enum_values)
# There's no need to do fcurve.update() because the keys are already ordered, have
# no duplicates and all handles are Linear.
def insert_keyframes_into_existing_action(
self,
lookup_fcurves: Mapping[FCurveKey, bpy.types.FCurve],
total_new_keys: int,
action: Action,
action_group_name: str,
) -> None:
"""
Assumes the action already exists, that it might already have F-curves. Otherwise, the
only difference between versions is performance and implementation simplicity.
:arg lookup_fcurves: : This is only used for efficiency.
It's a substitute for ``action.fcurves.find()`` which is a potentially expensive linear search.
:type lookup_fcurves: ``Mapping[FCurveKey, bpy.types.FCurve]``
:arg action_group_name: Name of Action Group that F-curves are added to.
:type action_group_name: str
"""
linear_enum_values = [
bpy.types.Keyframe.bl_rna.properties["interpolation"].enum_items["LINEAR"].value
] * total_new_keys
for fc_key, key_values in self.keyframes_from_fcurve.items():
if len(key_values) == 0:
continue
fcurve = lookup_fcurves.get(fc_key, None)
if fcurve is None:
data_path, array_index = fc_key
fcurve = action.fcurves.new(
data_path, index=array_index, action_group=action_group_name
)
keyframe_points = fcurve.keyframe_points
co_buffer = [0] * (2 * len(keyframe_points))
keyframe_points.foreach_get("co", co_buffer)
co_buffer.extend(key_values)
ipo_buffer = [None] * len(keyframe_points)
keyframe_points.foreach_get("interpolation", ipo_buffer)
ipo_buffer.extend(linear_enum_values)
# XXX: Currently baking inserts the same number of keys for all baked properties.
# This block of code breaks if that's no longer true since we then will not be properly
# initializing all the data.
keyframe_points.add(total_new_keys)
keyframe_points.foreach_set("co", co_buffer)
keyframe_points.foreach_set("interpolation", ipo_buffer)
# This also deduplicates keys where baked keys were inserted on the
# same frame as existing ones.
fcurve.update()