Hans Goudey 91803e130f Cleanup: Grammar: Fix uses of "for e.g."
e.g. stands for "exempli gratia" in Latin which means "for example".
The best way to make sure it makes sense when writing is to just expand
it to "for example". In these cases where the text was "for e.g.", that
leaves us with "for for example" which makes no sense. This commit fixes
all 110 cases, mostly just just replacing the words with "for example",
but also restructuring the text a bit more in a few cases, mostly by
moving "e.g." to the beginning of a list in parentheses.

Pull Request: https://projects.blender.org/blender/blender/pulls/139596
2025-05-29 21:21:18 +02:00

3701 lines
129 KiB
Python

# SPDX-FileCopyrightText: 2009-2023 Blender Authors
#
# SPDX-License-Identifier: GPL-2.0-or-later
from __future__ import annotations
import bpy
from bpy.types import (
Menu,
Operator,
)
from bpy.props import (
BoolProperty,
CollectionProperty,
EnumProperty,
FloatProperty,
IntProperty,
StringProperty,
BoolVectorProperty,
IntVectorProperty,
FloatVectorProperty,
)
from bpy.app.translations import (
pgettext_iface as iface_,
pgettext_n as n_,
pgettext_tip as tip_,
pgettext_rpt as rpt_,
contexts as i18n_contexts,
)
def _rna_path_prop_search_for_context_impl(context, edit_text, unique_attrs):
# Use the same logic as auto-completing in the Python console to expand the data-path.
from bl_console_utils.autocomplete import intellisense
context_prefix = "context."
line = context_prefix + edit_text
cursor = len(line)
namespace = {"context": context}
comp_prefix, _, comp_options = intellisense.expand(line=line, cursor=cursor, namespace=namespace, private=False)
prefix = comp_prefix[len(context_prefix):] # Strip "context."
for attr in comp_options.split("\n"):
if attr.endswith((
# Exclude function calls because they are generally not part of data-paths.
"(", ")",
# RNA properties for introspection, not useful to expand.
".bl_rna", ".rna_type",
)):
continue
# If we type/paste in complete attributes, intellisense expands with a ".", remove that again (see #134092)
attr_full = (prefix + attr.lstrip()).removesuffix(".")
if attr_full in unique_attrs:
continue
unique_attrs.add(attr_full)
yield attr_full
def rna_path_prop_search_for_context(self, context, edit_text):
# NOTE(@campbellbarton): Limiting data-path expansion is rather arbitrary.
# It's possible for example that someone would want to set a shortcut in the preferences or
# in other region types than those currently expanded. Unless there is a reasonable likelihood
# users might expand these space-type/region-type combinations - exclude them from this search.
# After all, this list is mainly intended as a hint, users are not prevented from constructing
# the data-paths themselves.
unique_attrs = set()
for window in context.window_manager.windows:
for area in window.screen.areas:
# Users are very unlikely to be setting shortcuts in the preferences, skip this.
if area.type == 'PREFERENCES':
continue
# Ignore the same region type multiple times in an area.
# Prevents the 3D-viewport quad-view from attempting to expand 3 extra times for example
region_type_unique = set()
for region in area.regions:
if region.type not in {'WINDOW', 'PREVIEW'}:
continue
if region.type in region_type_unique:
continue
region_type_unique.add(region.type)
with context.temp_override(window=window, area=area, region=region):
yield from _rna_path_prop_search_for_context_impl(context, edit_text, unique_attrs)
if not unique_attrs:
# Users *might* only have a preferences area shown, in that case just expand the current context.
yield from _rna_path_prop_search_for_context_impl(context, edit_text, unique_attrs)
rna_path_prop = StringProperty(
name="Context Attributes",
description="Context data-path (expanded using visible windows in the current .blend file)",
maxlen=1024,
search=rna_path_prop_search_for_context,
)
rna_reverse_prop = BoolProperty(
name="Reverse",
description="Cycle backwards",
default=False,
options={'SKIP_SAVE'},
)
rna_wrap_prop = BoolProperty(
name="Wrap",
description="Wrap back to the first/last values",
default=False,
options={'SKIP_SAVE'},
)
rna_relative_prop = BoolProperty(
name="Relative",
description="Apply relative to the current value (delta)",
default=False,
options={'SKIP_SAVE'},
)
rna_space_type_prop = EnumProperty(
name="Type",
items=tuple(
(e.identifier, e.name, "", e. value)
for e in bpy.types.Space.bl_rna.properties["type"].enum_items
),
default='EMPTY',
)
# Note, this can be used for more operators,
# currently not used for all "WM_OT_context_" operators.
rna_module_prop = StringProperty(
name="Module",
description="Optionally override the context with a module",
maxlen=1024,
)
def context_path_validate(context, data_path):
try:
value = eval("context.{:s}".format(data_path)) if data_path else Ellipsis
except AttributeError as ex:
if str(ex).startswith("'NoneType'"):
# One of the items in the rna path is None, just ignore this
value = Ellipsis
else:
# Print invalid path, but don't show error to the users and fully
# break the UI if the operator is bound to an event like left click.
print("context_path_validate error: context.{:s} not found (invalid keymap entry?)".format(data_path))
value = Ellipsis
return value
def context_path_to_rna_property(context, data_path):
from bl_rna_utils.data_path import property_definition_from_data_path
rna_prop = property_definition_from_data_path(context, "." + data_path)
if rna_prop is not None:
return rna_prop
return None
def context_path_decompose(data_path):
# Decompose a data_path into 3 components:
# base_path, prop_attr, prop_item, where:
# `"foo.bar["baz"].fiz().bob.buz[10][2]"`, returns...
# `("foo.bar["baz"].fiz().bob", "buz", "[10][2]")`
#
# This is useful as we often want the base and the property, ignoring any item access.
# Note that item access includes function calls since these aren't properties.
#
# Note that the `.` is removed from the start of the first and second values,
# this is done because `.attr` isn't convenient to use as an argument,
# also the convention is not to include this within the data paths or the operator logic for `bpy.ops.wm.*`.
from bl_rna_utils.data_path import decompose_data_path
path_split = decompose_data_path("." + data_path)
# Find the last property that isn't a function call.
value_prev = ""
i = len(path_split)
while (i := i - 1) >= 0:
value = path_split[i]
if value.startswith("."):
if not value_prev.startswith("("):
break
value_prev = value
if i != -1:
base_path = "".join(path_split[:i])
prop_attr = path_split[i]
prop_item = "".join(path_split[i + 1:])
if base_path:
assert base_path.startswith(".")
base_path = base_path[1:]
if prop_attr:
assert prop_attr.startswith(".")
prop_attr = prop_attr[1:]
else:
# If there are no properties, everything is an item.
# Note that should not happen in practice with values which are added onto `context`,
# include since it's correct to account for this case and not doing so will create a confusing exception.
base_path = ""
prop_attr = ""
prop_item = "".join(path_split)
return (base_path, prop_attr, prop_item)
def description_from_data_path(base, data_path, *, prefix, value=Ellipsis):
if context_path_validate(base, data_path) is Ellipsis:
return None
if (
(rna_prop := context_path_to_rna_property(base, data_path)) and
(description := tip_(rna_prop.description))
):
description = tip_("{:s}: {:s}").format(prefix, description)
if value != Ellipsis:
description = "{:s}\n{:s}: {:s}".format(description, tip_("Value"), str(value))
return description
return None
def operator_value_is_undo(value):
if value in {None, Ellipsis}:
return False
# typical properties or objects
id_data = getattr(value, "id_data", Ellipsis)
if id_data is None:
return False
elif id_data is Ellipsis:
# handle mathutils types
id_data = getattr(getattr(value, "owner", None), "id_data", None)
if id_data is None:
return False
# return True if its a non window ID type
return (
isinstance(id_data, bpy.types.ID) and
(not isinstance(id_data, (
bpy.types.WindowManager,
bpy.types.Screen,
bpy.types.Brush,
)))
)
def operator_path_is_undo(context, data_path):
data_path_head, _, _ = context_path_decompose(data_path)
# When we can't find the data owner assume no undo is needed.
if not data_path_head:
return False
value = context_path_validate(context, data_path_head)
return operator_value_is_undo(value)
def operator_path_undo_return(context, data_path):
return {'FINISHED'} if operator_path_is_undo(context, data_path) else {'CANCELLED'}
def operator_value_undo_return(value):
return {'FINISHED'} if operator_value_is_undo(value) else {'CANCELLED'}
def execute_context_assign(self, context):
data_path = self.data_path
if context_path_validate(context, data_path) is Ellipsis:
return {'PASS_THROUGH'}
if getattr(self, "relative", False):
exec("context.{:s} += self.value".format(data_path))
else:
exec("context.{:s} = self.value".format(data_path))
return operator_path_undo_return(context, data_path)
class WM_OT_context_set_boolean(Operator):
"""Set a context value"""
bl_idname = "wm.context_set_boolean"
bl_label = "Context Set Boolean"
bl_options = {'UNDO', 'INTERNAL'}
data_path: rna_path_prop
value: BoolProperty(
name="Value",
description="Assignment value",
default=True,
)
@classmethod
def description(cls, context, props):
return description_from_data_path(context, props.data_path, prefix=tip_("Assign"), value=props.value)
execute = execute_context_assign
class WM_OT_context_set_int(Operator): # same as enum
"""Set a context value"""
bl_idname = "wm.context_set_int"
bl_label = "Context Set"
bl_options = {'UNDO', 'INTERNAL'}
data_path: rna_path_prop
value: IntProperty(
name="Value",
description="Assign value",
default=0,
)
relative: rna_relative_prop
@classmethod
def description(cls, context, props):
return description_from_data_path(context, props.data_path, prefix=tip_("Assign"), value=props.value)
execute = execute_context_assign
class WM_OT_context_scale_float(Operator):
"""Scale a float context value"""
bl_idname = "wm.context_scale_float"
bl_label = "Context Scale Float"
bl_options = {'UNDO', 'INTERNAL'}
data_path: rna_path_prop
value: FloatProperty(
name="Value",
description="Assign value",
default=1.0,
)
@classmethod
def description(cls, context, props):
return description_from_data_path(context, props.data_path, prefix=tip_("Scale"), value=props.value)
def execute(self, context):
data_path = self.data_path
if context_path_validate(context, data_path) is Ellipsis:
return {'PASS_THROUGH'}
value = self.value
if value == 1.0: # nothing to do
return {'CANCELLED'}
exec("context.{:s} *= value".format(data_path))
return operator_path_undo_return(context, data_path)
class WM_OT_context_scale_int(Operator):
"""Scale an int context value"""
bl_idname = "wm.context_scale_int"
bl_label = "Context Scale Int"
bl_options = {'UNDO', 'INTERNAL'}
data_path: rna_path_prop
value: FloatProperty(
name="Value",
description="Assign value",
default=1.0,
)
always_step: BoolProperty(
name="Always Step",
description="Always adjust the value by a minimum of 1 when 'value' is not 1.0",
default=True,
options={'SKIP_SAVE'},
)
@classmethod
def description(cls, context, props):
return description_from_data_path(context, props.data_path, prefix=tip_("Scale"), value=props.value)
def execute(self, context):
data_path = self.data_path
if context_path_validate(context, data_path) is Ellipsis:
return {'PASS_THROUGH'}
value = self.value
if value == 1.0: # nothing to do
return {'CANCELLED'}
if getattr(self, "always_step", False):
if value > 1.0:
add = "1"
func = "max"
else:
add = "-1"
func = "min"
exec("context.{:s} = {:s}(round(context.{:s} * value), context.{:s} + {:s})".format(
data_path, func, data_path, data_path, add,
))
else:
exec("context.{:s} *= value".format(data_path))
return operator_path_undo_return(context, data_path)
class WM_OT_context_set_float(Operator): # same as enum
"""Set a context value"""
bl_idname = "wm.context_set_float"
bl_label = "Context Set Float"
bl_options = {'UNDO', 'INTERNAL'}
data_path: rna_path_prop
value: FloatProperty(
name="Value",
description="Assignment value",
default=0.0,
)
relative: rna_relative_prop
@classmethod
def description(cls, context, props):
return description_from_data_path(context, props.data_path, prefix=tip_("Assign"), value=props.value)
execute = execute_context_assign
class WM_OT_context_set_string(Operator): # same as enum
"""Set a context value"""
bl_idname = "wm.context_set_string"
bl_label = "Context Set String"
bl_options = {'UNDO', 'INTERNAL'}
data_path: rna_path_prop
value: StringProperty(
name="Value",
description="Assign value",
maxlen=1024,
)
@classmethod
def description(cls, context, props):
return description_from_data_path(context, props.data_path, prefix=tip_("Assign"), value=props.value)
execute = execute_context_assign
class WM_OT_context_set_enum(Operator):
"""Set a context value"""
bl_idname = "wm.context_set_enum"
bl_label = "Context Set Enum"
bl_options = {'UNDO', 'INTERNAL'}
data_path: rna_path_prop
value: StringProperty(
name="Value",
description="Assignment value (as a string)",
maxlen=1024,
)
@classmethod
def description(cls, context, props):
return description_from_data_path(context, props.data_path, prefix=tip_("Assign"), value=props.value)
execute = execute_context_assign
class WM_OT_context_set_value(Operator):
"""Set a context value"""
bl_idname = "wm.context_set_value"
bl_label = "Context Set Value"
bl_options = {'UNDO', 'INTERNAL'}
data_path: rna_path_prop
value: StringProperty(
name="Value",
description="Assignment value (as a string)",
maxlen=1024,
)
@classmethod
def description(cls, context, props):
return description_from_data_path(context, props.data_path, prefix=tip_("Assign"), value=props.value)
def execute(self, context):
data_path = self.data_path
if context_path_validate(context, data_path) is Ellipsis:
return {'PASS_THROUGH'}
exec("context.{:s} = {:s}".format(data_path, self.value))
return operator_path_undo_return(context, data_path)
class WM_OT_context_toggle(Operator):
"""Toggle a context value"""
bl_idname = "wm.context_toggle"
bl_label = "Context Toggle"
bl_options = {'UNDO', 'INTERNAL'}
data_path: rna_path_prop
module: rna_module_prop
@classmethod
def description(cls, context, props):
# Currently unsupported, it might be possible to extract this.
if props.module:
return None
return description_from_data_path(context, props.data_path, prefix=tip_("Toggle"))
def execute(self, context):
data_path = self.data_path
module = self.module
if not module:
base = context
else:
from importlib import import_module
base = import_module(self.module)
if context_path_validate(base, data_path) is Ellipsis:
return {'PASS_THROUGH'}
exec("base.{:s} = not (base.{:s})".format(data_path, data_path))
return operator_path_undo_return(base, data_path)
class WM_OT_context_toggle_enum(Operator):
"""Toggle a context value"""
bl_idname = "wm.context_toggle_enum"
bl_label = "Context Toggle Values"
bl_options = {'UNDO', 'INTERNAL'}
data_path: rna_path_prop
value_1: StringProperty(
name="Value",
description="Toggle enum",
maxlen=1024,
)
value_2: StringProperty(
name="Value",
description="Toggle enum",
maxlen=1024,
)
@classmethod
def description(cls, context, props):
value = "({!r}, {!r})".format(props.value_1, props.value_2)
return description_from_data_path(context, props.data_path, prefix=tip_("Toggle"), value=value)
def execute(self, context):
data_path = self.data_path
if context_path_validate(context, data_path) is Ellipsis:
return {'PASS_THROUGH'}
# failing silently is not ideal, but we don't want errors for shortcut
# keys that some values that are only available in a particular context
try:
exec(
"context.{:s} = {!r} if (context.{:s} != {!r}) else {!r}".format(
data_path,
self.value_2,
data_path,
self.value_2,
self.value_1,
)
)
except Exception:
return {'PASS_THROUGH'}
return operator_path_undo_return(context, data_path)
class WM_OT_context_cycle_int(Operator):
"""Set a context value (useful for cycling active material, """ \
"""shape keys, groups, etc.)"""
bl_idname = "wm.context_cycle_int"
bl_label = "Context Int Cycle"
bl_options = {'UNDO', 'INTERNAL'}
data_path: rna_path_prop
reverse: rna_reverse_prop
wrap: rna_wrap_prop
@classmethod
def description(cls, context, props):
return description_from_data_path(context, props.data_path, prefix=tip_("Cycle"))
def execute(self, context):
data_path = self.data_path
value = context_path_validate(context, data_path)
if value is Ellipsis:
return {'PASS_THROUGH'}
if self.reverse:
value -= 1
else:
value += 1
exec("context.{:s} = value".format(data_path))
if self.wrap:
if value != eval("context.{:s}".format(data_path)):
# relies on rna clamping integers out of the range
if self.reverse:
value = (1 << 31) - 1
else:
value = -1 << 31
exec("context.{:s} = value".format(data_path))
return operator_path_undo_return(context, data_path)
class WM_OT_context_cycle_enum(Operator):
"""Toggle a context value"""
bl_idname = "wm.context_cycle_enum"
bl_label = "Context Enum Cycle"
bl_options = {'UNDO', 'INTERNAL'}
data_path: rna_path_prop
reverse: rna_reverse_prop
wrap: rna_wrap_prop
@classmethod
def description(cls, context, props):
return description_from_data_path(context, props.data_path, prefix=tip_("Cycle"))
def execute(self, context):
data_path = self.data_path
value = context_path_validate(context, data_path)
if value is Ellipsis:
return {'PASS_THROUGH'}
orig_value = value
rna_prop = context_path_to_rna_property(context, data_path)
if type(rna_prop) != bpy.types.EnumProperty:
raise Exception("expected an enum property")
enums = rna_prop.enum_items.keys()
orig_index = enums.index(orig_value)
# Have the info we need, advance to the next item.
#
# When wrap's disabled we may set the value to itself,
# this is done to ensure update callbacks run.
if self.reverse:
if orig_index == 0:
advance_enum = enums[-1] if self.wrap else enums[0]
else:
advance_enum = enums[orig_index - 1]
else:
if orig_index == len(enums) - 1:
advance_enum = enums[0] if self.wrap else enums[-1]
else:
advance_enum = enums[orig_index + 1]
# set the new value
exec("context.{:s} = advance_enum".format(data_path))
return operator_path_undo_return(context, data_path)
class WM_OT_context_cycle_array(Operator):
"""Set a context array value """ \
"""(useful for cycling the active mesh edit mode)"""
bl_idname = "wm.context_cycle_array"
bl_label = "Context Array Cycle"
bl_options = {'UNDO', 'INTERNAL'}
data_path: rna_path_prop
reverse: rna_reverse_prop
@classmethod
def description(cls, context, props):
return description_from_data_path(context, props.data_path, prefix=tip_("Cycle"))
def execute(self, context):
data_path = self.data_path
value = context_path_validate(context, data_path)
if value is Ellipsis:
return {'PASS_THROUGH'}
def cycle(array):
if self.reverse:
array.insert(0, array.pop())
else:
array.append(array.pop(0))
return array
exec("context.{:s} = cycle(context.{:s}[:])".format(data_path, data_path))
return operator_path_undo_return(context, data_path)
class WM_OT_context_menu_enum(Operator):
bl_idname = "wm.context_menu_enum"
bl_label = "Context Enum Menu"
# The menu items & UI logic handles undo.
bl_options = {'INTERNAL'}
data_path: rna_path_prop
@classmethod
def description(cls, context, props):
return description_from_data_path(context, props.data_path, prefix=tip_("Menu"))
def execute(self, context):
data_path = self.data_path
value = context_path_validate(context, data_path)
if value is Ellipsis:
return {'PASS_THROUGH'}
base_path, prop_attr, _ = context_path_decompose(data_path)
value_base = context_path_validate(context, base_path)
rna_prop = context_path_to_rna_property(context, data_path)
def draw_cb(self, context):
layout = self.layout
layout.prop(value_base, prop_attr, expand=True)
context.window_manager.popup_menu(draw_func=draw_cb, title=rna_prop.name, icon=rna_prop.icon)
return {'FINISHED'}
class WM_OT_context_pie_enum(Operator):
bl_idname = "wm.context_pie_enum"
bl_label = "Context Enum Pie"
# The menu items & UI logic handles undo.
bl_options = {'INTERNAL'}
data_path: rna_path_prop
@classmethod
def description(cls, context, props):
return description_from_data_path(context, props.data_path, prefix=tip_("Pie Menu"))
def invoke(self, context, event):
wm = context.window_manager
data_path = self.data_path
value = context_path_validate(context, data_path)
if value is Ellipsis:
return {'PASS_THROUGH'}
base_path, prop_attr, _ = context_path_decompose(data_path)
value_base = context_path_validate(context, base_path)
rna_prop = context_path_to_rna_property(context, data_path)
def draw_cb(self, context):
layout = self.layout
layout.prop(value_base, prop_attr, expand=True)
wm.popup_menu_pie(draw_func=draw_cb, title=rna_prop.name, icon=rna_prop.icon, event=event)
return {'FINISHED'}
class WM_OT_operator_pie_enum(Operator):
bl_idname = "wm.operator_pie_enum"
bl_label = "Operator Enum Pie"
# The menu items & UI logic handles undo.
bl_options = {'INTERNAL'}
data_path: StringProperty(
name="Operator",
description="Operator name (in Python as string)",
maxlen=1024,
)
prop_string: StringProperty(
name="Property",
description="Property name (as a string)",
maxlen=1024,
)
@classmethod
def description(cls, context, props):
return description_from_data_path(context, props.data_path, prefix=tip_("Pie Menu"))
def invoke(self, context, event):
wm = context.window_manager
data_path = self.data_path
prop_attr = self.prop_string
# same as eval("bpy.ops." + data_path)
op_mod_str, ob_id_str = data_path.split(".", 1)
op = getattr(getattr(bpy.ops, op_mod_str), ob_id_str)
del op_mod_str, ob_id_str
try:
op_rna = op.get_rna_type()
except KeyError:
self.report({'ERROR'}, rpt_("Operator not found: bpy.ops.{:s}").format(data_path))
return {'CANCELLED'}
def draw_cb(self, context):
layout = self.layout
pie = layout.menu_pie()
pie.operator_enum(data_path, prop_attr)
wm.popup_menu_pie(draw_func=draw_cb, title=op_rna.name, event=event)
return {'FINISHED'}
class WM_OT_context_set_id(Operator):
"""Set a context value to an ID data-block"""
bl_idname = "wm.context_set_id"
bl_label = "Set Library ID"
bl_options = {'UNDO', 'INTERNAL'}
data_path: rna_path_prop
value: StringProperty(
name="Value",
description="Assign value",
maxlen=1024,
)
def execute(self, context):
value = self.value
data_path = self.data_path
# Match the pointer type from the target property to `bpy.data.*`
# so we lookup the correct list.
rna_prop = context_path_to_rna_property(context, data_path)
rna_prop_fixed_type = rna_prop.fixed_type
id_iter = None
for prop in bpy.data.rna_type.properties:
if prop.rna_type.identifier == "CollectionProperty":
if prop.fixed_type == rna_prop_fixed_type:
id_iter = prop.identifier
break
if id_iter:
value_id = getattr(bpy.data, id_iter).get(value)
exec("context.{:s} = value_id".format(data_path))
return operator_path_undo_return(context, data_path)
doc_id = StringProperty(
name="Doc ID",
maxlen=1024,
options={'HIDDEN'},
)
data_path_iter = StringProperty(
description="The data path relative to the context, must point to an iterable",
)
data_path_item = StringProperty(
description="The data path from each iterable to the value (int or float)",
)
class WM_OT_context_collection_boolean_set(Operator):
"""Set boolean values for a collection of items"""
bl_idname = "wm.context_collection_boolean_set"
bl_label = "Context Collection Boolean Set"
bl_options = {'UNDO', 'REGISTER', 'INTERNAL'}
data_path_iter: data_path_iter
data_path_item: data_path_item
type: EnumProperty(
name="Type",
items=(
('TOGGLE', "Toggle", ""),
('ENABLE', "Enable", ""),
('DISABLE', "Disable", ""),
),
)
def execute(self, context):
data_path_iter = self.data_path_iter
data_path_item = self.data_path_item
items = list(getattr(context, data_path_iter))
items_ok = []
is_set = False
for item in items:
try:
value_orig = eval("item." + data_path_item)
except Exception:
continue
if value_orig is True:
is_set = True
elif value_orig is False:
pass
else:
self.report(
{'WARNING'},
rpt_("Non boolean value found: {:s}[ ].{:s}").format(data_path_iter, data_path_item),
)
return {'CANCELLED'}
items_ok.append(item)
# avoid undo push when nothing to do
if not items_ok:
return {'CANCELLED'}
if self.type == 'ENABLE':
is_set = True
elif self.type == 'DISABLE':
is_set = False
else:
is_set = not is_set
exec_str = "item.{:s} = {:s}".format(data_path_item, str(is_set))
for item in items_ok:
exec(exec_str)
return operator_value_undo_return(item)
class WM_OT_context_modal_mouse(Operator):
"""Adjust arbitrary values with mouse input"""
bl_idname = "wm.context_modal_mouse"
bl_label = "Context Modal Mouse"
bl_options = {'GRAB_CURSOR', 'BLOCKING', 'UNDO', 'INTERNAL'}
data_path_iter: data_path_iter
data_path_item: data_path_item
header_text: StringProperty(
name="Header Text",
description="Text to display in header during scale",
)
input_scale: FloatProperty(
description="Scale the mouse movement by this value before applying the delta",
default=0.01,
options={'SKIP_SAVE'},
)
invert: BoolProperty(
description="Invert the mouse input",
default=False,
options={'SKIP_SAVE'},
)
initial_x: IntProperty(options={'HIDDEN'})
def _values_store(self, context):
data_path_iter = self.data_path_iter
data_path_item = self.data_path_item
self._values = values = {}
for item in getattr(context, data_path_iter):
try:
value_orig = eval("item." + data_path_item)
except Exception:
continue
# check this can be set, maybe this is library data.
try:
exec("item.{:s} = {:s}".format(data_path_item, str(value_orig)))
except Exception:
continue
values[item] = value_orig
def _values_delta(self, delta):
delta *= self.input_scale
if self.invert:
delta = - delta
data_path_item = self.data_path_item
for item, value_orig in self._values.items():
if type(value_orig) == int:
exec("item.{:s} = int({:d})".format(data_path_item, round(value_orig + delta)))
else:
exec("item.{:s} = {:f}".format(data_path_item, value_orig + delta))
def _values_restore(self):
data_path_item = self.data_path_item
for item, value_orig in self._values.items():
exec("item.{:s} = {:s}".format(data_path_item, str(value_orig)))
self._values.clear()
def _values_clear(self):
self._values.clear()
def modal(self, context, event):
event_type = event.type
if event_type == 'MOUSEMOVE':
delta = event.mouse_x - self.initial_x
self._values_delta(delta)
header_text = self.header_text
if header_text:
if len(self._values) == 1:
(item, ) = self._values.keys()
header_text = header_text % eval("item.{:s}".format(self.data_path_item))
else:
header_text = (self.header_text % delta) + rpt_(" (delta)")
context.area.header_text_set(header_text)
elif 'LEFTMOUSE' == event_type:
item = next(iter(self._values.keys()))
self._values_clear()
context.area.header_text_set(None)
return operator_value_undo_return(item)
elif event_type in {'RIGHTMOUSE', 'ESC'}:
self._values_restore()
context.area.header_text_set(None)
return {'CANCELLED'}
return {'RUNNING_MODAL'}
def invoke(self, context, event):
self._values_store(context)
if not self._values:
self.report(
{'WARNING'},
rpt_("Nothing to operate on: {:s}[ ].{:s}").format(
self.data_path_iter, self.data_path_item,
),
)
return {'CANCELLED'}
else:
self.initial_x = event.mouse_x
context.window_manager.modal_handler_add(self)
return {'RUNNING_MODAL'}
class WM_OT_url_open(Operator):
"""Open a website in the web browser"""
bl_idname = "wm.url_open"
bl_label = ""
bl_options = {'INTERNAL'}
url: StringProperty(
name="URL",
description="URL to open",
)
@staticmethod
def _add_utm_param_to_url(url, utm_source):
import urllib.parse
# Parse the URL to get its domain and query parameters.
if not urllib.parse.urlparse(url).scheme:
url = "https://" + url
parsed_url = urllib.parse.urlparse(url)
# Only add a utm source if it points to a blender.org domain.
domain = parsed_url.netloc
if not (domain.endswith(".blender.org") or domain == "blender.org"):
return url
# Parse the query parameters and add or update the utm_source parameter.
query_params = urllib.parse.parse_qs(parsed_url.query)
query_params["utm_source"] = utm_source
new_query = urllib.parse.urlencode(query_params, doseq=True)
# Create a new URL with the updated query parameters.
new_url_parts = list(parsed_url)
new_url_parts[4] = new_query
new_url = urllib.parse.urlunparse(new_url_parts)
return new_url
@staticmethod
def _get_utm_source():
version = bpy.app.version_string
return "blender-" + version.replace(" ", "-").lower()
def execute(self, _context):
import webbrowser
complete_url = self._add_utm_param_to_url(self.url, self._get_utm_source())
webbrowser.open(complete_url)
return {'FINISHED'}
class WM_OT_url_open_preset(Operator):
"""Open a preset website in the web browser"""
bl_idname = "wm.url_open_preset"
bl_label = "Open Preset Website"
bl_options = {'INTERNAL'}
bl_property = "type"
@staticmethod
def _wm_url_open_preset_type_items(_self, _context):
return [item for (item, _) in WM_OT_url_open_preset.preset_items]
type: EnumProperty(
name="Site",
items=WM_OT_url_open_preset._wm_url_open_preset_type_items,
)
def _url_from_bug(self, _context):
from _bpy_internal.system_info.url_prefill_runtime import url_from_blender
return url_from_blender()
def _url_from_release_notes(self, _context):
return "https://www.blender.org/download/releases/{:d}-{:d}/".format(*bpy.app.version[:2])
def _url_from_manual(self, _context):
return "https://docs.blender.org/manual/{:s}/{:d}.{:d}/".format(
bpy.utils.manual_language_code(), *bpy.app.version[:2],
)
def _url_from_api(self, _context):
return "https://docs.blender.org/api/{:d}.{:d}/".format(*bpy.app.version[:2])
# This list is: (enum_item, url) pairs.
# Allow dynamically extending.
preset_items = [
# Dynamic URL's.
(('BUG', iface_("Bug"),
tip_("Report a bug with pre-filled version information")),
_url_from_bug),
(('RELEASE_NOTES', iface_("Release Notes"),
tip_("Read about what's new in this version of Blender")),
_url_from_release_notes),
(('MANUAL', iface_("User Manual"),
tip_("The reference manual for this version of Blender")),
_url_from_manual),
(('API', iface_("Python API Reference"),
tip_("The API reference manual for this version of Blender")),
_url_from_api),
# Static URL's.
(('FUND', iface_("Development Fund"),
tip_("The donation program to support maintenance and improvements")),
"https://fund.blender.org"),
(('BLENDER', "blender.org",
tip_("Blender's official web-site")),
"https://www.blender.org"),
(('CREDITS', iface_("Credits"),
tip_("Lists committers to Blender's source code")),
"https://www.blender.org/about/credits/"),
(('EXTENSIONS', iface_("Extensions Platform"),
tip_("Online directory of free and open source extensions")),
"https://extensions.blender.org/"),
]
def execute(self, context):
url = None
type = self.type
for (item_id, _, _), url in self.preset_items:
if item_id == type:
if callable(url):
url = url(self, context)
break
return bpy.ops.wm.url_open(url=url)
class WM_OT_path_open(Operator):
"""Open a path in a file browser"""
bl_idname = "wm.path_open"
bl_label = ""
bl_options = {'INTERNAL'}
filepath: StringProperty(
subtype='FILE_PATH',
options={'SKIP_SAVE'},
)
def execute(self, _context):
import sys
import os
import subprocess
filepath = self.filepath
if not filepath:
self.report({'ERROR'}, "File path was not set")
return {'CANCELLED'}
filepath = bpy.path.abspath(filepath)
filepath = os.path.normpath(filepath)
if not os.path.exists(filepath):
self.report({'ERROR'}, rpt_("File '{:s}' not found").format(filepath))
return {'CANCELLED'}
if sys.platform[:3] == "win":
os.startfile(filepath)
elif sys.platform == "darwin":
subprocess.check_call(["open", filepath])
else:
try:
subprocess.check_call(["xdg-open", filepath])
except Exception:
# `xdg-open` *should* be supported by recent Gnome, KDE, XFCE.
import traceback
traceback.print_exc()
return {'FINISHED'}
def _wm_doc_get_id(doc_id, *, do_url=True, url_prefix="", report=None):
def operator_exists_pair(a, b):
# Not fast, this is only for docs.
return b in dir(getattr(bpy.ops, a))
def operator_exists_single(a):
a, b = a.partition("_OT_")[::2]
return operator_exists_pair(a.lower(), b)
id_split = doc_id.split(".")
url = rna = None
if len(id_split) == 1: # rna, class
if do_url:
url = "{:s}/bpy.types.{:s}.html".format(url_prefix, id_split[0])
else:
rna = "bpy.types.{:s}".format(id_split[0])
elif len(id_split) == 2: # rna, class.prop
class_name, class_prop = id_split
# an operator (common case - just button referencing an op)
if operator_exists_pair(class_name, class_prop):
if do_url:
url = "{:s}/bpy.ops.{:s}.html#bpy.ops.{:s}.{:s}".format(url_prefix, class_name, class_name, class_prop)
else:
rna = "bpy.ops.{:s}.{:s}".format(class_name, class_prop)
elif operator_exists_single(class_name):
# note: ignore the prop name since we don't have a way to link into it
class_name, class_prop = class_name.split("_OT_", 1)
class_name = class_name.lower()
if do_url:
url = "{:s}/bpy.ops.{:s}.html#bpy.ops.{:s}.{:s}".format(url_prefix, class_name, class_name, class_prop)
else:
rna = "bpy.ops.{:s}.{:s}".format(class_name, class_prop)
else:
# An RNA setting, common case.
# Check the built-in RNA types.
rna_class = getattr(bpy.types, class_name, None)
if rna_class is None:
# Check class for dynamically registered types.
rna_class = bpy.types.PropertyGroup.bl_rna_get_subclass_py(class_name)
if rna_class is None:
if report is not None:
report({'ERROR'}, rpt_("Type \"{:s}\" cannot be found").format(class_name))
return None
# Detect if this is a inherited member and use that name instead.
rna_parent = rna_class.bl_rna
rna_prop = rna_parent.properties.get(class_prop)
if rna_prop:
rna_parent = rna_parent.base
while rna_parent and rna_prop == rna_parent.properties.get(class_prop):
class_name = rna_parent.identifier
rna_parent = rna_parent.base
if do_url:
url = "{:s}/bpy.types.{:s}.html#bpy.types.{:s}.{:s}".format(
url_prefix, class_name, class_name, class_prop,
)
else:
rna = "bpy.types.{:s}.{:s}".format(class_name, class_prop)
else:
# We assume this is custom property, only try to generate generic url/rna_id...
if do_url:
url = ("{:s}/bpy.types.bpy_struct.html#bpy.types.bpy_struct.items".format(url_prefix))
else:
rna = "bpy.types.bpy_struct"
return url if do_url else rna
class WM_OT_doc_view_manual(Operator):
"""Load online manual"""
bl_idname = "wm.doc_view_manual"
bl_label = "View Manual"
doc_id: doc_id
@staticmethod
def _find_reference(rna_id, url_mapping, *, verbose=True):
if verbose:
print("online manual check for: '{:s}'... ".format(rna_id))
from fnmatch import fnmatchcase
# XXX, for some reason all RNA ID's are stored lowercase
# Adding case into all ID's isn't worth the hassle so force lowercase.
rna_id = rna_id.lower()
# NOTE: `fnmatch` in Python is slow as it translates the string to a regular-expression
# which needs to be compiled (as of Python 3.11), this is slow enough to cause a noticeable
# delay when opening manual links (approaching half a second).
#
# Resolve by matching characters that have a special meaning to `fnmatch`.
# The characters that can occur as the first special character are `*?[`.
# If any of these are used we must let `fnmatch` run its own matching logic.
# However, in most cases a literal prefix is used making it considerably faster
# to do a simple `startswith` check before performing a full match.
# An alternative solution could be to use `fnmatch` from C which is significantly
# faster than Python's, see !104581 for details.
import re
re_match_non_special = re.compile(r"^[^?\*\[]+").match
for pattern, url_suffix in url_mapping:
# Simple optimization, makes a big difference (over 50x speedup).
# Even when `non_special.end()` is zero (resulting in an empty-string),
# the `startswith` check succeeds so there is no need to check for an empty match.
non_special = re_match_non_special(pattern)
if non_special is None or not rna_id.startswith(pattern[:non_special.end()]):
continue
# End simple optimization.
if fnmatchcase(rna_id, pattern):
if verbose:
print(" match found: '{:s}' --> '{:s}'".format(pattern, url_suffix))
return url_suffix
if verbose:
print("match not found")
return None
@staticmethod
def _lookup_rna_url(rna_id, verbose=True):
for prefix, url_manual_mapping in bpy.utils.manual_map():
rna_ref = WM_OT_doc_view_manual._find_reference(rna_id, url_manual_mapping, verbose=verbose)
if rna_ref is not None:
url = prefix + rna_ref
return url
def execute(self, _context):
rna_id = _wm_doc_get_id(self.doc_id, do_url=False, report=self.report)
if rna_id is None:
return {'CANCELLED'}
url = self._lookup_rna_url(rna_id)
if url is None:
self.report(
{'WARNING'},
rpt_("No reference available {!r}, "
"Update info in 'rna_manual_reference.py' "
"or callback to bpy.utils.manual_map()").format(self.doc_id)
)
return {'CANCELLED'}
else:
return bpy.ops.wm.url_open(url=url)
class WM_OT_doc_view(Operator):
"""Open online reference docs in a web browser"""
bl_idname = "wm.doc_view"
bl_label = "View Documentation"
doc_id: doc_id
_prefix = "https://docs.blender.org/api/{:d}.{:d}".format(*bpy.app.version[:2])
def execute(self, _context):
url = _wm_doc_get_id(self.doc_id, do_url=True, url_prefix=self._prefix, report=self.report)
if url is None:
return {'CANCELLED'}
return bpy.ops.wm.url_open(url=url)
rna_path = StringProperty(
name="Property Edit",
description="Property data_path edit",
maxlen=1024,
options={'HIDDEN'},
)
rna_custom_property_name = StringProperty(
name="Property Name",
description="Property name edit",
# Match `MAX_IDPROP_NAME - 1` in Blender's source.
maxlen=63,
)
# Most useful entries of rna_enum_property_subtype_items:
rna_custom_property_type_items = (
('FLOAT', "Float", "A single floating-point value"),
('FLOAT_ARRAY', "Float Array", "An array of floating-point values"),
('INT', "Integer", "A single integer"),
('INT_ARRAY', "Integer Array", "An array of integers"),
('BOOL', "Boolean", "A true or false value"),
('BOOL_ARRAY', "Boolean Array", "An array of true or false values"),
('STRING', "String", "A string value"),
('DATA_BLOCK', "Data-Block", "A data-block value"),
('PYTHON', "Python", "Edit a Python value directly, for unsupported property types"),
)
rna_custom_property_subtype_none_item = (
'NONE', n_("Plain Data", i18n_contexts.unit), n_("Data values without special behavior")
)
rna_custom_property_subtype_number_items = (
rna_custom_property_subtype_none_item,
('PIXEL', n_("Pixel", i18n_contexts.unit), n_("A distance on screen")),
('PERCENTAGE', n_("Percentage", i18n_contexts.unit), n_("A percentage between 0 and 100")),
('FACTOR', n_("Factor", i18n_contexts.unit), n_("A factor between 0.0 and 1.0")),
('ANGLE', n_("Angle", i18n_contexts.unit), n_("A rotational value specified in radians")),
('TIME_ABSOLUTE', n_("Time", i18n_contexts.unit), n_("Time specified in seconds")),
('DISTANCE', n_("Distance", i18n_contexts.unit), n_("A distance between two points")),
('POWER', n_("Power", i18n_contexts.unit), ""),
('TEMPERATURE', n_("Temperature", i18n_contexts.unit), ""),
)
rna_custom_property_subtype_vector_items = (
rna_custom_property_subtype_none_item,
('COLOR', n_("Linear Color", i18n_contexts.unit), n_("Color in the linear space")),
('COLOR_GAMMA', n_("Gamma-Corrected Color", i18n_contexts.unit), n_("Color in the gamma corrected space")),
('TRANSLATION', n_("Translation", i18n_contexts.unit), ""),
('DIRECTION', n_("Direction", i18n_contexts.unit), ""),
('VELOCITY', n_("Velocity", i18n_contexts.unit), ""),
('ACCELERATION', n_("Acceleration", i18n_contexts.unit), ""),
('EULER', n_("Euler Angles", i18n_contexts.unit), n_("Euler rotation angles in radians")),
('QUATERNION', n_("Quaternion Rotation", i18n_contexts.unit), n_("Quaternion rotation (affects NLA blending)")),
('AXISANGLE', n_("Axis-Angle", i18n_contexts.unit), n_("Angle and axis to rotate around")),
('XYZ', n_("XYZ", i18n_contexts.unit), ""),
)
rna_id_type_items = tuple(
(item.identifier, item.name, item.description, item.icon, item.value)
for item in bpy.types.ID.bl_rna.properties["id_type"].enum_items
)
class WM_OT_properties_edit(Operator):
"""Change a custom property's type, or adjust how it is displayed in the interface"""
bl_idname = "wm.properties_edit"
bl_label = "Edit Property"
# register only because invoke_props_popup requires.
bl_options = {'REGISTER', 'INTERNAL'}
def subtype_items_cb(self, context):
match self.property_type:
case 'FLOAT':
return rna_custom_property_subtype_number_items
case 'FLOAT_ARRAY':
return rna_custom_property_subtype_vector_items
case _:
# Needed so 'NONE' can always be assigned.
return (
rna_custom_property_subtype_none_item,
)
def property_type_update_cb(self, context):
self.subtype = 'NONE'
# Common settings used for all property types. Generally, separate properties are used for each
# type to improve the experience when choosing UI data values.
data_path: rna_path
property_name: rna_custom_property_name
property_type: EnumProperty(
name="Type",
items=rna_custom_property_type_items,
update=property_type_update_cb,
)
is_overridable_library: BoolProperty(
name="Library Overridable",
description="Allow the property to be overridden when the data-block is linked",
default=False,
)
description: StringProperty(
name="Description",
)
# Shared for integer and string properties.
use_soft_limits: BoolProperty(
name="Soft Limits",
description=(
"Limits the Property Value slider to a range, "
"values outside the range must be inputted numerically"
),
)
array_length: IntProperty(
name="Array Length",
default=3,
min=1,
# 32 is the maximum size for RNA array properties.
max=32,
)
# Integer properties.
# This property stores values for both array and non-array properties.
default_int: IntVectorProperty(
name="Default Value",
size=32,
)
min_int: IntProperty(
name="Min",
default=-10000,
)
max_int: IntProperty(
name="Max",
default=10000,
)
soft_min_int: IntProperty(
name="Soft Min",
default=-10000,
)
soft_max_int: IntProperty(
name="Soft Max",
default=10000,
)
step_int: IntProperty(
name="Step",
min=1,
default=1,
)
# Boolean properties.
# This property stores values for both array and non-array properties.
default_bool: BoolVectorProperty(
name="Default Value",
size=32,
)
# Float properties.
# This property stores values for both array and non-array properties.
default_float: FloatVectorProperty(
name="Default Value",
size=32,
)
min_float: FloatProperty(
name="Min",
default=-10000.0,
)
max_float: FloatProperty(
name="Max",
default=-10000.0,
)
soft_min_float: FloatProperty(
name="Soft Min",
default=-10000.0,
)
soft_max_float: FloatProperty(
name="Soft Max",
default=-10000.0,
)
precision: IntProperty(
name="Precision",
default=3,
min=0,
max=8,
)
step_float: FloatProperty(
name="Step",
default=0.1,
min=0.001,
)
subtype: EnumProperty(
name="Subtype",
items=subtype_items_cb,
translation_context=i18n_contexts.unit,
)
# String properties.
default_string: StringProperty(
name="Default Value",
maxlen=1024,
)
# Data-block properties.
id_type: EnumProperty(
name="ID Type",
items=rna_id_type_items,
translation_context=i18n_contexts.id_id,
default='OBJECT',
)
# Store the value converted to a string as a fallback for otherwise unsupported types.
eval_string: StringProperty(
name="Value",
description="Python value for unsupported custom property types",
)
# Helper method to avoid repetitive code to retrieve a single value from sequences and non-sequences.
@staticmethod
def _convert_new_value_single(old_value, new_type):
if hasattr(old_value, "__len__") and len(old_value) > 0:
return new_type(old_value[0])
return new_type(old_value)
# Helper method to create a list of a given value and type, using a sequence or non-sequence old value.
@staticmethod
def _convert_new_value_array(old_value, new_type, new_len):
if hasattr(old_value, "__len__"):
new_array = [new_type()] * new_len
for i in range(min(len(old_value), new_len)):
new_array[i] = new_type(old_value[i])
return new_array
return [new_type(old_value)] * new_len
# Convert an old property for a string, avoiding unhelpful string representations for custom list types.
@staticmethod
def convert_custom_property_to_string(item, name):
# The IDProperty group view API currently doesn't have a "lookup" method.
for key, value in item.items():
if key == name:
old_value = value
break
# In order to get a better string conversion, convert the property to a builtin sequence type first.
to_dict = getattr(old_value, "to_dict", None)
to_list = getattr(old_value, "to_list", None)
if to_dict:
old_value = to_dict()
elif to_list:
old_value = to_list()
return str(old_value)
# Retrieve the current type of the custom property on the RNA struct. Some properties like group properties
# can be created in the UI, but editing their meta-data isn't supported. In that case, return 'PYTHON'.
@staticmethod
def get_property_type(item, property_name):
from rna_prop_ui import (
rna_idprop_value_item_type,
)
prop_value = item[property_name]
prop_type, is_array = rna_idprop_value_item_type(prop_value)
if prop_type == int:
if is_array:
return 'INT_ARRAY'
return 'INT'
elif prop_type == float:
if is_array:
return 'FLOAT_ARRAY'
return 'FLOAT'
elif prop_type == bool:
if is_array:
return 'BOOL_ARRAY'
return 'BOOL'
elif prop_type == str:
if is_array:
return 'PYTHON'
return 'STRING'
elif prop_type == type(None) or issubclass(prop_type, bpy.types.ID):
if is_array:
return 'PYTHON'
return 'DATA_BLOCK'
return 'PYTHON'
# For `DATA_BLOCK` types, return the `id_type` or an empty string for non data-block types.
@staticmethod
def get_property_id_type(item, property_name):
ui_data = item.id_properties_ui(property_name)
rna_data = ui_data.as_dict()
# For non `DATA_BLOCK` types, the `id_type` wont exist.
return rna_data.get("id_type", "")
def _init_subtype(self, subtype):
self.subtype = subtype or 'NONE'
# Fill the operator's properties with the UI data properties from the existing custom property.
# Note that if the UI data doesn't exist yet, the access will create it and use those default values.
def _fill_old_ui_data(self, item, name):
ui_data = item.id_properties_ui(name)
rna_data = ui_data.as_dict()
if self.property_type in {'FLOAT', 'FLOAT_ARRAY'}:
self.min_float = rna_data["min"]
self.max_float = rna_data["max"]
self.soft_min_float = rna_data["soft_min"]
self.soft_max_float = rna_data["soft_max"]
self.precision = rna_data["precision"]
self.step_float = rna_data["step"]
if rna_data["subtype"] in [item[0] for item in self.subtype_items_cb(None)]:
self.subtype = rna_data["subtype"]
self.use_soft_limits = (
self.min_float != self.soft_min_float or
self.max_float != self.soft_max_float
)
default = self._convert_new_value_array(rna_data["default"], float, 32)
self.default_float = default if isinstance(default, list) else [default] * 32
elif self.property_type in {'INT', 'INT_ARRAY'}:
self.min_int = rna_data["min"]
self.max_int = rna_data["max"]
self.soft_min_int = rna_data["soft_min"]
self.soft_max_int = rna_data["soft_max"]
self.step_int = rna_data["step"]
self.use_soft_limits = (
self.min_int != self.soft_min_int or
self.max_int != self.soft_max_int
)
self.default_int = self._convert_new_value_array(rna_data["default"], int, 32)
elif self.property_type == 'STRING':
self.default_string = rna_data["default"]
elif self.property_type in {'BOOL', 'BOOL_ARRAY'}:
self.default_bool = self._convert_new_value_array(rna_data["default"], bool, 32)
elif self.property_type == 'DATA_BLOCK':
self.id_type = rna_data["id_type"]
if self.property_type in {'FLOAT_ARRAY', 'INT_ARRAY', 'BOOL_ARRAY'}:
self.array_length = len(item[name])
# The dictionary does not contain the description if it was empty.
self.description = rna_data.get("description", "")
self._init_subtype(self.subtype)
escaped_name = bpy.utils.escape_identifier(name)
self.is_overridable_library = bool(item.is_property_overridable_library('["{:s}"]'.format(escaped_name)))
# When the operator chooses a different type than the original property,
# attempt to convert the old value to the new type for continuity and speed.
def _get_converted_value(self, item, name_old, prop_type_new, id_type_old, id_type_new):
if prop_type_new == 'INT':
return self._convert_new_value_single(item[name_old], int)
elif prop_type_new == 'FLOAT':
return self._convert_new_value_single(item[name_old], float)
elif prop_type_new == 'BOOL':
return self._convert_new_value_single(item[name_old], bool)
elif prop_type_new == 'INT_ARRAY':
prop_type_old = self.get_property_type(item, name_old)
if prop_type_old in {'INT', 'FLOAT', 'INT_ARRAY', 'FLOAT_ARRAY', 'BOOL_ARRAY'}:
return self._convert_new_value_array(item[name_old], int, self.array_length)
elif prop_type_new == 'FLOAT_ARRAY':
prop_type_old = self.get_property_type(item, name_old)
if prop_type_old in {'INT', 'FLOAT', 'FLOAT_ARRAY', 'INT_ARRAY', 'BOOL_ARRAY'}:
return self._convert_new_value_array(item[name_old], float, self.array_length)
elif prop_type_new == 'BOOL_ARRAY':
prop_type_old = self.get_property_type(item, name_old)
if prop_type_old in {'INT', 'FLOAT', 'FLOAT_ARRAY', 'INT_ARRAY', 'BOOL_ARRAY'}:
return self._convert_new_value_array(item[name_old], bool, self.array_length)
else:
return [False] * self.array_length
elif prop_type_new == 'STRING':
return self.convert_custom_property_to_string(item, name_old)
elif prop_type_new == 'DATA_BLOCK':
if id_type_old != id_type_new:
return None
old_value = item[name_old]
if not isinstance(old_value, bpy.types.ID):
return None
return old_value
# If all else fails, create an empty string property. That should avoid errors later on anyway.
return ""
# Any time the target type is changed in the dialog, it's helpful to convert the UI data values
# to the new type as well, when possible, currently this only applies for floats and ints.
def _convert_old_ui_data_to_new_type(self, prop_type_old, prop_type_new):
if prop_type_new in {'INT', 'INT_ARRAY'} and prop_type_old in {'FLOAT', 'FLOAT_ARRAY'}:
self.min_int = int(self.min_float)
self.max_int = int(self.max_float)
self.soft_min_int = int(self.soft_min_float)
self.soft_max_int = int(self.soft_max_float)
self.default_int = self._convert_new_value_array(self.default_float, int, 32)
elif prop_type_new in {'FLOAT', 'FLOAT_ARRAY'} and prop_type_old in {'INT', 'INT_ARRAY'}:
self.min_float = float(self.min_int)
self.max_float = float(self.max_int)
self.soft_min_float = float(self.soft_min_int)
self.soft_max_float = float(self.soft_max_int)
self.default_float = self._convert_new_value_array(self.default_int, float, 32)
elif prop_type_new in {'BOOL', 'BOOL_ARRAY'} and prop_type_old in {'INT', 'INT_ARRAY'}:
self.default_bool = self._convert_new_value_array(self.default_int, bool, 32)
# Don't convert between string and float/int defaults here, it's not expected like the other conversions.
# Fill the property's UI data with the values chosen in the operator.
def _create_ui_data_for_new_prop(self, item, name, prop_type_new):
if prop_type_new in {'INT', 'INT_ARRAY'}:
ui_data = item.id_properties_ui(name)
ui_data.update(
min=self.min_int,
max=self.max_int,
soft_min=self.soft_min_int if self.use_soft_limits else self.min_int,
soft_max=self.soft_max_int if self.use_soft_limits else self.max_int,
step=self.step_int,
default=self.default_int[0] if prop_type_new == 'INT' else self.default_int[:self.array_length],
description=self.description,
)
elif prop_type_new in {'BOOL', 'BOOL_ARRAY'}:
ui_data = item.id_properties_ui(name)
ui_data.update(
default=self.default_bool[0] if prop_type_new == 'BOOL' else self.default_bool[:self.array_length],
description=self.description,
)
elif prop_type_new in {'FLOAT', 'FLOAT_ARRAY'}:
ui_data = item.id_properties_ui(name)
ui_data.update(
min=self.min_float,
max=self.max_float,
soft_min=self.soft_min_float if self.use_soft_limits else self.min_float,
soft_max=self.soft_max_float if self.use_soft_limits else self.max_float,
step=self.step_float,
precision=self.precision,
default=self.default_float[0] if prop_type_new == 'FLOAT' else self.default_float[:self.array_length],
description=self.description,
subtype=self.subtype,
)
elif prop_type_new == 'STRING':
ui_data = item.id_properties_ui(name)
ui_data.update(
default=self.default_string,
description=self.description,
)
elif prop_type_new == 'DATA_BLOCK':
ui_data = item.id_properties_ui(name)
ui_data.update(
description=self.description,
id_type=self.id_type,
)
escaped_name = bpy.utils.escape_identifier(name)
item.property_overridable_library_set('["{:s}"]'.format(escaped_name), self.is_overridable_library)
def _update_blender_for_prop_change(self, context, item, name, prop_type_old, prop_type_new):
from rna_prop_ui import (
rna_idprop_ui_prop_update,
)
rna_idprop_ui_prop_update(item, name)
# If we have changed the type of the property, update its potential anim curves!
if prop_type_old != prop_type_new:
escaped_name = bpy.utils.escape_identifier(name)
data_path = '["{:s}"]'.format(escaped_name)
done = set()
def _update(fcurves):
for fcu in fcurves:
if fcu not in done and fcu.data_path == data_path:
fcu.update_autoflags(item)
done.add(fcu)
def _update_strips(strips):
for st in strips:
if st.type == 'CLIP' and st.action:
_update(st.action.fcurves)
elif st.type == 'META':
_update_strips(st.strips)
adt = getattr(item, "animation_data", None)
if adt is not None:
if adt.action:
_update(adt.action.fcurves)
if adt.drivers:
_update(adt.drivers)
if adt.nla_tracks:
for nt in adt.nla_tracks:
_update_strips(nt.strips)
# Otherwise existing buttons which reference freed memory may crash Blender (#26510).
for win in context.window_manager.windows:
for area in win.screen.areas:
area.tag_redraw()
def execute(self, context):
name_old = getattr(self, "_old_prop_name", [None])[0]
if name_old is None:
self.report({'ERROR'}, "Direct execution not supported")
return {'CANCELLED'}
data_path = self.data_path
name = self.property_name
item = eval("context.{:s}".format(data_path))
if (item.id_data and item.id_data.override_library and item.id_data.override_library.reference):
self.report({'ERROR'}, "Cannot edit properties from override data")
return {'CANCELLED'}
prop_type_old = self.get_property_type(item, name_old)
prop_type_new = self.property_type
self._old_prop_name[:] = [name]
id_type_old = self.get_property_id_type(item, name_old)
id_type_new = self.id_type
if prop_type_new == 'PYTHON':
try:
new_value = eval(self.eval_string)
except Exception as ex:
self.report({'WARNING'}, "Python evaluation failed: " + str(ex))
return {'CANCELLED'}
try:
item[name] = new_value
except Exception as ex:
self.report({'ERROR'}, "Failed to assign value: " + str(ex))
return {'CANCELLED'}
if name_old != name:
del item[name_old]
else:
new_value = self._get_converted_value(item, name_old, prop_type_new, id_type_old, id_type_new)
del item[name_old]
item[name] = new_value
self._create_ui_data_for_new_prop(item, name, prop_type_new)
self._update_blender_for_prop_change(context, item, name, prop_type_old, prop_type_new)
if name_old != name:
adt = getattr(item, "animation_data", None)
if adt is not None:
adt.fix_paths_rename_all(prefix="", old_name=name_old, new_name=name)
return {'FINISHED'}
def invoke(self, context, _event):
data_path = self.data_path
if not data_path:
self.report({'ERROR'}, "Data path not set")
return {'CANCELLED'}
name = self.property_name
self._old_prop_name = [name]
item = eval("context.{:s}".format(data_path))
if (item.id_data and item.id_data.override_library and item.id_data.override_library.reference):
self.report({'ERROR'}, "Properties from override data cannot be edited")
return {'CANCELLED'}
# Set operator's property type with the type of the existing property, to display the right settings.
old_type = self.get_property_type(item, name)
self.property_type = old_type
self.last_property_type = old_type
# So that the operator can do something for unsupported properties, change the property into
# a string, just for editing in the dialog. When the operator executes, it will be converted back
# into a python value. Always do this conversion, in case the Python property edit type is selected.
self.eval_string = self.convert_custom_property_to_string(item, name)
if old_type != 'PYTHON':
self._fill_old_ui_data(item, name)
wm = context.window_manager
return wm.invoke_props_dialog(self)
def check(self, context):
changed = False
# In order to convert UI data between types for type changes before the operator has actually executed,
# compare against the type the last time the check method was called (the last time a value was edited).
if self.property_type != self.last_property_type:
self._convert_old_ui_data_to_new_type(self.last_property_type, self.property_type)
changed = True
# Make sure that min is less than max, soft range is inside hard range, etc.
if self.property_type in {'FLOAT', 'FLOAT_ARRAY'}:
if self.min_float > self.max_float:
self.min_float, self.max_float = self.max_float, self.min_float
changed = True
if self.use_soft_limits:
if self.soft_min_float > self.soft_max_float:
self.soft_min_float, self.soft_max_float = self.soft_max_float, self.soft_min_float
changed = True
if self.soft_max_float > self.max_float:
self.soft_max_float = self.max_float
changed = True
if self.soft_min_float < self.min_float:
self.soft_min_float = self.min_float
changed = True
elif self.property_type in {'INT', 'INT_ARRAY'}:
if self.min_int > self.max_int:
self.min_int, self.max_int = self.max_int, self.min_int
changed = True
if self.use_soft_limits:
if self.soft_min_int > self.soft_max_int:
self.soft_min_int, self.soft_max_int = self.soft_max_int, self.soft_min_int
changed = True
if self.soft_max_int > self.max_int:
self.soft_max_int = self.max_int
changed = True
if self.soft_min_int < self.min_int:
self.soft_min_int = self.min_int
changed = True
self.last_property_type = self.property_type
return changed
def draw(self, _context):
layout = self.layout
layout.use_property_split = True
layout.use_property_decorate = False
layout.prop(self, "property_type")
layout.prop(self, "property_name")
if self.property_type in {'FLOAT', 'FLOAT_ARRAY'}:
if self.property_type == 'FLOAT_ARRAY':
layout.prop(self, "array_length")
col = layout.column(align=True)
col.prop(self, "default_float", index=0, text="Default")
for i in range(1, self.array_length):
col.prop(self, "default_float", index=i, text=" ")
else:
layout.prop(self, "default_float", index=0)
col = layout.column(align=True)
col.prop(self, "min_float")
col.prop(self, "max_float")
col = layout.column()
col.prop(self, "use_soft_limits")
col = layout.column(align=True)
col.enabled = self.use_soft_limits
col.prop(self, "soft_min_float", text="Soft Min")
col.prop(self, "soft_max_float", text="Max")
layout.prop(self, "step_float")
layout.prop(self, "precision")
layout.prop(self, "subtype")
elif self.property_type in {'INT', 'INT_ARRAY'}:
if self.property_type == 'INT_ARRAY':
layout.prop(self, "array_length")
col = layout.column(align=True)
col.prop(self, "default_int", index=0, text="Default")
for i in range(1, self.array_length):
col.prop(self, "default_int", index=i, text=" ")
else:
layout.prop(self, "default_int", index=0)
col = layout.column(align=True)
col.prop(self, "min_int")
col.prop(self, "max_int")
col = layout.column()
col.prop(self, "use_soft_limits")
col = layout.column(align=True)
col.enabled = self.use_soft_limits
col.prop(self, "soft_min_int", text="Soft Min")
col.prop(self, "soft_max_int", text="Max")
layout.prop(self, "step_int")
elif self.property_type in {'BOOL', 'BOOL_ARRAY'}:
if self.property_type == 'BOOL_ARRAY':
layout.prop(self, "array_length")
col = layout.column(align=True)
col.prop(self, "default_bool", index=0, text="Default")
for i in range(1, self.array_length):
col.prop(self, "default_bool", index=i, text=" ")
else:
layout.prop(self, "default_bool", index=0)
elif self.property_type == 'STRING':
layout.prop(self, "default_string")
elif self.property_type == 'DATA_BLOCK':
layout.prop(self, "id_type")
if self.property_type == 'PYTHON':
layout.prop(self, "eval_string")
else:
layout.prop(self, "description")
layout.prop(self, "is_overridable_library")
# Edit the value of a custom property with the given name on the RNA struct at the given data path.
# For supported types, this simply acts as a convenient way to create a popup for a specific property
# and draws the custom property value directly in the popup. For types like groups which can't be edited
# directly with buttons, instead convert the value to a string, evaluate the changed string when executing.
class WM_OT_properties_edit_value(Operator):
"""Edit the value of a custom property"""
bl_idname = "wm.properties_edit_value"
bl_label = "Edit Property Value"
# register only because invoke_props_popup requires.
bl_options = {'REGISTER', 'INTERNAL'}
data_path: rna_path
property_name: rna_custom_property_name
# Store the value converted to a string as a fallback for otherwise unsupported types.
eval_string: StringProperty(
name="Value",
description="Value for custom property types that can only be edited as a Python expression",
)
def execute(self, context):
if self.eval_string:
rna_item = eval("context.{:s}".format(self.data_path))
try:
new_value = eval(self.eval_string)
except Exception as ex:
self.report({'WARNING'}, "Python evaluation failed: " + str(ex))
return {'CANCELLED'}
rna_item[self.property_name] = new_value
return {'FINISHED'}
def invoke(self, context, _event):
rna_item = eval("context.{:s}".format(self.data_path))
if WM_OT_properties_edit.get_property_type(rna_item, self.property_name) == 'PYTHON':
self.eval_string = WM_OT_properties_edit.convert_custom_property_to_string(rna_item, self.property_name)
else:
self.eval_string = ""
wm = context.window_manager
return wm.invoke_props_dialog(self)
def draw(self, context):
from bpy.utils import escape_identifier
rna_item = eval("context.{:s}".format(self.data_path))
layout = self.layout
if WM_OT_properties_edit.get_property_type(rna_item, self.property_name) == 'PYTHON':
layout.prop(self, "eval_string")
else:
col = layout.column(align=True)
col.prop(rna_item, '["{:s}"]'.format(escape_identifier(self.property_name)), text="")
class WM_OT_properties_add(Operator):
"""Add your own property to the data-block"""
bl_idname = "wm.properties_add"
bl_label = "Add Property"
bl_options = {'UNDO', 'INTERNAL'}
data_path: rna_path
def execute(self, context):
from rna_prop_ui import (
rna_idprop_ui_create,
)
data_path = self.data_path
item = eval("context.{:s}".format(data_path))
if (item.id_data and item.id_data.override_library and item.id_data.override_library.reference):
self.report({'ERROR'}, "Cannot add properties to override data")
return {'CANCELLED'}
def unique_name(names):
prop = "prop"
prop_new = prop
i = 1
while prop_new in names:
prop_new = prop + str(i)
i += 1
return prop_new
prop = unique_name({
*item.keys(),
*type(item).bl_rna.properties.keys(),
})
rna_idprop_ui_create(item, prop, default=1.0)
return {'FINISHED'}
class WM_OT_properties_context_change(Operator):
"""Jump to a different tab inside the properties editor"""
bl_idname = "wm.properties_context_change"
bl_label = ""
bl_options = {'INTERNAL'}
context: StringProperty(
name="Context",
maxlen=64,
)
def execute(self, context):
context.space_data.context = self.context
return {'FINISHED'}
class WM_OT_properties_remove(Operator):
"""Internal use (edit a property data_path)"""
bl_idname = "wm.properties_remove"
bl_label = "Remove Property"
bl_options = {'UNDO', 'INTERNAL'}
data_path: rna_path
property_name: rna_custom_property_name
def execute(self, context):
from rna_prop_ui import (
rna_idprop_ui_prop_update,
)
data_path = self.data_path
item = eval("context.{:s}".format(data_path))
if (item.id_data and item.id_data.override_library and item.id_data.override_library.reference):
self.report({'ERROR'}, "Cannot remove properties from override data")
return {'CANCELLED'}
name = self.property_name
rna_idprop_ui_prop_update(item, name)
del item[name]
return {'FINISHED'}
class WM_OT_sysinfo(Operator):
"""Generate system information, saved into a text file"""
bl_idname = "wm.sysinfo"
bl_label = "Save System Info"
filepath: StringProperty(
subtype='FILE_PATH',
options={'SKIP_SAVE'},
)
def execute(self, _context):
from _bpy_internal.system_info.text_generate_runtime import write
with open(self.filepath, "w", encoding="utf-8") as output:
try:
write(output)
except Exception as ex:
# Not expected to occur, simply forward the exception.
self.report({'ERROR'}, str(ex))
# Also write into the file (to avoid confusion).
output.write("ERROR: {:s}\n".format(str(ex)))
return {'CANCELLED'}
return {'FINISHED'}
def invoke(self, context, _event):
import os
if not self.filepath:
self.filepath = os.path.join(
os.path.expanduser("~"), "system-info.txt")
wm = context.window_manager
wm.fileselect_add(self)
return {'RUNNING_MODAL'}
class WM_OT_operator_cheat_sheet(Operator):
"""List all the operators in a text-block, useful for scripting"""
bl_idname = "wm.operator_cheat_sheet"
bl_label = "Operator Cheat Sheet"
def execute(self, _context):
op_strings = []
tot = 0
for op_module_name in dir(bpy.ops):
op_module = getattr(bpy.ops, op_module_name)
for op_submodule_name in dir(op_module):
op = getattr(op_module, op_submodule_name)
text = repr(op)
if text.split("\n")[-1].startswith("bpy.ops."):
op_strings.append(text)
tot += 1
op_strings.append('')
textblock = bpy.data.texts.new("OperatorList.txt")
textblock.write("# {:d} Operators\n\n".format(tot))
textblock.write("\n".join(op_strings))
self.report({'INFO'}, "See OperatorList.txt text block")
return {'FINISHED'}
# -----------------------------------------------------------------------------
# Add-on Operators
class WM_OT_owner_enable(Operator):
"""Enable add-on for workspace"""
bl_idname = "wm.owner_enable"
bl_label = "Enable Add-on"
owner_id: StringProperty(
name="UI Tag",
)
def execute(self, context):
workspace = context.workspace
workspace.owner_ids.new(self.owner_id)
return {'FINISHED'}
class WM_OT_owner_disable(Operator):
"""Disable add-on for workspace"""
bl_idname = "wm.owner_disable"
bl_label = "Disable Add-on"
owner_id: StringProperty(
name="UI Tag",
)
def execute(self, context):
workspace = context.workspace
owner_id = workspace.owner_ids[self.owner_id]
workspace.owner_ids.remove(owner_id)
return {'FINISHED'}
class WM_OT_tool_set_by_id(Operator):
"""Set the tool by name (for key-maps)"""
bl_idname = "wm.tool_set_by_id"
bl_label = "Set Tool by Name"
name: StringProperty(
name="Identifier",
description="Identifier of the tool",
)
cycle: BoolProperty(
name="Cycle",
description="Cycle through tools in this group",
default=False,
options={'SKIP_SAVE'},
)
as_fallback: BoolProperty(
name="Set Fallback",
description="Set the fallback tool instead of the primary tool",
default=False,
options={'SKIP_SAVE', 'HIDDEN'},
)
space_type: rna_space_type_prop
@staticmethod
def space_type_from_operator(op, context):
if op.properties.is_property_set("space_type"):
space_type = op.space_type
else:
space = context.space_data
if space is None:
op.report({'WARNING'}, rpt_("Tool cannot be set with an empty space"))
return None
space_type = space.type
return space_type
def execute(self, context):
from bl_ui.space_toolsystem_common import (
activate_by_id,
activate_by_id_or_cycle,
)
if (space_type := WM_OT_tool_set_by_id.space_type_from_operator(self, context)) is None:
return {'CANCELLED'}
fn = activate_by_id_or_cycle if self.cycle else activate_by_id
if fn(context, space_type, self.name, as_fallback=self.as_fallback):
if self.as_fallback:
tool_settings = context.tool_settings
tool_settings.workspace_tool_type = 'FALLBACK'
return {'FINISHED'}
else:
self.report({'WARNING'}, rpt_("Tool {!r} not found for space {!r}").format(self.name, space_type))
return {'CANCELLED'}
class WM_OT_tool_set_by_index(Operator):
"""Set the tool by index (for key-maps)"""
bl_idname = "wm.tool_set_by_index"
bl_label = "Set Tool by Index"
index: IntProperty(
name="Index in Toolbar",
default=0,
)
cycle: BoolProperty(
name="Cycle",
description="Cycle through tools in this group",
default=False,
options={'SKIP_SAVE'},
)
expand: BoolProperty(
description="Include tool subgroups",
default=True,
options={'SKIP_SAVE'},
)
as_fallback: BoolProperty(
name="Set Fallback",
description="Set the fallback tool instead of the primary",
default=False,
options={'SKIP_SAVE', 'HIDDEN'},
)
space_type: rna_space_type_prop
def execute(self, context):
from bl_ui.space_toolsystem_common import (
activate_by_id,
activate_by_id_or_cycle,
item_from_index_active,
item_from_flat_index,
)
if (space_type := WM_OT_tool_set_by_id.space_type_from_operator(self, context)) is None:
return {'CANCELLED'}
fn = item_from_flat_index if self.expand else item_from_index_active
item = fn(context, space_type, self.index)
if item is None:
# Don't report, since the number of tools may change.
return {'CANCELLED'}
# Same as: WM_OT_tool_set_by_id
fn = activate_by_id_or_cycle if self.cycle else activate_by_id
if fn(context, space_type, item.idname, as_fallback=self.as_fallback):
if self.as_fallback:
tool_settings = context.tool_settings
tool_settings.workspace_tool_type = 'FALLBACK'
return {'FINISHED'}
else:
# Since we already have the tool, this can't happen.
raise Exception("Internal error setting tool")
class WM_OT_tool_set_by_brush_type(Operator):
"""Look up the most appropriate tool for the given brush type and activate that"""
bl_idname = "wm.tool_set_by_brush_type"
bl_label = "Set Tool by Brush Type"
brush_type: StringProperty(
name="Brush Type",
description="Brush type identifier for which the most appropriate tool will be looked up",
)
space_type: rna_space_type_prop
def execute(self, context):
from bl_ui.space_toolsystem_common import (
ToolSelectPanelHelper,
activate_by_id
)
if (space_type := WM_OT_tool_set_by_id.space_type_from_operator(self, context)) is None:
return {'CANCELLED'}
tool_helper_cls = ToolSelectPanelHelper._tool_class_from_space_type(space_type)
# Lookup a tool with a matching brush type (ignoring some specific ones).
tool_id = "builtin.brush"
for item in ToolSelectPanelHelper._tools_flatten(
tool_helper_cls.tools_from_context(context, mode=context.mode),
):
if item is None:
continue
# Never automatically activate these tools, they use a brush type that we want to use
# the main brush for (e.g. grease pencil primitive tools use 'DRAW' brush type, which
# is the most general one).
if item.idname in {
"builtin.arc",
"builtin.curve",
"builtin.line",
"builtin.box",
"builtin.circle",
"builtin.polyline",
}:
continue
if item.options is not None and ('USE_BRUSHES' in item.options) and item.brush_type is not None:
if item.brush_type == self.brush_type:
tool_id = item.idname
break
if activate_by_id(context, space_type, tool_id):
return {'FINISHED'}
else:
self.report({'WARNING'}, rpt_("Tool {!r} not found for space {!r}").format(tool_id, space_type))
return {'CANCELLED'}
class WM_OT_toolbar(Operator):
bl_idname = "wm.toolbar"
bl_label = "Toolbar"
@classmethod
def poll(cls, context):
return context.space_data is not None
@staticmethod
def keymap_from_toolbar(context, space_type, *, use_fallback_keys=True, use_reset=True):
from bl_ui.space_toolsystem_common import ToolSelectPanelHelper
from bl_keymap_utils import keymap_from_toolbar
cls = ToolSelectPanelHelper._tool_class_from_space_type(space_type)
if cls is None:
return None, None
return cls, keymap_from_toolbar.generate(
context,
space_type,
use_fallback_keys=use_fallback_keys,
use_reset=use_reset,
)
def execute(self, context):
space_type = context.space_data.type
cls, keymap = self.keymap_from_toolbar(context, space_type)
if keymap is None:
return {'CANCELLED'}
def draw_menu(popover, context):
layout = popover.layout
layout.operator_context = 'INVOKE_REGION_WIN'
cls.draw_cls(layout, context, detect_layout=False, scale_y=1.0)
wm = context.window_manager
wm.popover(draw_menu, ui_units_x=8, keymap=keymap)
return {'FINISHED'}
class WM_OT_toolbar_fallback_pie(Operator):
bl_idname = "wm.toolbar_fallback_pie"
bl_label = "Fallback Tool Pie Menu"
@classmethod
def poll(cls, context):
return context.space_data is not None
def invoke(self, context, event):
from bl_ui.space_toolsystem_common import ToolSelectPanelHelper
space_type = context.space_data.type
cls = ToolSelectPanelHelper._tool_class_from_space_type(space_type)
if cls is None:
return {'PASS_THROUGH'}
# It's possible we don't have the fallback tool available.
# This can happen in the image editor for example when there is no selection
# in painting modes.
item, _ = cls._tool_get_by_id(context, cls.tool_fallback_id)
if item is None:
print("Tool", cls.tool_fallback_id, "not active in", cls)
return {'PASS_THROUGH'}
def draw_cb(self, context):
from bl_ui.space_toolsystem_common import ToolSelectPanelHelper
ToolSelectPanelHelper.draw_fallback_tool_items_for_pie_menu(self.layout, context)
wm = context.window_manager
wm.popup_menu_pie(draw_func=draw_cb, title=iface_("Fallback Tool"), event=event)
return {'FINISHED'}
class WM_OT_toolbar_prompt(Operator):
"""Leader key like functionality for accessing tools"""
bl_idname = "wm.toolbar_prompt"
bl_label = "Toolbar Prompt"
@staticmethod
def _status_items_generate(cls, keymap, context):
from bl_ui.space_toolsystem_common import ToolSelectPanelHelper
# The keymap doesn't have the same order the tools are declared in,
# while we could support this, it's simpler to apply order here.
tool_map_id_to_order = {}
# Map the
tool_map_id_to_label = {}
for item in ToolSelectPanelHelper._tools_flatten(cls.tools_from_context(context)):
if item is not None:
tool_map_id_to_label[item.idname] = item.label
tool_map_id_to_order[item.idname] = len(tool_map_id_to_order)
status_items = []
for item in keymap.keymap_items:
name = item.name
key_str = item.to_string()
# These are duplicated from regular numbers.
if key_str.startswith("Numpad "):
continue
properties = item.properties
idname = item.idname
if idname == "wm.tool_set_by_id":
tool_idname = properties["name"]
name = tool_map_id_to_label[tool_idname]
name = name.replace("Annotate ", "")
else:
continue
status_items.append((tool_idname, name, item))
status_items.sort(
key=lambda a: tool_map_id_to_order[a[0]]
)
return status_items
def modal(self, context, event):
event_type = event.type
event_value = event.value
if event_type in {
'LEFTMOUSE', 'RIGHTMOUSE', 'MIDDLEMOUSE',
'WHEELDOWNMOUSE', 'WHEELUPMOUSE', 'WHEELINMOUSE', 'WHEELOUTMOUSE',
'ESC',
}:
context.workspace.status_text_set(None)
return {'CANCELLED', 'PASS_THROUGH'}
keymap = self._keymap
item = keymap.keymap_items.match_event(event)
if item is not None:
idname = item.idname
properties = item.properties
if idname == "wm.tool_set_by_id":
tool_idname = properties["name"]
bpy.ops.wm.tool_set_by_id(name=tool_idname)
context.workspace.status_text_set(None)
return {'FINISHED'}
# Pressing entry even again exists, as long as it's not mapped to a key (for convenience).
if event_type == self._init_event_type:
if event_value == 'RELEASE':
if not (event.ctrl or event.alt or event.shift or event.oskey or event.hyper):
context.workspace.status_text_set(None)
return {'CANCELLED'}
return {'RUNNING_MODAL'}
def invoke(self, context, event):
space_data = context.space_data
if space_data is None:
return {'CANCELLED'}
space_type = space_data.type
cls, keymap = WM_OT_toolbar.keymap_from_toolbar(
context,
space_type,
use_fallback_keys=False,
use_reset=False,
)
if (keymap is None) or (not keymap.keymap_items):
return {'CANCELLED'}
self._init_event_type = event.type
# Strip Left/Right, since "Left Alt" isn't especially useful.
init_event_type_as_text = self._init_event_type.title().split("_")
if init_event_type_as_text[0] in {"Left", "Right"}:
del init_event_type_as_text[0]
init_event_type_as_text = " ".join(init_event_type_as_text)
status_items = self._status_items_generate(cls, keymap, context)
def status_text_fn(self, context):
layout = self.layout
if True:
box = layout.row(align=True).box()
box.scale_x = 0.8
box.label(text=init_event_type_as_text)
flow = layout.grid_flow(columns=len(status_items), align=True, row_major=True)
for _, name, item in status_items:
row = flow.row(align=True)
row.template_event_from_keymap_item(
item, text=name, text_ctxt=i18n_contexts.operator_default
)
self._keymap = keymap
context.workspace.status_text_set(status_text_fn)
context.window_manager.modal_handler_add(self)
return {'RUNNING_MODAL'}
class BatchRenameAction(bpy.types.PropertyGroup):
# category: StringProperty()
type: EnumProperty(
name="Operation",
items=(
('REPLACE', "Find/Replace", "Replace text in the name"),
('SET', "Set Name", "Set a new name or prefix/suffix the existing one"),
('STRIP', "Strip Characters", "Strip leading/trailing text from the name"),
('CASE', "Change Case", "Change case of each name"),
),
)
# We could split these into sub-properties, however it's not so important.
# Used when `type == 'SET'`.
set_name: StringProperty(name="Name")
set_method: EnumProperty(
name="Method",
items=(
('NEW', "New", ""),
('PREFIX', "Prefix", ""),
('SUFFIX', "Suffix", ""),
),
default='SUFFIX',
)
# Used when `type == 'STRIP'`.
strip_chars: EnumProperty(
name="Strip Characters",
translation_context=i18n_contexts.id_text,
options={'ENUM_FLAG'},
items=(
('SPACE', "Spaces", ""),
('DIGIT', "Digits", ""),
('PUNCT', "Punctuation", ""),
),
)
# Used when `type == 'STRIP'`.
strip_part: EnumProperty(
name="Strip Part",
options={'ENUM_FLAG'},
items=(
('START', "Start", ""),
('END', "End", ""),
),
)
# Used when `type == 'REPLACE'`.
replace_src: StringProperty(name="Find")
replace_dst: StringProperty(name="Replace")
replace_match_case: BoolProperty(name="Case Sensitive")
use_replace_regex_src: BoolProperty(
name="Regular Expression Find",
description="Use regular expressions to match text in the 'Find' field",
)
use_replace_regex_dst: BoolProperty(
name="Regular Expression Replace",
description="Use regular expression for the replacement text (supporting groups)",
)
# Used when `type == 'CASE'`.
case_method: EnumProperty(
name="Case",
items=(
('UPPER', "Upper Case", ""),
('LOWER', "Lower Case", ""),
('TITLE', "Title Case", ""),
),
)
# Weak, add/remove as properties.
op_add: BoolProperty(name="Add", translation_context=i18n_contexts.operator_default)
op_remove: BoolProperty(name="Remove", translation_context=i18n_contexts.operator_default)
class WM_OT_batch_rename(Operator):
"""Rename multiple items at once"""
bl_idname = "wm.batch_rename"
bl_label = "Batch Rename"
bl_options = {'UNDO'}
data_type: EnumProperty(
name="Type",
items=(
('OBJECT', "Objects", "", 'OBJECT_DATA', 0),
('COLLECTION', "Collections", "", 'OUTLINER_COLLECTION', 1),
('MATERIAL', "Materials", "", 'MATERIAL_DATA', 2),
None,
# Enum identifiers are compared with `object.type`.
# Follow order in "Add" menu.
('MESH', "Meshes", "", 'MESH_DATA', 3),
('CURVE', "Curves", "", 'CURVE_DATA', 4),
('META', "Metaballs", "", 'META_DATA', 5),
('VOLUME', "Volumes", "", 'VOLUME_DATA', 6),
('GPENCIL', "Grease Pencils", "", 'OUTLINER_DATA_GREASEPENCIL', 7),
('ARMATURE', "Armatures", "", 'ARMATURE_DATA', 8),
('LATTICE', "Lattices", "", 'LATTICE_DATA', 9),
('LIGHT', "Lights", "", 'LIGHT_DATA', 10),
('LIGHT_PROBE', "Light Probes", "", 'OUTLINER_DATA_LIGHTPROBE', 11),
('CAMERA', "Cameras", "", 'CAMERA_DATA', 12),
('SPEAKER', "Speakers", "", 'OUTLINER_DATA_SPEAKER', 13),
None,
('BONE', "Bones", "", 'BONE_DATA', 14),
('NODE', "Nodes", "", 'NODETREE', 15),
('SEQUENCE_STRIP', "Sequence Strips", "", 'SEQ_SEQUENCER', 16),
('ACTION_CLIP', "Action Clips", "", 'ACTION', 17),
None,
('SCENE', "Scenes", "", 'SCENE_DATA', 18),
('BRUSH', "Brushes", "", 'BRUSH_DATA', 19),
),
translation_context=i18n_contexts.id_id,
description="Type of data to rename",
)
data_source: EnumProperty(
name="Source",
items=(
('SELECT', "Selected", ""),
('ALL', "All", ""),
),
)
actions: CollectionProperty(type=BatchRenameAction)
@staticmethod
def _selected_ids_from_outliner_by_type(context, ty):
return [
id for id in context.selected_ids
if isinstance(id, ty)
if id.is_editable
]
@staticmethod
def _selected_ids_from_outliner_by_type_for_object_data(context, ty):
# Include selected object-data as well as the selected ID's.
from bpy.types import Object
# De-duplicate the result as object-data may cause duplicates.
return tuple(set([
id for id_base in context.selected_ids
if isinstance(id := id_base.data if isinstance(id_base, Object) else id_base, ty)
if id.is_editable
]))
@staticmethod
def _selected_actions_from_outliner(context):
# Actions are a special case because they can be accessed directly or via animation-data.
from bpy.types import Action
def action_from_any_id(id_data):
if isinstance(id_data, Action):
return id_data
# Not all ID's have animation data.
if (animation_data := getattr(id_data, "animation_data", None)) is not None:
return animation_data.action
return None
return tuple(set(
action for id in context.selected_ids
if (action := action_from_any_id(id)) is not None
if action.is_editable
))
@classmethod
def _data_from_context(cls, context, data_type, only_selected, *, check_context=False):
def _is_editable(data):
return data.id_data.is_editable and not data.id_data.override_library
mode = context.mode
scene = context.scene
space = context.space_data
space_type = None if (space is None) else space.type
data = None
if space_type == 'SEQUENCE_EDITOR':
data_type_test = 'SEQUENCE_STRIP'
if check_context:
return data_type_test
if data_type == data_type_test:
data = (
context.selected_strips
if only_selected else
scene.sequence_editor.strips_all,
"name",
iface_("Strip(s)"),
)
elif space_type == 'NODE_EDITOR':
data_type_test = 'NODE'
if check_context:
return data_type_test
if data_type == data_type_test:
data = (
context.selected_nodes
if only_selected else
list(space.node_tree.nodes),
"name",
iface_("Node(s)"),
)
elif space_type == 'OUTLINER':
data_type_test = 'COLLECTION'
if check_context:
return data_type_test
if data_type == data_type_test:
data = (
cls._selected_ids_from_outliner_by_type(context, bpy.types.Collection)
if only_selected else
scene.collection.children_recursive,
"name",
iface_("Collection(s)"),
)
else:
if mode == 'POSE' or (mode == 'WEIGHT_PAINT' and context.pose_object):
data_type_test = 'BONE'
if check_context:
return data_type_test
if data_type == data_type_test:
data = (
[pchan.bone for pchan in context.selected_pose_bones]
if only_selected else
[pbone.bone for ob in context.objects_in_mode_unique_data for pbone in ob.pose.bones],
"name",
iface_("Bone(s)"),
)
elif mode == 'EDIT_ARMATURE':
data_type_test = 'BONE'
if check_context:
return data_type_test
if data_type == data_type_test:
data = (
context.selected_editable_bones
if only_selected else
[ebone for ob in context.objects_in_mode_unique_data for ebone in ob.data.edit_bones],
"name",
iface_("Edit Bone(s)"),
)
if check_context:
return 'OBJECT'
object_data_type_attrs_map = {
'MESH': ("meshes", iface_("Mesh(es)"), bpy.types.Mesh),
'CURVE': ("curves", iface_("Curve(s)"), bpy.types.Curve),
'META': ("metaballs", iface_("Metaball(s)"), bpy.types.MetaBall),
'VOLUME': ("volumes", iface_("Volume(s)"), bpy.types.Volume),
'GPENCIL': ("grease_pencils", iface_("Grease Pencil(s)"), bpy.types.GreasePencil),
'ARMATURE': ("armatures", iface_("Armature(s)"), bpy.types.Armature),
'LATTICE': ("lattices", iface_("Lattice(s)"), bpy.types.Lattice),
'LIGHT': ("lights", iface_("Light(s)"), bpy.types.Light),
'LIGHT_PROBE': ("lightprobes", iface_("Light Probe(s)"), bpy.types.LightProbe),
'CAMERA': ("cameras", iface_("Camera(s)"), bpy.types.Camera),
'SPEAKER': ("speakers", iface_("Speaker(s)"), bpy.types.Speaker),
}
# Finish with space types.
if data is None:
if data_type == 'OBJECT':
data = (
(
# Outliner.
cls._selected_ids_from_outliner_by_type(context, bpy.types.Object)
if space_type == 'OUTLINER' else
# 3D View (default).
context.selected_editable_objects
)
if only_selected else
[id for id in bpy.data.objects if id.is_editable],
"name",
iface_("Object(s)"),
)
elif data_type == 'COLLECTION':
data = (
# Outliner case is handled already.
tuple(set(
ob.instance_collection
for ob in context.selected_objects
if ((ob.instance_type == 'COLLECTION') and
(collection := ob.instance_collection) is not None and
(collection.is_editable))
))
if only_selected else
[id for id in bpy.data.collections if id.is_editable],
"name",
iface_("Collection(s)"),
)
elif data_type == 'MATERIAL':
data = (
(
# Outliner.
cls._selected_ids_from_outliner_by_type(context, bpy.types.Material)
if space_type == 'OUTLINER' else
# 3D View (default).
tuple(set(
id
for ob in context.selected_objects
for slot in ob.material_slots
if (id := slot.material) is not None and id.is_editable
))
)
if only_selected else
[id for id in bpy.data.materials if id.is_editable],
"name",
iface_("Material(s)"),
)
elif data_type == 'ACTION_CLIP':
data = (
(
# Outliner.
cls._selected_actions_from_outliner(context)
if space_type == 'OUTLINER' else
# 3D View (default).
tuple(set(
action for ob in context.selected_objects
if (((animation_data := ob.animation_data) is not None) and
((action := animation_data.action) is not None) and
(action.is_editable))
))
)
if only_selected else
[id for id in bpy.data.actions if id.is_editable],
"name",
iface_("Action(s)"),
)
elif data_type == 'SCENE':
data = (
(
# Outliner.
cls._selected_ids_from_outliner_by_type(context, bpy.types.Scene)
if ((space_type == 'OUTLINER') and only_selected) else
[id for id in bpy.data.scenes if id.is_editable]
),
"name",
iface_("Scene(s)"),
)
elif data_type == 'BRUSH':
data = (
(
# Outliner.
cls._selected_ids_from_outliner_by_type(context, bpy.types.Brush)
if ((space_type == 'OUTLINER') and only_selected) else
[id for id in bpy.data.brushes if id.is_editable]
),
"name",
iface_("Brush(es)"),
)
elif data_type in object_data_type_attrs_map.keys():
attr, descr, ty = object_data_type_attrs_map[data_type]
data = (
(
# Outliner.
cls._selected_ids_from_outliner_by_type_for_object_data(context, ty)
if space_type == 'OUTLINER' else
# 3D View (default).
tuple(set(
id
for ob in context.selected_objects
if ob.type == data_type
if (id := ob.data) is not None and id.is_editable
))
)
if only_selected else
[id for id in getattr(bpy.data, attr) if id.is_editable],
"name",
descr,
)
if data is None:
return None
data = ([it for it in data[0] if _is_editable(it)], data[1], data[2])
return data
@staticmethod
def _apply_actions(actions, name):
import string
import re
for action in actions:
ty = action.type
if ty == 'SET':
text = action.set_name
method = action.set_method
if method == 'NEW':
name = text
elif method == 'PREFIX':
name = text + name
elif method == 'SUFFIX':
name = name + text
else:
assert False, "unreachable"
elif ty == 'STRIP':
chars = action.strip_chars
chars_strip = (
"{:s}{:s}{:s}"
).format(
string.punctuation if 'PUNCT' in chars else "",
string.digits if 'DIGIT' in chars else "",
" " if 'SPACE' in chars else "",
)
part = action.strip_part
if 'START' in part:
name = name.lstrip(chars_strip)
if 'END' in part:
name = name.rstrip(chars_strip)
elif ty == 'REPLACE':
if action.use_replace_regex_src:
replace_src = action.replace_src
if action.use_replace_regex_dst:
replace_dst = action.replace_dst
else:
replace_dst = action.replace_dst.replace("\\", "\\\\")
else:
replace_src = re.escape(action.replace_src)
replace_dst = action.replace_dst.replace("\\", "\\\\")
name = re.sub(
replace_src,
replace_dst,
name,
flags=(
0 if action.replace_match_case else
re.IGNORECASE
),
)
elif ty == 'CASE':
method = action.case_method
if method == 'UPPER':
name = name.upper()
elif method == 'LOWER':
name = name.lower()
elif method == 'TITLE':
name = name.title()
else:
assert False, "unreachable"
else:
assert False, "unreachable"
return name
def _data_update(self, context):
only_selected = self.data_source == 'SELECT'
self._data = self._data_from_context(context, self.data_type, only_selected)
if self._data is None:
self.data_type = self._data_from_context(context, None, False, check_context=True)
self._data = self._data_from_context(context, self.data_type, only_selected)
self._data_source_prev = self.data_source
self._data_type_prev = self.data_type
def draw(self, context):
import re
layout = self.layout
split = layout.split(align=True)
split.row(align=True).prop(self, "data_source", expand=True)
split.prop(self, "data_type", text="")
for action in self.actions:
box = layout.box()
split = box.split(factor=0.87)
# Column 1: main content.
col = split.column()
# Label's width.
fac = 0.25
# Row 1: type.
row = col.split(factor=fac)
row.alignment = 'RIGHT'
row.label(text="Type")
row.prop(action, "type", text="")
ty = action.type
if ty == 'SET':
# Row 2: method.
row = col.split(factor=fac)
row.alignment = 'RIGHT'
row.label(text="Method")
row.row().prop(action, "set_method", expand=True)
# Row 3: name.
row = col.split(factor=fac)
row.alignment = 'RIGHT'
row.label(text="Name")
row.prop(action, "set_name", text="")
elif ty == 'STRIP':
# Row 2: chars.
row = col.split(factor=fac)
row.alignment = 'RIGHT'
row.label(text="Characters")
row.row().prop(action, "strip_chars")
# Row 3: part.
row = col.split(factor=fac)
row.alignment = 'RIGHT'
row.label(text="Strip From")
row.row().prop(action, "strip_part")
elif ty == 'REPLACE':
# Row 2: find.
row = col.split(factor=fac)
re_error_src = None
if action.use_replace_regex_src:
try:
re.compile(action.replace_src)
except Exception as ex:
re_error_src = str(ex)
row.alert = True
row.alignment = 'RIGHT'
row.label(text="Find")
sub = row.row(align=True)
sub.prop(action, "replace_src", text="")
sub.prop(action, "use_replace_regex_src", text="", icon='SORTBYEXT')
# Row.
if re_error_src is not None:
row = col.split(factor=fac)
row.label(text="")
row.alert = True
row.label(text=re_error_src)
# Row 3: replace.
row = col.split(factor=fac)
re_error_dst = None
if action.use_replace_regex_src:
if action.use_replace_regex_dst:
if re_error_src is None:
try:
re.sub(action.replace_src, action.replace_dst, "")
except Exception as ex:
re_error_dst = str(ex)
row.alert = True
row.alignment = 'RIGHT'
row.label(text="Replace")
sub = row.row(align=True)
sub.prop(action, "replace_dst", text="")
subsub = sub.row(align=True)
subsub.active = action.use_replace_regex_src
subsub.prop(action, "use_replace_regex_dst", text="", icon='SORTBYEXT')
# Row.
if re_error_dst is not None:
row = col.split(factor=fac)
row.label(text="")
row.alert = True
row.label(text=re_error_dst)
# Row 4: case.
row = col.split(factor=fac)
row.label(text="")
row.prop(action, "replace_match_case")
elif ty == 'CASE':
# Row 2: method.
row = col.split(factor=fac)
row.alignment = 'RIGHT'
row.label(text="Convert To")
row.row().prop(action, "case_method", expand=True)
# Column 2: add-remove.
row = split.split(align=True)
row.prop(action, "op_remove", text="", icon='REMOVE')
row.prop(action, "op_add", text="", icon='ADD')
layout.label(text=iface_("Rename {:d} {:s}").format(len(self._data[0]), self._data[2]), translate=False)
def check(self, context):
changed = False
for i, action in enumerate(self.actions):
if action.op_add:
action.op_add = False
self.actions.add()
if i + 2 != len(self.actions):
self.actions.move(len(self.actions) - 1, i + 1)
changed = True
break
if action.op_remove:
action.op_remove = False
if len(self.actions) > 1:
self.actions.remove(i)
changed = True
break
if (
(self._data_source_prev != self.data_source) or
(self._data_type_prev != self.data_type)
):
self._data_update(context)
changed = True
return changed
def execute(self, context):
import re
seq, attr, descr = self._data
actions = self.actions
# Sanitize actions.
for action in actions:
if action.use_replace_regex_src:
try:
re.compile(action.replace_src)
except Exception as ex:
self.report({'ERROR'}, "Invalid regular expression (find): " + str(ex))
return {'CANCELLED'}
if action.use_replace_regex_dst:
try:
re.sub(action.replace_src, action.replace_dst, "")
except Exception as ex:
self.report({'ERROR'}, "Invalid regular expression (replace): " + str(ex))
return {'CANCELLED'}
total_len = 0
change_len = 0
for item in seq:
name_src = getattr(item, attr)
name_dst = self._apply_actions(actions, name_src)
if name_src != name_dst:
setattr(item, attr, name_dst)
change_len += 1
total_len += 1
self.report({'INFO'}, rpt_("Renamed {:d} of {:d} {:s}").format(change_len, total_len, descr))
return {'FINISHED'}
def invoke(self, context, event):
self._data_update(context)
if not self.actions:
self.actions.add()
wm = context.window_manager
return wm.invoke_props_dialog(self, width=400)
class WM_MT_splash_quick_setup(Menu):
bl_label = "Quick Setup"
def draw(self, context):
layout = self.layout
wm = context.window_manager
prefs = context.preferences
layout.operator_context = 'EXEC_DEFAULT'
old_version = bpy.types.PREFERENCES_OT_copy_prev.previous_version()
can_import = bpy.types.PREFERENCES_OT_copy_prev.poll(context) and old_version
if can_import:
layout.label(text="Import Preferences From Previous Version")
split = layout.split(factor=0.20) # Left margin.
split.label()
split = split.split(factor=0.73) # Content width.
col = split.column()
col.operator(
"preferences.copy_prev",
text=iface_("Import Blender {:d}.{:d} Preferences", "Operator").format(*old_version),
icon='NONE',
translate=False,
)
layout.separator()
layout.separator(type='LINE')
if can_import:
layout.label(text="Create New Preferences")
else:
layout.label(text="Quick Setup")
split = layout.split(factor=0.20) # Left margin.
split.label()
split = split.split(factor=0.73) # Content width.
col = split.column()
col.use_property_split = True
col.use_property_decorate = False
# Languages.
if bpy.app.build_options.international:
col.prop(prefs.view, "language")
# Themes.
sub = col.column(heading="Theme")
label = bpy.types.USERPREF_MT_interface_theme_presets.bl_label
if label == "Presets":
label = "Blender Dark"
sub.menu("USERPREF_MT_interface_theme_presets", text=label)
col.separator()
# Shortcuts.
kc = wm.keyconfigs.active
kc_prefs = kc.preferences
sub = col.column(heading="Keymap")
text = bpy.path.display_name(kc.name)
if not text:
text = "Blender"
sub.menu("USERPREF_MT_keyconfigs", text=text)
if hasattr(kc_prefs, "select_mouse"):
col.row().prop(kc_prefs, "select_mouse", text="Mouse Select", expand=True)
if hasattr(kc_prefs, "spacebar_action"):
col.row().prop(kc_prefs, "spacebar_action", text="Spacebar Action")
# Save Preferences.
sub = col.column()
sub.separator(factor=2)
if can_import:
sub.operator("wm.save_userpref", text="Save New Preferences", icon='NONE')
else:
sub.operator("wm.save_userpref", text="Continue")
layout.separator(factor=2.0)
class WM_MT_splash(Menu):
bl_label = "Splash"
def draw(self, context):
layout = self.layout
layout.operator_context = 'EXEC_DEFAULT'
layout.emboss = 'PULLDOWN_MENU'
split = layout.split()
# Templates
col1 = split.column()
col1.label(text="New File")
bpy.types.TOPBAR_MT_file_new.draw_ex(col1, context, use_splash=True)
# Recent
col2 = split.column()
col2_title = col2.row()
found_recent = col2.template_recent_files()
if found_recent:
col2_title.label(text="Recent Files")
else:
# Links if no recent files.
col2_title.label(text="Getting Started")
col2.operator("wm.url_open_preset", text="Manual", icon='URL').type = 'MANUAL'
col2.operator("wm.url_open", text="Tutorials", icon='URL').url = "https://www.blender.org/tutorials/"
col2.operator("wm.url_open", text="Support", icon='URL').url = "https://www.blender.org/support/"
col2.operator("wm.url_open", text="User Communities", icon='URL').url = "https://www.blender.org/community/"
col2.operator("wm.url_open_preset", text="Blender Website", icon='URL').type = 'BLENDER'
layout.separator()
split = layout.split()
col1 = split.column()
sub = col1.row()
sub.operator_context = 'INVOKE_DEFAULT'
sub.operator("wm.open_mainfile", text="Open...", icon='FILE_FOLDER')
col1.operator("wm.recover_last_session", icon='RECOVER_LAST')
col2 = split.column()
col2.operator("wm.url_open_preset", text="Donate", icon='FUND').type = 'FUND'
col2.operator("wm.url_open_preset", text="What's New", icon='URL').type = 'RELEASE_NOTES'
layout.separator()
if (not bpy.app.online_access) and bpy.app.online_access_override:
self.layout.label(text="Running in Offline Mode", icon='INTERNET_OFFLINE')
layout.separator()
class WM_MT_splash_about(Menu):
bl_label = "About"
def draw(self, context):
layout = self.layout
layout.operator_context = 'EXEC_DEFAULT'
split = layout.split(factor=0.65)
col = split.column(align=True)
col.scale_y = 0.8
col.label(text=iface_("Version: {:s}").format(bpy.app.version_string), translate=False)
col.separator(factor=2.5)
col.label(text=iface_("Date: {:s} {:s}").format(
bpy.app.build_commit_date.decode("utf-8", "replace"),
bpy.app.build_commit_time.decode("utf-8", "replace")),
translate=False,
)
col.label(text=iface_("Hash: {:s}").format(bpy.app.build_hash.decode("ascii")), translate=False)
col.label(text=iface_("Branch: {:s}").format(bpy.app.build_branch.decode("utf-8", "replace")), translate=False)
# This isn't useful information on MS-Windows or Apple systems as dynamically switching
# between windowing systems is only supported between X11/WAYLAND.
from _bpy import _ghost_backend
ghost_backend = _ghost_backend()
if ghost_backend not in {'NONE', 'DEFAULT'}:
col.label(text=iface_("Windowing Environment: {:s}").format(_ghost_backend()), translate=False)
del _ghost_backend, ghost_backend
col.separator(factor=2.0)
col.label(text="Blender is free software")
col.label(text="Licensed under the GNU General Public License")
col = split.column(align=True)
col.emboss = 'PULLDOWN_MENU'
col.operator("wm.url_open_preset", text="Donate", icon='FUND').type = 'FUND'
col.operator("wm.url_open_preset", text="What's New", icon='URL').type = 'RELEASE_NOTES'
col.separator(factor=2.0)
col.operator("wm.url_open_preset", text="Credits", icon='URL').type = 'CREDITS'
col.operator("wm.url_open", text="License", icon='URL').url = "https://www.blender.org/about/license/"
col.operator("wm.url_open", text="Blender Store", icon='URL').url = "https://store.blender.org"
col.operator("wm.url_open_preset", text="Blender Website", icon='URL').type = 'BLENDER'
class WM_MT_region_toggle_pie(Menu):
bl_label = "Region Toggle"
# Map the `region.type` to the `space_data` attribute & text label.
# The order of items defines priority, so for example in the sequencer
# when there is both a toolbar and channels, the toolbar gets the
# axis-aligned pie, and the channels don't.
_region_info = {
'TOOLS': "show_region_toolbar",
'UI': "show_region_ui",
# Note that the tool header is enabled/disabled along with the header,
# no need to include both in this list.
'HEADER': "show_region_header",
'FOOTER': "show_region_footer",
'ASSET_SHELF': "show_region_asset_shelf",
'CHANNELS': "show_region_channels",
}
# Map the `region.alignment` to the axis-aligned pie position.
_region_align_pie = {
'LEFT': 0,
'RIGHT': 1,
'BOTTOM': 2,
'TOP': 3,
}
# Map the axis-aligned pie to alternative directions, see `ui_radial_dir_order` in C++ source.
# The value is the preferred direction in order of priority, two diagonals, then the flipped direction.
_region_dir_pie_alternatives = {
0: (4, 6, 1),
1: (5, 7, 0),
2: (6, 7, 3),
3: (4, 5, 2),
}
@classmethod
def poll(cls, context):
return context.space_data is not None
@classmethod
def _draw_pie_regions_from_alignment(cls, context, pie):
space_data = context.space_data
# Store each region by it's type.
region_by_type = {}
for region in context.area.regions:
region_type = region.type
# If the attribute doesn't exist, the RNA definition is outdated.
# See: #134339 and its fix for reference.
attr = cls._region_info.get(region_type, None)
if attr is None:
continue
# In some cases channels exists but can't be toggled.
assert hasattr(space_data, attr)
# Technically possible these double-up, in practice this should never happen.
if region_type in region_by_type:
print("{:s}: Unexpected double-up of region types {!r}".format(cls.__name__, region_type))
region_by_type[region_type] = region
# Axis aligned pie menu items to populate.
items = [[], [], [], [], [], [], [], []]
# Use predictable ordering.
for region_type in cls._region_info.keys():
region = region_by_type.get(region_type)
if region is None:
continue
index = cls._region_align_pie[region.alignment]
items[index].append(region_type)
# Handle any overflow (two or more regions with the same alignment).
# This happens in the sequencer (channels + toolbar),
# otherwise it should not be that common.
items_overflow = []
for index in range(4):
if len(items[index]) <= 1:
continue
for index_other in cls._region_dir_pie_alternatives[index]:
if not items[index_other]:
items[index_other].append(items[index].pop(1))
if len(items[index]) <= 1:
break
del index_other
for index in range(4):
if len(items[index]) <= 1:
continue
for index_other in range(4, 8):
if not items[index_other]:
items[index_other].append(items[index].pop(1))
if len(items[index]) <= 1:
break
# Only happens when there are more than 8 regions - practically never!
for index in range(4):
while len(items[index]) > 1:
items_overflow.append([items[index].pop(1)])
# Use to access the labels.
enum_items = bpy.types.Region.bl_rna.properties["type"].enum_items_static_ui
for region_type_list in (items + items_overflow):
if not region_type_list:
pie.separator()
continue
assert len(region_type_list) == 1
region_type = region_type_list[0]
text = enum_items[region_type].name
attr = cls._region_info[region_type]
value = getattr(space_data, attr)
props = pie.operator(
"wm.context_toggle",
text=text,
text_ctxt=i18n_contexts.default,
icon='CHECKBOX_HLT' if value else 'CHECKBOX_DEHLT',
)
props.data_path = "space_data." + attr
def draw(self, context):
layout = self.layout
pie = layout.menu_pie()
self._draw_pie_regions_from_alignment(context, pie)
class WM_OT_drop_blend_file(Operator):
bl_idname = "wm.drop_blend_file"
bl_label = "Handle dropped .blend file"
bl_options = {'INTERNAL'}
filepath: StringProperty(
subtype='FILE_PATH',
options={'SKIP_SAVE'},
)
def invoke(self, context, _event):
context.window_manager.popup_menu(self.draw_menu, title=bpy.path.basename(self.filepath), icon='QUESTION')
return {'FINISHED'}
def draw_menu(self, menu, _context):
layout = menu.layout
col = layout.column()
col.operator_context = 'INVOKE_DEFAULT'
props = col.operator("wm.open_mainfile", text="Open", icon='FILE_FOLDER')
props.filepath = self.filepath
props.display_file_selector = False
layout.separator()
col = layout.column()
col.operator_context = 'INVOKE_DEFAULT'
col.operator("wm.link", text="Link...", icon='LINK_BLEND').filepath = self.filepath
col.operator("wm.append", text="Append...", icon='APPEND_BLEND').filepath = self.filepath
classes = (
WM_OT_context_collection_boolean_set,
WM_OT_context_cycle_array,
WM_OT_context_cycle_enum,
WM_OT_context_cycle_int,
WM_OT_context_menu_enum,
WM_OT_context_modal_mouse,
WM_OT_context_pie_enum,
WM_OT_context_scale_float,
WM_OT_context_scale_int,
WM_OT_context_set_boolean,
WM_OT_context_set_enum,
WM_OT_context_set_float,
WM_OT_context_set_id,
WM_OT_context_set_int,
WM_OT_context_set_string,
WM_OT_context_set_value,
WM_OT_context_toggle,
WM_OT_context_toggle_enum,
WM_OT_doc_view,
WM_OT_doc_view_manual,
WM_OT_drop_blend_file,
WM_OT_operator_cheat_sheet,
WM_OT_operator_pie_enum,
WM_OT_path_open,
WM_OT_properties_add,
WM_OT_properties_context_change,
WM_OT_properties_edit,
WM_OT_properties_edit_value,
WM_OT_properties_remove,
WM_OT_sysinfo,
WM_OT_owner_disable,
WM_OT_owner_enable,
WM_OT_url_open,
WM_OT_url_open_preset,
WM_OT_tool_set_by_id,
WM_OT_tool_set_by_index,
WM_OT_tool_set_by_brush_type,
WM_OT_toolbar,
WM_OT_toolbar_fallback_pie,
WM_OT_toolbar_prompt,
BatchRenameAction,
WM_OT_batch_rename,
WM_MT_splash_quick_setup,
WM_MT_splash,
WM_MT_splash_about,
WM_MT_region_toggle_pie,
)