We have a glicth with colormanagement's spaces descriptions, though, looks like they are clamped at 64 chars (see raw space), will see that later, if it’s solvable.
598 lines
13 KiB
Python
598 lines
13 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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# <pep8 compliant>
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import enchant
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import os
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import pickle
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import re
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class SpellChecker():
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"""
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A basic spell checker.
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"""
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# These must be all lower case for comparisons
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uimsgs = {
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# OK words
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"aren", # aren't
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"betweens", # yuck! in-betweens!
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"boolean", "booleans",
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"couldn", # couldn't
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"decrement",
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"derivate",
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"doesn", # doesn't
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"fader",
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"hasn", # hasn't
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"hoc", # ad-hoc
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"indices",
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"iridas",
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"isn", # isn't
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"iterable",
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"kyrgyz",
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"latin",
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"merchantability",
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"mplayer",
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"vertices",
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# Merged words
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"addon", "addons",
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"antialiasing",
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"arcsine", "arccosine", "arctangent",
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"autoclip",
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"autocomplete",
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"autoname",
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"autosave",
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"autoscale",
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"autosmooth",
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"autosplit",
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"backface", "backfacing",
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"backimage",
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"backscattered",
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"bandnoise",
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"bindcode",
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"bitrate",
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"blendin",
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"bonesize",
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"boundbox",
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"boxpack",
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"buffersize",
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"builtin", "builtins",
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"bytecode",
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"chunksize",
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"customdata",
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"dataset", "datasets",
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"de",
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"defocus",
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"denoise",
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"despill", "despilling",
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"editcurve",
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"editmesh",
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"filebrowser",
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"filelist",
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"filename", "filenames",
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"filepath", "filepaths",
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"forcefield", "forcefields",
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"fulldome", "fulldomes",
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"fullscreen",
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"gridline",
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"hemi",
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"inbetween",
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"inscatter", "inscattering",
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"libdata",
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"lightless",
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"localview",
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"lookup", "lookups",
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"mathutils",
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"midlevel",
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"midground",
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"mixdown",
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"multi",
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"multifractal",
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"multires", "multiresolution",
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"multisampling",
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"multitexture",
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"multiuser",
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"namespace",
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"keyconfig",
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"playhead",
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"polyline",
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"popup", "popups",
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"pre",
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"precache", "precaching",
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"precalculate",
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"prefetch",
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"premultiply", "premultiplied",
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"prepass",
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"prepend",
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"preprocess", "preprocessing",
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"preseek",
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"raytree",
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"readonly",
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"realtime",
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"rekey",
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"remesh",
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"reprojection",
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"resize",
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"restpose",
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"retarget", "retargets", "retargeting", "retargeted",
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"ringnoise",
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"rolloff",
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"screencast", "screenshot", "screenshots",
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"selfcollision",
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"shadowbuffer", "shadowbuffers",
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"singletexture",
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"spellcheck", "spellchecking",
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"startup",
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"stateful",
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"starfield",
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"subflare", "subflares",
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"subframe", "subframes",
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"subclass", "subclasses", "subclassing",
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"subdirectory", "subdirectories", "subdir", "subdirs",
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"submodule", "submodules",
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"subpath",
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"subsize",
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"substep", "substeps",
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"targetless",
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"textbox", "textboxes",
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"tilemode",
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"timestamp", "timestamps",
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"timestep", "timesteps",
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"todo",
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"un",
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"unbake",
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"uncomment",
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"undeformed",
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"undistort", "undistortion",
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"ungroup",
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"unhide",
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"unindent",
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"unkeyed",
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"unpremultiply",
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"unprojected",
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"unreacted",
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"unregister",
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"unselected",
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"unsubdivided", "unsubdivide",
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"unshadowed",
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"unspill",
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"unstitchable",
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"vectorscope",
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"whitespace", "whitespaces",
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"worldspace",
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"workflow",
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# Neologisms, slangs
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"affectable",
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"automagic", "automagically",
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"blobby",
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"blockiness", "blocky",
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"collider", "colliders",
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"deformer", "deformers",
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"determinator",
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"editability",
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"keyer",
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"lacunarity",
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"numerics",
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"occluder",
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"passepartout",
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"perspectively",
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"pixelate",
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"polygonization",
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"selectability",
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"slurph",
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"stitchable",
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"symmetrize",
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"trackability",
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"transmissivity",
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"rasterized", "rasterization", "rasterizer",
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"renderer", "renderable", "renderability",
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# Abbreviations
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"aero",
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"amb",
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"anim",
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"bool",
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"calc",
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"config", "configs",
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"const",
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"coord", "coords",
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"degr",
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"dof",
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"dupli", "duplis",
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"eg",
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"esc",
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"expr",
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"fac",
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"fra",
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"frs",
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"grless",
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"http",
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"init",
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"kbit", "kb",
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"lang", "langs",
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"lclick", "rclick",
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"lensdist",
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"loc", "rot", "pos",
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"lorem",
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"luma",
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"mem",
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"multicam",
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"num",
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"ok",
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"orco",
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"ortho",
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"persp",
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"pref", "prefs",
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"prev",
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"param",
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"premul",
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"quad", "quads",
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"quat", "quats",
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"recalc", "recalcs",
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"refl",
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"sce",
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"sel",
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"spec",
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"struct", "structs",
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"sys",
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"tex",
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"tri", "tris",
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"uv", "uvs", "uvw", "uw", "uvmap",
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"ve",
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"vec",
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"vel", # velocity!
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"vert", "verts",
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"vis",
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"xyz", "xzy", "yxz", "yzx", "zxy", "zyx",
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"xy", "xz", "yx", "yz", "zx", "zy",
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# General computer/science terms
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"boid", "boids",
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"equisolid",
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"euler", "eulers",
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"fribidi",
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"gettext",
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"hashable",
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"intrinsics",
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"isosurface",
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"jitter", "jittering", "jittered",
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"keymap", "keymaps",
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"lambertian",
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"laplacian",
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"metadata",
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"msgfmt",
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"nand", "xnor",
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"normals",
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"numpad",
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"octree",
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"opengl",
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"pulldown", "pulldowns",
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"quantized",
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"samplerate",
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"scrollback",
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"scrollbar",
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"scroller",
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"searchable",
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"spacebar",
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"tooltip", "tooltips",
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"trackpad",
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"unicode",
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"viewport", "viewports",
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"viscoelastic",
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"wildcard", "wildcards",
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# General computer graphics terms
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"anaglyph",
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"bezier", "beziers",
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"bicubic",
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"bilinear",
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"blackpoint", "whitepoint",
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"blinn",
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"bokeh",
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"catadioptric",
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"centroid",
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"chrominance",
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"codec", "codecs",
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"collada",
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"compositing",
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"crossfade",
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"deinterlace",
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"dropoff",
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"dv",
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"eigenvectors",
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"equirectangular",
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"fisheye",
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"framerate",
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"gimbal",
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"grayscale",
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"icosphere",
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"inpaint",
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"lightmap",
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"lossless", "lossy",
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"matcap",
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"midtones",
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"mipmap", "mipmaps", "mip",
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"ngon", "ngons",
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"ntsc",
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"nurb", "nurbs",
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"perlin",
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"phong",
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"radiosity",
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"raytrace", "raytracing", "raytraced",
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"renderfarm",
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"shader", "shaders",
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"specular", "specularity",
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"spillmap",
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"sobel",
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"tonemap",
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"toon",
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"timecode",
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"voronoi",
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"voxel", "voxels",
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"wireframe",
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"zmask",
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"ztransp",
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# Blender terms
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"audaspace",
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"bbone",
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"breakdowner",
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"bspline",
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"bweight",
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"colorband",
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"datablock", "datablocks",
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"despeckle",
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"dopesheet",
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"dupliface", "duplifaces",
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"dupliframe", "dupliframes",
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"dupliobject", "dupliob",
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"dupligroup",
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"duplivert",
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"editbone",
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"editmode",
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"fcurve", "fcurves",
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"fluidsim",
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"frameserver",
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"enum",
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"keyframe", "keyframes", "keyframing", "keyframed",
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"metaball", "metaballs",
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"metaelement", "metaelements",
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"metastrip", "metastrips",
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"movieclip",
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"mpoly",
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"mtex",
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"nabla",
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"navmesh",
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"outliner",
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"paintmap", "paintmaps",
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"polygroup", "polygroups",
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"poselib",
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"pushpull",
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"pyconstraint", "pyconstraints",
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"shapekey", "shapekeys",
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"shrinkfatten",
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"shrinkwrap",
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"softbody",
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"stucci",
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"sunsky",
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"subsurf",
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"tessface", "tessfaces",
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"texface",
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"timeline", "timelines",
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"tosphere",
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"uilist",
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"vcol", "vcols",
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"vgroup", "vgroups",
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"vinterlace",
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"wetmap", "wetmaps",
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"wpaint",
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"uvwarp",
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# Algorithm names
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"beckmann",
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"catmull",
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"catrom",
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"chebychev",
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"courant",
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"kutta",
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"lennard",
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"minkowski",
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"minnaert",
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"musgrave",
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"nayar",
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"netravali",
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"oren",
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"prewitt",
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"runge",
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"verlet",
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"worley",
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# Acronyms
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"aa", "msaa",
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"ao",
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"api",
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"asc", "cdl",
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"ascii",
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"atrac",
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"bsdf",
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"bw",
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"ccd",
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"cmd",
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"cpus",
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"ctrl",
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"cw", "ccw",
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"dev",
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"djv",
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"dpi",
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"dvar",
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"dx",
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"eo",
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"fh",
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"fov",
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"fft",
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"futura",
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"gfx",
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"gl",
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"glsl",
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"gpl",
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"gpu", "gpus",
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"hc",
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"hdc",
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"hdr",
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"hh", "mm", "ss", "ff", # hh:mm:ss:ff timecode
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"hsv", "hsva",
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"id",
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"ior",
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"itu",
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"lhs",
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"lmb", "mmb", "rmb",
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"kb",
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"mocap",
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"msgid", "msgids",
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"mux",
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"ndof",
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"ppc",
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"precisa",
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"px",
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"qmc",
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"rgb", "rgba",
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"rhs",
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"rv",
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"sdl",
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"sl",
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"smpte",
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"svn",
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"ui",
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"unix",
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"vbo", "vbos",
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"ycc", "ycca",
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"yuv", "yuva",
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# Blender acronyms
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"bge",
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"bli",
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"bpy",
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"bvh",
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"dbvt",
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"dop", # BLI K-Dop BVH
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"ik",
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"nla",
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"py",
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"qbvh",
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"rna",
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"rvo",
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"simd",
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"sph",
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"svbvh",
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# Files types/formats
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"avi",
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"attrac",
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"autocad",
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"autodesk",
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"bmp",
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"btx",
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"cineon",
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"dpx",
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"dxf",
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"eps",
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"exr",
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"fbx",
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"ffmpeg",
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"flac",
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"gzip",
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"ico",
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"jpg", "jpeg",
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"json",
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"matroska",
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"mdd",
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"mkv",
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"mpeg", "mjpeg",
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"mtl",
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"ogg",
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"openjpeg",
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"osl",
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"oso",
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"piz",
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"png",
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"po",
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"quicktime",
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"rle",
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"sgi",
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"stl",
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"svg",
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"targa", "tga",
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"tiff",
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"theora",
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"vorbis",
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"wav",
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"xiph",
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"xml",
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"xna",
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"xvid",
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}
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_valid_before = "(?<=[\\s*'\"`])|(?<=[a-zA-Z][/-])|(?<=^)"
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_valid_after = "(?=[\\s'\"`.!?,;:])|(?=[/-]\\s*[a-zA-Z])|(?=$)"
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_valid_words = "(?:{})(?:(?:[A-Z]+[a-z]*)|[A-Z]*|[a-z]*)(?:{})".format(_valid_before, _valid_after)
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_split_words = re.compile(_valid_words).findall
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@classmethod
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def split_words(cls, text):
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return [w for w in cls._split_words(text) if w]
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def __init__(self, settings, lang="en_US"):
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self.settings = settings
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self.dict_spelling = enchant.Dict(lang)
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self.cache = set(self.uimsgs)
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cache = self.settings.SPELL_CACHE
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if cache and os.path.exists(cache):
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with open(cache, 'rb') as f:
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self.cache |= set(pickle.load(f))
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def __del__(self):
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cache = self.settings.SPELL_CACHE
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if cache and os.path.exists(cache):
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with open(cache, 'wb') as f:
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pickle.dump(self.cache, f)
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def check(self, txt):
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ret = []
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if txt in self.cache:
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return ret
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for w in self.split_words(txt):
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w_lower = w.lower()
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if w_lower in self.cache:
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continue
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if not self.dict_spelling.check(w):
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ret.append((w, self.dict_spelling.suggest(w)))
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else:
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self.cache.add(w_lower)
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if not ret:
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self.cache.add(txt)
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return ret
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