Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00

150 lines
3.9 KiB
Python

# SPDX-FileCopyrightText: 2017-2023 Blender Authors
#
# SPDX-License-Identifier: GPL-2.0-or-later
# -----------------------------------------------------------------------------
# AppOverrideState
class AppOverrideState:
"""
Utility class to encapsulate overriding the application state
so that settings can be restored afterwards.
"""
__slots__ = (
# setup_classes
"_class_store",
# setup_ui_ignore
"_ui_ignore_store",
# setup_addons
"_addon_store",
)
# ---------
# Callbacks
#
# Set as None, to make it simple to check if they're being overridden.
# setup/teardown classes
class_ignore = None
# setup/teardown ui_ignore
ui_ignore_classes = None
ui_ignore_operator = None
ui_ignore_property = None
ui_ignore_menu = None
ui_ignore_label = None
addon_paths = None
addons = None
# End callbacks
def __init__(self):
self._class_store = None
self._addon_store = None
self._ui_ignore_store = None
def _setup_classes(self):
assert self._class_store is None
self._class_store = self.class_ignore()
from bpy.utils import unregister_class
for cls in self._class_store:
unregister_class(cls)
def _teardown_classes(self):
assert self._class_store is not None
from bpy.utils import register_class
for cls in self._class_store:
register_class(cls)
self._class_store = None
def _setup_ui_ignore(self):
import bl_app_override
self._ui_ignore_store = bl_app_override.ui_draw_filter_register(
ui_ignore_classes=(
None if self.ui_ignore_classes is None
else self.ui_ignore_classes()
),
ui_ignore_operator=self.ui_ignore_operator,
ui_ignore_property=self.ui_ignore_property,
ui_ignore_menu=self.ui_ignore_menu,
ui_ignore_label=self.ui_ignore_label,
)
def _teardown_ui_ignore(self):
import bl_app_override
bl_app_override.ui_draw_filter_unregister(
self._ui_ignore_store
)
self._ui_ignore_store = None
def _setup_addons(self):
import sys
sys_path = []
if self.addon_paths is not None:
for path in self.addon_paths():
if path not in sys.path:
sys.path.append(path)
import addon_utils
addons = []
if self.addons is not None:
addons.extend(self.addons())
for addon in addons:
addon_utils.enable(addon)
self._addon_store = {
"sys_path": sys_path,
"addons": addons,
}
def _teardown_addons(self):
import sys
sys_path = self._addon_store["sys_path"]
for path in sys_path:
# should always succeed, but if not it doesn't matter
# (someone else was changing the sys.path), ignore!
try:
sys.path.remove(path)
except:
pass
addons = self._addon_store["addons"]
import addon_utils
for addon in addons:
addon_utils.disable(addon)
self._addon_store.clear()
self._addon_store = None
def setup(self):
if self.class_ignore is not None:
self._setup_classes()
if any((self.addon_paths,
self.addons,
)):
self._setup_addons()
if any((self.ui_ignore_operator,
self.ui_ignore_property,
self.ui_ignore_menu,
self.ui_ignore_label,
)):
self._setup_ui_ignore()
def teardown(self):
if self._class_store is not None:
self._teardown_classes()
if self._addon_store is not None:
self._teardown_addons()
if self._ui_ignore_store is not None:
self._teardown_ui_ignore()