Use keyword only arguments for the following functions. - addon_utils.module_bl_info 2nd arg `info_basis`. - addon_utils.modules 1st `module_cache`, 2nd arg `refresh`. - addon_utils.modules_refresh 1st arg `module_cache`. - bl_app_template_utils.activate 1nd arg `template_id`. - bl_app_template_utils.import_from_id 2nd arg `ignore_not_found`. - bl_app_template_utils.import_from_path 2nd arg `ignore_not_found`. - bl_keymap_utils.keymap_from_toolbar.generate 2nd & 3rd args `use_fallback_keys` & `use_reset`. - bl_keymap_utils.platform_helpers.keyconfig_data_oskey_from_ctrl 2nd arg `filter_fn`. - bl_ui_utils.bug_report_url.url_prefill_from_blender 1st arg `addon_info`. - bmesh.types.BMFace.copy 1st & 2nd args `verts`, `edges`. - bmesh.types.BMesh.calc_volume 1st arg `signed`. - bmesh.types.BMesh.from_mesh 2nd..4th args `face_normals`, `use_shape_key`, `shape_key_index`. - bmesh.types.BMesh.from_object 3rd & 4th args `cage`, `face_normals`. - bmesh.types.BMesh.transform 2nd arg `filter`. - bmesh.types.BMesh.update_edit_mesh 2nd & 3rd args `loop_triangles`, `destructive`. - bmesh.types.{BMVertSeq,BMEdgeSeq,BMFaceSeq}.sort 1st & 2nd arg `key`, `reverse`. - bmesh.utils.face_split 4th..6th args `coords`, `use_exist`, `example`. - bpy.data.libraries.load 2nd..4th args `link`, `relative`, `assets_only`. - bpy.data.user_map 1st..3rd args `subset`, `key_types, `value_types`. - bpy.msgbus.subscribe_rna 5th arg `options`. - bpy.path.abspath 2nd & 3rd args `start` & `library`. - bpy.path.clean_name 2nd arg `replace`. - bpy.path.ensure_ext 3rd arg `case_sensitive`. - bpy.path.module_names 2nd arg `recursive`. - bpy.path.relpath 2nd arg `start`. - bpy.types.EditBone.transform 2nd & 3rd arg `scale`, `roll`. - bpy.types.Operator.as_keywords 1st arg `ignore`. - bpy.types.Struct.{keyframe_insert,keyframe_delete} 2nd..5th args `index`, `frame`, `group`, `options`. - bpy.types.WindowManager.popup_menu 2nd & 3rd arg `title`, `icon`. - bpy.types.WindowManager.popup_menu_pie 3rd & 4th arg `title`, `icon`. - bpy.utils.app_template_paths 1st arg `subdir`. - bpy.utils.app_template_paths 1st arg `subdir`. - bpy.utils.blend_paths 1st..3rd args `absolute`, `packed`, `local`. - bpy.utils.execfile 2nd arg `mod`. - bpy.utils.keyconfig_set 2nd arg `report`. - bpy.utils.load_scripts 1st & 2nd `reload_scripts` & `refresh_scripts`. - bpy.utils.preset_find 3rd & 4th args `display_name`, `ext`. - bpy.utils.resource_path 2nd & 3rd arg `major`, `minor`. - bpy.utils.script_paths 1st..4th args `subdir`, `user_pref`, `check_all`, `use_user`. - bpy.utils.smpte_from_frame 2nd & 3rd args `fps`, `fps_base`. - bpy.utils.smpte_from_seconds 2nd & 3rd args `fps`, `fps_base`. - bpy.utils.system_resource 2nd arg `subdir`. - bpy.utils.time_from_frame 2nd & 3rd args `fps`, `fps_base`. - bpy.utils.time_to_frame 2nd & 3rd args `fps`, `fps_base`. - bpy.utils.units.to_string 4th..6th `precision`, `split_unit`, `compatible_unit`. - bpy.utils.units.to_value 4th arg `str_ref_unit`. - bpy.utils.user_resource 2nd & 3rd args `subdir`, `create` - bpy_extras.view3d_utils.location_3d_to_region_2d 4th arg `default`. - bpy_extras.view3d_utils.region_2d_to_origin_3d 4th arg `clamp`. - gpu.offscreen.unbind 1st arg `restore`. - gpu_extras.batch.batch_for_shader 4th arg `indices`. - gpu_extras.batch.presets.draw_circle_2d 4th arg `segments`. - gpu_extras.presets.draw_circle_2d 4th arg `segments`. - imbuf.types.ImBuf.resize 2nd arg `resize`. - imbuf.write 2nd arg `filepath`. - mathutils.kdtree.KDTree.find 2nd arg `filter`. - nodeitems_utils.NodeCategory 3rd & 4th arg `descriptions`, `items`. - nodeitems_utils.NodeItem 2nd..4th args `label`, `settings`, `poll`. - nodeitems_utils.NodeItemCustom 1st & 2nd arg `poll`, `draw`. - rna_prop_ui.draw 5th arg `use_edit`. - rna_prop_ui.rna_idprop_ui_get 2nd arg `create`. - rna_prop_ui.rna_idprop_ui_prop_clear 3rd arg `remove`. - rna_prop_ui.rna_idprop_ui_prop_get 3rd arg `create`. - rna_xml.xml2rna 2nd arg `root_rna`. - rna_xml.xml_file_write 4th arg `skip_typemap`.
183 lines
5.5 KiB
Python
183 lines
5.5 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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# <pep8 compliant>
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import bpy
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class NodeCategory:
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@classmethod
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def poll(cls, _context):
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return True
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def __init__(self, identifier, name, *, description="", items=None):
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self.identifier = identifier
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self.name = name
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self.description = description
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if items is None:
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self.items = lambda context: []
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elif callable(items):
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self.items = items
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else:
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def items_gen(context):
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for item in items:
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if item.poll is None or context is None or item.poll(context):
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yield item
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self.items = items_gen
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class NodeItem:
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def __init__(self, nodetype, *, label=None, settings=None, poll=None):
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if settings is None:
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settings = {}
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self.nodetype = nodetype
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self._label = label
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self.settings = settings
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self.poll = poll
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@property
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def label(self):
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if self._label:
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return self._label
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else:
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# if no custom label is defined, fall back to the node type UI name
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bl_rna = bpy.types.Node.bl_rna_get_subclass(self.nodetype)
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if bl_rna is not None:
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return bl_rna.name
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else:
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return "Unknown"
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@property
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def translation_context(self):
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if self._label:
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return bpy.app.translations.contexts.default
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else:
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# if no custom label is defined, fall back to the node type UI name
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bl_rna = bpy.types.Node.bl_rna_get_subclass(self.nodetype)
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if bl_rna is not None:
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return bl_rna.translation_context
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else:
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return bpy.app.translations.contexts.default
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# NB: is a staticmethod because called with an explicit self argument
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# NodeItemCustom sets this as a variable attribute in __init__
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@staticmethod
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def draw(self, layout, _context):
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props = layout.operator("node.add_node", text=self.label, text_ctxt=self.translation_context)
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props.type = self.nodetype
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props.use_transform = True
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for setting in self.settings.items():
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ops = props.settings.add()
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ops.name = setting[0]
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ops.value = setting[1]
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class NodeItemCustom:
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def __init__(self, *, poll=None, draw=None):
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self.poll = poll
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self.draw = draw
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_node_categories = {}
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def register_node_categories(identifier, cat_list):
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if identifier in _node_categories:
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raise KeyError("Node categories list '%s' already registered" % identifier)
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return
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# works as draw function for menus
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def draw_node_item(self, context):
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layout = self.layout
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col = layout.column()
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for item in self.category.items(context):
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item.draw(item, col, context)
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menu_types = []
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for cat in cat_list:
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menu_type = type("NODE_MT_category_" + cat.identifier, (bpy.types.Menu,), {
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"bl_space_type": 'NODE_EDITOR',
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"bl_label": cat.name,
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"category": cat,
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"poll": cat.poll,
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"draw": draw_node_item,
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})
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menu_types.append(menu_type)
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bpy.utils.register_class(menu_type)
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def draw_add_menu(self, context):
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layout = self.layout
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for cat in cat_list:
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if cat.poll(context):
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layout.menu("NODE_MT_category_%s" % cat.identifier)
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# stores: (categories list, menu draw function, submenu types)
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_node_categories[identifier] = (cat_list, draw_add_menu, menu_types)
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def node_categories_iter(context):
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for cat_type in _node_categories.values():
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for cat in cat_type[0]:
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if cat.poll and ((context is None) or cat.poll(context)):
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yield cat
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def has_node_categories(context):
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for cat_type in _node_categories.values():
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for cat in cat_type[0]:
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if cat.poll and ((context is None) or cat.poll(context)):
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return True
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return False
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def node_items_iter(context):
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for cat in node_categories_iter(context):
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for item in cat.items(context):
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yield item
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def unregister_node_cat_types(cats):
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for mt in cats[2]:
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bpy.utils.unregister_class(mt)
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def unregister_node_categories(identifier=None):
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# unregister existing UI classes
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if identifier:
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cat_types = _node_categories.get(identifier, None)
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if cat_types:
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unregister_node_cat_types(cat_types)
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del _node_categories[identifier]
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else:
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for cat_types in _node_categories.values():
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unregister_node_cat_types(cat_types)
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_node_categories.clear()
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def draw_node_categories_menu(self, context):
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for cats in _node_categories.values():
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cats[1](self, context)
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