After new AUD API changes from 2.8x what "buffer" function used to do has now become "cache" function (it caches a sound into RAM). Therefore, the basic aud example should call this new "cache" function instead of "buffer" function. Thanks to Michael-Z-Freeman for pointing out.
23 lines
607 B
Python
23 lines
607 B
Python
"""
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Basic Sound Playback
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++++++++++++++++++++
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This script shows how to use the classes: :class:`Device`, :class:`Sound` and
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:class:`Handle`.
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"""
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import aud
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device = aud.Device()
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# load sound file (it can be a video file with audio)
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sound = aud.Sound('music.ogg')
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# play the audio, this return a handle to control play/pause
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handle = device.play(sound)
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# if the audio is not too big and will be used often you can buffer it
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sound_buffered = aud.Sound.cache(sound)
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handle_buffered = device.play(sound_buffered)
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# stop the sounds (otherwise they play until their ends)
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handle.stop()
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handle_buffered.stop()
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