Added the following notes to documentation: - `msgbus` interaction with undo system that particularly makes it not completely reliable, since users they easily skip it's effect. - Details on when and how often message bus updates are triggered. Pull Request: https://projects.blender.org/blender/blender/pulls/138557
54 lines
1.5 KiB
Python
54 lines
1.5 KiB
Python
"""
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The message bus system can be used to receive notifications when properties of
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Blender datablocks are changed via the data API.
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Limitations
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-----------
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The message bus system is triggered by updates via the RNA system. This means
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that the following updates will result in a notification on the message bus:
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- Changes via the Python API, for example ``some_object.location.x += 3``.
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- Changes via the sliders, fields, and buttons in the user interface.
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The following updates do **not** trigger message bus notifications:
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- Moving objects in the 3D Viewport.
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- Changes performed by the animation system.
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Changes done from ``msgbus`` callbacks are not included in related undo steps,
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so users can easily skip their effects by using Undo followed by Redo.
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Unlike properties ``update`` callbacks, message bus update callbacks are postponed
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until all operators have finished executing.
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Additionally, for each property the callback is only triggered once per update cycle,
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even if the property was changed multiple times during that period.
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Example Use
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-----------
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Below is an example of subscription to changes in the active object's location.
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"""
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import bpy
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# Any Python object can act as the subscription's owner.
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owner = object()
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subscribe_to = bpy.context.object.location
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def msgbus_callback(*args):
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# This will print:
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# Something changed! (1, 2, 3)
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print("Something changed!", args)
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bpy.msgbus.subscribe_rna(
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key=subscribe_to,
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owner=owner,
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args=(1, 2, 3),
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notify=msgbus_callback,
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)
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