_PyUnicode_CheckConsistency() also checks maxchar maximum value,
not only its minimum value
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@ -303,19 +303,22 @@ typedef struct {
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- PyUnicode_1BYTE_KIND (1):
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* character type = Py_UCS1 (8 bits, unsigned)
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* if ascii is set, all characters must be in range
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U+0000-U+007F, otherwise at least one character must be in range
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* all characters are in the range U+0000-U+00FF (latin1)
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* if ascii is set, all characters are in the range U+0000-U+007F
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(ASCII), otherwise at least one character is in the range
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U+0080-U+00FF
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- PyUnicode_2BYTE_KIND (2):
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* character type = Py_UCS2 (16 bits, unsigned)
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* at least one character must be in range U+0100-U+FFFF
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* all characters are in the range U+0000-U+FFFF (BMP)
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* at least one character is in the range U+0100-U+FFFF
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- PyUnicode_4BYTE_KIND (4):
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* character type = Py_UCS4 (32 bits, unsigned)
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* at least one character must be in range U+10000-U+10FFFF
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* all characters are in the range U+0000-U+10FFFF
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* at least one character is in the range U+10000-U+10FFFF
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*/
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unsigned int kind:3;
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/* Compact is with respect to the allocation scheme. Compact unicode
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@ -323,7 +326,7 @@ typedef struct {
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one block for the PyUnicodeObject struct and another for its data
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buffer. */
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unsigned int compact:1;
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/* The string only contains characters in range U+0000-U+007F (ASCII)
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/* The string only contains characters in the range U+0000-U+007F (ASCII)
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and the kind is PyUnicode_1BYTE_KIND. If ascii is set and compact is
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set, use the PyASCIIObject structure. */
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unsigned int ascii:1;
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@ -392,15 +392,21 @@ _PyUnicode_CheckConsistency(PyObject *op, int check_content)
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maxchar = ch;
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}
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if (kind == PyUnicode_1BYTE_KIND) {
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if (ascii->state.ascii == 0)
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if (ascii->state.ascii == 0) {
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assert(maxchar >= 128);
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assert(maxchar <= 255);
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}
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else
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assert(maxchar < 128);
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}
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else if (kind == PyUnicode_2BYTE_KIND)
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else if (kind == PyUnicode_2BYTE_KIND) {
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assert(maxchar >= 0x100);
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else
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assert(maxchar <= 0xFFFF);
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}
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else {
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assert(maxchar >= 0x10000);
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assert(maxchar <= 0x10FFFF);
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}
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}
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if (check_content && !unicode_is_singleton(op))
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assert(ascii->hash == -1);
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