cpython/Lib/idlelib/idle_test/test_searchbase.py
Terry Jan Reedy 6fa5bdc6e8 Issue #24225: Within idlelib files, update idlelib module names.
This follows the previous patch that changed idlelib file names.
Class names that matched old module names are not changed.
Change idlelib imports in turtledemo.__main__.

Exception: config-extensions.def.  Previously, extension section
names, file names, and class names had to match.  Changing section
names would create cross-version conflicts in config-extensions.cfg
(user customizations).  Instead map old names to new file names
at point of import in editor.EditorWindow.load_extension.

Patch extensively tested with test_idle, idle_test.htest.py, a custom
import-all test, running IDLE in a console to catch messages,
and testing each menu item.  Based on a patch by Al Sweigart.
2016-05-28 13:22:31 -04:00

166 lines
5.7 KiB
Python

'''Unittests for idlelib/searchbase.py
Coverage: 99%. The only thing not covered is inconsequential --
testing skipping of suite when self.needwrapbutton is false.
'''
import unittest
from test.support import requires
from tkinter import Tk, Toplevel, Frame ##, BooleanVar, StringVar
from idlelib import searchengine as se
from idlelib import searchbase as sdb
from idlelib.idle_test.mock_idle import Func
## from idlelib.idle_test.mock_tk import Var
# The ## imports above & following could help make some tests gui-free.
# However, they currently make radiobutton tests fail.
##def setUpModule():
## # Replace tk objects used to initialize se.SearchEngine.
## se.BooleanVar = Var
## se.StringVar = Var
##
##def tearDownModule():
## se.BooleanVar = BooleanVar
## se.StringVar = StringVar
class SearchDialogBaseTest(unittest.TestCase):
@classmethod
def setUpClass(cls):
requires('gui')
cls.root = Tk()
@classmethod
def tearDownClass(cls):
cls.root.destroy()
del cls.root
def setUp(self):
self.engine = se.SearchEngine(self.root) # None also seems to work
self.dialog = sdb.SearchDialogBase(root=self.root, engine=self.engine)
def tearDown(self):
self.dialog.close()
def test_open_and_close(self):
# open calls create_widgets, which needs default_command
self.dialog.default_command = None
# Since text parameter of .open is not used in base class,
# pass dummy 'text' instead of tk.Text().
self.dialog.open('text')
self.assertEqual(self.dialog.top.state(), 'normal')
self.dialog.close()
self.assertEqual(self.dialog.top.state(), 'withdrawn')
self.dialog.open('text', searchphrase="hello")
self.assertEqual(self.dialog.ent.get(), 'hello')
self.dialog.close()
def test_create_widgets(self):
self.dialog.create_entries = Func()
self.dialog.create_option_buttons = Func()
self.dialog.create_other_buttons = Func()
self.dialog.create_command_buttons = Func()
self.dialog.default_command = None
self.dialog.create_widgets()
self.assertTrue(self.dialog.create_entries.called)
self.assertTrue(self.dialog.create_option_buttons.called)
self.assertTrue(self.dialog.create_other_buttons.called)
self.assertTrue(self.dialog.create_command_buttons.called)
def test_make_entry(self):
equal = self.assertEqual
self.dialog.row = 0
self.dialog.top = Toplevel(self.root)
entry, label = self.dialog.make_entry("Test:", 'hello')
equal(label['text'], 'Test:')
self.assertIn(entry.get(), 'hello')
egi = entry.grid_info()
equal(int(egi['row']), 0)
equal(int(egi['column']), 1)
equal(int(egi['rowspan']), 1)
equal(int(egi['columnspan']), 1)
equal(self.dialog.row, 1)
def test_create_entries(self):
self.dialog.row = 0
self.engine.setpat('hello')
self.dialog.create_entries()
self.assertIn(self.dialog.ent.get(), 'hello')
def test_make_frame(self):
self.dialog.row = 0
self.dialog.top = Toplevel(self.root)
frame, label = self.dialog.make_frame()
self.assertEqual(label, '')
self.assertIsInstance(frame, Frame)
frame, label = self.dialog.make_frame('testlabel')
self.assertEqual(label['text'], 'testlabel')
self.assertIsInstance(frame, Frame)
def btn_test_setup(self, meth):
self.dialog.top = Toplevel(self.root)
self.dialog.row = 0
return meth()
def test_create_option_buttons(self):
e = self.engine
for state in (0, 1):
for var in (e.revar, e.casevar, e.wordvar, e.wrapvar):
var.set(state)
frame, options = self.btn_test_setup(
self.dialog.create_option_buttons)
for spec, button in zip (options, frame.pack_slaves()):
var, label = spec
self.assertEqual(button['text'], label)
self.assertEqual(var.get(), state)
if state == 1:
button.deselect()
else:
button.select()
self.assertEqual(var.get(), 1 - state)
def test_create_other_buttons(self):
for state in (False, True):
var = self.engine.backvar
var.set(state)
frame, others = self.btn_test_setup(
self.dialog.create_other_buttons)
buttons = frame.pack_slaves()
for spec, button in zip(others, buttons):
val, label = spec
self.assertEqual(button['text'], label)
if val == state:
# hit other button, then this one
# indexes depend on button order
self.assertEqual(var.get(), state)
buttons[val].select()
self.assertEqual(var.get(), 1 - state)
buttons[1-val].select()
self.assertEqual(var.get(), state)
def test_make_button(self):
self.dialog.top = Toplevel(self.root)
self.dialog.buttonframe = Frame(self.dialog.top)
btn = self.dialog.make_button('Test', self.dialog.close)
self.assertEqual(btn['text'], 'Test')
def test_create_command_buttons(self):
self.dialog.create_command_buttons()
# Look for close button command in buttonframe
closebuttoncommand = ''
for child in self.dialog.buttonframe.winfo_children():
if child['text'] == 'close':
closebuttoncommand = child['command']
self.assertIn('close', closebuttoncommand)
if __name__ == '__main__':
unittest.main(verbosity=2, exit=2)