add first version of Li-Ri
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metadata/org.liri.liri.yml
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47
metadata/org.liri.liri.yml
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Categories:
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- Games
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License: GPL-2.0-or-later
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AuthorName: Johnny Jazeix
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SourceCode: https://github.com/petitlapin/Li-ri
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IssueTracker: https://github.com/petitlapin/Li-ri/issues
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AutoName: Li-Ri
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RepoType: git
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Repo: https://github.com/petitlapin/Li-Ri.git
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Builds:
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- versionName: 3.0.0
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versionCode: 30000
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commit: v3.0.0
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subdir: android/app
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sudo:
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- apt-get update
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- apt-get install -y autoconf make
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gradle:
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- yes
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srclibs:
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- SDL@release-2.28.4
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- SDL_mixer@release-2.6.3
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prebuild:
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- ln -s $$SDL$$ src/main/jni/SDL2
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- ln -s $$SDL$$/include src/main/jni/SDL2/SDL2
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- ln -s $$SDL_mixer$$ src/main/jni/SDL2_mixer
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- ln -s $$SDL_mixer$$/include src/main/jni/SDL2_mixer/SDL2
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- pushd $$SDL_mixer$$
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- git submodule update --init external/libmodplug
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- popd
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- mkdir src/main/assets/
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- cp -R ../../Sounds src/main/assets/
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- cp ../../data/* src/main/assets/
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- sed -i "s/SUPPORT_MOD_MODPLUG ?= false/SUPPORT_MOD_MODPLUG ?= true/" src/main/jni/SDL2_mixer/Android.mk
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ndk: r21e
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MaintainerNotes: |-
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The code is provided as is, no gameplay has been made regarding the initial version.
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I don't plan to improve the game, my addition was mostly to not lose the original game (which is great!) and have it on Android.
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AutoUpdateMode: None
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UpdateCheckMode: Tags
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CurrentVersion: 3.0.0
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CurrentVersionCode: 30000
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RepoType: hg
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Repo: https://hg.libsdl.org/SDL
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RepoType: git
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Repo: https://github.com/libsdl-org/SDL
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RepoType: hg
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Repo: https://hg.libsdl.org/SDL_image
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RepoType: git
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Repo: https://github.com/libsdl-org/SDL_image
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RepoType: hg
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Repo: https://hg.libsdl.org/SDL_mixer
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RepoType: git
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Repo: https://github.com/libsdl-org/SDL_mixer
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RepoType: hg
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Repo: http://hg.libsdl.org/SDL_ttf
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RepoType: git
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Repo: https://github.com/libsdl-org/SDL_ttf
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