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godotengine/modules/multiplayer/config.py

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[Net] Modularize multiplayer, expose MultiplayerAPI to extensions. - RPC configurations are now dictionaries. - Script.get_rpc_methods renamed to Script.get_rpc_config. - Node.rpc[_id] and Callable.rpc now return an Error. - Refactor MultiplayerAPI to allow extension. - New MultiplayerAPI.rpc method with Array argument (for scripts). - Move the default MultiplayerAPI implementation to a module.
2022-07-12 23:12:42 +02:00
def can_build(env, platform):
return True
def configure(env):
pass
def get_doc_classes():
return [
"SceneReplicationConfig",
"SceneMultiplayer",
"MultiplayerSpawner",
"MultiplayerSynchronizer",
[MP] Move OfflineMultiplayerPeer docs to the module Was missing from the module config, causing the XML to be added to the main doc folder
2024-11-27 13:18:33 +01:00
"OfflineMultiplayerPeer",
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions. - RPC configurations are now dictionaries. - Script.get_rpc_methods renamed to Script.get_rpc_config. - Node.rpc[_id] and Callable.rpc now return an Error. - Refactor MultiplayerAPI to allow extension. - New MultiplayerAPI.rpc method with Array argument (for scripts). - Move the default MultiplayerAPI implementation to a module.
2022-07-12 23:12:42 +02:00
]
def get_doc_path():
return "doc_classes"
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