Add maven publishing configuration for Godot tools

The Godot Android library on MavenCentral is a `template` build; this updated configuration adds a new 'Godot Tools' publishing artifact, allowing developers access to the `editor` build of the Godot Android library.
This commit is contained in:
Fredia Huya-Kouadio 2025-03-30 19:01:12 -07:00
parent e585e6a3eb
commit 19700dacdf
3 changed files with 56 additions and 3 deletions

View File

@ -79,7 +79,7 @@ def templateExcludedBuildTask() {
// We exclude these gradle tasks so we can run the scons command manually.
def excludedTasks = []
if (excludeSconsBuildTasks()) {
logger.lifecycle("Excluding Android studio build tasks")
logger.info("Excluding Android studio build tasks")
for (String flavor : supportedFlavors) {
String[] supportedBuildTypes = supportedFlavorsBuildTypes[flavor]
for (String buildType : supportedBuildTypes) {
@ -206,7 +206,7 @@ def generateBuildTasks(String flavor = "template", String edition = "standard",
}
}
} else {
logger.lifecycle("No native shared libs for target $target. Skipping build.")
logger.info("No native shared libs for target $target. Skipping build.")
}
}

View File

@ -5,6 +5,7 @@ plugins {
ext {
PUBLISH_ARTIFACT_ID = 'godot'
TOOLS_PUBLISH_ARTIFACT_ID = 'godot-tools'
}
apply from: "../scripts/publish-module.gradle"
@ -185,5 +186,9 @@ android {
withSourcesJar()
withJavadocJar()
}
singleVariant("editorRelease") {
withSourcesJar()
withJavadocJar()
}
}
}

View File

@ -19,7 +19,55 @@ afterEvaluate {
// Mostly self-explanatory metadata
pom {
name = PUBLISH_ARTIFACT_ID
description = 'Godot Engine Android Library'
description = 'Godot Engine Android Library - Template Build'
url = 'https://godotengine.org/'
licenses {
license {
name = 'MIT License'
url = 'https://github.com/godotengine/godot/blob/master/LICENSE.txt'
}
}
developers {
developer {
id = 'm4gr3d'
name = 'Fredia Huya-Kouadio'
email = 'fhuyakou@gmail.com'
}
developer {
id = 'reduz'
name = 'Juan Linietsky'
email = 'reduzio@gmail.com'
}
developer {
id = 'akien-mga'
name = 'Rémi Verschelde'
email = 'rverschelde@gmail.com'
}
// Add all other devs here...
}
// Version control info - if you're using GitHub, follow the
// format as seen here
scm {
connection = 'scm:git:github.com/godotengine/godot.git'
developerConnection = 'scm:git:ssh://github.com/godotengine/godot.git'
url = 'https://github.com/godotengine/godot/tree/master'
}
}
}
toolsRelease(MavenPublication) {
from components.editorRelease
// The coordinates of the library, being set from variables that
// we'll set up later
groupId ossrhGroupId
artifactId TOOLS_PUBLISH_ARTIFACT_ID
version PUBLISH_VERSION
// Mostly self-explanatory metadata
pom {
name = TOOLS_PUBLISH_ARTIFACT_ID
description = 'Godot Engine Tools Android Library - Editor Build'
url = 'https://godotengine.org/'
licenses {
license {