Destroy EditorFilesystem/EditorSettings on test shutdown
Otherwise asan complains if a test tries to use these. Split off from https://github.com/godotengine/godot/pull/98909
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@ -3556,5 +3556,9 @@ EditorFileSystem::EditorFileSystem() {
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}
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EditorFileSystem::~EditorFileSystem() {
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if (filesystem) {
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memdelete(filesystem);
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}
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filesystem = nullptr;
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ResourceSaver::set_get_resource_id_for_path(nullptr);
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}
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@ -105,6 +105,7 @@ void EditorPaths::create() {
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void EditorPaths::free() {
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ERR_FAIL_NULL(singleton);
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memdelete(singleton);
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singleton = nullptr;
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}
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void EditorPaths::_bind_methods() {
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@ -370,6 +370,9 @@ struct GodotTestCaseListener : public doctest::IReporter {
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if (EditorSettings::get_singleton()) {
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EditorSettings::destroy();
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}
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if (EditorPaths::get_singleton()) {
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EditorPaths::free();
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}
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#endif // TOOLS_ENABLED
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Engine::get_singleton()->set_editor_hint(false);
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