Remove deadcode in GDScript function CallState.
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@ -566,7 +566,6 @@ public:
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#endif
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Vector<uint8_t> stack;
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int stack_size = 0;
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uint32_t alloca_size = 0;
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int ip = 0;
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int line = 0;
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int defarg = 0;
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@ -2535,7 +2535,6 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
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memnew_placement(&gdfs->state.stack.write[sizeof(Variant) * i], Variant(stack[i]));
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}
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gdfs->state.stack_size = _stack_size;
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gdfs->state.alloca_size = alloca_size;
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gdfs->state.ip = ip + 2;
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gdfs->state.line = line;
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gdfs->state.script = _script;
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