Add MultiNodeEdit support for NavigationRegion3D

Adds MultiNodeEdit support for NavigationRegion3D.
This commit is contained in:
smix8 2025-03-15 22:44:13 +01:00
parent cc9761c3f0
commit 7ae2c0af9d
8 changed files with 305 additions and 80 deletions

View File

@ -1219,6 +1219,14 @@ bool GodotNavigationServer3D::is_baking_navigation_mesh(Ref<NavigationMesh> p_na
return NavMeshGenerator3D::get_singleton()->is_baking(p_navigation_mesh);
}
String GodotNavigationServer3D::get_baking_navigation_mesh_state_msg(Ref<NavigationMesh> p_navigation_mesh) const {
#ifdef _3D_DISABLED
return "";
#else
return NavMeshGenerator3D::get_singleton()->get_baking_state_msg(p_navigation_mesh);
#endif // _3D_DISABLED
}
COMMAND_1(free, RID, p_object) {
if (map_owner.owns(p_object)) {
NavMap3D *map = map_owner.get_or_null(p_object);

View File

@ -272,6 +272,7 @@ public:
virtual void bake_from_source_geometry_data(const Ref<NavigationMesh> &p_navigation_mesh, const Ref<NavigationMeshSourceGeometryData3D> &p_source_geometry_data, const Callable &p_callback = Callable()) override;
virtual void bake_from_source_geometry_data_async(const Ref<NavigationMesh> &p_navigation_mesh, const Ref<NavigationMeshSourceGeometryData3D> &p_source_geometry_data, const Callable &p_callback = Callable()) override;
virtual bool is_baking_navigation_mesh(Ref<NavigationMesh> p_navigation_mesh) const override;
virtual String get_baking_navigation_mesh_state_msg(Ref<NavigationMesh> p_navigation_mesh) const override;
virtual RID source_geometry_parser_create() override;
virtual void source_geometry_parser_set_callback(RID p_parser, const Callable &p_callback) override;

View File

@ -45,10 +45,26 @@ RWLock NavMeshGenerator3D::generator_parsers_rwlock;
bool NavMeshGenerator3D::use_threads = true;
bool NavMeshGenerator3D::baking_use_multiple_threads = true;
bool NavMeshGenerator3D::baking_use_high_priority_threads = true;
HashSet<Ref<NavigationMesh>> NavMeshGenerator3D::baking_navmeshes;
HashMap<Ref<NavigationMesh>, NavMeshGenerator3D::NavMeshGeneratorTask3D *> NavMeshGenerator3D::baking_navmeshes;
HashMap<WorkerThreadPool::TaskID, NavMeshGenerator3D::NavMeshGeneratorTask3D *> NavMeshGenerator3D::generator_tasks;
LocalVector<NavMeshGeometryParser3D *> NavMeshGenerator3D::generator_parsers;
static const char *_navmesh_bake_state_msgs[(size_t)NavMeshGenerator3D::NavMeshBakeState::BAKE_STATE_MAX] = {
"",
"Setting up configuration...",
"Calculating grid size...",
"Creating heightfield...",
"Marking walkable triangles...",
"Constructing compact heightfield...", // step 5
"Eroding walkable area...",
"Sample partitioning...",
"Creating contours...",
"Creating polymesh...",
"Converting to native navigation mesh...", // step 10
"Baking cleanup...",
"Baking finished.",
};
NavMeshGenerator3D *NavMeshGenerator3D::get_singleton() {
return singleton;
}
@ -158,10 +174,15 @@ void NavMeshGenerator3D::bake_from_source_geometry_data(Ref<NavigationMesh> p_na
ERR_FAIL_MSG("NavigationMesh is already baking. Wait for current bake to finish.");
}
baking_navmesh_mutex.lock();
baking_navmeshes.insert(p_navigation_mesh);
NavMeshGeneratorTask3D generator_task;
baking_navmeshes.insert(p_navigation_mesh, &generator_task);
baking_navmesh_mutex.unlock();
generator_bake_from_source_geometry_data(p_navigation_mesh, p_source_geometry_data);
generator_task.navigation_mesh = p_navigation_mesh;
generator_task.source_geometry_data = p_source_geometry_data;
generator_task.status = NavMeshGeneratorTask3D::TaskStatus::BAKING_STARTED;
generator_bake_from_source_geometry_data(&generator_task);
baking_navmesh_mutex.lock();
baking_navmeshes.erase(p_navigation_mesh);
@ -197,16 +218,16 @@ void NavMeshGenerator3D::bake_from_source_geometry_data_async(Ref<NavigationMesh
return;
}
baking_navmesh_mutex.lock();
baking_navmeshes.insert(p_navigation_mesh);
NavMeshGeneratorTask3D *generator_task = memnew(NavMeshGeneratorTask3D);
baking_navmeshes.insert(p_navigation_mesh, generator_task);
baking_navmesh_mutex.unlock();
MutexLock generator_task_lock(generator_task_mutex);
NavMeshGeneratorTask3D *generator_task = memnew(NavMeshGeneratorTask3D);
generator_task->navigation_mesh = p_navigation_mesh;
generator_task->source_geometry_data = p_source_geometry_data;
generator_task->callback = p_callback;
generator_task->status = NavMeshGeneratorTask3D::TaskStatus::BAKING_STARTED;
generator_task->thread_task_id = WorkerThreadPool::get_singleton()->add_native_task(&NavMeshGenerator3D::generator_thread_bake, generator_task, NavMeshGenerator3D::baking_use_high_priority_threads, SNAME("NavMeshGeneratorBake3D"));
MutexLock generator_task_lock(generator_task_mutex);
generator_tasks.insert(generator_task->thread_task_id, generator_task);
}
@ -215,10 +236,21 @@ bool NavMeshGenerator3D::is_baking(Ref<NavigationMesh> p_navigation_mesh) {
return baking_navmeshes.has(p_navigation_mesh);
}
String NavMeshGenerator3D::get_baking_state_msg(Ref<NavigationMesh> p_navigation_mesh) {
String bake_state_msg;
MutexLock baking_navmesh_lock(baking_navmesh_mutex);
if (baking_navmeshes.has(p_navigation_mesh)) {
bake_state_msg = _navmesh_bake_state_msgs[baking_navmeshes[p_navigation_mesh]->bake_state];
} else {
bake_state_msg = _navmesh_bake_state_msgs[NavMeshBakeState::BAKE_STATE_NONE];
}
return bake_state_msg;
}
void NavMeshGenerator3D::generator_thread_bake(void *p_arg) {
NavMeshGeneratorTask3D *generator_task = static_cast<NavMeshGeneratorTask3D *>(p_arg);
generator_bake_from_source_geometry_data(generator_task->navigation_mesh, generator_task->source_geometry_data);
generator_bake_from_source_geometry_data(generator_task);
generator_task->status = NavMeshGeneratorTask3D::TaskStatus::BAKING_FINISHED;
}
@ -269,7 +301,10 @@ void NavMeshGenerator3D::generator_parse_source_geometry_data(const Ref<Navigati
}
}
void NavMeshGenerator3D::generator_bake_from_source_geometry_data(Ref<NavigationMesh> p_navigation_mesh, const Ref<NavigationMeshSourceGeometryData3D> &p_source_geometry_data) {
void NavMeshGenerator3D::generator_bake_from_source_geometry_data(NavMeshGeneratorTask3D *p_generator_task) {
Ref<NavigationMesh> p_navigation_mesh = p_generator_task->navigation_mesh;
const Ref<NavigationMeshSourceGeometryData3D> &p_source_geometry_data = p_generator_task->source_geometry_data;
if (p_navigation_mesh.is_null() || p_source_geometry_data.is_null()) {
return;
}
@ -294,10 +329,7 @@ void NavMeshGenerator3D::generator_bake_from_source_geometry_data(Ref<Navigation
rcPolyMeshDetail *detail_mesh = nullptr;
rcContext ctx;
// added to keep track of steps, no functionality right now
String bake_state = "";
bake_state = "Setting up Configuration..."; // step #1
p_generator_task->bake_state = NavMeshBakeState::BAKE_STATE_CONFIGURATION; // step #1
const float *verts = source_geometry_vertices.ptr();
const int nverts = source_geometry_vertices.size() / 3;
@ -373,7 +405,7 @@ void NavMeshGenerator3D::generator_bake_from_source_geometry_data(Ref<Navigation
cfg.bmax[2] = cfg.bmin[2] + baking_aabb.size[2];
}
bake_state = "Calculating grid size..."; // step #2
p_generator_task->bake_state = NavMeshBakeState::BAKE_STATE_CALC_GRID_SIZE; // step #2
rcCalcGridSize(cfg.bmin, cfg.bmax, cfg.cs, &cfg.width, &cfg.height);
// ~30000000 seems to be around sweetspot where Editor baking breaks
@ -387,13 +419,13 @@ void NavMeshGenerator3D::generator_bake_from_source_geometry_data(Ref<Navigation
return;
}
bake_state = "Creating heightfield..."; // step #3
p_generator_task->bake_state = NavMeshBakeState::BAKE_STATE_CREATE_HEIGHTFIELD; // step #3
hf = rcAllocHeightfield();
ERR_FAIL_NULL(hf);
ERR_FAIL_COND(!rcCreateHeightfield(&ctx, *hf, cfg.width, cfg.height, cfg.bmin, cfg.bmax, cfg.cs, cfg.ch));
bake_state = "Marking walkable triangles..."; // step #4
p_generator_task->bake_state = NavMeshBakeState::BAKE_STATE_MARK_WALKABLE_TRIANGLES; // step #4
{
Vector<unsigned char> tri_areas;
tri_areas.resize(ntris);
@ -416,7 +448,7 @@ void NavMeshGenerator3D::generator_bake_from_source_geometry_data(Ref<Navigation
rcFilterWalkableLowHeightSpans(&ctx, cfg.walkableHeight, *hf);
}
bake_state = "Constructing compact heightfield..."; // step #5
p_generator_task->bake_state = NavMeshBakeState::BAKE_STATE_CONSTRUCT_COMPACT_HEIGHTFIELD; // step #5
chf = rcAllocCompactHeightfield();
@ -443,7 +475,7 @@ void NavMeshGenerator3D::generator_bake_from_source_geometry_data(Ref<Navigation
}
}
bake_state = "Eroding walkable area..."; // step #6
p_generator_task->bake_state = NavMeshBakeState::BAKE_STATE_ERODE_WALKABLE_AREA; // step #6
ERR_FAIL_COND(!rcErodeWalkableArea(&ctx, cfg.walkableRadius, *chf));
@ -464,7 +496,7 @@ void NavMeshGenerator3D::generator_bake_from_source_geometry_data(Ref<Navigation
}
}
bake_state = "Partitioning..."; // step #7
p_generator_task->bake_state = NavMeshBakeState::BAKE_STATE_SAMPLE_PARTITIONING; // step #7
if (p_navigation_mesh->get_sample_partition_type() == NavigationMesh::SAMPLE_PARTITION_WATERSHED) {
ERR_FAIL_COND(!rcBuildDistanceField(&ctx, *chf));
@ -475,14 +507,14 @@ void NavMeshGenerator3D::generator_bake_from_source_geometry_data(Ref<Navigation
ERR_FAIL_COND(!rcBuildLayerRegions(&ctx, *chf, cfg.borderSize, cfg.minRegionArea));
}
bake_state = "Creating contours..."; // step #8
p_generator_task->bake_state = NavMeshBakeState::BAKE_STATE_CREATING_CONTOURS; // step #8
cset = rcAllocContourSet();
ERR_FAIL_NULL(cset);
ERR_FAIL_COND(!rcBuildContours(&ctx, *chf, cfg.maxSimplificationError, cfg.maxEdgeLen, *cset));
bake_state = "Creating polymesh..."; // step #9
p_generator_task->bake_state = NavMeshBakeState::BAKE_STATE_CREATING_POLYMESH; // step #9
poly_mesh = rcAllocPolyMesh();
ERR_FAIL_NULL(poly_mesh);
@ -497,7 +529,7 @@ void NavMeshGenerator3D::generator_bake_from_source_geometry_data(Ref<Navigation
rcFreeContourSet(cset);
cset = nullptr;
bake_state = "Converting to native navigation mesh..."; // step #10
p_generator_task->bake_state = NavMeshBakeState::BAKE_STATE_CONVERTING_NATIVE_NAVMESH; // step #10
Vector<Vector3> nav_vertices;
Vector<Vector<int>> nav_polygons;
@ -544,14 +576,14 @@ void NavMeshGenerator3D::generator_bake_from_source_geometry_data(Ref<Navigation
p_navigation_mesh->set_data(nav_vertices, nav_polygons);
bake_state = "Cleanup..."; // step #11
p_generator_task->bake_state = NavMeshBakeState::BAKE_STATE_BAKE_CLEANUP; // step #11
rcFreePolyMesh(poly_mesh);
poly_mesh = nullptr;
rcFreePolyMeshDetail(detail_mesh);
detail_mesh = nullptr;
bake_state = "Baking finished."; // step #12
p_generator_task->bake_state = NavMeshBakeState::BAKE_STATE_BAKE_FINISHED; // step #12
}
bool NavMeshGenerator3D::generator_emit_callback(const Callable &p_callback) {

View File

@ -52,6 +52,25 @@ class NavMeshGenerator3D : public Object {
static bool baking_use_multiple_threads;
static bool baking_use_high_priority_threads;
public:
enum NavMeshBakeState {
BAKE_STATE_NONE,
BAKE_STATE_CONFIGURATION,
BAKE_STATE_CALC_GRID_SIZE,
BAKE_STATE_CREATE_HEIGHTFIELD,
BAKE_STATE_MARK_WALKABLE_TRIANGLES,
BAKE_STATE_CONSTRUCT_COMPACT_HEIGHTFIELD,
BAKE_STATE_ERODE_WALKABLE_AREA,
BAKE_STATE_SAMPLE_PARTITIONING,
BAKE_STATE_CREATING_CONTOURS,
BAKE_STATE_CREATING_POLYMESH,
BAKE_STATE_CONVERTING_NATIVE_NAVMESH,
BAKE_STATE_BAKE_CLEANUP,
BAKE_STATE_BAKE_FINISHED,
BAKE_STATE_MAX,
};
private:
struct NavMeshGeneratorTask3D {
enum TaskStatus {
BAKING_STARTED,
@ -66,17 +85,19 @@ class NavMeshGenerator3D : public Object {
Callable callback;
WorkerThreadPool::TaskID thread_task_id = WorkerThreadPool::INVALID_TASK_ID;
NavMeshGeneratorTask3D::TaskStatus status = NavMeshGeneratorTask3D::TaskStatus::BAKING_STARTED;
NavMeshBakeState bake_state = NavMeshBakeState::BAKE_STATE_NONE;
};
static HashMap<WorkerThreadPool::TaskID, NavMeshGeneratorTask3D *> generator_tasks;
static void generator_thread_bake(void *p_arg);
static HashSet<Ref<NavigationMesh>> baking_navmeshes;
static HashMap<Ref<NavigationMesh>, NavMeshGeneratorTask3D *> baking_navmeshes;
static void generator_parse_geometry_node(const Ref<NavigationMesh> &p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, Node *p_node, bool p_recurse_children);
static void generator_parse_source_geometry_data(const Ref<NavigationMesh> &p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, Node *p_root_node);
static void generator_bake_from_source_geometry_data(Ref<NavigationMesh> p_navigation_mesh, const Ref<NavigationMeshSourceGeometryData3D> &p_source_geometry_data);
static void generator_bake_from_source_geometry_data(NavMeshGeneratorTask3D *p_generator_task);
static bool generator_emit_callback(const Callable &p_callback);
@ -93,6 +114,7 @@ public:
static void bake_from_source_geometry_data(Ref<NavigationMesh> p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, const Callable &p_callback = Callable());
static void bake_from_source_geometry_data_async(Ref<NavigationMesh> p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, const Callable &p_callback = Callable());
static bool is_baking(Ref<NavigationMesh> p_navigation_mesh);
static String get_baking_state_msg(Ref<NavigationMesh> p_navigation_mesh);
NavMeshGenerator3D();
~NavMeshGenerator3D();

View File

@ -32,18 +32,27 @@
#include "editor/editor_node.h"
#include "editor/editor_string_names.h"
#include "editor/multi_node_edit.h"
#include "editor/plugins/node_3d_editor_plugin.h"
#include "scene/3d/navigation/navigation_region_3d.h"
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/label.h"
#include "servers/navigation_server_3d.h"
void NavigationRegion3DEditor::_node_removed(Node *p_node) {
if (p_node == node) {
node = nullptr;
if (selected_regions.is_empty()) {
return;
}
hide();
NavigationRegion3D *region = Object::cast_to<NavigationRegion3D>(p_node);
if (region && selected_regions.has(region)) {
selected_regions.erase(region);
if (selected_regions.is_empty()) {
hide();
}
}
}
@ -53,73 +62,167 @@ void NavigationRegion3DEditor::_notification(int p_what) {
button_bake->set_button_icon(get_theme_icon(SNAME("Bake"), EditorStringName(EditorIcons)));
button_reset->set_button_icon(get_theme_icon(SNAME("Reload"), EditorStringName(EditorIcons)));
} break;
case NOTIFICATION_PROCESS: {
if (currently_baking_region) {
const String bake_state_msg = NavigationServer3D::get_singleton()->get_baking_navigation_mesh_state_msg(currently_baking_region->get_navigation_mesh());
multibake_dialog->set_text(itos(processed_regions_to_bake_count) + " / " + itos(processed_regions_to_bake_count_max) + " - Baking navmesh from region '" + currently_baking_region->get_name() + "'.\n\nBake state: " + bake_state_msg + "\n\nDo NOT change nodes by any means while the baking is parsing the SceneTree.");
} else {
multibake_dialog->set_text("");
}
}
}
}
void NavigationRegion3DEditor::_bake_pressed() {
button_bake->set_pressed(false);
ERR_FAIL_NULL(node);
Ref<NavigationMesh> navmesh = node->get_navigation_mesh();
if (navmesh.is_null()) {
err_dialog->set_text(TTR("A NavigationMesh resource must be set or created for this node to work."));
err_dialog->popup_centered();
if (selected_regions.is_empty()) {
return;
}
String path = navmesh->get_path();
if (!path.is_resource_file()) {
int srpos = path.find("::");
if (srpos != -1) {
String base = path.substr(0, srpos);
if (ResourceLoader::get_resource_type(base) == "PackedScene") {
if (!get_tree()->get_edited_scene_root() || get_tree()->get_edited_scene_root()->get_scene_file_path() != base) {
err_dialog->set_text(TTR("Cannot generate navigation mesh because it does not belong to the edited scene. Make it unique first."));
err_dialog->popup_centered();
return;
}
} else {
if (FileAccess::exists(base + ".import")) {
err_dialog->set_text(TTR("Cannot generate navigation mesh because it belongs to a resource which was imported."));
err_dialog->popup_centered();
return;
}
}
}
} else {
if (FileAccess::exists(path + ".import")) {
err_dialog->set_text(TTR("Cannot generate navigation mesh because the resource was imported from another type."));
if (bake_in_process) {
return;
}
HashSet<Ref<NavigationMesh>> unique_navmeshes;
regions_to_bake.clear();
regions_with_navmesh_to_bake.clear();
for (NavigationRegion3D *region : selected_regions) {
ERR_CONTINUE(region == nullptr);
Ref<NavigationMesh> navmesh = region->get_navigation_mesh();
if (navmesh.is_null()) {
err_dialog->set_text(TTR("A NavigationMesh resource must be set or created for this node to work."));
err_dialog->popup_centered();
return;
}
String path = navmesh->get_path();
if (!path.is_resource_file()) {
int srpos = path.find("::");
if (srpos != -1) {
String base = path.substr(0, srpos);
if (ResourceLoader::get_resource_type(base) == "PackedScene") {
if (!get_tree()->get_edited_scene_root() || get_tree()->get_edited_scene_root()->get_scene_file_path() != base) {
err_dialog->set_text(TTR("Cannot generate navigation mesh because it does not belong to the edited scene. Make it unique first."));
err_dialog->popup_centered();
return;
}
} else {
if (FileAccess::exists(base + ".import")) {
err_dialog->set_text(TTR("Cannot generate navigation mesh because it belongs to a resource which was imported."));
err_dialog->popup_centered();
return;
}
}
}
} else {
if (FileAccess::exists(path + ".import")) {
err_dialog->set_text(TTR("Cannot generate navigation mesh because the resource was imported from another type."));
err_dialog->popup_centered();
return;
}
}
regions_to_bake.push_back(region);
if (unique_navmeshes.has(navmesh)) {
// No point (re)baking the same resource in case of multi select.
// Trying to bake the same navmesh twice would trigger an error.
continue;
}
unique_navmeshes.insert(navmesh);
regions_with_navmesh_to_bake.push_back(region);
}
node->bake_navigation_mesh(true);
node->update_gizmos();
}
void NavigationRegion3DEditor::_clear_pressed() {
if (node) {
if (node->get_navigation_mesh().is_valid()) {
node->get_navigation_mesh()->clear();
if (!regions_with_navmesh_to_bake.is_empty()) {
multibake_dialog->set_ok_button_text(TTR("Bake"));
multibake_dialog->get_ok_button()->set_disabled(false);
multibake_dialog->set_text("Attempting to bake " + itos(regions_with_navmesh_to_bake.size()) + " unique navmesh(es) from " + itos(regions_to_bake.size()) + " selected NavigationRegion3D node(s).\n\nThis can take some time and freeze the Editor temporarily.\n\nDo NOT change nodes by any means while the baking is parsing the SceneTree.");
multibake_dialog->popup_centered();
if (regions_with_navmesh_to_bake.size() == 1) {
// If we only have a single region start bake immediately.
_on_navmesh_multibake_confirmed();
}
}
button_bake->set_pressed(false);
bake_info->set_text("");
if (node) {
node->update_gizmos();
}
}
void NavigationRegion3DEditor::edit(NavigationRegion3D *p_nav_region) {
if (p_nav_region == nullptr || node == p_nav_region) {
void NavigationRegion3DEditor::_on_navmesh_multibake_confirmed() {
multibake_dialog->get_ok_button()->set_disabled(true);
bake_in_process = true;
region_baking_canceled = false;
processed_regions_to_bake_count = 0;
processed_regions_to_bake_count_max = regions_with_navmesh_to_bake.size();
set_process(true);
_process_regions_to_bake();
}
void NavigationRegion3DEditor::_process_regions_to_bake() {
if (region_baking_canceled) {
region_baking_canceled = false;
regions_with_navmesh_to_bake.clear();
}
if (regions_with_navmesh_to_bake.is_empty()) {
regions_to_bake.clear();
multibake_dialog->set_visible(false);
set_process(false);
currently_baking_region = nullptr;
bake_in_process = false;
return;
}
node = p_nav_region;
NavigationRegion3D *region_to_bake = regions_with_navmesh_to_bake[0];
regions_with_navmesh_to_bake.remove_at_unordered(0);
processed_regions_to_bake_count += 1;
if (region_to_bake && region_to_bake->get_navigation_mesh().is_valid()) {
currently_baking_region = region_to_bake;
region_to_bake->connect(SNAME("bake_finished"), callable_mp(this, &NavigationRegion3DEditor::_process_regions_to_bake), CONNECT_ONE_SHOT);
region_to_bake->bake_navigation_mesh(true);
return;
} else {
_process_regions_to_bake();
}
}
void NavigationRegion3DEditor::_on_navmesh_multibake_canceled() {
if (bake_in_process) {
region_baking_canceled = true;
return;
}
multibake_dialog->set_visible(false);
regions_to_bake.clear();
regions_with_navmesh_to_bake.clear();
processed_regions_to_bake_count = 0;
processed_regions_to_bake_count_max = 0;
region_baking_canceled = false;
currently_baking_region = nullptr;
bake_in_process = false;
}
void NavigationRegion3DEditor::_clear_pressed() {
button_bake->set_pressed(false);
bake_info->set_text("");
if (!selected_regions.is_empty()) {
for (NavigationRegion3D *region : selected_regions) {
if (region->get_navigation_mesh().is_valid()) {
region->get_navigation_mesh()->clear();
region->update_gizmos();
}
}
}
}
void NavigationRegion3DEditor::edit(LocalVector<NavigationRegion3D *> p_regions) {
if (p_regions.is_empty()) {
return;
}
selected_regions = p_regions;
}
NavigationRegion3DEditor::NavigationRegion3DEditor() {
@ -146,15 +249,56 @@ NavigationRegion3DEditor::NavigationRegion3DEditor() {
err_dialog = memnew(AcceptDialog);
add_child(err_dialog);
node = nullptr;
multibake_dialog = memnew(ConfirmationDialog);
add_child(multibake_dialog);
multibake_dialog->connect(SceneStringName(confirmed), callable_mp(this, &NavigationRegion3DEditor::_on_navmesh_multibake_confirmed));
multibake_dialog->connect(SNAME("canceled"), callable_mp(this, &NavigationRegion3DEditor::_on_navmesh_multibake_canceled));
multibake_dialog->set_hide_on_ok(false);
multibake_dialog->set_title(TTR("Baking NavigationMesh ..."));
}
void NavigationRegion3DEditorPlugin::edit(Object *p_object) {
navigation_region_editor->edit(Object::cast_to<NavigationRegion3D>(p_object));
LocalVector<NavigationRegion3D *> regions;
{
NavigationRegion3D *region = Object::cast_to<NavigationRegion3D>(p_object);
if (region) {
regions.push_back(region);
navigation_region_editor->edit(regions);
return;
}
}
Ref<MultiNodeEdit> mne = Ref<MultiNodeEdit>(p_object);
Node *edited_scene = EditorNode::get_singleton()->get_edited_scene();
if (mne.is_valid() && edited_scene) {
for (int i = 0; i < mne->get_node_count(); i++) {
NavigationRegion3D *region = Object::cast_to<NavigationRegion3D>(edited_scene->get_node(mne->get_node(i)));
if (region) {
regions.push_back(region);
}
}
}
navigation_region_editor->edit(regions);
}
bool NavigationRegion3DEditorPlugin::handles(Object *p_object) const {
return p_object->is_class("NavigationRegion3D");
if (Object::cast_to<NavigationRegion3D>(p_object)) {
return true;
}
Ref<MultiNodeEdit> mne = Ref<MultiNodeEdit>(p_object);
Node *edited_scene = EditorNode::get_singleton()->get_edited_scene();
if (mne.is_valid() && edited_scene) {
for (int i = 0; i < mne->get_node_count(); i++) {
if (Object::cast_to<NavigationRegion3D>(edited_scene->get_node(mne->get_node(i)))) {
return true;
}
}
}
return false;
}
void NavigationRegion3DEditorPlugin::make_visible(bool p_visible) {
@ -164,7 +308,7 @@ void NavigationRegion3DEditorPlugin::make_visible(bool p_visible) {
} else {
navigation_region_editor->hide();
navigation_region_editor->bake_hbox->hide();
navigation_region_editor->edit(nullptr);
navigation_region_editor->edit(LocalVector<NavigationRegion3D *>());
}
}

View File

@ -36,6 +36,7 @@
class AcceptDialog;
class Button;
class ConfirmationDialog;
class HBoxContainer;
class Label;
class NavigationRegion3D;
@ -46,23 +47,38 @@ class NavigationRegion3DEditor : public Control {
GDCLASS(NavigationRegion3DEditor, Control);
AcceptDialog *err_dialog = nullptr;
ConfirmationDialog *multibake_dialog = nullptr;
HBoxContainer *bake_hbox = nullptr;
Button *button_bake = nullptr;
Button *button_reset = nullptr;
Label *bake_info = nullptr;
NavigationRegion3D *node = nullptr;
LocalVector<NavigationRegion3D *> selected_regions;
LocalVector<NavigationRegion3D *> regions_to_bake;
LocalVector<NavigationRegion3D *> regions_with_navmesh_to_bake;
int processed_regions_to_bake_count = 0;
int processed_regions_to_bake_count_max = 0;
bool region_baking_canceled = false;
NavigationRegion3D *currently_baking_region = nullptr;
bool bake_in_process = false;
void _bake_pressed();
void _clear_pressed();
void _on_navmesh_multibake_confirmed();
void _on_navmesh_multibake_canceled();
void _process_regions_to_bake();
protected:
void _node_removed(Node *p_node);
void _notification(int p_what);
public:
void edit(NavigationRegion3D *p_nav_region);
void edit(LocalVector<NavigationRegion3D *> p_regions);
NavigationRegion3DEditor();
};

View File

@ -286,6 +286,7 @@ public:
virtual void bake_from_source_geometry_data(const Ref<NavigationMesh> &p_navigation_mesh, const Ref<NavigationMeshSourceGeometryData3D> &p_source_geometry_data, const Callable &p_callback = Callable()) = 0;
virtual void bake_from_source_geometry_data_async(const Ref<NavigationMesh> &p_navigation_mesh, const Ref<NavigationMeshSourceGeometryData3D> &p_source_geometry_data, const Callable &p_callback = Callable()) = 0;
virtual bool is_baking_navigation_mesh(Ref<NavigationMesh> p_navigation_mesh) const = 0;
virtual String get_baking_navigation_mesh_state_msg(Ref<NavigationMesh> p_navigation_mesh) const = 0;
#endif // _3D_DISABLED
protected:

View File

@ -191,6 +191,7 @@ public:
void bake_from_source_geometry_data(const Ref<NavigationMesh> &p_navigation_mesh, const Ref<NavigationMeshSourceGeometryData3D> &p_source_geometry_data, const Callable &p_callback = Callable()) override {}
void bake_from_source_geometry_data_async(const Ref<NavigationMesh> &p_navigation_mesh, const Ref<NavigationMeshSourceGeometryData3D> &p_source_geometry_data, const Callable &p_callback = Callable()) override {}
bool is_baking_navigation_mesh(Ref<NavigationMesh> p_navigation_mesh) const override { return false; }
String get_baking_navigation_mesh_state_msg(Ref<NavigationMesh> p_navigation_mesh) const override { return ""; }
#endif // _3D_DISABLED
RID source_geometry_parser_create() override { return RID(); }