Always use String
as StringName
backing internally.
This commit is contained in:
parent
1696ab0cb6
commit
91fe434a86
@ -44,45 +44,45 @@ public:
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_FORCE_INLINE_ static CoreStringNames *get_singleton() { return singleton; }
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const StringName free_ = StaticCString::create("free"); // free would conflict with C++ keyword.
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const StringName changed = StaticCString::create("changed");
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const StringName script = StaticCString::create("script");
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const StringName script_changed = StaticCString::create("script_changed");
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const StringName _iter_init = StaticCString::create("_iter_init");
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const StringName _iter_next = StaticCString::create("_iter_next");
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const StringName _iter_get = StaticCString::create("_iter_get");
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const StringName get_rid = StaticCString::create("get_rid");
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const StringName _to_string = StaticCString::create("_to_string");
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const StringName _custom_features = StaticCString::create("_custom_features");
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const StringName free_ = "free"; // free would conflict with C++ keyword.
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const StringName changed = "changed";
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const StringName script = "script";
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const StringName script_changed = "script_changed";
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const StringName _iter_init = "_iter_init";
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const StringName _iter_next = "_iter_next";
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const StringName _iter_get = "_iter_get";
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const StringName get_rid = "get_rid";
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const StringName _to_string = "_to_string";
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const StringName _custom_features = "_custom_features";
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const StringName x = StaticCString::create("x");
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const StringName y = StaticCString::create("y");
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const StringName z = StaticCString::create("z");
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const StringName w = StaticCString::create("w");
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const StringName r = StaticCString::create("r");
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const StringName g = StaticCString::create("g");
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const StringName b = StaticCString::create("b");
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const StringName a = StaticCString::create("a");
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const StringName position = StaticCString::create("position");
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const StringName size = StaticCString::create("size");
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const StringName end = StaticCString::create("end");
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const StringName basis = StaticCString::create("basis");
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const StringName origin = StaticCString::create("origin");
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const StringName normal = StaticCString::create("normal");
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const StringName d = StaticCString::create("d");
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const StringName h = StaticCString::create("h");
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const StringName s = StaticCString::create("s");
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const StringName v = StaticCString::create("v");
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const StringName r8 = StaticCString::create("r8");
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const StringName g8 = StaticCString::create("g8");
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const StringName b8 = StaticCString::create("b8");
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const StringName a8 = StaticCString::create("a8");
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const StringName x = "x";
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const StringName y = "y";
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const StringName z = "z";
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const StringName w = "w";
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const StringName r = "r";
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const StringName g = "g";
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const StringName b = "b";
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const StringName a = "a";
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const StringName position = "position";
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const StringName size = "size";
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const StringName end = "end";
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const StringName basis = "basis";
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const StringName origin = "origin";
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const StringName normal = "normal";
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const StringName d = "d";
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const StringName h = "h";
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const StringName s = "s";
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const StringName v = "v";
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const StringName r8 = "r8";
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const StringName g8 = "g8";
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const StringName b8 = "b8";
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const StringName a8 = "a8";
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const StringName call = StaticCString::create("call");
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const StringName call_deferred = StaticCString::create("call_deferred");
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const StringName bind = StaticCString::create("bind");
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const StringName notification = StaticCString::create("notification");
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const StringName property_list_changed = StaticCString::create("property_list_changed");
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const StringName call = "call";
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const StringName call_deferred = "call_deferred";
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const StringName bind = "bind";
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const StringName notification = "notification";
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const StringName property_list_changed = "property_list_changed";
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};
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#define CoreStringName(m_name) CoreStringNames::get_singleton()->m_name
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@ -39,10 +39,10 @@
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MethodDefinition D_METHODP(const char *p_name, const char *const **p_args, uint32_t p_argcount) {
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MethodDefinition md;
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md.name = StaticCString::create(p_name);
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md.name = StringName(p_name);
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md.args.resize(p_argcount);
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for (uint32_t i = 0; i < p_argcount; i++) {
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md.args.write[i] = StaticCString::create(*p_args[i]);
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md.args.write[i] = StringName(*p_args[i]);
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}
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return md;
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}
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@ -1932,7 +1932,7 @@ MethodBind *ClassDB::bind_methodfi(uint32_t p_flags, MethodBind *p_bind, bool p_
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StringName mdname = method_name.name;
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#else
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MethodBind *ClassDB::bind_methodfi(uint32_t p_flags, MethodBind *p_bind, bool p_compatibility, const char *method_name, const Variant **p_defs, int p_defcount) {
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StringName mdname = StaticCString::create(method_name);
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StringName mdname = StringName(method_name);
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#endif
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Locker::Lock lock(Locker::STATE_WRITE);
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@ -17,7 +17,7 @@ script_has_method = """ScriptInstance *_script_instance = ((Object *)(this))->ge
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proto = """#define GDVIRTUAL$VER($ALIAS $RET m_name $ARG)\\
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mutable void *_gdvirtual_##$VARNAME = nullptr;\\
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_FORCE_INLINE_ bool _gdvirtual_##$VARNAME##_call($CALLARGS) $CONST {\\
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static const StringName _gdvirtual_##$VARNAME##_sn = _scs_create(#m_name, true);\\
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static const StringName _gdvirtual_##$VARNAME##_sn = StringName(#m_name, true);\\
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$SCRIPTCALL\\
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if (_get_extension()) {\\
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if (unlikely(!_gdvirtual_##$VARNAME)) {\\
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@ -53,7 +53,7 @@ proto = """#define GDVIRTUAL$VER($ALIAS $RET m_name $ARG)\\
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return false;\\
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}\\
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_FORCE_INLINE_ bool _gdvirtual_##$VARNAME##_overridden() const {\\
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static const StringName _gdvirtual_##$VARNAME##_sn = _scs_create(#m_name, true);\\
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static const StringName _gdvirtual_##$VARNAME##_sn = StringName(#m_name, true);\\
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$SCRIPTHASMETHOD\\
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if (_get_extension()) {\\
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if (unlikely(!_gdvirtual_##$VARNAME)) {\\
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@ -137,8 +137,8 @@ enum PropertyUsageFlags {
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#define GD_IS_CLASS_ENABLED(m_class) m_class::_class_is_enabled
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#define ADD_SIGNAL(m_signal) ::ClassDB::add_signal(get_class_static(), m_signal)
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#define ADD_PROPERTY(m_property, m_setter, m_getter) ::ClassDB::add_property(get_class_static(), m_property, _scs_create(m_setter), _scs_create(m_getter))
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#define ADD_PROPERTYI(m_property, m_setter, m_getter, m_index) ::ClassDB::add_property(get_class_static(), m_property, _scs_create(m_setter), _scs_create(m_getter), m_index)
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#define ADD_PROPERTY(m_property, m_setter, m_getter) ::ClassDB::add_property(get_class_static(), m_property, StringName(m_setter), StringName(m_getter))
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#define ADD_PROPERTYI(m_property, m_setter, m_getter, m_index) ::ClassDB::add_property(get_class_static(), m_property, StringName(m_setter), StringName(m_getter), m_index)
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#define ADD_PROPERTY_DEFAULT(m_property, m_default) ::ClassDB::set_property_default_value(get_class_static(), m_property, m_default)
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#define ADD_GROUP(m_name, m_prefix) ::ClassDB::add_property_group(get_class_static(), m_name, m_prefix)
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#define ADD_GROUP_INDENT(m_name, m_prefix, m_depth) ::ClassDB::add_property_group(get_class_static(), m_name, m_prefix, m_depth)
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@ -146,8 +146,8 @@ enum PropertyUsageFlags {
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#define ADD_SUBGROUP_INDENT(m_name, m_prefix, m_depth) ::ClassDB::add_property_subgroup(get_class_static(), m_name, m_prefix, m_depth)
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#define ADD_LINKED_PROPERTY(m_property, m_linked_property) ::ClassDB::add_linked_property(get_class_static(), m_property, m_linked_property)
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#define ADD_ARRAY_COUNT(m_label, m_count_property, m_count_property_setter, m_count_property_getter, m_prefix) ClassDB::add_property_array_count(get_class_static(), m_label, m_count_property, _scs_create(m_count_property_setter), _scs_create(m_count_property_getter), m_prefix)
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#define ADD_ARRAY_COUNT_WITH_USAGE_FLAGS(m_label, m_count_property, m_count_property_setter, m_count_property_getter, m_prefix, m_property_usage_flags) ClassDB::add_property_array_count(get_class_static(), m_label, m_count_property, _scs_create(m_count_property_setter), _scs_create(m_count_property_getter), m_prefix, m_property_usage_flags)
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#define ADD_ARRAY_COUNT(m_label, m_count_property, m_count_property_setter, m_count_property_getter, m_prefix) ClassDB::add_property_array_count(get_class_static(), m_label, m_count_property, StringName(m_count_property_setter), StringName(m_count_property_getter), m_prefix)
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#define ADD_ARRAY_COUNT_WITH_USAGE_FLAGS(m_label, m_count_property, m_count_property_setter, m_count_property_getter, m_prefix, m_property_usage_flags) ClassDB::add_property_array_count(get_class_static(), m_label, m_count_property, StringName(m_count_property_setter), StringName(m_count_property_getter), m_prefix, m_property_usage_flags)
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#define ADD_ARRAY(m_array_path, m_prefix) ClassDB::add_property_array(get_class_static(), m_array_path, m_prefix)
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// Helper macro to use with PROPERTY_HINT_ARRAY_TYPE for arrays of specific resources:
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@ -33,18 +33,8 @@
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#include "core/os/os.h"
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#include "core/string/print_string.h"
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StaticCString StaticCString::create(const char *p_ptr) {
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StaticCString scs;
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scs.ptr = p_ptr;
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return scs;
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}
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bool StringName::_Data::operator==(const String &p_name) const {
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if (cname) {
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return p_name == cname;
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} else {
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return name == p_name;
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}
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return name == p_name;
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}
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bool StringName::_Data::operator!=(const String &p_name) const {
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@ -52,21 +42,13 @@ bool StringName::_Data::operator!=(const String &p_name) const {
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}
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bool StringName::_Data::operator==(const char *p_name) const {
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if (cname) {
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return strcmp(cname, p_name) == 0;
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} else {
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return name == p_name;
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}
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return name == p_name;
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}
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bool StringName::_Data::operator!=(const char *p_name) const {
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return !operator==(p_name);
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}
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StringName _scs_create(const char *p_chr, bool p_static) {
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return (p_chr[0] ? StringName(StaticCString::create(p_chr), p_static) : StringName());
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}
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void StringName::setup() {
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ERR_FAIL_COND(configured);
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for (int i = 0; i < STRING_TABLE_LEN; i++) {
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@ -115,9 +97,7 @@ void StringName::cleanup() {
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lost_strings++;
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if (OS::get_singleton()->is_stdout_verbose()) {
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String dname = String(d->cname ? d->cname : d->name);
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print_line(vformat("Orphan StringName: %s (static: %d, total: %d)", dname, d->static_count.get(), d->refcount.get()));
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print_line(vformat("Orphan StringName: %s (static: %d, total: %d)", d->name, d->static_count.get(), d->refcount.get()));
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}
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}
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@ -138,11 +118,7 @@ void StringName::unref() {
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MutexLock lock(mutex);
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if (CoreGlobals::leak_reporting_enabled && _data->static_count.get() > 0) {
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if (_data->cname) {
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ERR_PRINT("BUG: Unreferenced static string to 0: " + String(_data->cname));
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} else {
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ERR_PRINT("BUG: Unreferenced static string to 0: " + String(_data->name));
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}
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ERR_PRINT("BUG: Unreferenced static string to 0: " + _data->name);
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}
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if (_data->prev) {
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_data->prev->next = _data->next;
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@ -193,12 +169,7 @@ bool StringName::operator!=(const char *p_name) const {
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char32_t StringName::operator[](int p_index) const {
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if (_data) {
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if (_data->cname) {
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CRASH_BAD_INDEX(p_index, static_cast<long>(strlen(_data->cname)));
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return _data->cname[p_index];
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} else {
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return _data->name[p_index];
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}
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return _data->name[p_index];
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}
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CRASH_BAD_INDEX(p_index, 0);
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@ -207,11 +178,7 @@ char32_t StringName::operator[](int p_index) const {
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int StringName::length() const {
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if (_data) {
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if (_data->cname) {
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return strlen(_data->cname);
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} else {
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return _data->name.length();
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}
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return _data->name.length();
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}
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return 0;
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@ -219,11 +186,7 @@ int StringName::length() const {
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bool StringName::is_empty() const {
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if (_data) {
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if (_data->cname) {
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return _data->cname[0] == 0;
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} else {
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return _data->name.is_empty();
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}
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return _data->name.is_empty();
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}
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return true;
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@ -302,7 +265,6 @@ StringName::StringName(const char *p_name, bool p_static) {
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_data->static_count.set(p_static ? 1 : 0);
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_data->hash = hash;
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_data->idx = idx;
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_data->cname = nullptr;
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_data->next = _table[idx];
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_data->prev = nullptr;
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@ -319,62 +281,6 @@ StringName::StringName(const char *p_name, bool p_static) {
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_table[idx] = _data;
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}
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StringName::StringName(const StaticCString &p_static_string, bool p_static) {
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_data = nullptr;
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ERR_FAIL_COND(!configured);
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ERR_FAIL_COND(!p_static_string.ptr || !p_static_string.ptr[0]);
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const uint32_t hash = String::hash(p_static_string.ptr);
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const uint32_t idx = hash & STRING_TABLE_MASK;
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MutexLock lock(mutex);
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_data = _table[idx];
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while (_data) {
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// compare hash first
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if (_data->hash == hash && _data->operator==(p_static_string.ptr)) {
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break;
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}
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_data = _data->next;
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}
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if (_data && _data->refcount.ref()) {
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// exists
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if (p_static) {
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_data->static_count.increment();
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}
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#ifdef DEBUG_ENABLED
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if (unlikely(debug_stringname)) {
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_data->debug_references++;
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}
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#endif
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return;
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}
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_data = memnew(_Data);
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_data->refcount.init();
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_data->static_count.set(p_static ? 1 : 0);
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_data->hash = hash;
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_data->idx = idx;
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_data->cname = p_static_string.ptr;
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_data->next = _table[idx];
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_data->prev = nullptr;
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#ifdef DEBUG_ENABLED
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if (unlikely(debug_stringname)) {
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// Keep in memory, force static.
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_data->refcount.ref();
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_data->static_count.increment();
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}
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#endif
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if (_table[idx]) {
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_table[idx]->prev = _data;
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}
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_table[idx] = _data;
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}
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StringName::StringName(const String &p_name, bool p_static) {
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_data = nullptr;
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@ -416,7 +322,6 @@ StringName::StringName(const String &p_name, bool p_static) {
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_data->static_count.set(p_static ? 1 : 0);
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_data->hash = hash;
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_data->idx = idx;
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_data->cname = nullptr;
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_data->next = _table[idx];
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_data->prev = nullptr;
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#ifdef DEBUG_ENABLED
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@ -38,11 +38,6 @@
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class Main;
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struct StaticCString {
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const char *ptr;
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static StaticCString create(const char *p_ptr);
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};
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class StringName {
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enum {
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STRING_TABLE_BITS = 16,
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@ -53,12 +48,11 @@ class StringName {
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struct _Data {
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SafeRefCount refcount;
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SafeNumeric<uint32_t> static_count;
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const char *cname = nullptr;
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String name;
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#ifdef DEBUG_ENABLED
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uint32_t debug_references = 0;
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#endif
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String get_name() const { return cname ? String(cname) : name; }
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const String &get_name() const { return name; }
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bool operator==(const String &p_name) const;
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bool operator!=(const String &p_name) const;
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bool operator==(const char *p_name) const;
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@ -97,13 +91,14 @@ class StringName {
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StringName(_Data *p_data) { _data = p_data; }
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public:
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explicit operator bool() const { return _data && (_data->cname || !_data->name.is_empty()); }
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explicit operator bool() const { return _data && !_data->name.is_empty(); }
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bool operator==(const String &p_name) const;
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bool operator==(const char *p_name) const;
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bool operator!=(const String &p_name) const;
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bool operator!=(const char *p_name) const;
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const char32_t *get_data() const { return _data ? _data->name.ptr() : U""; }
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char32_t operator[](int p_index) const;
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int length() const;
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bool is_empty() const;
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@ -112,11 +107,7 @@ public:
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if (!_data) {
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return false;
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}
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if (_data->cname != nullptr) {
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return (char32_t)_data->cname[0] == (char32_t)UNIQUE_NODE_PREFIX[0];
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} else {
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return (char32_t)_data->name[0] == (char32_t)UNIQUE_NODE_PREFIX[0];
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}
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return (char32_t)_data->name[0] == (char32_t)UNIQUE_NODE_PREFIX[0];
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}
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_FORCE_INLINE_ bool operator<(const StringName &p_name) const {
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return _data < p_name._data;
|
||||
@ -151,11 +142,7 @@ public:
|
||||
|
||||
_FORCE_INLINE_ operator String() const {
|
||||
if (_data) {
|
||||
if (_data->cname) {
|
||||
return String(_data->cname);
|
||||
} else {
|
||||
return _data->name;
|
||||
}
|
||||
return _data->name;
|
||||
}
|
||||
|
||||
return String();
|
||||
@ -171,40 +158,13 @@ public:
|
||||
return compare(l, r);
|
||||
}
|
||||
_FORCE_INLINE_ static bool compare(const StringName &l, const StringName &r) {
|
||||
const char *l_cname = l._data ? l._data->cname : "";
|
||||
const char *r_cname = r._data ? r._data->cname : "";
|
||||
|
||||
if (l_cname) {
|
||||
if (r_cname) {
|
||||
return str_compare(l_cname, r_cname) < 0;
|
||||
} else {
|
||||
return str_compare(l_cname, r._data->name.ptr()) < 0;
|
||||
}
|
||||
} else {
|
||||
if (r_cname) {
|
||||
return str_compare(l._data->name.ptr(), r_cname) < 0;
|
||||
} else {
|
||||
return str_compare(l._data->name.ptr(), r._data->name.ptr()) < 0;
|
||||
}
|
||||
}
|
||||
return str_compare(l.get_data(), r.get_data()) < 0;
|
||||
}
|
||||
_FORCE_INLINE_ static bool compare(const String &l, const StringName &r) {
|
||||
const char *r_cname = r._data ? r._data->cname : "";
|
||||
|
||||
if (r_cname) {
|
||||
return str_compare(l.get_data(), r_cname) < 0;
|
||||
} else {
|
||||
return str_compare(l.get_data(), r._data->name.ptr()) < 0;
|
||||
}
|
||||
return str_compare(l.get_data(), r.get_data()) < 0;
|
||||
}
|
||||
_FORCE_INLINE_ static bool compare(const StringName &l, const String &r) {
|
||||
const char *l_cname = l._data ? l._data->cname : "";
|
||||
|
||||
if (l_cname) {
|
||||
return str_compare(l_cname, r.get_data()) < 0;
|
||||
} else {
|
||||
return str_compare(l._data->name.ptr(), r.get_data()) < 0;
|
||||
}
|
||||
return str_compare(l.get_data(), r.get_data()) < 0;
|
||||
}
|
||||
_FORCE_INLINE_ static bool compare(const String &l, const String &r) {
|
||||
return str_compare(l.get_data(), r.get_data()) < 0;
|
||||
@ -229,7 +189,6 @@ public:
|
||||
p_name._data = nullptr;
|
||||
}
|
||||
StringName(const String &p_name, bool p_static = false);
|
||||
StringName(const StaticCString &p_static_string, bool p_static = false);
|
||||
StringName() {}
|
||||
|
||||
static void assign_static_unique_class_name(StringName *ptr, const char *p_name);
|
||||
@ -259,8 +218,6 @@ bool operator!=(const String &p_name, const StringName &p_string_name);
|
||||
bool operator==(const char *p_name, const StringName &p_string_name);
|
||||
bool operator!=(const char *p_name, const StringName &p_string_name);
|
||||
|
||||
StringName _scs_create(const char *p_chr, bool p_static = false);
|
||||
|
||||
/*
|
||||
* The SNAME macro is used to speed up StringName creation, as it allows caching it after the first usage in a very efficient way.
|
||||
* It should NOT be used everywhere, but instead in places where high performance is required and the creation of a StringName
|
||||
@ -273,4 +230,4 @@ StringName _scs_create(const char *p_chr, bool p_static = false);
|
||||
* Use in places that can be called hundreds of times per frame (or more) is recommended, but this situation is very rare. If in doubt, do not use.
|
||||
*/
|
||||
|
||||
#define SNAME(m_arg) ([]() -> const StringName & { static StringName sname = _scs_create(m_arg, true); return sname; })()
|
||||
#define SNAME(m_arg) ([]() -> const StringName & { static StringName sname = StringName(m_arg, true); return sname; })()
|
||||
|
@ -44,10 +44,10 @@ public:
|
||||
|
||||
_FORCE_INLINE_ static EditorStringNames *get_singleton() { return singleton; }
|
||||
|
||||
const StringName Editor = StaticCString::create("Editor");
|
||||
const StringName EditorFonts = StaticCString::create("EditorFonts");
|
||||
const StringName EditorIcons = StaticCString::create("EditorIcons");
|
||||
const StringName EditorStyles = StaticCString::create("EditorStyles");
|
||||
const StringName Editor = StringName("Editor");
|
||||
const StringName EditorFonts = StringName("EditorFonts");
|
||||
const StringName EditorIcons = StringName("EditorIcons");
|
||||
const StringName EditorStyles = StringName("EditorStyles");
|
||||
};
|
||||
|
||||
#define EditorStringName(m_name) EditorStringNames::get_singleton()->m_name
|
||||
|
@ -2251,13 +2251,13 @@ void GDScriptLanguage::init() {
|
||||
//populate global constants
|
||||
int gcc = CoreConstants::get_global_constant_count();
|
||||
for (int i = 0; i < gcc; i++) {
|
||||
_add_global(StaticCString::create(CoreConstants::get_global_constant_name(i)), CoreConstants::get_global_constant_value(i));
|
||||
_add_global(StringName(CoreConstants::get_global_constant_name(i)), CoreConstants::get_global_constant_value(i));
|
||||
}
|
||||
|
||||
_add_global(StaticCString::create("PI"), Math::PI);
|
||||
_add_global(StaticCString::create("TAU"), Math::TAU);
|
||||
_add_global(StaticCString::create("INF"), Math::INF);
|
||||
_add_global(StaticCString::create("NAN"), Math::NaN);
|
||||
_add_global(StringName("PI"), Math::PI);
|
||||
_add_global(StringName("TAU"), Math::TAU);
|
||||
_add_global(StringName("INF"), Math::INF);
|
||||
_add_global(StringName("NAN"), Math::NaN);
|
||||
|
||||
//populate native classes
|
||||
|
||||
@ -2930,16 +2930,16 @@ thread_local GDScriptLanguage::CallStack GDScriptLanguage::_call_stack;
|
||||
GDScriptLanguage::GDScriptLanguage() {
|
||||
ERR_FAIL_COND(singleton);
|
||||
singleton = this;
|
||||
strings._init = StaticCString::create("_init");
|
||||
strings._static_init = StaticCString::create("_static_init");
|
||||
strings._notification = StaticCString::create("_notification");
|
||||
strings._set = StaticCString::create("_set");
|
||||
strings._get = StaticCString::create("_get");
|
||||
strings._get_property_list = StaticCString::create("_get_property_list");
|
||||
strings._validate_property = StaticCString::create("_validate_property");
|
||||
strings._property_can_revert = StaticCString::create("_property_can_revert");
|
||||
strings._property_get_revert = StaticCString::create("_property_get_revert");
|
||||
strings._script_source = StaticCString::create("script/source");
|
||||
strings._init = StringName("_init");
|
||||
strings._static_init = StringName("_static_init");
|
||||
strings._notification = StringName("_notification");
|
||||
strings._set = StringName("_set");
|
||||
strings._get = StringName("_get");
|
||||
strings._get_property_list = StringName("_get_property_list");
|
||||
strings._validate_property = StringName("_validate_property");
|
||||
strings._property_can_revert = StringName("_property_can_revert");
|
||||
strings._property_get_revert = StringName("_property_get_revert");
|
||||
strings._script_source = StringName("script/source");
|
||||
_debug_parse_err_line = -1;
|
||||
_debug_parse_err_file = "";
|
||||
|
||||
|
@ -132,7 +132,7 @@ void finish_language() {
|
||||
StringName GDScriptTestRunner::test_function_name;
|
||||
|
||||
GDScriptTestRunner::GDScriptTestRunner(const String &p_source_dir, bool p_init_language, bool p_print_filenames, bool p_use_binary_tokens) {
|
||||
test_function_name = StaticCString::create("test");
|
||||
test_function_name = StringName("test");
|
||||
do_init_languages = p_init_language;
|
||||
print_filenames = p_print_filenames;
|
||||
binary_tokens = p_use_binary_tokens;
|
||||
|
@ -668,41 +668,41 @@ class BindingsGenerator {
|
||||
void _initialize_compat_singletons();
|
||||
|
||||
struct NameCache {
|
||||
StringName type_void = StaticCString::create("void");
|
||||
StringName type_Variant = StaticCString::create("Variant");
|
||||
StringName type_VarArg = StaticCString::create("VarArg");
|
||||
StringName type_Object = StaticCString::create("Object");
|
||||
StringName type_RefCounted = StaticCString::create("RefCounted");
|
||||
StringName type_RID = StaticCString::create("RID");
|
||||
StringName type_Callable = StaticCString::create("Callable");
|
||||
StringName type_Signal = StaticCString::create("Signal");
|
||||
StringName type_String = StaticCString::create("String");
|
||||
StringName type_StringName = StaticCString::create("StringName");
|
||||
StringName type_NodePath = StaticCString::create("NodePath");
|
||||
StringName type_Array_generic = StaticCString::create("Array_@generic");
|
||||
StringName type_Dictionary_generic = StaticCString::create("Dictionary_@generic");
|
||||
StringName type_at_GlobalScope = StaticCString::create("@GlobalScope");
|
||||
StringName enum_Error = StaticCString::create("Error");
|
||||
StringName type_void = "void";
|
||||
StringName type_Variant = "Variant";
|
||||
StringName type_VarArg = "VarArg";
|
||||
StringName type_Object = "Object";
|
||||
StringName type_RefCounted = "RefCounted";
|
||||
StringName type_RID = "RID";
|
||||
StringName type_Callable = "Callable";
|
||||
StringName type_Signal = "Signal";
|
||||
StringName type_String = "String";
|
||||
StringName type_StringName = "StringName";
|
||||
StringName type_NodePath = "NodePath";
|
||||
StringName type_Array_generic = "Array_@generic";
|
||||
StringName type_Dictionary_generic = "Dictionary_@generic";
|
||||
StringName type_at_GlobalScope = "@GlobalScope";
|
||||
StringName enum_Error = "Error";
|
||||
|
||||
StringName type_sbyte = StaticCString::create("sbyte");
|
||||
StringName type_short = StaticCString::create("short");
|
||||
StringName type_int = StaticCString::create("int");
|
||||
StringName type_byte = StaticCString::create("byte");
|
||||
StringName type_ushort = StaticCString::create("ushort");
|
||||
StringName type_uint = StaticCString::create("uint");
|
||||
StringName type_long = StaticCString::create("long");
|
||||
StringName type_ulong = StaticCString::create("ulong");
|
||||
StringName type_sbyte = "sbyte";
|
||||
StringName type_short = "short";
|
||||
StringName type_int = "int";
|
||||
StringName type_byte = "byte";
|
||||
StringName type_ushort = "ushort";
|
||||
StringName type_uint = "uint";
|
||||
StringName type_long = "long";
|
||||
StringName type_ulong = "ulong";
|
||||
|
||||
StringName type_bool = StaticCString::create("bool");
|
||||
StringName type_float = StaticCString::create("float");
|
||||
StringName type_double = StaticCString::create("double");
|
||||
StringName type_bool = "bool";
|
||||
StringName type_float = "float";
|
||||
StringName type_double = "double";
|
||||
|
||||
StringName type_Vector2 = StaticCString::create("Vector2");
|
||||
StringName type_Rect2 = StaticCString::create("Rect2");
|
||||
StringName type_Vector3 = StaticCString::create("Vector3");
|
||||
StringName type_Vector3i = StaticCString::create("Vector3i");
|
||||
StringName type_Vector4 = StaticCString::create("Vector4");
|
||||
StringName type_Vector4i = StaticCString::create("Vector4i");
|
||||
StringName type_Vector2 = "Vector2";
|
||||
StringName type_Rect2 = "Rect2";
|
||||
StringName type_Vector3 = "Vector3";
|
||||
StringName type_Vector3i = "Vector3i";
|
||||
StringName type_Vector4 = "Vector4";
|
||||
StringName type_Vector4i = "Vector4i";
|
||||
|
||||
// Object not included as it must be checked for all derived classes
|
||||
static constexpr int nullable_types_count = 19;
|
||||
@ -713,21 +713,21 @@ class BindingsGenerator {
|
||||
|
||||
type_Array_generic,
|
||||
type_Dictionary_generic,
|
||||
StaticCString::create(_STR(Array)),
|
||||
StaticCString::create(_STR(Dictionary)),
|
||||
StaticCString::create(_STR(Callable)),
|
||||
StaticCString::create(_STR(Signal)),
|
||||
StringName(_STR(Array)),
|
||||
StringName(_STR(Dictionary)),
|
||||
StringName(_STR(Callable)),
|
||||
StringName(_STR(Signal)),
|
||||
|
||||
StaticCString::create(_STR(PackedByteArray)),
|
||||
StaticCString::create(_STR(PackedInt32Array)),
|
||||
StaticCString::create(_STR(PackedInt64Array)),
|
||||
StaticCString::create(_STR(PackedFloat32Array)),
|
||||
StaticCString::create(_STR(PackedFloat64Array)),
|
||||
StaticCString::create(_STR(PackedStringArray)),
|
||||
StaticCString::create(_STR(PackedVector2Array)),
|
||||
StaticCString::create(_STR(PackedVector3Array)),
|
||||
StaticCString::create(_STR(PackedColorArray)),
|
||||
StaticCString::create(_STR(PackedVector4Array)),
|
||||
StringName(_STR(PackedByteArray)),
|
||||
StringName(_STR(PackedInt32Array)),
|
||||
StringName(_STR(PackedInt64Array)),
|
||||
StringName(_STR(PackedFloat32Array)),
|
||||
StringName(_STR(PackedFloat64Array)),
|
||||
StringName(_STR(PackedStringArray)),
|
||||
StringName(_STR(PackedVector2Array)),
|
||||
StringName(_STR(PackedVector3Array)),
|
||||
StringName(_STR(PackedColorArray)),
|
||||
StringName(_STR(PackedVector4Array)),
|
||||
};
|
||||
|
||||
bool is_nullable_type(const StringName &p_type) const {
|
||||
|
@ -565,7 +565,7 @@ void VoxelGI::_bind_methods() {
|
||||
|
||||
ClassDB::bind_method(D_METHOD("bake", "from_node", "create_visual_debug"), &VoxelGI::bake, DEFVAL(Variant()), DEFVAL(false));
|
||||
ClassDB::bind_method(D_METHOD("debug_bake"), &VoxelGI::_debug_bake);
|
||||
ClassDB::set_method_flags(get_class_static(), _scs_create("debug_bake"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
|
||||
ClassDB::set_method_flags(get_class_static(), StringName("debug_bake"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "subdiv", PROPERTY_HINT_ENUM, "64,128,256,512"), "set_subdiv", "get_subdiv");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "size", PROPERTY_HINT_NONE, "suffix:m"), "set_size", "get_size");
|
||||
|
@ -159,7 +159,7 @@ void Material::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("get_render_priority"), &Material::get_render_priority);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("inspect_native_shader_code"), &Material::inspect_native_shader_code);
|
||||
ClassDB::set_method_flags(get_class_static(), _scs_create("inspect_native_shader_code"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
|
||||
ClassDB::set_method_flags(get_class_static(), StringName("inspect_native_shader_code"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("create_placeholder"), &Material::create_placeholder);
|
||||
|
||||
|
@ -2305,9 +2305,9 @@ void ArrayMesh::_bind_methods() {
|
||||
#endif // PHYSICS_3D_DISABLED
|
||||
ClassDB::bind_method(D_METHOD("create_outline", "margin"), &ArrayMesh::create_outline);
|
||||
ClassDB::bind_method(D_METHOD("regen_normal_maps"), &ArrayMesh::regen_normal_maps);
|
||||
ClassDB::set_method_flags(get_class_static(), _scs_create("regen_normal_maps"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
|
||||
ClassDB::set_method_flags(get_class_static(), StringName("regen_normal_maps"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
|
||||
ClassDB::bind_method(D_METHOD("lightmap_unwrap", "transform", "texel_size"), &ArrayMesh::lightmap_unwrap);
|
||||
ClassDB::set_method_flags(get_class_static(), _scs_create("lightmap_unwrap"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
|
||||
ClassDB::set_method_flags(get_class_static(), StringName("lightmap_unwrap"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
|
||||
ClassDB::bind_method(D_METHOD("generate_triangle_mesh"), &ArrayMesh::generate_triangle_mesh);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_custom_aabb", "aabb"), &ArrayMesh::set_custom_aabb);
|
||||
|
@ -277,7 +277,7 @@ void Shader::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("get_shader_uniform_list", "get_groups"), &Shader::_get_shader_uniform_list, DEFVAL(false));
|
||||
|
||||
ClassDB::bind_method(D_METHOD("inspect_native_shader_code"), &Shader::inspect_native_shader_code);
|
||||
ClassDB::set_method_flags(get_class_static(), _scs_create("inspect_native_shader_code"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
|
||||
ClassDB::set_method_flags(get_class_static(), StringName("inspect_native_shader_code"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::STRING, "code", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_code", "get_code");
|
||||
|
||||
|
@ -45,116 +45,116 @@ public:
|
||||
|
||||
_FORCE_INLINE_ static SceneStringNames *get_singleton() { return singleton; }
|
||||
|
||||
const StringName resized = StaticCString::create("resized");
|
||||
const StringName draw = StaticCString::create("draw");
|
||||
const StringName hidden = StaticCString::create("hidden");
|
||||
const StringName visibility_changed = StaticCString::create("visibility_changed");
|
||||
const StringName resized = "resized";
|
||||
const StringName draw = "draw";
|
||||
const StringName hidden = "hidden";
|
||||
const StringName visibility_changed = "visibility_changed";
|
||||
|
||||
const StringName input_event = StaticCString::create("input_event");
|
||||
const StringName gui_input = StaticCString::create("gui_input");
|
||||
const StringName window_input = StaticCString::create("window_input");
|
||||
const StringName input_event = "input_event";
|
||||
const StringName gui_input = "gui_input";
|
||||
const StringName window_input = "window_input";
|
||||
|
||||
const StringName tree_entered = StaticCString::create("tree_entered");
|
||||
const StringName tree_exiting = StaticCString::create("tree_exiting");
|
||||
const StringName tree_exited = StaticCString::create("tree_exited");
|
||||
const StringName ready = StaticCString::create("ready");
|
||||
const StringName _ready = StaticCString::create("_ready");
|
||||
const StringName tree_entered = "tree_entered";
|
||||
const StringName tree_exiting = "tree_exiting";
|
||||
const StringName tree_exited = "tree_exited";
|
||||
const StringName ready = "ready";
|
||||
const StringName _ready = "_ready";
|
||||
|
||||
const StringName item_rect_changed = StaticCString::create("item_rect_changed");
|
||||
const StringName size_flags_changed = StaticCString::create("size_flags_changed");
|
||||
const StringName minimum_size_changed = StaticCString::create("minimum_size_changed");
|
||||
const StringName sleeping_state_changed = StaticCString::create("sleeping_state_changed");
|
||||
const StringName node_configuration_warning_changed = StaticCString::create("node_configuration_warning_changed");
|
||||
const StringName update = StaticCString::create("update");
|
||||
const StringName updated = StaticCString::create("updated");
|
||||
const StringName item_rect_changed = "item_rect_changed";
|
||||
const StringName size_flags_changed = "size_flags_changed";
|
||||
const StringName minimum_size_changed = "minimum_size_changed";
|
||||
const StringName sleeping_state_changed = "sleeping_state_changed";
|
||||
const StringName node_configuration_warning_changed = "node_configuration_warning_changed";
|
||||
const StringName update = "update";
|
||||
const StringName updated = "updated";
|
||||
|
||||
const StringName line_separation = StaticCString::create("line_separation");
|
||||
const StringName font = StaticCString::create("font");
|
||||
const StringName font_size = StaticCString::create("font_size");
|
||||
const StringName font_color = StaticCString::create("font_color");
|
||||
const StringName line_separation = "line_separation";
|
||||
const StringName font = "font";
|
||||
const StringName font_size = "font_size";
|
||||
const StringName font_color = "font_color";
|
||||
|
||||
const StringName mouse_entered = StaticCString::create("mouse_entered");
|
||||
const StringName mouse_exited = StaticCString::create("mouse_exited");
|
||||
const StringName mouse_shape_entered = StaticCString::create("mouse_shape_entered");
|
||||
const StringName mouse_shape_exited = StaticCString::create("mouse_shape_exited");
|
||||
const StringName focus_entered = StaticCString::create("focus_entered");
|
||||
const StringName focus_exited = StaticCString::create("focus_exited");
|
||||
const StringName mouse_entered = "mouse_entered";
|
||||
const StringName mouse_exited = "mouse_exited";
|
||||
const StringName mouse_shape_entered = "mouse_shape_entered";
|
||||
const StringName mouse_shape_exited = "mouse_shape_exited";
|
||||
const StringName focus_entered = "focus_entered";
|
||||
const StringName focus_exited = "focus_exited";
|
||||
|
||||
const StringName pre_sort_children = StaticCString::create("pre_sort_children");
|
||||
const StringName sort_children = StaticCString::create("sort_children");
|
||||
const StringName pre_sort_children = "pre_sort_children";
|
||||
const StringName sort_children = "sort_children";
|
||||
|
||||
const StringName finished = StaticCString::create("finished");
|
||||
const StringName animation_finished = StaticCString::create("animation_finished");
|
||||
const StringName animation_changed = StaticCString::create("animation_changed");
|
||||
const StringName animation_started = StaticCString::create("animation_started");
|
||||
const StringName RESET = StaticCString::create("RESET");
|
||||
const StringName finished = "finished";
|
||||
const StringName animation_finished = "animation_finished";
|
||||
const StringName animation_changed = "animation_changed";
|
||||
const StringName animation_started = "animation_started";
|
||||
const StringName RESET = "RESET";
|
||||
|
||||
const StringName pose_updated = StaticCString::create("pose_updated");
|
||||
const StringName skeleton_updated = StaticCString::create("skeleton_updated");
|
||||
const StringName bone_enabled_changed = StaticCString::create("bone_enabled_changed");
|
||||
const StringName show_rest_only_changed = StaticCString::create("show_rest_only_changed");
|
||||
const StringName pose_updated = "pose_updated";
|
||||
const StringName skeleton_updated = "skeleton_updated";
|
||||
const StringName bone_enabled_changed = "bone_enabled_changed";
|
||||
const StringName show_rest_only_changed = "show_rest_only_changed";
|
||||
|
||||
const StringName body_shape_entered = StaticCString::create("body_shape_entered");
|
||||
const StringName body_entered = StaticCString::create("body_entered");
|
||||
const StringName body_shape_exited = StaticCString::create("body_shape_exited");
|
||||
const StringName body_exited = StaticCString::create("body_exited");
|
||||
const StringName body_shape_entered = "body_shape_entered";
|
||||
const StringName body_entered = "body_entered";
|
||||
const StringName body_shape_exited = "body_shape_exited";
|
||||
const StringName body_exited = "body_exited";
|
||||
|
||||
const StringName area_shape_entered = StaticCString::create("area_shape_entered");
|
||||
const StringName area_shape_exited = StaticCString::create("area_shape_exited");
|
||||
const StringName area_shape_entered = "area_shape_entered";
|
||||
const StringName area_shape_exited = "area_shape_exited";
|
||||
|
||||
const StringName screen_entered = StaticCString::create("screen_entered");
|
||||
const StringName screen_exited = StaticCString::create("screen_exited");
|
||||
const StringName screen_entered = "screen_entered";
|
||||
const StringName screen_exited = "screen_exited";
|
||||
|
||||
const StringName _spatial_editor_group = StaticCString::create("_spatial_editor_group");
|
||||
const StringName _request_gizmo = StaticCString::create("_request_gizmo");
|
||||
const StringName _spatial_editor_group = "_spatial_editor_group";
|
||||
const StringName _request_gizmo = "_request_gizmo";
|
||||
|
||||
const StringName offset = StaticCString::create("offset");
|
||||
const StringName rotation_mode = StaticCString::create("rotation_mode");
|
||||
const StringName rotate = StaticCString::create("rotate");
|
||||
const StringName h_offset = StaticCString::create("h_offset");
|
||||
const StringName v_offset = StaticCString::create("v_offset");
|
||||
const StringName offset = "offset";
|
||||
const StringName rotation_mode = "rotation_mode";
|
||||
const StringName rotate = "rotate";
|
||||
const StringName h_offset = "h_offset";
|
||||
const StringName v_offset = "v_offset";
|
||||
|
||||
const StringName area_entered = StaticCString::create("area_entered");
|
||||
const StringName area_exited = StaticCString::create("area_exited");
|
||||
const StringName area_entered = "area_entered";
|
||||
const StringName area_exited = "area_exited";
|
||||
|
||||
const StringName frame_changed = StaticCString::create("frame_changed");
|
||||
const StringName texture_changed = StaticCString::create("texture_changed");
|
||||
const StringName frame_changed = "frame_changed";
|
||||
const StringName texture_changed = "texture_changed";
|
||||
|
||||
const StringName autoplay = StaticCString::create("autoplay");
|
||||
const StringName blend_times = StaticCString::create("blend_times");
|
||||
const StringName speed = StaticCString::create("speed");
|
||||
const StringName autoplay = "autoplay";
|
||||
const StringName blend_times = "blend_times";
|
||||
const StringName speed = "speed";
|
||||
|
||||
const NodePath path_pp = NodePath("..");
|
||||
|
||||
const StringName default_ = StaticCString::create("default"); // default would conflict with C++ keyword.
|
||||
const StringName output = StaticCString::create("output");
|
||||
const StringName default_ = "default"; // default would conflict with C++ keyword.
|
||||
const StringName output = "output";
|
||||
|
||||
const StringName Master = StaticCString::create("Master"); // Audio bus name.
|
||||
const StringName Master = "Master"; // Audio bus name.
|
||||
|
||||
const StringName theme_changed = StaticCString::create("theme_changed");
|
||||
const StringName shader = StaticCString::create("shader");
|
||||
const StringName shader_overrides_group = StaticCString::create("_shader_overrides_group_");
|
||||
const StringName shader_overrides_group_active = StaticCString::create("_shader_overrides_group_active_");
|
||||
const StringName theme_changed = "theme_changed";
|
||||
const StringName shader = "shader";
|
||||
const StringName shader_overrides_group = "_shader_overrides_group_";
|
||||
const StringName shader_overrides_group_active = "_shader_overrides_group_active_";
|
||||
|
||||
const StringName _custom_type_script = StaticCString::create("_custom_type_script");
|
||||
const StringName _custom_type_script = "_custom_type_script";
|
||||
|
||||
const StringName pressed = StaticCString::create("pressed");
|
||||
const StringName id_pressed = StaticCString::create("id_pressed");
|
||||
const StringName toggled = StaticCString::create("toggled");
|
||||
const StringName hover = StaticCString::create("hover");
|
||||
const StringName pressed = "pressed";
|
||||
const StringName id_pressed = "id_pressed";
|
||||
const StringName toggled = "toggled";
|
||||
const StringName hover = "hover";
|
||||
|
||||
const StringName panel = StaticCString::create("panel");
|
||||
const StringName item_selected = StaticCString::create("item_selected");
|
||||
const StringName confirmed = StaticCString::create("confirmed");
|
||||
const StringName panel = "panel";
|
||||
const StringName item_selected = "item_selected";
|
||||
const StringName confirmed = "confirmed";
|
||||
|
||||
const StringName text_changed = StaticCString::create("text_changed");
|
||||
const StringName text_submitted = StaticCString::create("text_submitted");
|
||||
const StringName value_changed = StaticCString::create("value_changed");
|
||||
const StringName text_changed = "text_changed";
|
||||
const StringName text_submitted = "text_submitted";
|
||||
const StringName value_changed = "value_changed";
|
||||
|
||||
const StringName Start = StaticCString::create("Start");
|
||||
const StringName End = StaticCString::create("End");
|
||||
const StringName Start = "Start";
|
||||
const StringName End = "End";
|
||||
|
||||
const StringName FlatButton = StaticCString::create("FlatButton");
|
||||
const StringName FlatButton = "FlatButton";
|
||||
};
|
||||
|
||||
#define SceneStringName(m_name) SceneStringNames::get_singleton()->m_name
|
||||
|
@ -124,21 +124,21 @@ struct ExposedClass {
|
||||
};
|
||||
|
||||
struct NamesCache {
|
||||
StringName variant_type = StaticCString::create("Variant");
|
||||
StringName object_class = StaticCString::create("Object");
|
||||
StringName ref_counted_class = StaticCString::create("RefCounted");
|
||||
StringName string_type = StaticCString::create("String");
|
||||
StringName string_name_type = StaticCString::create("StringName");
|
||||
StringName node_path_type = StaticCString::create("NodePath");
|
||||
StringName bool_type = StaticCString::create("bool");
|
||||
StringName int_type = StaticCString::create("int");
|
||||
StringName float_type = StaticCString::create("float");
|
||||
StringName void_type = StaticCString::create("void");
|
||||
StringName vararg_stub_type = StaticCString::create("@VarArg@");
|
||||
StringName vector2_type = StaticCString::create("Vector2");
|
||||
StringName rect2_type = StaticCString::create("Rect2");
|
||||
StringName vector3_type = StaticCString::create("Vector3");
|
||||
StringName vector4_type = StaticCString::create("Vector4");
|
||||
StringName variant_type = StringName("Variant");
|
||||
StringName object_class = StringName("Object");
|
||||
StringName ref_counted_class = StringName("RefCounted");
|
||||
StringName string_type = StringName("String");
|
||||
StringName string_name_type = StringName("StringName");
|
||||
StringName node_path_type = StringName("NodePath");
|
||||
StringName bool_type = StringName("bool");
|
||||
StringName int_type = StringName("int");
|
||||
StringName float_type = StringName("float");
|
||||
StringName void_type = StringName("void");
|
||||
StringName vararg_stub_type = StringName("@VarArg@");
|
||||
StringName vector2_type = StringName("Vector2");
|
||||
StringName rect2_type = StringName("Rect2");
|
||||
StringName vector3_type = StringName("Vector3");
|
||||
StringName vector4_type = StringName("Vector4");
|
||||
|
||||
// Object not included as it must be checked for all derived classes
|
||||
static constexpr int nullable_types_count = 18;
|
||||
@ -147,21 +147,21 @@ struct NamesCache {
|
||||
string_name_type,
|
||||
node_path_type,
|
||||
|
||||
StaticCString::create(_STR(Array)),
|
||||
StaticCString::create(_STR(Dictionary)),
|
||||
StaticCString::create(_STR(Callable)),
|
||||
StaticCString::create(_STR(Signal)),
|
||||
StringName(_STR(Array)),
|
||||
StringName(_STR(Dictionary)),
|
||||
StringName(_STR(Callable)),
|
||||
StringName(_STR(Signal)),
|
||||
|
||||
StaticCString::create(_STR(PackedByteArray)),
|
||||
StaticCString::create(_STR(PackedInt32Array)),
|
||||
StaticCString::create(_STR(PackedInt64rray)),
|
||||
StaticCString::create(_STR(PackedFloat32Array)),
|
||||
StaticCString::create(_STR(PackedFloat64Array)),
|
||||
StaticCString::create(_STR(PackedStringArray)),
|
||||
StaticCString::create(_STR(PackedVector2Array)),
|
||||
StaticCString::create(_STR(PackedVector3Array)),
|
||||
StaticCString::create(_STR(PackedColorArray)),
|
||||
StaticCString::create(_STR(PackedVector4Array)),
|
||||
StringName(_STR(PackedByteArray)),
|
||||
StringName(_STR(PackedInt32Array)),
|
||||
StringName(_STR(PackedInt64rray)),
|
||||
StringName(_STR(PackedFloat32Array)),
|
||||
StringName(_STR(PackedFloat64Array)),
|
||||
StringName(_STR(PackedStringArray)),
|
||||
StringName(_STR(PackedVector2Array)),
|
||||
StringName(_STR(PackedVector3Array)),
|
||||
StringName(_STR(PackedColorArray)),
|
||||
StringName(_STR(PackedVector4Array)),
|
||||
};
|
||||
|
||||
bool is_nullable_type(const StringName &p_type) const {
|
||||
|
Loading…
x
Reference in New Issue
Block a user