Fix incorrect data format in RenderingDevice docs

This commit is contained in:
Micky 2025-04-05 12:52:09 +02:00
parent 4b36c0491e
commit a1254fe5ad

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@ -1302,7 +1302,7 @@
8-bit-per-channel signed integer red/green/blue channel data format. Values are in the [code][-127, 127][/code] range.
</constant>
<constant name="DATA_FORMAT_R8G8B8_SRGB" value="28" enum="DataFormat">
8-bit-per-channel unsigned floating-point red/green/blue/blue channel data format with normalized value and non-linear sRGB encoding. Values are in the [code][0.0, 1.0][/code] range.
8-bit-per-channel unsigned floating-point red/green/blue channel data format with normalized value and non-linear sRGB encoding. Values are in the [code][0.0, 1.0][/code] range.
</constant>
<constant name="DATA_FORMAT_B8G8R8_UNORM" value="29" enum="DataFormat">
8-bit-per-channel unsigned floating-point blue/green/red channel data format with normalized value. Values are in the [code][0.0, 1.0][/code] range.