Optimized and exposed Basis::scaled_local.

This commit is contained in:
Zi Ye 2025-01-14 17:38:40 -06:00
parent d59994688c
commit b957cf73ef
3 changed files with 44 additions and 11 deletions

View File

@ -232,15 +232,9 @@ Basis Basis::from_scale(const Vector3 &p_scale) {
// Multiplies the matrix from left by the scaling matrix: M -> S.M
// See the comment for Basis::rotated for further explanation.
void Basis::scale(const Vector3 &p_scale) {
rows[0][0] *= p_scale.x;
rows[0][1] *= p_scale.x;
rows[0][2] *= p_scale.x;
rows[1][0] *= p_scale.y;
rows[1][1] *= p_scale.y;
rows[1][2] *= p_scale.y;
rows[2][0] *= p_scale.z;
rows[2][1] *= p_scale.z;
rows[2][2] *= p_scale.z;
rows[0] *= p_scale.x;
rows[1] *= p_scale.y;
rows[2] *= p_scale.z;
}
Basis Basis::scaled(const Vector3 &p_scale) const {
@ -252,7 +246,9 @@ Basis Basis::scaled(const Vector3 &p_scale) const {
void Basis::scale_local(const Vector3 &p_scale) {
// performs a scaling in object-local coordinate system:
// M -> (M.S.Minv).M = M.S.
*this = scaled_local(p_scale);
rows[0] *= p_scale;
rows[1] *= p_scale;
rows[2] *= p_scale;
}
void Basis::scale_orthogonal(const Vector3 &p_scale) {
@ -283,7 +279,9 @@ real_t Basis::get_uniform_scale() const {
}
Basis Basis::scaled_local(const Vector3 &p_scale) const {
return (*this) * Basis::from_scale(p_scale);
Basis m = *this;
m.scale_local(p_scale);
return m;
}
Vector3 Basis::get_scale_abs() const {

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@ -2299,6 +2299,7 @@ static void _register_variant_builtin_methods_misc() {
bind_method(Basis, determinant, sarray(), varray());
bind_methodv(Basis, rotated, static_cast<Basis (Basis::*)(const Vector3 &, real_t) const>(&Basis::rotated), sarray("axis", "angle"), varray());
bind_method(Basis, scaled, sarray("scale"), varray());
bind_method(Basis, scaled_local, sarray("scale"), varray());
bind_method(Basis, get_scale, sarray(), varray());
bind_method(Basis, get_euler, sarray("order"), varray((int64_t)EulerOrder::YXZ));
bind_method(Basis, tdotx, sarray("with"), varray());

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@ -305,6 +305,40 @@
[/codeblocks]
</description>
</method>
<method name="scaled_local" qualifiers="const">
<return type="Basis" />
<param index="0" name="scale" type="Vector3" />
<description>
Returns this basis with each axis scaled by the corresponding component in the given [param scale].
The basis matrix's columns are multiplied by [param scale]'s components. This operation is a local scale (relative to self).
[codeblocks]
[gdscript]
var my_basis = Basis(
Vector3(1, 1, 1),
Vector3(2, 2, 2),
Vector3(3, 3, 3)
)
my_basis = my_basis.scaled_local(Vector3(0, 2, -2))
print(my_basis.x) # Prints (0.0, 0.0, 0.0)
print(my_basis.y) # Prints (4.0, 4.0, 4.0)
print(my_basis.z) # Prints (-6.0, -6.0, -6.0)
[/gdscript]
[csharp]
var myBasis = new Basis(
new Vector3(1.0f, 1.0f, 1.0f),
new Vector3(2.0f, 2.0f, 2.0f),
new Vector3(3.0f, 3.0f, 3.0f)
);
myBasis = myBasis.ScaledLocal(new Vector3(0.0f, 2.0f, -2.0f));
GD.Print(myBasis.X); // Prints (0, 0, 0)
GD.Print(myBasis.Y); // Prints (4, 4, 4)
GD.Print(myBasis.Z); // Prints (-6, -6, -6)
[/csharp]
[/codeblocks]
</description>
</method>
<method name="slerp" qualifiers="const" keywords="interpolate">
<return type="Basis" />
<param index="0" name="to" type="Basis" />