Fix OpenGL 3 fallback wording

It should not say "both" where there are three APIs listed.
This commit is contained in:
jss2a98aj 2025-01-05 18:19:34 -05:00
parent bdf625bd54
commit e9c1c44be2

View File

@ -2966,7 +2966,7 @@
[b]Note:[/b] This setting is implemented only on Windows.
</member>
<member name="rendering/rendering_device/fallback_to_opengl3" type="bool" setter="" getter="" default="true">
If [code]true[/code], the forward renderer will fall back to OpenGL 3 if both Direct3D 12, Metal and Vulkan are not supported.
If [code]true[/code], the forward renderer will fall back to OpenGL 3 if Direct3D 12, Metal, and Vulkan are not supported.
[b]Note:[/b] This setting is implemented only on Windows, Android, macOS, iOS, and Linux/X11.
</member>
<member name="rendering/rendering_device/fallback_to_vulkan" type="bool" setter="" getter="" default="true">