Fixed leak with vertex_formats
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94fab21348
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@ -7049,6 +7049,13 @@ void RenderingDeviceVulkan::finalize() {
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vmaDestroyBuffer(allocator, staging_buffer_blocks[i].buffer, staging_buffer_blocks[i].allocation);
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vmaDestroyBuffer(allocator, staging_buffer_blocks[i].buffer, staging_buffer_blocks[i].allocation);
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}
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}
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while (vertex_formats.size()) {
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Map<VertexFormatID, VertexDescriptionCache>::Element *temp = vertex_formats.front();
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memdelete_arr(temp->get().bindings);
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memdelete_arr(temp->get().attributes);
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vertex_formats.erase(temp);
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}
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//all these should be clear at this point
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//all these should be clear at this point
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ERR_FAIL_COND(descriptor_pools.size());
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ERR_FAIL_COND(descriptor_pools.size());
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ERR_FAIL_COND(dependency_map.size());
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ERR_FAIL_COND(dependency_map.size());
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