/**************************************************************************/ /* rendering_device_driver.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "rendering_device_driver.h" /**************/ /**** MISC ****/ /**************/ uint64_t RenderingDeviceDriver::api_trait_get(ApiTrait p_trait) { // Sensible canonical defaults. switch (p_trait) { case API_TRAIT_HONORS_PIPELINE_BARRIERS: return 1; case API_TRAIT_SHADER_CHANGE_INVALIDATION: return SHADER_CHANGE_INVALIDATION_ALL_BOUND_UNIFORM_SETS; case API_TRAIT_TEXTURE_TRANSFER_ALIGNMENT: return 1; case API_TRAIT_TEXTURE_DATA_ROW_PITCH_STEP: return 1; case API_TRAIT_SECONDARY_VIEWPORT_SCISSOR: return 1; case API_TRAIT_CLEARS_WITH_COPY_ENGINE: return true; case API_TRAIT_USE_GENERAL_IN_COPY_QUEUES: return false; case API_TRAIT_BUFFERS_REQUIRE_TRANSITIONS: return false; default: ERR_FAIL_V(0); } } /******************/ RenderingDeviceDriver::~RenderingDeviceDriver() {}