godotengine/platform/ios/export/export_plugin.h
2025-05-19 15:47:01 -07:00

65 lines
3.6 KiB
C++

/**************************************************************************/
/* export_plugin.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#pragma once
#include "editor/export/editor_export_platform_apple_embedded.h"
class EditorExportPlatformIOS : public EditorExportPlatformAppleEmbedded {
GDCLASS(EditorExportPlatformIOS, EditorExportPlatformAppleEmbedded);
virtual String get_platform_name() const override { return "ios"; }
virtual String get_sdk_name() const override { return "iphoneos"; }
virtual String get_minimum_deployment_target() const override { return "14.0"; }
virtual Vector<IconInfo> get_icon_infos() const override;
virtual void get_export_options(List<ExportOption> *r_options) const override;
virtual bool has_valid_export_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates, bool p_debug = false) const override;
virtual Error _export_loading_screen_file(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir) override;
virtual Error _export_icons(const Ref<EditorExportPreset> &p_preset, const String &p_iconset_dir) override;
virtual HashMap<String, Variant> get_custom_project_settings(const Ref<EditorExportPreset> &p_preset) const override;
public:
virtual String get_name() const override { return "iOS"; }
virtual String get_os_name() const override { return "iOS"; }
virtual void get_platform_features(List<String> *r_features) const override {
EditorExportPlatformAppleEmbedded::get_platform_features(r_features);
r_features->push_back("ios");
}
EditorExportPlatformIOS();
~EditorExportPlatformIOS();
};