2025-05-19 15:47:01 -07:00

161 lines
5.3 KiB
Python

import os
import sys
from typing import TYPE_CHECKING
from methods import detect_darwin_sdk_path, detect_darwin_toolchain_path, print_warning
from platform_methods import validate_arch
if TYPE_CHECKING:
from SCons.Script.SConscript import SConsEnvironment
def get_name():
return "visionOS"
def can_build():
if sys.platform == "darwin" or ("OSXCROSS_VISIONOS" in os.environ):
return True
return False
def get_opts():
from SCons.Variables import BoolVariable
return [
# APPLE_TOOLCHAIN_PATH Example: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain
(("APPLE_TOOLCHAIN_PATH", "IOS_TOOLCHAIN_PATH"), "Path to the Apple toolchain", ""),
("VISIONOS_SDK_PATH", "Path to the visionOS SDK", ""),
("apple_target_triple", "Triple for corresponding target Apple platform toolchain", ""),
BoolVariable("simulator", "Build for Simulator", False),
BoolVariable("generate_bundle", "Generate an APP bundle after building visionOS/macOS binaries", False),
]
def get_doc_classes():
return [
"EditorExportPlatformVisionOS",
]
def get_doc_path():
return "doc_classes"
def get_flags():
return {
"arch": "arm64",
"target": "template_debug",
"use_volk": False,
"metal": True,
"supported": ["metal", "mono"],
"builtin_pcre2_with_jit": False,
"vulkan": False,
"opengl3": False,
}
def configure(env: "SConsEnvironment"):
# Validate arch.
supported_arches = ["x86_64", "arm64"]
validate_arch(env["arch"], get_name(), supported_arches)
detect_darwin_toolchain_path(env)
## LTO
if env["lto"] == "auto": # Disable by default as it makes linking in Xcode very slow.
env["lto"] = "none"
if env["lto"] != "none":
if env["lto"] == "thin":
env.Append(CCFLAGS=["-flto=thin"])
env.Append(LINKFLAGS=["-flto=thin"])
else:
env.Append(CCFLAGS=["-flto"])
env.Append(LINKFLAGS=["-flto"])
## Compiler configuration
# Save this in environment for use by other modules
if "OSXCROSS_VISIONOS" in os.environ:
env["osxcross"] = True
env["ENV"]["PATH"] = env["APPLE_TOOLCHAIN_PATH"] + "/Developer/usr/bin/:" + env["ENV"]["PATH"]
compiler_path = "$APPLE_TOOLCHAIN_PATH/usr/bin/${apple_target_triple}"
ccache_path = os.environ.get("CCACHE")
if ccache_path is None:
env["CC"] = compiler_path + "clang"
env["CXX"] = compiler_path + "clang++"
env["S_compiler"] = compiler_path + "clang"
else:
# there aren't any ccache wrappers available for visionOS,
# to enable caching we need to prepend the path to the ccache binary
env["CC"] = ccache_path + " " + compiler_path + "clang"
env["CXX"] = ccache_path + " " + compiler_path + "clang++"
env["S_compiler"] = ccache_path + " " + compiler_path + "clang"
env["AR"] = compiler_path + "ar"
env["RANLIB"] = compiler_path + "ranlib"
## Compile flags
if env["simulator"]:
detect_darwin_sdk_path("visionossimulator", env)
env.Append(ASFLAGS=["-mtargetos=xros2.0-simulator"])
env.Append(CCFLAGS=["-mtargetos=xros2.0-simulator"])
env.Append(CPPDEFINES=["VISIONOS_SIMULATOR"])
env.extra_suffix = ".simulator" + env.extra_suffix
else:
detect_darwin_sdk_path("visionos", env)
env.Append(ASFLAGS=["-mtargetos=xros2.0"])
env.Append(CCFLAGS=["-mtargetos=xros2.0"])
if env["arch"] == "arm64":
env.Append(
CCFLAGS=(
"-fobjc-arc -arch arm64 -fmessage-length=0"
" -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits"
" -fpascal-strings -fblocks -fvisibility=hidden -MMD -MT dependencies"
" -isysroot $VISIONOS_SDK_PATH".split()
)
)
env.Append(ASFLAGS=["-arch", "arm64"])
# Temp fix for ABS/MAX/MIN macros in visionOS SDK blocking compilation
env.Append(CCFLAGS=["-Wno-ambiguous-macro"])
env.Prepend(
CPPPATH=[
"$VISIONOS_SDK_PATH/usr/include",
"$VISIONOS_SDK_PATH/System/Library/Frameworks/AudioUnit.framework/Headers",
]
)
env.Prepend(CPPPATH=["#platform/visionos"])
env.Append(CPPDEFINES=["VISIONOS_ENABLED", "APPLE_EMBEDDED_ENABLED", "UNIX_ENABLED", "COREAUDIO_ENABLED"])
if env["vulkan"]:
print_warning("The visionOS platform does not support the Vulkan rendering driver")
env["vulkan"] = False
if env["metal"] and env["simulator"]:
print_warning("visionOS Simulator does not support the Metal rendering driver")
env["metal"] = False
if env["metal"]:
env.AppendUnique(CPPDEFINES=["METAL_ENABLED", "RD_ENABLED"])
env.Prepend(
CPPPATH=[
"$VISIONOS_SDK_PATH/System/Library/Frameworks/Metal.framework/Headers",
"$VISIONOS_SDK_PATH/System/Library/Frameworks/MetalFX.framework/Headers",
"$VISIONOS_SDK_PATH/System/Library/Frameworks/QuartzCore.framework/Headers",
]
)
env.Prepend(CPPPATH=["#thirdparty/spirv-cross"])
if env["opengl3"]:
print_warning("The visionOS platform does not support the OpenGL rendering driver")
env["opengl3"] = False