* feat(theseus): Initial migration to Tauri v2 * feat(theseus): Added a way to zoom / scale UI * chore(theseus): Started cleaning up some plugins * fix(theseus): Github Actions * refactor(theseus): Reduced boilerplate & more work * feat(theseus): Allow multiple app instances to be open at once (#995) * fix(theseus): Lint & more * fix(theseus): App Release github action * fix(theseus): Open links in browser & macos builds * fix(theseus): Rebase fixes * fix(theseus): Updater & app release action * fix(theseus): Fixed definitions in `build.rs` * Fix MacOS deep linking, window decorations * fix(theseus): Closing & maximizing app * Fix macos build * add back release conf * acc fix build * make updater for release builds only * focus window on startup --------- Co-authored-by: Jai A <jaiagr+gpg@pm.me> Co-authored-by: Geometrically <18202329+Geometrically@users.noreply.github.com>
64 lines
2.6 KiB
JavaScript
64 lines
2.6 KiB
JavaScript
/**
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* All theseus API calls return serialized values (both return values and errors);
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* So, for example, addDefaultInstance creates a blank Profile object, where the Rust struct is serialized,
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* and deserialized into a usable JS object.
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*/
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import { invoke } from '@tauri-apps/api/core'
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import { create } from './profile'
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/*
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API for importing instances from other launchers
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launcherType can be one of the following:
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- MultiMC
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- GDLauncher
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- ATLauncher
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- Curseforge
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- PrismLauncher
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- Unknown (shouldn't be used, but is used internally if the launcher type isn't recognized)
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For each launcher type, we can get a guess of the default path for the launcher, and a list of importable instances
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For most launchers, this will be the application's data directory, with two exceptions:
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- MultiMC: this goes to the app directory (wherever the app is)
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- Curseforge: this goes to the 'minecraft' subdirectory of the data directory, as Curseforge has multiple games
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*/
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/// Gets a list of importable instances from a launcher type and base path
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/// eg: get_importable_instances("MultiMC", "C:/MultiMC")
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/// returns ["Instance 1", "Instance 2"]
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export async function get_importable_instances(launcherType, basePath) {
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return await invoke('plugin:import|get_importable_instances', { launcherType, basePath })
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}
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/// Import an instance from a launcher type and base path
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/// eg: import_instance("profile-name-to-go-to", "MultiMC", "C:/MultiMC", "Instance 1")
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export async function import_instance(launcherType, basePath, instanceFolder) {
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// create a basic, empty instance (most properties will be filled in by the import process)
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// We do NOT watch the fs for changes to avoid duplicate events during installation
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// fs watching will be enabled once the instance is imported
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const profilePath = await create(instanceFolder, '1.19.4', 'vanilla', 'latest', null, true)
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return await invoke('plugin:import|import_instance', {
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profilePath,
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launcherType,
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basePath,
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instanceFolder,
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})
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}
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/// Checks if this instance is valid for importing, given a certain launcher type
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/// eg: is_valid_importable_instance("C:/MultiMC/Instance 1", "MultiMC")
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export async function is_valid_importable_instance(instanceFolder, launcherType) {
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return await invoke('plugin:import|is_valid_importable_instance', {
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instanceFolder,
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launcherType,
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})
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}
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/// Gets the default path for the given launcher type
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/// null if it can't be found or doesn't exist
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/// eg: get_default_launcher_path("MultiMC")
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export async function get_default_launcher_path(launcherType) {
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return await invoke('plugin:import|get_default_launcher_path', { launcherType })
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}
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