67 lines
1.7 KiB
JavaScript
67 lines
1.7 KiB
JavaScript
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// Perform a breadth-first walk of a tree, either logical or physical
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// This one only visits, it doesn't leave. That's because
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// in a breadth-first traversal, children may be visited long
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// after their parent, so the "exit" pass ends up being just
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// another breadth-first walk.
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//
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// Breadth-first traversals are good for either creating a tree (ie,
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// reifying a dep graph based on a package.json without a node_modules
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// or package-lock), or mutating it in-place. For a map-reduce type of
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// walk, it doesn't make a lot of sense, and is very expensive.
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const breadth = ({
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visit,
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filter = () => true,
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getChildren,
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tree,
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}) => {
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const queue = []
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const seen = new Map()
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const next = () => {
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while (queue.length) {
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const node = queue.shift()
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const res = visitNode(node)
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if (isPromise(res)) {
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return res.then(() => next())
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}
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}
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return seen.get(tree)
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}
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const visitNode = (tree) => {
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if (seen.has(tree))
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return seen.get(tree)
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seen.set(tree, null)
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const res = visit ? visit(tree) : tree
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if (isPromise(res)) {
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const fullResult = res.then(res => {
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seen.set(tree, res)
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return kidNodes(tree)
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})
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seen.set(tree, fullResult)
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return fullResult
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} else {
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seen.set(tree, res)
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return kidNodes(tree)
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}
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}
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const kidNodes = (tree) => {
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const kids = getChildren(tree, seen.get(tree))
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return isPromise(kids) ? kids.then(processKids) : processKids(kids)
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}
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const processKids = (kids) => {
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kids = (kids || []).filter(filter)
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queue.push(...kids)
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}
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queue.push(tree)
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return next()
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}
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const isPromise = p => p && typeof p.then === 'function'
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module.exports = breadth
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