zlib: streams2
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213
lib/zlib.js
213
lib/zlib.js
@ -19,9 +19,10 @@
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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var Transform = require('_stream_transform');
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var binding = process.binding('zlib');
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var util = require('util');
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var Stream = require('stream');
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var assert = require('assert').ok;
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// zlib doesn't provide these, so kludge them in following the same
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@ -138,15 +139,25 @@ function zlibBuffer(engine, buffer, callback) {
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var buffers = [];
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var nread = 0;
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function onError(err) {
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engine.removeListener('end', onEnd);
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engine.removeListener('error', onError);
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callback(err);
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engine.on('error', onError);
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engine.on('end', onEnd);
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engine.end(buffer);
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flow();
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function flow() {
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var chunk;
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while (null !== (chunk = engine.read())) {
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buffers.push(chunk);
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nread += chunk.length;
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}
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engine.once('readable', flow);
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}
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function onData(chunk) {
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buffers.push(chunk);
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nread += chunk.length;
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function onError(err) {
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engine.removeListener('end', onEnd);
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engine.removeListener('readable', flow);
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callback(err);
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}
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function onEnd() {
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@ -154,17 +165,9 @@ function zlibBuffer(engine, buffer, callback) {
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buffers = [];
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callback(null, buf);
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}
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engine.on('error', onError);
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engine.on('data', onData);
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engine.on('end', onEnd);
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engine.write(buffer);
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engine.end();
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}
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// generic zlib
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// minimal 2-byte header
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function Deflate(opts) {
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@ -217,15 +220,13 @@ function Unzip(opts) {
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// you call the .write() method.
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function Zlib(opts, mode) {
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Stream.call(this);
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this._opts = opts = opts || {};
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this._queue = [];
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this._processing = false;
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this._ended = false;
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this.readable = true;
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this.writable = true;
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this._flush = binding.Z_NO_FLUSH;
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this._chunkSize = opts.chunkSize || exports.Z_DEFAULT_CHUNK;
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Transform.call(this, opts);
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// means a different thing there.
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this._readableState.chunkSize = null;
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if (opts.chunkSize) {
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if (opts.chunkSize < exports.Z_MIN_CHUNK ||
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@ -274,13 +275,12 @@ function Zlib(opts, mode) {
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this._binding = new binding.Zlib(mode);
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var self = this;
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this._hadError = false;
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this._binding.onerror = function(message, errno) {
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// there is no way to cleanly recover.
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// continuing only obscures problems.
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self._binding = null;
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self._hadError = true;
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self._queue.length = 0;
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self._processing = false;
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var error = new Error(message);
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error.errno = errno;
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@ -294,7 +294,6 @@ function Zlib(opts, mode) {
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opts.strategy || exports.Z_DEFAULT_STRATEGY,
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opts.dictionary);
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this._chunkSize = opts.chunkSize || exports.Z_DEFAULT_CHUNK;
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this._buffer = new Buffer(this._chunkSize);
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this._offset = 0;
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this._closed = false;
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@ -302,59 +301,47 @@ function Zlib(opts, mode) {
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this.once('end', this.close);
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}
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util.inherits(Zlib, Stream);
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Zlib.prototype.write = function write(chunk, cb) {
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if (this._hadError) return true;
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if (this._ended) {
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return this.emit('error', new Error('Cannot write after end'));
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}
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if (arguments.length === 1 && typeof chunk === 'function') {
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cb = chunk;
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chunk = null;
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}
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if (!chunk) {
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chunk = null;
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} else if (typeof chunk === 'string') {
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chunk = new Buffer(chunk);
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} else if (!Buffer.isBuffer(chunk)) {
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return this.emit('error', new Error('Invalid argument'));
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}
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var empty = this._queue.length === 0;
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this._queue.push([chunk, cb]);
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this._process();
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if (!empty) {
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this._needDrain = true;
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}
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return empty;
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};
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util.inherits(Zlib, Transform);
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Zlib.prototype.reset = function reset() {
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return this._binding.reset();
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};
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Zlib.prototype.flush = function flush(cb) {
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this._flush = binding.Z_SYNC_FLUSH;
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return this.write(cb);
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Zlib.prototype._flush = function(output, callback) {
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var rs = this._readableState;
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var self = this;
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this._transform(null, output, function(er) {
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if (er)
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return callback(er);
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// now a weird thing happens... it could be that you called flush
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// but everything had already actually been consumed, but it wasn't
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// enough to get over the Readable class's lowWaterMark.
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// In that case, we emit 'readable' now to make sure it's consumed.
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if (rs.length &&
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rs.length < rs.lowWaterMark &&
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!rs.ended &&
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rs.needReadable)
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self.emit('readable');
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callback();
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});
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};
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Zlib.prototype.end = function end(chunk, cb) {
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if (this._hadError) return true;
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Zlib.prototype.flush = function(callback) {
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var ws = this._writableState;
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var ts = this._transformState;
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var self = this;
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this._ending = true;
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var ret = this.write(chunk, function() {
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self.emit('end');
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if (cb) cb();
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});
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this._ended = true;
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return ret;
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if (ws.writing) {
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ws.needDrain = true;
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var self = this;
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this.once('drain', function() {
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self._flush(ts.output, callback);
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});
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return;
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}
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this._flush(ts.output, callback || function() {});
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};
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Zlib.prototype.close = function(callback) {
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@ -368,37 +355,37 @@ Zlib.prototype.close = function(callback) {
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this._binding.close();
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process.nextTick(this.emit.bind(this, 'close'));
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var self = this;
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process.nextTick(function() {
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self.emit('close');
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});
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};
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Zlib.prototype._process = function() {
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if (this._hadError) return;
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Zlib.prototype._transform = function(chunk, output, cb) {
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var flushFlag;
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var ws = this._writableState;
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var ending = ws.ending || ws.ended;
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var last = ending && (!chunk || ws.length === chunk.length);
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if (this._processing || this._paused) return;
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if (chunk !== null && !Buffer.isBuffer(chunk))
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return cb(new Error('invalid input'));
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if (this._queue.length === 0) {
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if (this._needDrain) {
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this._needDrain = false;
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this.emit('drain');
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}
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// nothing to do, waiting for more data at this point.
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return;
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}
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// If it's the last chunk, or a final flush, we use the Z_FINISH flush flag.
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// If it's explicitly flushing at some other time, then we use
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// Z_FULL_FLUSH. Otherwise, use Z_NO_FLUSH for maximum compression
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// goodness.
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if (last)
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flushFlag = binding.Z_FINISH;
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else if (chunk === null)
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flushFlag = binding.Z_FULL_FLUSH;
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else
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flushFlag = binding.Z_NO_FLUSH;
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var req = this._queue.shift();
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var cb = req.pop();
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var chunk = req.pop();
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if (this._ending && this._queue.length === 0) {
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this._flush = binding.Z_FINISH;
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}
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var self = this;
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var availInBefore = chunk && chunk.length;
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var availOutBefore = this._chunkSize - this._offset;
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var inOff = 0;
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var req = this._binding.write(this._flush,
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var req = this._binding.write(flushFlag,
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chunk, // in
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inOff, // in_off
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availInBefore, // in_len
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@ -408,23 +395,23 @@ Zlib.prototype._process = function() {
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req.buffer = chunk;
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req.callback = callback;
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this._processing = req;
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var self = this;
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function callback(availInAfter, availOutAfter, buffer) {
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if (self._hadError) return;
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if (self._hadError)
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return;
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var have = availOutBefore - availOutAfter;
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assert(have >= 0, 'have should not go down');
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if (have > 0) {
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var out = self._buffer.slice(self._offset, self._offset + have);
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self._offset += have;
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self.emit('data', out);
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// serve some output to the consumer.
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output(out);
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}
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// XXX Maybe have a 'min buffer' size so we don't dip into the
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// thread pool with only 1 byte available or something?
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// exhausted the output buffer, or used all the input create a new one.
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if (availOutAfter === 0 || self._offset >= self._chunkSize) {
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availOutBefore = self._chunkSize;
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self._offset = 0;
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@ -439,7 +426,7 @@ Zlib.prototype._process = function() {
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inOff += (availInBefore - availInAfter);
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availInBefore = availInAfter;
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var newReq = self._binding.write(self._flush,
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var newReq = self._binding.write(flushFlag,
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chunk,
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inOff,
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availInBefore,
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@ -448,34 +435,14 @@ Zlib.prototype._process = function() {
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self._chunkSize);
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newReq.callback = callback; // this same function
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newReq.buffer = chunk;
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self._processing = newReq;
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return;
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}
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// finished with the chunk.
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self._processing = false;
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if (cb) cb();
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self._process();
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cb();
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}
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};
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Zlib.prototype.pause = function() {
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this._paused = true;
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this.emit('pause');
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};
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Zlib.prototype.resume = function() {
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this._paused = false;
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this._process();
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};
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Zlib.prototype.destroy = function() {
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this.readable = false;
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this.writable = false;
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this._ended = true;
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this.emit('close');
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};
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util.inherits(Deflate, Zlib);
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util.inherits(Inflate, Zlib);
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util.inherits(Gzip, Zlib);
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@ -109,7 +109,19 @@ class ZCtx : public ObjectWrap {
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assert(!ctx->write_in_progress_ && "write already in progress");
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ctx->write_in_progress_ = true;
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assert(!args[0]->IsUndefined() && "must provide flush value");
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unsigned int flush = args[0]->Uint32Value();
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if (flush != Z_NO_FLUSH &&
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flush != Z_PARTIAL_FLUSH &&
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flush != Z_SYNC_FLUSH &&
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flush != Z_FULL_FLUSH &&
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flush != Z_FINISH &&
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flush != Z_BLOCK) {
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assert(0 && "Invalid flush value");
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}
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Bytef *in;
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Bytef *out;
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size_t in_off, in_len, out_off, out_len;
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@ -483,6 +495,7 @@ void InitZlib(Handle<Object> target) {
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callback_sym = NODE_PSYMBOL("callback");
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onerror_sym = NODE_PSYMBOL("onerror");
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// valid flush values.
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NODE_DEFINE_CONSTANT(target, Z_NO_FLUSH);
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NODE_DEFINE_CONSTANT(target, Z_PARTIAL_FLUSH);
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NODE_DEFINE_CONSTANT(target, Z_SYNC_FLUSH);
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@ -1,36 +0,0 @@
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// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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var common = require('../common');
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var assert = require('assert');
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var zlib = require('zlib');
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['Deflate', 'Inflate', 'Gzip', 'Gunzip', 'DeflateRaw', 'InflateRaw', 'Unzip']
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.forEach(function (name) {
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var a = false;
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var zStream = new zlib[name]();
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zStream.on('close', function () {
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a = true;
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});
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zStream.destroy();
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assert.equal(a, true, name+'#destroy() must emit \'close\'');
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});
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@ -50,13 +50,6 @@ unzips.forEach(function (uz, i) {
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uz.on('error', function(er) {
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console.error('Error event', er);
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hadError[i] = true;
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// to be friendly to the Stream API, zlib objects just return true and
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// ignore data on the floor after an error. It's up to the user to
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// catch the 'error' event and do something intelligent. They do not
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// emit any more data, however.
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assert.equal(uz.write('also invalid'), true);
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assert.equal(uz.end(), true);
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});
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uz.on('end', function(er) {
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