Revert "build: remove precompiled header and debug information for host builds"
This reverts commit 818284b68737bbb9098cf12b1b221cbb24f06ce8. Reverted commit is a no longer needed patch for ARM64 cross-compiling. It was increasing cross-compile time drastically (~3 times longer). PR-URL: https://github.com/nodejs/node/pull/45432 Refs: https://github.com/nodejs/node/pull/42538 Refs: https://github.com/nodejs/node/issues/42375 Reviewed-By: Luigi Pinca <luigipinca@gmail.com> Reviewed-By: Yagiz Nizipli <yagiz@nizipli.com> Reviewed-By: Rich Trott <rtrott@gmail.com> Reviewed-By: Stewart X Addison <sxa@redhat.com>
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@ -283,11 +283,7 @@
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'-std:c++17'
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],
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'BufferSecurityCheck': 'true',
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'target_conditions': [
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['_toolset=="target"', {
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'DebugInformationFormat': 1 # /Z7 embed info in .obj files
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}],
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],
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'DebugInformationFormat': 1, # /Z7 embed info in .obj files
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'ExceptionHandling': 0, # /EHsc
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'MultiProcessorCompilation': 'true',
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'StringPooling': 'true', # pool string literals
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@ -325,7 +325,7 @@
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'<(V8_ROOT)/src/builtins/builtins-intl-gen.cc',
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],
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}],
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['OS=="win" and _toolset=="target"', {
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['OS=="win"', {
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'msvs_precompiled_header': '<(V8_ROOT)/../../tools/msvs/pch/v8_pch.h',
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'msvs_precompiled_source': '<(V8_ROOT)/../../tools/msvs/pch/v8_pch.cc',
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'sources': [
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@ -683,7 +683,7 @@
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],
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'sources': ['<@(v8_compiler_sources)'],
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'conditions': [
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['OS=="win" and _toolset=="target"', {
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['OS=="win"', {
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'msvs_precompiled_header': '<(V8_ROOT)/../../tools/msvs/pch/v8_pch.h',
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'msvs_precompiled_source': '<(V8_ROOT)/../../tools/msvs/pch/v8_pch.cc',
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'sources': [
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@ -708,7 +708,7 @@
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],
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'sources': ['<@(v8_compiler_sources)'],
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'conditions': [
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['OS=="win" and _toolset=="target"', {
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['OS=="win"', {
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'msvs_precompiled_header': '<(V8_ROOT)/../../tools/msvs/pch/v8_pch.h',
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'msvs_precompiled_source': '<(V8_ROOT)/../../tools/msvs/pch/v8_pch.cc',
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'sources': [
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@ -908,15 +908,13 @@
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'<!@pymod_do_main(GN-scraper "<(V8_ROOT)/BUILD.gn" "\\"v8_base_without_compiler.*?v8_current_cpu == \\"loong64\\".*?sources \\+= ")',
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],
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}],
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['OS=="win" and _toolset=="target"', {
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['OS=="win"', {
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'msvs_precompiled_header': '<(V8_ROOT)/../../tools/msvs/pch/v8_pch.h',
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'msvs_precompiled_source': '<(V8_ROOT)/../../tools/msvs/pch/v8_pch.cc',
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'sources': [
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'<(_msvs_precompiled_header)',
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'<(_msvs_precompiled_source)',
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]
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}],
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['OS=="win"', {
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],
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# This will prevent V8's .cc files conflicting with the inspector's
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# .cpp files in the same shard.
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'msvs_settings': {
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