http: use autoDestroy: true
in incoming message
Enable the default `autoDestroy: true` option in IncomingMessage. Refactor `_http_client` and `_http_server` to remove any manual destroying/closing of IncomingMessage. Refactor IncomingMessage `destroy` method to use the standard implementation of the stream module and move the early termination event emitting inside of it. PR-URL: https://github.com/nodejs/node/pull/33035 Refs: https://github.com/nodejs/node/issues/30625 Reviewed-By: Robert Nagy <ronagy@icloud.com> Reviewed-By: Matteo Collina <matteo.collina@gmail.com> Reviewed-By: Rich Trott <rtrott@gmail.com>
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@ -430,25 +430,13 @@ function socketCloseListener() {
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req.destroyed = true;
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if (res) {
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// Socket closed before we emitted 'end' below.
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// TOOD(ronag): res.destroy(err)
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if (!res.complete) {
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res.aborted = true;
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res.emit('aborted');
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if (res.listenerCount('error') > 0) {
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res.emit('error', connResetException('aborted'));
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}
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res.destroy(connResetException('aborted'));
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}
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req._closed = true;
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req.emit('close');
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if (!res.aborted && res.readable) {
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res.on('end', function() {
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this.destroyed = true;
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this.emit('close');
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});
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res.push(null);
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} else {
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res.destroyed = true;
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res.emit('close');
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}
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} else {
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if (!req.socket._hadError) {
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@ -697,7 +685,6 @@ function responseKeepAlive(req) {
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req.destroyed = true;
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if (req.res) {
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req.res.destroyed = true;
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// Detach socket from IncomingMessage to avoid destroying the freed
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// socket in IncomingMessage.destroy().
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req.res.socket = null;
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@ -752,13 +739,10 @@ function requestOnPrefinish() {
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function emitFreeNT(req) {
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req._closed = true;
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req.emit('close');
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if (req.res) {
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req.res.emit('close');
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}
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if (req.socket) {
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req.socket.emit('free');
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}
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}
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function tickOnSocket(req, socket) {
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@ -54,7 +54,7 @@ function IncomingMessage(socket) {
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};
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}
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Stream.Readable.call(this, { autoDestroy: false, ...streamOptions });
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Stream.Readable.call(this, streamOptions);
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this._readableState.readingMore = true;
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@ -160,19 +160,20 @@ IncomingMessage.prototype._read = function _read(n) {
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readStart(this.socket);
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};
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// It's possible that the socket will be destroyed, and removed from
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// any messages, before ever calling this. In that case, just skip
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// it, since something else is destroying this connection anyway.
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IncomingMessage.prototype.destroy = function destroy(error) {
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// TODO(ronag): Implement in terms of _destroy
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this.destroyed = true;
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if (this.socket)
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this.socket.destroy(error);
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return this;
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IncomingMessage.prototype._destroy = function _destroy(err, cb) {
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if (!this.readableEnded || !this.complete) {
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this.aborted = true;
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this.emit('aborted');
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}
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if (this.socket && !this.readableEnded) {
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this.socket.destroy(err);
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}
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this.listenerCount('error') > 0 ? cb(err) : cb();
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};
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IncomingMessage.prototype._addHeaderLines = _addHeaderLines;
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function _addHeaderLines(headers, n) {
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if (headers && headers.length) {
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@ -575,14 +575,7 @@ function socketOnClose(socket, state) {
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function abortIncoming(incoming) {
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while (incoming.length) {
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const req = incoming.shift();
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// TODO(ronag): req.destroy(err)
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req.aborted = true;
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req.destroyed = true;
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req.emit('aborted');
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if (req.listenerCount('error') > 0) {
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req.emit('error', connResetException('aborted'));
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}
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req.emit('close');
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req.destroy(connResetException('aborted'));
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}
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// Abort socket._httpMessage ?
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}
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@ -741,14 +734,9 @@ function clearIncoming(req) {
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if (parser && parser.incoming === req) {
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if (req.readableEnded) {
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parser.incoming = null;
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req.destroyed = true;
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req.emit('close');
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} else {
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req.on('end', clearIncoming);
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}
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} else {
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req.destroyed = true;
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req.emit('close');
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}
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}
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