async_hooks: initial async_hooks implementation

Fill this commit messsage with more details about the change once all
changes are rebased.

* Add lib/async_hooks.js

* Add JS methods to AsyncWrap for handling the async id stack

* Introduce AsyncReset() so that JS functions can reset the id and again
  trigger the init hooks, allow AsyncWrap::Reset() to be called from JS
  via asyncReset().

* Add env variable to test additional things in test/common.js

PR-URL: https://github.com/nodejs/node/pull/12892
Ref: https://github.com/nodejs/node/pull/11883
Ref: https://github.com/nodejs/node/pull/8531
Reviewed-By: Andreas Madsen <amwebdk@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Sam Roberts <vieuxtech@gmail.com>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Refael Ackermann <refack@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Jeremiah Senkpiel <fishrock123@rocketmail.com>
This commit is contained in:
Trevor Norris 2017-03-09 16:13:34 -07:00 committed by Anna Henningsen
parent c0bde73f1b
commit 7e3a3c962f
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10 changed files with 699 additions and 51 deletions

488
lib/async_hooks.js Normal file
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@ -0,0 +1,488 @@
'use strict';
const async_wrap = process.binding('async_wrap');
/* Both these arrays are used to communicate between JS and C++ with as little
* overhead as possible.
*
* async_hook_fields is a Uint32Array() that communicates the number of each
* type of active hooks of each type and wraps the uin32_t array of
* node::Environment::AsyncHooks::fields_.
*
* async_uid_fields is a Float64Array() that contains the async/trigger ids for
* several operations. These fields are as follows:
* kCurrentAsyncId: The async id of the current execution stack.
* kCurrentTriggerId: The trigger id of the current execution stack.
* kAsyncUidCntr: Counter that tracks the unique ids given to new resources.
* kInitTriggerId: Written to just before creating a new resource, so the
* constructor knows what other resource is responsible for its init().
* Used this way so the trigger id doesn't need to be passed to every
* resource's constructor.
*/
const { async_hook_fields, async_uid_fields } = async_wrap;
// Used to change the state of the async id stack.
const { pushAsyncIds, popAsyncIds } = async_wrap;
// Array of all AsyncHooks that will be iterated whenever an async event fires.
// Using var instead of (preferably const) in order to assign
// tmp_active_hooks_array if a hook is enabled/disabled during hook execution.
var active_hooks_array = [];
// Track whether a hook callback is currently being processed. Used to make
// sure active_hooks_array isn't altered in mid execution if another hook is
// added or removed.
var processing_hook = false;
// Use to temporarily store and updated active_hooks_array if the user enables
// or disables a hook while hooks are being processed.
var tmp_active_hooks_array = null;
// Keep track of the field counds held in tmp_active_hooks_array.
var tmp_async_hook_fields = null;
// Each constant tracks how many callbacks there are for any given step of
// async execution. These are tracked so if the user didn't include callbacks
// for a given step, that step can bail out early.
const { kInit, kBefore, kAfter, kDestroy, kCurrentAsyncId, kCurrentTriggerId,
kAsyncUidCntr, kInitTriggerId } = async_wrap.constants;
// Used in AsyncHook and AsyncEvent.
const async_id_symbol = Symbol('_asyncId');
const trigger_id_symbol = Symbol('_triggerId');
const init_symbol = Symbol('init');
const before_symbol = Symbol('before');
const after_symbol = Symbol('after');
const destroy_symbol = Symbol('destroy');
// Setup the callbacks that node::AsyncWrap will call when there are hooks to
// process. They use the same functions as the JS embedder API.
async_wrap.setupHooks({ init,
before: emitBeforeN,
after: emitAfterN,
destroy: emitDestroyN });
// Used to fatally abort the process if a callback throws.
function fatalError(e) {
if (typeof e.stack === 'string') {
process._rawDebug(e.stack);
} else {
const o = { message: e };
Error.captureStackTrace(o, fatalError);
process._rawDebug(o.stack);
}
if (process.execArgv.some(
(e) => /^--abort[_-]on[_-]uncaught[_-]exception$/.test(e))) {
process.abort();
}
process.exit(1);
}
// Public API //
class AsyncHook {
constructor({ init, before, after, destroy }) {
if (init && typeof init !== 'function')
throw new TypeError('init must be a function');
if (before && typeof before !== 'function')
throw new TypeError('before must be a function');
if (after && typeof after !== 'function')
throw new TypeError('after must be a function');
if (destroy && typeof destroy !== 'function')
throw new TypeError('destroy must be a function');
this[init_symbol] = init;
this[before_symbol] = before;
this[after_symbol] = after;
this[destroy_symbol] = destroy;
}
enable() {
// The set of callbacks for a hook should be the same regardless of whether
// enable()/disable() are run during their execution. The following
// references are reassigned to the tmp arrays if a hook is currently being
// processed.
const [hooks_array, hook_fields] = getHookArrays();
// Each hook is only allowed to be added once.
if (hooks_array.includes(this))
return;
// createHook() has already enforced that the callbacks are all functions,
// so here simply increment the count of whether each callbacks exists or
// not.
hook_fields[kInit] += +!!this[init_symbol];
hook_fields[kBefore] += +!!this[before_symbol];
hook_fields[kAfter] += +!!this[after_symbol];
hook_fields[kDestroy] += +!!this[destroy_symbol];
hooks_array.push(this);
return this;
}
disable() {
const [hooks_array, hook_fields] = getHookArrays();
const index = hooks_array.indexOf(this);
if (index === -1)
return;
hook_fields[kInit] -= +!!this[init_symbol];
hook_fields[kBefore] -= +!!this[before_symbol];
hook_fields[kAfter] -= +!!this[after_symbol];
hook_fields[kDestroy] -= +!!this[destroy_symbol];
hooks_array.splice(index, 1);
return this;
}
}
function getHookArrays() {
if (!processing_hook)
return [active_hooks_array, async_hook_fields];
// If this hook is being enabled while in the middle of processing the array
// of currently active hooks then duplicate the current set of active hooks
// and store this there. This shouldn't fire until the next time hooks are
// processed.
if (tmp_active_hooks_array === null)
storeActiveHooks();
return [tmp_active_hooks_array, tmp_async_hook_fields];
}
function storeActiveHooks() {
tmp_active_hooks_array = active_hooks_array.slice();
// Don't want to make the assumption that kInit to kDestroy are indexes 0 to
// 4. So do this the long way.
tmp_async_hook_fields = [];
tmp_async_hook_fields[kInit] = async_hook_fields[kInit];
tmp_async_hook_fields[kBefore] = async_hook_fields[kBefore];
tmp_async_hook_fields[kAfter] = async_hook_fields[kAfter];
tmp_async_hook_fields[kDestroy] = async_hook_fields[kDestroy];
}
// Then restore the correct hooks array in case any hooks were added/removed
// during hook callback execution.
function restoreTmpHooks() {
active_hooks_array = tmp_active_hooks_array;
async_hook_fields[kInit] = tmp_async_hook_fields[kInit];
async_hook_fields[kBefore] = tmp_async_hook_fields[kBefore];
async_hook_fields[kAfter] = tmp_async_hook_fields[kAfter];
async_hook_fields[kDestroy] = tmp_async_hook_fields[kDestroy];
tmp_active_hooks_array = null;
tmp_async_hook_fields = null;
}
function createHook(fns) {
return new AsyncHook(fns);
}
function currentId() {
return async_uid_fields[kCurrentAsyncId];
}
function triggerId() {
return async_uid_fields[kCurrentTriggerId];
}
// Embedder API //
class AsyncEvent {
constructor(type, triggerId) {
this[async_id_symbol] = ++async_uid_fields[kAsyncUidCntr];
// Read and reset the current kInitTriggerId so that when the constructor
// finishes the kInitTriggerId field is always 0.
if (triggerId === undefined) {
triggerId = initTriggerId();
// If a triggerId was passed, any kInitTriggerId still must be null'd.
} else {
async_uid_fields[kInitTriggerId] = 0;
}
this[trigger_id_symbol] = triggerId;
// Return immediately if there's nothing to do.
if (async_hook_fields[kInit] === 0)
return;
if (typeof type !== 'string' || type.length <= 0)
throw new TypeError('type must be a string with length > 0');
if (!Number.isSafeInteger(triggerId) || triggerId < 0)
throw new RangeError('triggerId must be an unsigned integer');
processing_hook = true;
for (var i = 0; i < active_hooks_array.length; i++) {
if (typeof active_hooks_array[i][init_symbol] === 'function') {
runInitCallback(active_hooks_array[i][init_symbol],
this[async_id_symbol],
type,
triggerId,
this);
}
}
processing_hook = false;
}
emitBefore() {
emitBeforeS(this[async_id_symbol], this[trigger_id_symbol]);
return this;
}
emitAfter() {
emitAfterS(this[async_id_symbol]);
return this;
}
emitDestroy() {
emitDestroyS(this[async_id_symbol]);
return this;
}
asyncId() {
return this[async_id_symbol];
}
triggerId() {
return this[trigger_id_symbol];
}
}
function runInAsyncIdScope(asyncId, cb) {
// Store the async id now to make sure the stack is still good when the ids
// are popped off the stack.
const prevId = currentId();
pushAsyncIds(asyncId, prevId);
try {
cb();
} finally {
popAsyncIds(asyncId);
}
}
// Sensitive Embedder API //
// Increment the internal id counter and return the value. Important that the
// counter increment first. Since it's done the same way in
// Environment::new_async_uid()
function newUid() {
return ++async_uid_fields[kAsyncUidCntr];
}
// Return the triggerId meant for the constructor calling it. It's up to the
// user to safeguard this call and make sure it's zero'd out when the
// constructor is complete.
function initTriggerId() {
var tId = async_uid_fields[kInitTriggerId];
// Reset value after it's been called so the next constructor doesn't
// inherit it by accident.
async_uid_fields[kInitTriggerId] = 0;
if (tId <= 0)
tId = async_uid_fields[kCurrentAsyncId];
return tId;
}
function setInitTriggerId(triggerId) {
// CHECK(Number.isSafeInteger(triggerId))
// CHECK(triggerId > 0)
async_uid_fields[kInitTriggerId] = triggerId;
}
function emitInitS(asyncId, type, triggerId, resource) {
// Short circuit all checks for the common case. Which is that no hooks have
// been set. Do this to remove performance impact for embedders (and core).
// Even though it bypasses all the argument checks. The performance savings
// here is critical.
if (async_hook_fields[kInit] === 0)
return;
// This can run after the early return check b/c running this function
// manually means that the embedder must have used initTriggerId().
if (!Number.isSafeInteger(triggerId)) {
if (triggerId !== undefined)
resource = triggerId;
triggerId = initTriggerId();
}
// I'd prefer allowing these checks to not exist, or only throw in a debug
// build, in order to improve performance.
if (!Number.isSafeInteger(asyncId) || asyncId < 0)
throw new RangeError('asyncId must be an unsigned integer');
if (typeof type !== 'string' || type.length <= 0)
throw new TypeError('type must be a string with length > 0');
if (!Number.isSafeInteger(triggerId) || triggerId < 0)
throw new RangeError('triggerId must be an unsigned integer');
processing_hook = true;
for (var i = 0; i < active_hooks_array.length; i++) {
if (typeof active_hooks_array[i][init_symbol] === 'function') {
runInitCallback(
active_hooks_array[i][init_symbol], asyncId, type, triggerId, resource);
}
}
processing_hook = false;
// Isn't null if hooks were added/removed while the hooks were running.
if (tmp_active_hooks_array !== null) {
restoreTmpHooks();
}
}
function emitBeforeN(asyncId) {
processing_hook = true;
for (var i = 0; i < active_hooks_array.length; i++) {
if (typeof active_hooks_array[i][before_symbol] === 'function') {
runCallback(active_hooks_array[i][before_symbol], asyncId);
}
}
processing_hook = false;
if (tmp_active_hooks_array !== null) {
restoreTmpHooks();
}
}
// Usage: emitBeforeS(asyncId[, triggerId]). If triggerId is omitted then
// asyncId will be used instead.
function emitBeforeS(asyncId, triggerId = asyncId) {
// CHECK(Number.isSafeInteger(asyncId) && asyncId > 0)
// CHECK(Number.isSafeInteger(triggerId) && triggerId > 0)
// Validate the ids.
if (asyncId < 0 || triggerId < 0) {
fatalError('before(): asyncId or triggerId is less than zero ' +
`(asyncId: ${asyncId}, triggerId: ${triggerId})`);
}
pushAsyncIds(asyncId, triggerId);
if (async_hook_fields[kBefore] === 0) {
return;
}
emitBeforeN(asyncId);
}
// Called from native. The asyncId stack handling is taken care of there before
// this is called.
function emitAfterN(asyncId) {
if (async_hook_fields[kAfter] > 0) {
processing_hook = true;
for (var i = 0; i < active_hooks_array.length; i++) {
if (typeof active_hooks_array[i][after_symbol] === 'function') {
runCallback(active_hooks_array[i][after_symbol], asyncId);
}
}
processing_hook = false;
}
if (tmp_active_hooks_array !== null) {
restoreTmpHooks();
}
}
// TODO(trevnorris): Calling emitBefore/emitAfter from native can't adjust the
// kIdStackIndex. But what happens if the user doesn't have both before and
// after callbacks.
function emitAfterS(asyncId) {
emitAfterN(asyncId);
popAsyncIds(asyncId);
}
function emitDestroyS(asyncId) {
// Return early if there are no destroy callbacks, or on attempt to emit
// destroy on the void.
if (async_hook_fields[kDestroy] === 0 || asyncId === 0)
return;
async_wrap.addIdToDestroyList(asyncId);
}
function emitDestroyN(asyncId) {
processing_hook = true;
for (var i = 0; i < active_hooks_array.length; i++) {
if (typeof active_hooks_array[i][destroy_symbol] === 'function') {
runCallback(active_hooks_array[i][destroy_symbol], asyncId);
}
}
processing_hook = false;
if (tmp_active_hooks_array !== null) {
restoreTmpHooks();
}
}
// Emit callbacks for native calls. Since some state can be setup directly from
// C++ there's no need to perform all the work here.
// This should only be called if hooks_array has kInit > 0. There are no global
// values to setup. Though hooks_array will be cloned if C++ needed to call
// init().
// TODO(trevnorris): Perhaps have MakeCallback call a single JS function that
// does the before/callback/after calls to remove two additional calls to JS.
function init(asyncId, type, resource, triggerId) {
processing_hook = true;
for (var i = 0; i < active_hooks_array.length; i++) {
if (typeof active_hooks_array[i][init_symbol] === 'function') {
runInitCallback(
active_hooks_array[i][init_symbol], asyncId, type, triggerId, resource);
}
}
processing_hook = false;
}
// Generalized callers for all callbacks that handles error handling.
// If either runInitCallback() or runCallback() throw then force the
// application to shutdown if one of the callbacks throws. This may change in
// the future depending on whether it can be determined if there's a slim
// chance of the application remaining stable after handling one of these
// exceptions.
function runInitCallback(cb, asyncId, type, triggerId, resource) {
try {
cb(asyncId, type, triggerId, resource);
} catch (e) {
fatalError(e);
}
}
function runCallback(cb, asyncId) {
try {
cb(asyncId);
} catch (e) {
fatalError(e);
}
}
// Placing all exports down here because the exported classes won't export
// otherwise.
module.exports = {
// Public API
createHook,
currentId,
triggerId,
// Embedder API
AsyncEvent,
runInAsyncIdScope,
// Sensitive Embedder API
newUid,
initTriggerId,
setInitTriggerId,
emitInit: emitInitS,
emitBefore: emitBeforeS,
emitAfter: emitAfterS,
emitDestroy: emitDestroyS,
};

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@ -77,10 +77,10 @@ function stripShebang(content) {
}
const builtinLibs = [
'assert', 'buffer', 'child_process', 'cluster', 'crypto', 'dgram', 'dns',
'domain', 'events', 'fs', 'http', 'https', 'net', 'os', 'path', 'punycode',
'querystring', 'readline', 'repl', 'stream', 'string_decoder', 'tls', 'tty',
'url', 'util', 'v8', 'vm', 'zlib'
'assert', 'async_hooks', 'buffer', 'child_process', 'cluster', 'crypto',
'dgram', 'dns', 'domain', 'events', 'fs', 'http', 'https', 'net', 'os',
'path', 'punycode', 'querystring', 'readline', 'repl', 'stream',
'string_decoder', 'tls', 'tty', 'url', 'util', 'v8', 'vm', 'zlib'
];
function addBuiltinLibsToObject(object) {

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@ -22,6 +22,7 @@
'node_core_target_name%': 'node',
'library_files': [
'lib/internal/bootstrap_node.js',
'lib/async_hooks.js',
'lib/assert.js',
'lib/buffer.js',
'lib/child_process.js',

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@ -134,6 +134,48 @@ RetainedObjectInfo* WrapperInfo(uint16_t class_id, Local<Value> wrapper) {
// end RetainedAsyncInfo
static void DestroyIdsCb(uv_idle_t* handle) {
uv_idle_stop(handle);
Environment* env = Environment::from_destroy_ids_idle_handle(handle);
HandleScope handle_scope(env->isolate());
Context::Scope context_scope(env->context());
Local<Function> fn = env->async_hooks_destroy_function();
TryCatch try_catch(env->isolate());
std::vector<double> destroy_ids_list;
destroy_ids_list.swap(*env->destroy_ids_list());
for (auto current_id : destroy_ids_list) {
// Want each callback to be cleaned up after itself, instead of cleaning
// them all up after the while() loop completes.
HandleScope scope(env->isolate());
Local<Value> argv = Number::New(env->isolate(), current_id);
MaybeLocal<Value> ret = fn->Call(
env->context(), Undefined(env->isolate()), 1, &argv);
if (ret.IsEmpty()) {
ClearFatalExceptionHandlers(env);
FatalException(env->isolate(), try_catch);
}
}
env->destroy_ids_list()->clear();
}
static void PushBackDestroyId(Environment* env, double id) {
if (env->async_hooks()->fields()[AsyncHooks::kDestroy] == 0)
return;
if (env->destroy_ids_list()->empty())
uv_idle_start(env->destroy_ids_idle_handle(), DestroyIdsCb);
env->destroy_ids_list()->push_back(id);
}
static void SetupHooks(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
@ -170,6 +212,42 @@ void AsyncWrap::GetAsyncId(const FunctionCallbackInfo<Value>& args) {
}
void AsyncWrap::PushAsyncIds(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
// No need for CHECK(IsNumber()) on args because if FromJust() doesn't fail
// then the checks in push_ids() and pop_ids() will.
double async_id = args[0]->NumberValue(env->context()).FromJust();
double trigger_id = args[1]->NumberValue(env->context()).FromJust();
env->async_hooks()->push_ids(async_id, trigger_id);
}
void AsyncWrap::PopAsyncIds(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
double async_id = args[0]->NumberValue(env->context()).FromJust();
args.GetReturnValue().Set(env->async_hooks()->pop_ids(async_id));
}
void AsyncWrap::ClearIdStack(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
env->async_hooks()->clear_id_stack();
}
void AsyncWrap::AsyncReset(const FunctionCallbackInfo<Value>& args) {
AsyncWrap* wrap;
ASSIGN_OR_RETURN_UNWRAP(&wrap, args.Holder());
wrap->AsyncReset();
}
void AsyncWrap::QueueDestroyId(const FunctionCallbackInfo<Value>& args) {
CHECK(args[0]->IsNumber());
PushBackDestroyId(Environment::GetCurrent(args), args[0]->NumberValue());
}
void AsyncWrap::Initialize(Local<Object> target,
Local<Value> unused,
Local<Context> context) {
@ -178,6 +256,10 @@ void AsyncWrap::Initialize(Local<Object> target,
HandleScope scope(isolate);
env->SetMethod(target, "setupHooks", SetupHooks);
env->SetMethod(target, "pushAsyncIds", PushAsyncIds);
env->SetMethod(target, "popAsyncIds", PopAsyncIds);
env->SetMethod(target, "clearIdStack", ClearIdStack);
env->SetMethod(target, "addIdToDestroyList", QueueDestroyId);
v8::PropertyAttribute ReadOnlyDontDelete =
static_cast<v8::PropertyAttribute>(v8::ReadOnly | v8::DontDelete);
@ -252,37 +334,6 @@ void AsyncWrap::Initialize(Local<Object> target,
}
void AsyncWrap::DestroyIdsCb(uv_idle_t* handle) {
uv_idle_stop(handle);
Environment* env = Environment::from_destroy_ids_idle_handle(handle);
HandleScope handle_scope(env->isolate());
Context::Scope context_scope(env->context());
Local<Function> fn = env->async_hooks_destroy_function();
TryCatch try_catch(env->isolate());
std::vector<double> destroy_ids_list;
destroy_ids_list.swap(*env->destroy_ids_list());
for (auto current_id : destroy_ids_list) {
// Want each callback to be cleaned up after itself, instead of cleaning
// them all up after the while() loop completes.
HandleScope scope(env->isolate());
Local<Value> argv = Number::New(env->isolate(), current_id);
MaybeLocal<Value> ret = fn->Call(
env->context(), Undefined(env->isolate()), 1, &argv);
if (ret.IsEmpty()) {
ClearFatalExceptionHandlers(env);
FatalException(env->isolate(), try_catch);
}
}
env->destroy_ids_list()->clear();
}
void LoadAsyncWrapperInfo(Environment* env) {
HeapProfiler* heap_profiler = env->isolate()->GetHeapProfiler();
#define V(PROVIDER) \
@ -310,21 +361,14 @@ AsyncWrap::AsyncWrap(Environment* env,
AsyncWrap::~AsyncWrap() {
if (env()->async_hooks()->fields()[AsyncHooks::kDestroy] == 0) {
return;
}
if (env()->destroy_ids_list()->empty())
uv_idle_start(env()->destroy_ids_idle_handle(), DestroyIdsCb);
env()->destroy_ids_list()->push_back(get_id());
PushBackDestroyId(env(), get_id());
}
// Generalized call for both the constructor and for handles that are pooled
// and reused over their lifetime. This way a new uid can be assigned when
// the resource is pulled out of the pool and put back into use.
void AsyncWrap::Reset() {
void AsyncWrap::AsyncReset() {
AsyncHooks* async_hooks = env()->async_hooks();
async_id_ = env()->new_async_id();
trigger_id_ = env()->get_init_trigger_id();

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@ -85,8 +85,11 @@ class AsyncWrap : public BaseObject {
v8::Local<v8::Context> context);
static void GetAsyncId(const v8::FunctionCallbackInfo<v8::Value>& args);
static void DestroyIdsCb(uv_idle_t* handle);
static void PushAsyncIds(const v8::FunctionCallbackInfo<v8::Value>& args);
static void PopAsyncIds(const v8::FunctionCallbackInfo<v8::Value>& args);
static void ClearIdStack(const v8::FunctionCallbackInfo<v8::Value>& args);
static void AsyncReset(const v8::FunctionCallbackInfo<v8::Value>& args);
static void QueueDestroyId(const v8::FunctionCallbackInfo<v8::Value>& args);
inline ProviderType provider_type() const;
@ -94,7 +97,7 @@ class AsyncWrap : public BaseObject {
inline double get_trigger_id() const;
void Reset();
void AsyncReset();
// Only call these within a valid HandleScope.
// TODO(trevnorris): These should return a MaybeLocal.

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@ -477,7 +477,7 @@ class Parser : public AsyncWrap {
// Should always be called from the same context.
CHECK_EQ(env, parser->env());
// The parser is being reused. Reset the uid and call init() callbacks.
parser->Reset();
parser->AsyncReset();
parser->Init(type);
}

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@ -86,6 +86,7 @@ void TCPWrap::Initialize(Local<Object> target,
Null(env->isolate()));
env->SetProtoMethod(t, "getAsyncId", AsyncWrap::GetAsyncId);
env->SetProtoMethod(t, "asyncReset", AsyncWrap::AsyncReset);
env->SetProtoMethod(t, "close", HandleWrap::Close);

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@ -64,6 +64,50 @@ exports.enoughTestCpu = Array.isArray(cpus) &&
exports.rootDir = exports.isWindows ? 'c:\\' : '/';
exports.buildType = process.config.target_defaults.default_configuration;
// If env var is set then enable async_hook hooks for all tests.
if (process.env.NODE_TEST_WITH_ASYNC_HOOKS) {
const destroydIdsList = {};
const destroyListList = {};
const initHandles = {};
const async_wrap = process.binding('async_wrap');
process.on('exit', () => {
// itterate through handles to make sure nothing crashes
for (const k in initHandles)
util.inspect(initHandles[k]);
});
const _addIdToDestroyList = async_wrap.addIdToDestroyList;
async_wrap.addIdToDestroyList = function addIdToDestroyList(id) {
if (destroyListList[id] !== undefined) {
process._rawDebug(destroyListList[id]);
process._rawDebug();
throw new Error(`same id added twice (${id})`);
}
destroyListList[id] = new Error().stack;
_addIdToDestroyList(id);
};
require('async_hooks').createHook({
init(id, ty, tr, h) {
if (initHandles[id]) {
throw new Error(`init called twice for same id (${id})`);
}
initHandles[id] = h;
},
before() { },
after() { },
destroy(id) {
if (destroydIdsList[id] !== undefined) {
process._rawDebug(destroydIdsList[id]);
process._rawDebug();
throw new Error(`destroy called for same id (${id})`);
}
destroydIdsList[id] = new Error().stack;
},
}).enable();
}
function rimrafSync(p) {
let st;
try {
@ -684,3 +728,18 @@ exports.crashOnUnhandledRejection = function() {
process.on('unhandledRejection',
(err) => process.nextTick(() => { throw err; }));
};
exports.getTTYfd = function getTTYfd() {
const tty = require('tty');
let tty_fd = 0;
if (!tty.isatty(tty_fd)) tty_fd++;
else if (!tty.isatty(tty_fd)) tty_fd++;
else if (!tty.isatty(tty_fd)) tty_fd++;
else try {
tty_fd = require('fs').openSync('/dev/tty');
} catch (e) {
// There aren't any tty fd's available to use.
return -1;
}
return tty_fd;
};

View File

@ -0,0 +1,37 @@
'use strict';
const common = require('../common');
const async_wrap = process.binding('async_wrap');
const assert = require('assert');
const async_hooks = require('async_hooks');
const RUNS = 5;
let test_id = null;
let run_cntr = 0;
let hooks = null;
process.on('beforeExit', common.mustCall(() => {
process.removeAllListeners('uncaughtException');
hooks.disable();
assert.strictEqual(test_id, null);
assert.strictEqual(run_cntr, RUNS);
}));
hooks = async_hooks.createHook({
destroy(id) {
if (id === test_id) {
run_cntr++;
test_id = null;
}
},
}).enable();
(function runner(n) {
assert.strictEqual(test_id, null);
if (n <= 0) return;
test_id = (Math.random() * 1e9) >>> 0;
async_wrap.addIdToDestroyList(test_id);
setImmediate(common.mustCall(runner), n - 1);
})(RUNS);

View File

@ -218,9 +218,24 @@ if (common.hasCrypto) {
{
const tty_wrap = process.binding('tty_wrap');
if (tty_wrap.isTTY(0)) {
testInitialized(new tty_wrap.TTY(0, false), 'TTY');
// Do our best to grab a tty fd.
const tty_fd = common.getTTYfd();
if (tty_fd >= 0) {
const tty_wrap = process.binding('tty_wrap');
// fd may still be invalid, so guard against it.
const handle = (() => {
try {
return new tty_wrap.TTY(tty_fd, false);
} catch (e) {
return null;
}
})();
if (handle !== null)
testInitialized(handle, 'TTY');
else
delete providers.TTYWRAP;
} else {
delete providers.TTYWRAP;
}
}