lib: speed up require(), phase 1
Replace calls to fs.statSync() with an internal variant that does not create Error or Stat objects that put strain on the garbage collector. A secondary benefit is that it improves start-up times in the debugger because it no longer emits thousands of exception debug events. PR-URL: https://github.com/nodejs/io.js/pull/1801 Reviewed-By: Trevor Norris <trev.norris@gmail.com>
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@ -6,6 +6,7 @@ const runInThisContext = require('vm').runInThisContext;
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const assert = require('assert').ok;
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const fs = require('fs');
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const path = require('path');
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const internalModuleStat = process.binding('fs').internalModuleStat;
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// If obj.hasOwnProperty has been overridden, then calling
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@ -56,13 +57,6 @@ const debug = Module._debug;
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// -> a.<ext>
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// -> a/index.<ext>
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function statPath(path) {
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try {
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return fs.statSync(path);
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} catch (ex) {}
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return false;
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}
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// check if the directory is a package.json dir
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const packageMainCache = {};
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@ -94,7 +88,7 @@ function tryPackage(requestPath, exts) {
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if (!pkg) return false;
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var filename = path.resolve(requestPath, pkg);
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return tryFile(filename, null) || tryExtensions(filename, exts) ||
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return tryFile(filename) || tryExtensions(filename, exts) ||
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tryExtensions(path.resolve(filename, 'index'), exts);
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}
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@ -104,18 +98,19 @@ function tryPackage(requestPath, exts) {
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Module._realpathCache = {};
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// check if the file exists and is not a directory
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function tryFile(requestPath, stats) {
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stats = stats || statPath(requestPath);
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if (stats && !stats.isDirectory()) {
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return fs.realpathSync(requestPath, Module._realpathCache);
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}
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return false;
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function tryFile(requestPath) {
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const rc = internalModuleStat(requestPath);
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return rc === 0 && toRealPath(requestPath);
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}
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function toRealPath(requestPath) {
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return fs.realpathSync(requestPath, Module._realpathCache);
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}
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// given a path check a the file exists with any of the set extensions
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function tryExtensions(p, exts) {
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for (var i = 0, EL = exts.length; i < EL; i++) {
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var filename = tryFile(p + exts[i], null);
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var filename = tryFile(p + exts[i]);
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if (filename) {
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return filename;
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@ -150,11 +145,10 @@ Module._findPath = function(request, paths) {
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var filename;
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if (!trailingSlash) {
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var stats = statPath(basePath);
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// try to join the request to the path
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filename = tryFile(basePath, stats);
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if (!filename && stats && stats.isDirectory()) {
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const rc = internalModuleStat(basePath);
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if (rc === 0) { // File.
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filename = toRealPath(basePath);
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} else if (rc === 1) { // Directory.
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filename = tryPackage(basePath, exts);
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}
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@ -433,6 +433,26 @@ Local<Value> BuildStatsObject(Environment* env, const uv_stat_t* s) {
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return handle_scope.Escape(stats);
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}
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// Used to speed up module loading. Returns 0 if the path refers to
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// a file, 1 when it's a directory or < 0 on error (usually -ENOENT.)
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// The speedup comes from not creating thousands of Stat and Error objects.
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static void InternalModuleStat(const FunctionCallbackInfo<Value>& args) {
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Environment* env = Environment::GetCurrent(args);
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CHECK(args[0]->IsString());
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node::Utf8Value path(env->isolate(), args[0]);
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uv_fs_t req;
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int rc = uv_fs_stat(env->event_loop(), &req, *path, nullptr);
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if (rc == 0) {
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const uv_stat_t* const s = static_cast<const uv_stat_t*>(req.ptr);
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rc = !!(s->st_mode & S_IFDIR);
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}
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uv_fs_req_cleanup(&req);
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args.GetReturnValue().Set(rc);
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}
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static void Stat(const FunctionCallbackInfo<Value>& args) {
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Environment* env = Environment::GetCurrent(args);
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@ -1141,6 +1161,7 @@ void InitFs(Handle<Object> target,
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env->SetMethod(target, "rmdir", RMDir);
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env->SetMethod(target, "mkdir", MKDir);
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env->SetMethod(target, "readdir", ReadDir);
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env->SetMethod(target, "internalModuleStat", InternalModuleStat);
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env->SetMethod(target, "stat", Stat);
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env->SetMethod(target, "lstat", LStat);
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env->SetMethod(target, "fstat", FStat);
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