querystring: move isHexTable to internal
PR-URL: https://github.com/nodejs/node/pull/11858 Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com> Reviewed-By: Daijiro Wachi <daijiro.wachi@gmail.com>
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@ -4,6 +4,25 @@ const hexTable = new Array(256);
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for (var i = 0; i < 256; ++i)
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hexTable[i] = '%' + ((i < 16 ? '0' : '') + i.toString(16)).toUpperCase();
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const isHexTable = [
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 0 - 15
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 16 - 31
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 32 - 47
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, // 48 - 63
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0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 64 - 79
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 80 - 95
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0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 96 - 111
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 112 - 127
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 128 ...
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 // ... 256
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];
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// Instantiating this is faster than explicitly calling `Object.create(null)`
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// to get a "clean" empty object (tested with v8 v4.9).
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function StorageObject() {}
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@ -11,5 +30,6 @@ StorageObject.prototype = Object.create(null);
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module.exports = {
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hexTable,
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isHexTable,
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StorageObject
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};
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@ -24,7 +24,11 @@
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'use strict';
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const { Buffer } = require('buffer');
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const { StorageObject, hexTable } = require('internal/querystring');
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const {
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StorageObject,
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hexTable,
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isHexTable
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} = require('internal/querystring');
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const QueryString = module.exports = {
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unescapeBuffer,
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// `unescape()` is a JS global, so we need to use a different local name
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@ -264,25 +268,6 @@ function stringify(obj, sep, eq, options) {
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return '';
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}
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const isHexTable = [
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 0 - 15
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 16 - 31
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 32 - 47
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, // 48 - 63
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0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 64 - 79
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 80 - 95
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0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 96 - 111
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 112 - 127
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 128 ...
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 // ... 256
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];
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function charCodes(str) {
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if (str.length === 0) return [];
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if (str.length === 1) return [str.charCodeAt(0)];
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