doc: add added:
information for process
Most of the information is gleaned from changelogs. The rest is inferred from git history. Omitted cpuUsage() since it's not yet in a release. Also omitted the streams, events and signals, since I didn't really think it made sense for those. Ref: https://github.com/nodejs/node/issues/6578 PR-URL: https://github.com/nodejs/node/pull/6589 Reviewed-By: Anna Henningsen <anna@addaleax.net> Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Stephen Belanger <admin@stephenbelanger.com> Reviewed-By: Alexander Makarenko <estliberitas@gmail.com>
This commit is contained in:
parent
43e4bafcaf
commit
ec67abe4a7
@ -6,6 +6,9 @@ The `process` object is a global object and can be accessed from anywhere.
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It is an instance of [`EventEmitter`][].
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## Event: 'beforeExit'
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<!-- YAML
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added: v0.11.12
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-->
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This event is emitted when Node.js empties its event loop and has nothing else
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to schedule. Normally, Node.js exits when there is no work scheduled, but a
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@ -17,11 +20,17 @@ as [`process.exit()`][] or uncaught exceptions, and should not be used as an
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alternative to the `'exit'` event unless the intention is to schedule more work.
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## Event: 'disconnect'
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<!-- YAML
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added: v0.7.7
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-->
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If process is spawned with an IPC channel, `'disconnect'` will be emitted when
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IPC channel is closed. Read more in [child_process `'disconnect'` event][] doc.
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## Event: 'exit'
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<!-- YAML
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added: v0.1.7
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-->
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Emitted when the process is about to exit. There is no way to prevent the
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exiting of the event loop at this point, and once all `'exit'` listeners have
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@ -46,6 +55,9 @@ process.on('exit', (code) => {
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```
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## Event: 'message'
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<!-- YAML
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added: v0.5.10
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-->
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* `message` {Object} a parsed JSON object or primitive value
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* `sendHandle` {Handle object} a [`net.Socket`][] or [`net.Server`][] object, or
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@ -55,6 +67,9 @@ Messages sent by [`ChildProcess.send()`][] are obtained using the `'message'`
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event on the child's process object.
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## Event: 'rejectionHandled'
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<!-- YAML
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added: v1.4.1
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-->
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Emitted whenever a Promise was rejected and an error handler was attached to it
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(for example with [`promise.catch()`][]) later than after an event loop turn. This event
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@ -96,6 +111,9 @@ you to clear the map, which in the case of a very buggy program could grow
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indefinitely) or upon process exit (more convenient for scripts).
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## Event: 'uncaughtException'
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<!-- YAML
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added: v0.1.18
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-->
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The `'uncaughtException'` event is emitted when an exception bubbles all the
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way back to the event loop. By default, Node.js handles such exceptions by
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@ -141,6 +159,9 @@ down the process. It is not safe to resume normal operation after
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`'uncaughtException'`.
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## Event: 'unhandledRejection'
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<!-- YAML
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added: v1.4.1
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-->
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Emitted whenever a `Promise` is rejected and no error handler is attached to
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the promise within a turn of the event loop. When programming with promises
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@ -192,6 +213,9 @@ this, you can either attach a dummy [`.catch(() => { })`][`promise.catch()`] han
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emitted, or you can use the [`'rejectionHandled'`][] event.
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## Event: 'warning'
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<!-- YAML
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added: v6.0.0
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-->
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Emitted whenever Node.js emits a process warning.
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@ -408,11 +432,17 @@ can be used to test for the existence of a process. Sending `SIGINT`,
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process.
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## process.abort()
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<!-- YAML
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added: v0.7.0
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-->
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This causes Node.js to emit an abort. This will cause Node.js to exit and
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generate a core file.
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## process.arch
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<!-- YAML
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added: v0.5.0
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-->
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What processor architecture you're running on: `'arm'`, `'ia32'`, or `'x64'`.
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@ -421,6 +451,9 @@ console.log('This processor architecture is ' + process.arch);
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```
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## process.argv
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<!-- YAML
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added: v0.1.27
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-->
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An array containing the command line arguments. The first element will be
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'node', the second element will be the name of the JavaScript file. The
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@ -445,6 +478,9 @@ $ node process-2.js one two=three four
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```
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## process.chdir(directory)
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<!-- YAML
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added: v0.1.17
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-->
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Changes the current working directory of the process or throws an exception if that fails.
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@ -460,6 +496,9 @@ catch (err) {
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```
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## process.config
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<!-- YAML
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added: v0.7.7
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-->
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An Object containing the JavaScript representation of the configure options
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that were used to compile the current Node.js executable. This is the same as
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@ -499,12 +538,16 @@ modules in the ecosystem that are known to extend, modify, or entirely replace
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the value of `process.config`.*
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## process.connected
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<!-- YAML
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added: v0.7.2
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-->
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* {Boolean} Set to `false` after `process.disconnect()` is called
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If `process.connected` is `false`, it is no longer possible to send messages.
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## process.cpuUsage([previousValue])
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<!-- TODO add YAML block when cpuUsage is in a release -->
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Returns the user and system CPU time usage of the current process, in an object
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with properties `user` and `system`, whose values are microsecond values
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@ -528,6 +571,9 @@ console.log(process.cpuUsage(startUsage));
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```
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## process.cwd()
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<!-- YAML
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added: v0.1.8
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-->
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Returns the current working directory of the process.
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@ -536,6 +582,9 @@ console.log(`Current directory: ${process.cwd()}`);
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```
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## process.disconnect()
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<!-- YAML
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added: v0.7.2
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-->
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Close the IPC channel to the parent process, allowing this child to exit
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gracefully once there are no other connections keeping it alive.
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@ -546,6 +595,9 @@ If Node.js was not spawned with an IPC channel, `process.disconnect()` will be
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undefined.
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## process.env
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<!-- YAML
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added: v0.1.27
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-->
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An object containing the user environment. See environ(7).
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@ -604,6 +656,9 @@ console.log(process.env.TEST);
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```
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## process.emitWarning(warning[, name][, ctor])
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<!-- YAML
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added: v6.0.0
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-->
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* `warning` {String | Error} The warning to emit.
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* `name` {String} When `warning` is a String, `name` is the name to use
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@ -690,6 +745,9 @@ emitMyWarning();
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```
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## process.execArgv
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<!-- YAML
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added: v0.7.7
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-->
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This is the set of Node.js-specific command line options from the
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executable that started the process. These options do not show up in
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@ -717,6 +775,9 @@ and process.argv:
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```
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## process.execPath
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<!-- YAML
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added: v0.1.100
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-->
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This is the absolute pathname of the executable that started the process.
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@ -728,6 +789,9 @@ Example:
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## process.exit([code])
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<!-- YAML
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added: v0.1.13
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-->
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* `code` {Integer} The exit code. Defaults to `0`.
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@ -789,6 +853,9 @@ throwing an *uncaught* error and allowing the process to terminate accordingly
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is safer than calling `process.exit()`.
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## process.exitCode
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<!-- YAML
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added: v0.11.8
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-->
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A number which will be the process exit code, when the process either
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exits gracefully, or is exited via [`process.exit()`][] without specifying
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@ -799,6 +866,9 @@ previous setting of `process.exitCode`.
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## process.getegid()
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<!-- YAML
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added: v2.0.0
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-->
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Note: this function is only available on POSIX platforms (i.e. not Windows,
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Android)
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@ -814,6 +884,9 @@ if (process.getegid) {
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## process.geteuid()
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<!-- YAML
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added: v2.0.0
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-->
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Note: this function is only available on POSIX platforms (i.e. not Windows,
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Android)
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@ -828,6 +901,9 @@ if (process.geteuid) {
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```
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## process.getgid()
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<!-- YAML
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added: v0.1.31
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-->
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Note: this function is only available on POSIX platforms (i.e. not Windows,
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Android)
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@ -842,6 +918,9 @@ if (process.getgid) {
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```
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## process.getgroups()
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<!-- YAML
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added: v0.9.4
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-->
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Note: this function is only available on POSIX platforms (i.e. not Windows,
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Android)
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@ -850,6 +929,9 @@ Returns an array with the supplementary group IDs. POSIX leaves it unspecified
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if the effective group ID is included but Node.js ensures it always is.
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## process.getuid()
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<!-- YAML
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added: v0.1.28
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-->
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Note: this function is only available on POSIX platforms (i.e. not Windows,
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Android)
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@ -864,6 +946,9 @@ if (process.getuid) {
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```
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## process.hrtime()
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<!-- YAML
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added: v0.7.6
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-->
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Returns the current high-resolution real time in a `[seconds, nanoseconds]`
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tuple Array. It is relative to an arbitrary time in the past. It is not
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@ -888,6 +973,9 @@ setTimeout(() => {
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## process.initgroups(user, extra_group)
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<!-- YAML
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added: v0.9.4
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-->
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Note: this function is only available on POSIX platforms (i.e. not Windows,
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Android)
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@ -909,6 +997,9 @@ console.log(process.getgroups()); // [ 27, 30, 46, 1000 ]
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```
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## process.kill(pid[, signal])
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<!-- YAML
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added: v0.0.6
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-->
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Send a signal to a process. `pid` is the process id and `signal` is the
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string describing the signal to send. Signal names are strings like
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@ -942,6 +1033,9 @@ Note: When SIGUSR1 is received by Node.js it starts the debugger, see
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[Signal Events][].
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## process.mainModule
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<!-- YAML
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added: v0.1.17
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-->
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Alternate way to retrieve [`require.main`][]. The difference is that if the main
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module changes at runtime, [`require.main`][] might still refer to the original main
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@ -951,6 +1045,9 @@ safe to assume that the two refer to the same module.
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As with [`require.main`][], it will be `undefined` if there was no entry script.
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## process.memoryUsage()
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<!-- YAML
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added: v0.1.16
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-->
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Returns an object describing the memory usage of the Node.js process
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measured in bytes.
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@ -973,6 +1070,9 @@ This will generate:
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## process.nextTick(callback[, arg][, ...])
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<!-- YAML
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added: v0.1.26
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-->
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* `callback` {Function}
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@ -1059,6 +1159,9 @@ recursively setting nextTick callbacks will block any I/O from
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happening, just like a `while(true);` loop.
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## process.pid
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<!-- YAML
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added: v0.1.15
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-->
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The PID of the process.
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@ -1067,6 +1170,9 @@ console.log(`This process is pid ${process.pid}`);
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```
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## process.platform
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<!-- YAML
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added: v0.1.16
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-->
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What platform you're running on:
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`'darwin'`, `'freebsd'`, `'linux'`, `'sunos'` or `'win32'`
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@ -1076,6 +1182,9 @@ console.log(`This platform is ${process.platform}`);
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```
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## process.release
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<!-- YAML
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added: v3.0.0
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-->
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An Object containing metadata related to the current release, including URLs
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for the source tarball and headers-only tarball.
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@ -1109,6 +1218,9 @@ In custom builds from non-release versions of the source tree, only the
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relied upon to exist.
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## process.send(message[, sendHandle[, options]][, callback])
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<!-- YAML
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added: v0.5.9
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-->
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* `message` {Object}
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* `sendHandle` {Handle object}
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@ -1125,6 +1237,9 @@ parent process using `process.send()`. Each will be received as a
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If Node.js was not spawned with an IPC channel, `process.send()` will be undefined.
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## process.setegid(id)
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<!-- YAML
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added: v2.0.0
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-->
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Note: this function is only available on POSIX platforms (i.e. not Windows,
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Android)
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@ -1147,6 +1262,9 @@ if (process.getegid && process.setegid) {
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```
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## process.seteuid(id)
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<!-- YAML
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added: v2.0.0
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-->
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Note: this function is only available on POSIX platforms (i.e. not Windows,
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Android)
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@ -1169,6 +1287,9 @@ if (process.geteuid && process.seteuid) {
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```
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## process.setgid(id)
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<!-- YAML
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added: v0.1.31
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-->
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Note: this function is only available on POSIX platforms (i.e. not Windows,
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Android)
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@ -1191,6 +1312,9 @@ if (process.getgid && process.setgid) {
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```
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## process.setgroups(groups)
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<!-- YAML
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added: v0.9.4
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-->
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Note: this function is only available on POSIX platforms (i.e. not Windows,
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Android)
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@ -1201,6 +1325,9 @@ need to be root or have the `CAP_SETGID` capability.
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The list can contain group IDs, group names or both.
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## process.setuid(id)
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<!-- YAML
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added: v0.1.28
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-->
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Note: this function is only available on POSIX platforms (i.e. not Windows,
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Android)
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@ -1300,6 +1427,9 @@ false
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See [the tty docs][] for more information.
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## process.title
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<!-- YAML
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added: v0.1.104
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-->
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Getter/setter to set what is displayed in `ps`.
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@ -1314,6 +1444,9 @@ memory but that was potentially insecure/confusing in some (rather obscure)
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cases.
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## process.umask([mask])
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<!-- YAML
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added: v0.1.19
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-->
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Sets or reads the process's file mode creation mask. Child processes inherit
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the mask from the parent process. Returns the old mask if `mask` argument is
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@ -1329,10 +1462,16 @@ console.log(
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## process.uptime()
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<!-- YAML
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added: v0.5.0
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-->
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Number of seconds Node.js has been running.
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## process.version
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<!-- YAML
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added: v0.1.3
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-->
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A compiled-in property that exposes `NODE_VERSION`.
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@ -1341,6 +1480,9 @@ console.log(`Version: ${process.version}`);
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```
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## process.versions
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<!-- YAML
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added: v0.2.0
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-->
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A property exposing version strings of Node.js and its dependencies.
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