In benchmark buffers directory this changes for loops using var to let
when it applies for consistency
PR-URL: https://github.com/nodejs/node/pull/28867
Reviewed-By: Jan Krems <jan.krems@gmail.com>
Reviewed-By: Khaidi Chu <i@2333.moe>
Reviewed-By: Rich Trott <rtrott@gmail.com>
693401d0ddd752e5fa47b882e56e252c42c94c0e added stricter range checking
for buffer operations and that apparently seems to have uncovered the
fact that one of our benchmarks was overflowing a buffer. Increase the
buffer size so the benchmark doesn't throw an error anymore.
PR-URL: https://github.com/nodejs/node/pull/27260
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>
Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
Reviewed-By: Refael Ackermann <refack@gmail.com>
Add configuration object createBenchmark object for buffer size &
iteration in buffer-base64-encode & buffer-base64-decode.js.
PR-URL: https://github.com/nodejs/node/pull/10175
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Brian White <mscdex@mscdex.net>
Some of the benchmark code can be a little dense. Not *very* hard to
read but perhaps harder than it needs to be.
These changes (many of them whitespace-only) hopefully improve
readability.
There are also a few cases of `assert.equal()` that are changed to
`assert.strictEqual()`.
PR-URL: https://github.com/nodejs/node/pull/9790
Reviewed-By: Michaël Zasso <targos@protonmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Several changes:
* Soft-Deprecate Buffer() constructors
* Add `Buffer.from()`, `Buffer.alloc()`, and `Buffer.allocUnsafe()`
* Add `--zero-fill-buffers` command line option
* Add byteOffset and length to `new Buffer(arrayBuffer)` constructor
* buffer.fill('') previously had no effect, now zero-fills
* Update the docs
PR-URL: https://github.com/nodejs/node/pull/4682
Reviewed-By: Сковорода Никита Андреевич <chalkerx@gmail.com>
Reviewed-By: Stephen Belanger <admin@stephenbelanger.com>
Enabled no-self-assign rule in ESLint.
This required one change in a benchmark file. Changed a loop (that is
outside of the benchmark itself, so performance is not critical) from a
for loop that repeats a string to use String.prototype.repeat() instead.
While at it, took the opportunity to const-ify the benchmark file.
Also moved the "Strict" section in the .eslintrc to match where it is in
the ESLint documentation. Updated the link for Strict rules to point to
the ESLint website rather than the GitHub-hosted code.
PR-URL: https://github.com/nodejs/node/pull/5552
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Johan Bergström <bugs@bergstroem.nu>
Reviewed-By: targos - Michaël Zasso <mic.besace@gmail.com>
Reviewed-By: Roman Reiss <me@silverwind.io>
Apply strict mode to benchmark code.
PR-URL: https://github.com/nodejs/node/pull/5336
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Jeremiah Senkpiel <fishrock123@rocketmail.com>
Reviewed-By: Roman Reiss <me@silverwind.io>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Make the inner loop execute fewer compare-and-branch executions per
processed byte, resulting in a 50% or more speedup.
This coincidentally fixes an out-of-bounds read:
while (unbase64(*src) < 0 && src < srcEnd)
Should have read:
while (src < srcEnd && unbase64(*src) < 0)
But this commit removes the offending code altogether.
Fixes: https://github.com/nodejs/io.js/issues/2166
PR-URL: https://github.com/nodejs/io.js/pull/2193
Reviewed-By: Trevor Norris <trev.norris@gmail.com>